mirror of
https://github.com/libretro/scummvm.git
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c1cbd4605e
svn-id: r9240
182 lines
4.1 KiB
C++
182 lines
4.1 KiB
C++
/* Copyright (C) 1994-2003 Revolution Software Ltd
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*/
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//------------------------------------------------------------------------------------
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#include <stdio.h>
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#include "stdafx.h"
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//#include "src\driver96.h"
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#include "console.h"
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#include "debug.h"
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#include "defs.h"
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#include "interpreter.h"
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#include "memory.h"
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#include "object.h"
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#include "sync.h"
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//------------------------------------------------------------------------------------
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typedef struct
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{
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uint32 id;
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uint32 sync;
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} _sync_unit; //haaaaaaaa
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#define MAX_syncs 10 //there wont be many will there. probably 2 at most i reckon
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_sync_unit sync_list[MAX_syncs];
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//------------------------------------------------------------------------------------
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void Init_sync_system(void) //Tony27Nov96
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{
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//set list to 0's
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uint32 j;
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for (j=0;j<MAX_syncs;j++)
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sync_list[j].id=0;
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}
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//------------------------------------------------------------------------------------
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int32 FN_send_sync(int32 *params) //Tony27Nov96
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{
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//param 0 sync's recipient
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//param 1 sync value
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uint32 current_sync=0;
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if (sync_list[current_sync].id)
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{
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do
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current_sync++;
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while(sync_list[current_sync].id); //zip along until we find a free slot
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}
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// Zdebug(" %d sending sync %d to %d", ID, params[1], params[0]);
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sync_list[current_sync].id=params[0];
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sync_list[current_sync].sync=params[1];
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return(IR_CONT);
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}
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//------------------------------------------------------------------------------------
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void Clear_syncs(uint32 id) //Tony27Nov96
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{
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//clear any syncs registered for this id
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//call this just after the id has been processed
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uint32 j;
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//there could in theory be more than one sync waiting for us so clear the lot
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for (j=0;j<MAX_syncs;j++)
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if (sync_list[j].id==id)
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{ //Zdebug("removing sync %d for %d", j, id);
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sync_list[j].id=0;
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}
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}
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//------------------------------------------------------------------------------------
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uint32 Get_sync(void) //Tony27Nov96
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{
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// check for a sync waiting for this character
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// - called from system code eg. from inside FN_anim(), to see if animation to be quit
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uint32 j;
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for (j=0;j<MAX_syncs;j++)
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if (sync_list[j].id == ID)
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return(1); //means sync found Tony12July97
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// return(sync_list[j].sync); //return sync value waiting
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return(0); //no sync found
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}
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//------------------------------------------------------------------------------------
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int32 FN_get_sync(int32 *params) //Tony27Nov96
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{
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// check for a sync waiting for this character
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// - called from script
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//params none
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uint32 j;
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for (j=0;j<MAX_syncs;j++)
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if (sync_list[j].id == ID) {
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RESULT=sync_list[j].sync;
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return(IR_CONT); //return sync value waiting
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}
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RESULT=0;
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// if (params); what is the point of this... khalek
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return(IR_CONT); //no sync found
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}
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//------------------------------------------------------------------------------------
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int32 FN_wait_sync(int32 *params) //Tony27Nov96
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{
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//keep calling until a sync recieved
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//params none
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uint32 j;
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j=ID;
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// Zdebug("%d waits", ID);
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for (j=0;j<MAX_syncs;j++) {
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if (sync_list[j].id == ID) {
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RESULT=sync_list[j].sync;
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//Zdebug(" go");
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return(IR_CONT); //return sync value waiting
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}
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}
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// if (params); // what is the point of this... - khalek
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return(IR_REPEAT); //back again next cycle
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}
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//------------------------------------------------------------------------------------
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//------------------------------------------------------------------------------------
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