mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 01:39:57 +00:00
86d650926f
svn-id: r53579
167 lines
4.1 KiB
C++
167 lines
4.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#include "lastexpress/graphics.h"
|
|
|
|
#include "common/system.h"
|
|
|
|
namespace LastExpress {
|
|
|
|
#define COLOR_KEY 0xFFFF
|
|
|
|
GraphicsManager::GraphicsManager() : _changed(false) {
|
|
_screen.create(640, 480, 2);
|
|
|
|
// Create the game surfaces
|
|
_backgroundA.create(640, 480, 2);
|
|
_backgroundC.create(640, 480, 2);
|
|
_overlay.create(640, 480, 2);
|
|
_inventory.create(640, 480, 2);
|
|
|
|
clear(kBackgroundAll);
|
|
}
|
|
|
|
GraphicsManager::~GraphicsManager() {
|
|
// Free the game surfaces
|
|
_screen.free();
|
|
_backgroundA.free();
|
|
_backgroundC.free();
|
|
_overlay.free();
|
|
_inventory.free();
|
|
}
|
|
|
|
void GraphicsManager::update() {
|
|
// Update the screen if needed and reset the status
|
|
if (_changed) {
|
|
mergePlanes();
|
|
updateScreen();
|
|
_changed = false;
|
|
}
|
|
}
|
|
|
|
void GraphicsManager::change() {
|
|
_changed = true;
|
|
}
|
|
|
|
void GraphicsManager::clear(BackgroundType type) {
|
|
clear(type, Common::Rect(640, 480));
|
|
}
|
|
|
|
void GraphicsManager::clear(BackgroundType type, const Common::Rect &rect) {
|
|
switch (type) {
|
|
default:
|
|
error("GraphicsManager::clear() - Unknown background type: %d", type);
|
|
break;
|
|
|
|
case kBackgroundA:
|
|
case kBackgroundC:
|
|
case kBackgroundOverlay:
|
|
case kBackgroundInventory:
|
|
getSurface(type)->fillRect(rect, COLOR_KEY);
|
|
break;
|
|
|
|
case kBackgroundAll:
|
|
_backgroundA.fillRect(rect, COLOR_KEY);
|
|
_backgroundC.fillRect(rect, COLOR_KEY);
|
|
_overlay.fillRect(rect, COLOR_KEY);
|
|
_inventory.fillRect(rect, COLOR_KEY);
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool GraphicsManager::draw(Drawable *drawable, BackgroundType type, bool transition) {
|
|
// TODO handle transition properly
|
|
if (transition)
|
|
clear(type);
|
|
|
|
// TODO store rect for later use
|
|
Common::Rect rect = drawable->draw(getSurface(type));
|
|
|
|
return (!rect.isEmpty());
|
|
}
|
|
|
|
Graphics::Surface *GraphicsManager::getSurface(BackgroundType type) {
|
|
switch (type) {
|
|
default:
|
|
error("GraphicsManager::getSurface() - Unknown surface type: %d", type);
|
|
break;
|
|
|
|
case kBackgroundA:
|
|
return &_backgroundA;
|
|
|
|
case kBackgroundC:
|
|
return &_backgroundC;
|
|
|
|
case kBackgroundOverlay:
|
|
return &_overlay;
|
|
|
|
case kBackgroundInventory:
|
|
return &_inventory;
|
|
|
|
case kBackgroundAll:
|
|
error("GraphicsManager::getSurface() - cannot return a surface for kBackgroundAll!");
|
|
break;
|
|
}
|
|
}
|
|
|
|
// TODO optimize to only merge dirty rects
|
|
void GraphicsManager::mergePlanes() {
|
|
// Clear screen surface
|
|
_screen.fillRect(Common::Rect(640, 480), 0);
|
|
|
|
uint16 *screen = (uint16 *)_screen.pixels;
|
|
uint16 *inventory = (uint16 *)_inventory.pixels;
|
|
uint16 *overlay = (uint16 *)_overlay.pixels;
|
|
uint16 *backgroundC = (uint16 *)_backgroundC.pixels;
|
|
uint16 *backgroundA = (uint16 *)_backgroundA.pixels;
|
|
|
|
for (int i = 0; i < 640 * 480; i++) {
|
|
|
|
if (*inventory != COLOR_KEY)
|
|
*screen = *inventory;
|
|
else if (*overlay != COLOR_KEY)
|
|
*screen = *overlay;
|
|
else if (*backgroundA != COLOR_KEY)
|
|
*screen = *backgroundA;
|
|
else if (*backgroundC != COLOR_KEY)
|
|
*screen = *backgroundC;
|
|
else
|
|
*screen = 0;
|
|
|
|
inventory++;
|
|
screen++;
|
|
overlay++;
|
|
backgroundA++;
|
|
backgroundC++;
|
|
}
|
|
}
|
|
|
|
void GraphicsManager::updateScreen() {
|
|
g_system->fillScreen(0);
|
|
g_system->copyRectToScreen((byte *)_screen.getBasePtr(0, 0), 640 * 2, 0, 0, 640, 480);
|
|
}
|
|
|
|
} // End of namespace LastExpress
|