scummvm/engines/gob/inter_v6.cpp
Sven Hesse 84b6db7bf3 Fixing some 16bit graphics
svn-id: r35585
2008-12-27 22:48:00 +00:00

1032 lines
20 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/endian.h"
#include "common/file.h"
#include "graphics/dither.h"
#include "gob/gob.h"
#include "gob/inter.h"
#include "gob/global.h"
#include "gob/game.h"
#include "gob/parse.h"
#include "gob/draw.h"
#include "gob/sound/sound.h"
#include "gob/videoplayer.h"
#include "gob/indeo3.h"
namespace Gob {
#define OPCODE(x) _OPCODE(Inter_v6, x)
const int Inter_v6::_goblinFuncLookUp[][2] = {
{0, 0},
};
Inter_v6::Inter_v6(GobEngine *vm) : Inter_v5(vm) {
_gotFirstPalette = false;
setupOpcodes();
}
void Inter_v6::setupOpcodes() {
static const OpcodeDrawEntryV6 opcodesDraw[256] = {
/* 00 */
OPCODE(o1_loadMult),
OPCODE(o2_playMult),
OPCODE(o2_freeMultKeys),
{NULL, ""},
/* 04 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
OPCODE(o1_initCursor),
/* 08 */
OPCODE(o1_initCursorAnim),
OPCODE(o1_clearCursorAnim),
OPCODE(o2_setRenderFlags),
{NULL, ""},
/* 0C */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 10 */
OPCODE(o1_loadAnim),
OPCODE(o1_freeAnim),
OPCODE(o1_updateAnim),
OPCODE(o2_multSub),
/* 14 */
OPCODE(o2_initMult),
OPCODE(o1_freeMult),
OPCODE(o1_animate),
OPCODE(o2_loadMultObject),
/* 18 */
OPCODE(o1_getAnimLayerInfo),
OPCODE(o1_getObjAnimSize),
OPCODE(o1_loadStatic),
OPCODE(o1_freeStatic),
/* 1C */
OPCODE(o2_renderStatic),
OPCODE(o2_loadCurLayer),
{NULL, ""},
{NULL, ""},
/* 20 */
OPCODE(o2_playCDTrack),
OPCODE(o2_waitCDTrackEnd),
OPCODE(o2_stopCD),
OPCODE(o2_readLIC),
/* 24 */
OPCODE(o2_freeLIC),
OPCODE(o2_getCDTrackPos),
{NULL, ""},
{NULL, ""},
/* 28 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 2C */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 30 */
OPCODE(o2_loadFontToSprite),
OPCODE(o1_freeFontToSprite),
{NULL, ""},
{NULL, ""},
/* 34 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 38 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 3C */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 40 */
OPCODE(o6_totSub),
OPCODE(o2_switchTotSub),
OPCODE(o2_pushVars),
OPCODE(o2_popVars),
/* 44 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 48 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 4C */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 50 */
OPCODE(o2_loadMapObjects),
OPCODE(o2_freeGoblins),
OPCODE(o2_moveGoblin),
OPCODE(o2_writeGoblinPos),
/* 54 */
OPCODE(o2_stopGoblin),
OPCODE(o2_setGoblinState),
OPCODE(o2_placeGoblin),
{NULL, ""},
/* 58 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 5C */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 60 */
{NULL, ""},
OPCODE(o5_deleteFile),
{NULL, ""},
{NULL, ""},
/* 64 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 68 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 6C */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 70 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 74 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 78 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 7C */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 80 */
OPCODE(o5_initScreen),
OPCODE(o2_scroll),
OPCODE(o2_setScrollOffset),
OPCODE(o6_playVmdOrMusic),
/* 84 */
OPCODE(o2_getImdInfo),
OPCODE(o6_openItk),
OPCODE(o2_closeItk),
OPCODE(o2_setImdFrontSurf),
/* 88 */
OPCODE(o2_resetImdFrontSurf),
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 8C */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 90 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 94 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 98 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 9C */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* A0 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* A4 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* A8 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* AC */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* B0 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* B4 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* B8 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* BC */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* C0 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* C4 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* C8 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* CC */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* D0 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* D4 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* D8 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* DC */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* E0 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* E4 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* E8 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* EC */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* F0 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* F4 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* F8 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* FC */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""}
};
static const OpcodeFuncEntryV6 opcodesFunc[80] = {
/* 00 */
OPCODE(o1_callSub),
OPCODE(o1_callSub),
OPCODE(o1_printTotText),
OPCODE(o6_loadCursor),
/* 04 */
{NULL, ""},
OPCODE(o1_switch),
OPCODE(o1_repeatUntil),
OPCODE(o1_whileDo),
/* 08 */
OPCODE(o1_if),
OPCODE(o6_evaluateStore),
OPCODE(o1_loadSpriteToPos),
{NULL, ""},
/* 0C */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 10 */
{NULL, ""},
OPCODE(o2_printText),
OPCODE(o1_loadTot),
OPCODE(o6_palLoad),
/* 14 */
OPCODE(o1_keyFunc),
OPCODE(o1_capturePush),
OPCODE(o1_capturePop),
OPCODE(o2_animPalInit),
/* 18 */
OPCODE(o2_addCollision),
OPCODE(o6_freeCollision),
OPCODE(o3_getTotTextItemPart),
{NULL, ""},
/* 1C */
{NULL, ""},
{NULL, ""},
OPCODE(o1_drawOperations),
OPCODE(o1_setcmdCount),
/* 20 */
OPCODE(o1_return),
OPCODE(o1_renewTimeInVars),
OPCODE(o1_speakerOn),
OPCODE(o1_speakerOff),
/* 24 */
OPCODE(o1_putPixel),
OPCODE(o2_goblinFunc),
OPCODE(o1_createSprite),
OPCODE(o1_freeSprite),
/* 28 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 2C */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 30 */
OPCODE(o1_returnTo),
OPCODE(o1_loadSpriteContent),
OPCODE(o1_copySprite),
OPCODE(o6_fillRect),
/* 34 */
OPCODE(o1_drawLine),
OPCODE(o1_strToLong),
OPCODE(o1_invalidate),
OPCODE(o1_setBackDelta),
/* 38 */
OPCODE(o1_playSound),
OPCODE(o2_stopSound),
OPCODE(o2_loadSound),
OPCODE(o1_freeSoundSlot),
/* 3C */
OPCODE(o1_waitEndPlay),
OPCODE(o1_playComposition),
OPCODE(o2_getFreeMem),
OPCODE(o2_checkData),
/* 40 */
{NULL, ""},
OPCODE(o1_prepareStr),
OPCODE(o1_insertStr),
OPCODE(o1_cutStr),
/* 44 */
OPCODE(o1_strstr),
OPCODE(o5_istrlen),
OPCODE(o1_setMousePos),
OPCODE(o1_setFrameRate),
/* 48 */
OPCODE(o1_animatePalette),
OPCODE(o1_animateCursor),
OPCODE(o1_blitCursor),
OPCODE(o1_loadFont),
/* 4C */
OPCODE(o1_freeFont),
OPCODE(o2_readData),
OPCODE(o2_writeData),
OPCODE(o1_manageDataFile),
};
static const OpcodeGoblinEntryV6 opcodesGoblin[71] = {
/* 00 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 04 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 08 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 0C */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 10 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 14 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 18 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 1C */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 20 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 24 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 28 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 2C */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 30 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 34 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 38 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 3C */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 40 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
{NULL, ""},
/* 44 */
{NULL, ""},
{NULL, ""},
{NULL, ""},
};
_opcodesDrawV6 = opcodesDraw;
_opcodesFuncV6 = opcodesFunc;
_opcodesGoblinV6 = opcodesGoblin;
}
void Inter_v6::executeDrawOpcode(byte i) {
debugC(1, kDebugDrawOp, "opcodeDraw %d [0x%X] (%s)",
i, i, getOpcodeDrawDesc(i));
OpcodeDrawProcV6 op = _opcodesDrawV6[i].proc;
if (op == NULL)
warning("unimplemented opcodeDraw: %d", i);
else
(this->*op) ();
}
bool Inter_v6::executeFuncOpcode(byte i, byte j, OpFuncParams &params) {
_vm->_video->_palLUT->buildNext();
debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s) - %s, %d, %d",
i, j, i, j, getOpcodeFuncDesc(i, j), _vm->_game->_curTotFile,
(uint) (_vm->_global->_inter_execPtr - _vm->_game->_totFileData),
(uint) (_vm->_global->_inter_execPtr - _vm->_game->_totFileData - params.counter - 4));
if ((i > 4) || (j > 15)) {
warning("unimplemented opcodeFunc: %d.%d", i, j);
return false;
}
OpcodeFuncProcV6 op = _opcodesFuncV6[i*16 + j].proc;
if (op == NULL)
warning("unimplemented opcodeFunc: %d.%d", i, j);
else
return (this->*op) (params);
return false;
}
void Inter_v6::executeGoblinOpcode(int i, OpGobParams &params) {
debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s)",
i, i, getOpcodeGoblinDesc(i));
OpcodeGoblinProcV6 op = NULL;
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
if (_goblinFuncLookUp[j][0] == i) {
op = _opcodesGoblinV6[_goblinFuncLookUp[j][1]].proc;
break;
}
_vm->_global->_inter_execPtr -= 2;
if (op == NULL) {
warning("unimplemented opcodeGoblin: %d", i);
int16 paramCount = load16();
_vm->_global->_inter_execPtr += paramCount * 2;
} else {
params.extraData = i;
(this->*op) (params);
}
}
const char *Inter_v6::getOpcodeDrawDesc(byte i) {
return _opcodesDrawV6[i].desc;
}
const char *Inter_v6::getOpcodeFuncDesc(byte i, byte j) {
if ((i > 4) || (j > 15))
return "";
return _opcodesFuncV6[i*16 + j].desc;
}
const char *Inter_v6::getOpcodeGoblinDesc(int i) {
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
if (_goblinFuncLookUp[j][0] == i)
return _opcodesGoblinV6[_goblinFuncLookUp[j][1]].desc;
return "";
}
void Inter_v6::o6_totSub() {
char totFile[14];
byte length;
int flags;
int i;
length = *_vm->_global->_inter_execPtr++;
if ((length & 0x7F) > 13)
error("Length in o2_totSub is greater than 13 (%d)", length);
if (length & 0x80) {
evalExpr(0);
strcpy(totFile, _vm->_global->_inter_resStr);
} else {
for (i = 0; i < length; i++)
totFile[i] = (char) *_vm->_global->_inter_execPtr++;
totFile[i] = 0;
}
flags = *_vm->_global->_inter_execPtr++;
if (flags & 0x40)
warning("Urban Stub: o6_totSub(), flags & 0x40");
_vm->_game->totSub(flags, totFile);
}
void Inter_v6::o6_playVmdOrMusic() {
char fileName[128];
int16 x, y;
int16 startFrame;
int16 lastFrame;
int16 breakKey;
int16 flags;
int16 palStart;
int16 palEnd;
uint16 palCmd;
bool close;
evalExpr(0);
strncpy0(fileName, _vm->_global->_inter_resStr, 127);
x = _vm->_parse->parseValExpr();
y = _vm->_parse->parseValExpr();
startFrame = _vm->_parse->parseValExpr();
lastFrame = _vm->_parse->parseValExpr();
breakKey = _vm->_parse->parseValExpr();
flags = _vm->_parse->parseValExpr();
palStart = _vm->_parse->parseValExpr();
palEnd = _vm->_parse->parseValExpr();
palCmd = 1 << (flags & 0x3F);
debugC(1, kDebugVideo, "Playing video \"%s\" @ %d+%d, frames %d - %d, "
"paletteCmd %d (%d - %d), flags %X", fileName, x, y, startFrame, lastFrame,
palCmd, palStart, palEnd, flags);
close = false;
if (lastFrame == -1) {
close = true;
} else if (lastFrame == -5) {
_vm->_sound->bgStop();
return;
} else if (lastFrame == -9) {
if (!strchr(fileName, '.'))
strcat(fileName, ".WA8");
probe16bitMusic(fileName);
_vm->_sound->bgStop();
_vm->_sound->bgPlay(fileName, SOUND_WAV);
return;
} else if (lastFrame == -10) {
_vm->_vidPlayer->primaryClose();
warning("Urban Stub: Video/Music command -10 (close video?)");
return;
} else if (lastFrame < 0) {
warning("Unknown Video/Music command: %d, %s", lastFrame, fileName);
return;
}
if (startFrame == -2) {
startFrame = 0;
lastFrame = -1;
close = false;
}
if ((fileName[0] != 0) && !_vm->_vidPlayer->primaryOpen(fileName, x, y, flags)) {
WRITE_VAR(11, (uint32) -1);
return;
}
if (startFrame >= 0) {
_vm->_game->_preventScroll = true;
_vm->_vidPlayer->primaryPlay(startFrame, lastFrame, breakKey,
palCmd, palStart, palEnd, 0, -1, false, -1, true);
_vm->_game->_preventScroll = false;
}
if (close)
_vm->_vidPlayer->primaryClose();
}
void Inter_v6::o6_openItk() {
char fileName[32];
evalExpr(0);
strncpy0(fileName, _vm->_global->_inter_resStr, 27);
if (!strchr(fileName, '.'))
strcat(fileName, ".ITK");
_vm->_dataIO->openDataFile(fileName, true);
// WORKAROUND: The CD number detection in Urban Runner is quite daft
// (it checks CD1.ITK - CD4.ITK and the first that's found determines
// the CD number), while its NO_CD modus wants everything in CD1.ITK.
// So we just open the other ITKs, too.
if (_vm->_game->_noCd && !scumm_stricmp(fileName, "CD1.ITK")) {
_vm->_dataIO->openDataFile("CD2.ITK", true);
_vm->_dataIO->openDataFile("CD3.ITK", true);
_vm->_dataIO->openDataFile("CD4.ITK", true);
}
}
bool Inter_v6::o6_loadCursor(OpFuncParams &params) {
int16 id = load16();
if ((id == -1) || (id == -2)) {
char file[10];
if (id == -1) {
for (int i = 0; i < 9; i++)
file[i] = *_vm->_global->_inter_execPtr++;
} else
strncpy(file, GET_VAR_STR(load16()), 10);
file[9] = '\0';
uint16 start = load16();
int8 index = (int8) *_vm->_global->_inter_execPtr++;
int vmdSlot = _vm->_vidPlayer->slotOpen(file);
if (vmdSlot == -1) {
warning("Can't open video \"%s\" as cursor", file);
return false;
}
int16 framesCount = _vm->_vidPlayer->getFramesCount(vmdSlot);
for (int i = 0; i < framesCount; i++) {
_vm->_vidPlayer->slotPlay(vmdSlot);
_vm->_vidPlayer->slotCopyFrame(vmdSlot, _vm->_draw->_cursorSprites->getVidMem(),
0, 0, _vm->_draw->_cursorWidth, _vm->_draw->_cursorWidth,
(start + i) * _vm->_draw->_cursorWidth, 0,
_vm->_draw->_cursorSprites->getWidth());
}
_vm->_vidPlayer->slotClose(vmdSlot);
_vm->_draw->_cursorAnimLow[index] = start;
_vm->_draw->_cursorAnimHigh[index] = framesCount + start - 1;
_vm->_draw->_cursorAnimDelays[index] = 10;
return false;
}
int8 index = (int8) *_vm->_global->_inter_execPtr++;
if ((index * _vm->_draw->_cursorWidth) >= _vm->_draw->_cursorSprites->getWidth())
return false;
int16 width, height;
byte *dataBuf = _vm->_game->loadTotResource(id, 0, &width, &height);
_vm->_video->fillRect(_vm->_draw->_cursorSprites,
index * _vm->_draw->_cursorWidth, 0,
index * _vm->_draw->_cursorWidth + _vm->_draw->_cursorWidth - 1,
_vm->_draw->_cursorHeight - 1, 0);
_vm->_video->drawPackedSprite(dataBuf, width, height,
index * _vm->_draw->_cursorWidth, 0, 0, _vm->_draw->_cursorSprites);
_vm->_draw->_cursorAnimLow[index] = 0;
return false;
}
bool Inter_v6::o6_evaluateStore(OpFuncParams &params) {
byte *savedPos;
int16 varOff;
int16 token;
int16 result;
byte loopCount;
uint16 var_6, var_A;
varOff = _vm->_parse->parseVarIndex(&var_6, &var_A);
if (var_6 != 0) {
int16 var_4;
savedPos = _vm->_global->_inter_execPtr;
var_4 = _vm->_parse->parseVarIndex(&var_6, 0);
memcpy(_vm->_inter->_variables->getAddressOff8(varOff),
_vm->_inter->_variables->getAddressOff8(var_4), var_6 * 4);
_vm->_global->_inter_execPtr = savedPos;
evalExpr(&var_4);
return false;
}
if (*_vm->_global->_inter_execPtr == 98) {
_vm->_global->_inter_execPtr++;
loopCount = *_vm->_global->_inter_execPtr++;
for (int i = 0; i < loopCount; i++) {
uint8 c = *_vm->_global->_inter_execPtr++;
uint16 n = load16();
memset(_vm->_inter->_variables->getAddressOff8(varOff), c, n);
varOff += n;
}
return false;
} else if (*_vm->_global->_inter_execPtr == 99) {
_vm->_global->_inter_execPtr++;
loopCount = *_vm->_global->_inter_execPtr++;
} else
loopCount = 1;
for (int i = 0; i < loopCount; i++) {
token = evalExpr(&result);
switch (var_A) {
case 16:
case 18:
WRITE_VARO_UINT8(varOff + i, _vm->_global->_inter_resVal);
break;
case 17:
case 27:
WRITE_VARO_UINT16(varOff + i * 2, _vm->_global->_inter_resVal);
break;
case 23:
case 26:
WRITE_VAR_OFFSET(varOff + i * 4, _vm->_global->_inter_resVal);
break;
case 24:
WRITE_VARO_UINT16(varOff + i * 4, _vm->_global->_inter_resVal);
break;
case 25:
case 28:
if (token == 20)
WRITE_VARO_UINT8(varOff, result);
else
WRITE_VARO_STR(varOff, _vm->_global->_inter_resStr);
break;
}
}
return false;
}
bool Inter_v6::o6_palLoad(OpFuncParams &params) {
o1_palLoad(params);
if (_gotFirstPalette)
_vm->_video->_palLUT->setPalette((const byte *) _vm->_global->_pPaletteDesc->vgaPal,
Graphics::PaletteLUT::kPaletteRGB, 6, 0);
_gotFirstPalette = true;
return false;
}
bool Inter_v6::o6_freeCollision(OpFuncParams &params) {
int16 id;
id = _vm->_parse->parseValExpr();
switch (id + 5) {
case 0:
_vm->_game->pushCollisions(1);
break;
case 1:
_vm->_game->popCollisions();
break;
case 2:
_vm->_game->pushCollisions(2);
break;
case 3:
for (int i = 0; i < 150; i++) {
if (((_vm->_game->_collisionAreas[i].id & 0xF000) == 0xD000) ||
((_vm->_game->_collisionAreas[i].id & 0xF000) == 0x4000))
_vm->_game->_collisionAreas[i].left = 0xFFFF;
}
break;
case 4:
for (int i = 0; i < 150; i++) {
if ((_vm->_game->_collisionAreas[i].id & 0xF000) == 0xE000)
_vm->_game->_collisionAreas[i].left = 0xFFFF;
}
break;
default:
_vm->_game->freeCollision(0xE000 + id);
break;
}
return false;
}
bool Inter_v6::o6_fillRect(OpFuncParams &params) {
int16 destSurf;
_vm->_draw->_destSurface = destSurf = load16();
_vm->_draw->_destSpriteX = _vm->_parse->parseValExpr();
_vm->_draw->_destSpriteY = _vm->_parse->parseValExpr();
_vm->_draw->_spriteRight = _vm->_parse->parseValExpr();
_vm->_draw->_spriteBottom = _vm->_parse->parseValExpr();
evalExpr(0);
_vm->_draw->_backColor = _vm->_global->_inter_resVal & 0xFFFF;
uint16 word_63E64 = _vm->_global->_inter_resVal >> 16;
if (word_63E64 != 0)
warning("Urban Stub: o6_fillRect(), word_63E64 = %d", word_63E64);
if (_vm->_draw->_spriteRight < 0) {
_vm->_draw->_destSpriteX += _vm->_draw->_spriteRight - 1;
_vm->_draw->_spriteRight = -_vm->_draw->_spriteRight + 2;
}
if (_vm->_draw->_spriteBottom < 0) {
_vm->_draw->_destSpriteY += _vm->_draw->_spriteBottom - 1;
_vm->_draw->_spriteBottom = -_vm->_draw->_spriteBottom + 2;
}
if (destSurf & 0x80) {
warning("Urban Stub: o6_fillRect(), destSurf & 0x80");
return false;
}
if (!_vm->_draw->_spritesArray[(destSurf > 100) ? (destSurf - 80) : destSurf])
return false;
_vm->_draw->spriteOperation(DRAW_FILLRECT);
return false;
}
void Inter_v6::probe16bitMusic(char *fileName) {
int len = strlen(fileName);
if (len < 4)
return;
if (scumm_stricmp(fileName + len - 4, ".WA8"))
return;
fileName[len - 1] = 'V';
int16 handle;
if ((handle = _vm->_dataIO->openData(fileName)) >= 0) {
_vm->_dataIO->closeData(handle);
return;
}
fileName[len - 1] = '8';
}
} // End of namespace Gob