scummvm/engines/sci/graphics/paint32.cpp

73 lines
2.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/util.h"
#include "common/stack.h"
#include "graphics/primitives.h"
#include "sci/sci.h"
#include "sci/engine/state.h"
#include "sci/engine/selector.h"
#include "sci/graphics/coordadjuster.h"
#include "sci/graphics/cache.h"
#include "sci/graphics/paint32.h"
#include "sci/graphics/font.h"
#include "sci/graphics/picture.h"
#include "sci/graphics/view.h"
#include "sci/graphics/screen.h"
#include "sci/graphics/palette.h"
namespace Sci {
GfxPaint32::GfxPaint32(ResourceManager *resMan, SegManager *segMan, Kernel *kernel, GfxCoordAdjuster *coordAdjuster, GfxCache *cache, GfxScreen *screen, GfxPalette *palette)
: _resMan(resMan), _segMan(segMan), _kernel(kernel), _coordAdjuster(coordAdjuster), _cache(cache), _screen(screen), _palette(palette) {
}
GfxPaint32::~GfxPaint32() {
}
void GfxPaint32::fillRect(Common::Rect rect, byte color) {
int16 y, x;
for (y = rect.top; y < rect.bottom; y++) {
for (x = rect.left; x < rect.right; x++) {
_screen->putPixel(x, y, GFX_SCREEN_MASK_VISUAL, color, 0, 0);
}
}
}
void GfxPaint32::kernelDrawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo) {
GfxPicture *picture = new GfxPicture(_resMan, _coordAdjuster, 0, _screen, _palette, pictureId, false);
picture->draw(animationNr, mirroredFlag, addToFlag, EGApaletteNo);
delete picture;
}
void GfxPaint32::kernelGraphDrawLine(Common::Point startPoint, Common::Point endPoint, int16 color, int16 priority, int16 control) {
_screen->drawLine(startPoint.x, startPoint.y, endPoint.x, endPoint.y, color, priority, control);
}
} // End of namespace Sci