mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 18:02:05 +00:00
84b6db7bf3
svn-id: r35585
1032 lines
20 KiB
C++
1032 lines
20 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/endian.h"
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#include "common/file.h"
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#include "graphics/dither.h"
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#include "gob/gob.h"
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#include "gob/inter.h"
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#include "gob/global.h"
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#include "gob/game.h"
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#include "gob/parse.h"
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#include "gob/draw.h"
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#include "gob/sound/sound.h"
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#include "gob/videoplayer.h"
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#include "gob/indeo3.h"
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namespace Gob {
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#define OPCODE(x) _OPCODE(Inter_v6, x)
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const int Inter_v6::_goblinFuncLookUp[][2] = {
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{0, 0},
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};
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Inter_v6::Inter_v6(GobEngine *vm) : Inter_v5(vm) {
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_gotFirstPalette = false;
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setupOpcodes();
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}
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void Inter_v6::setupOpcodes() {
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static const OpcodeDrawEntryV6 opcodesDraw[256] = {
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/* 00 */
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OPCODE(o1_loadMult),
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OPCODE(o2_playMult),
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OPCODE(o2_freeMultKeys),
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{NULL, ""},
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/* 04 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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OPCODE(o1_initCursor),
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/* 08 */
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OPCODE(o1_initCursorAnim),
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OPCODE(o1_clearCursorAnim),
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OPCODE(o2_setRenderFlags),
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{NULL, ""},
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/* 0C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 10 */
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OPCODE(o1_loadAnim),
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OPCODE(o1_freeAnim),
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OPCODE(o1_updateAnim),
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OPCODE(o2_multSub),
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/* 14 */
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OPCODE(o2_initMult),
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OPCODE(o1_freeMult),
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OPCODE(o1_animate),
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OPCODE(o2_loadMultObject),
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/* 18 */
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OPCODE(o1_getAnimLayerInfo),
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OPCODE(o1_getObjAnimSize),
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OPCODE(o1_loadStatic),
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OPCODE(o1_freeStatic),
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/* 1C */
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OPCODE(o2_renderStatic),
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OPCODE(o2_loadCurLayer),
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{NULL, ""},
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{NULL, ""},
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/* 20 */
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OPCODE(o2_playCDTrack),
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OPCODE(o2_waitCDTrackEnd),
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OPCODE(o2_stopCD),
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OPCODE(o2_readLIC),
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/* 24 */
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OPCODE(o2_freeLIC),
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OPCODE(o2_getCDTrackPos),
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{NULL, ""},
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{NULL, ""},
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/* 28 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 2C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 30 */
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OPCODE(o2_loadFontToSprite),
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OPCODE(o1_freeFontToSprite),
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{NULL, ""},
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{NULL, ""},
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/* 34 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 38 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 3C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 40 */
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OPCODE(o6_totSub),
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OPCODE(o2_switchTotSub),
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OPCODE(o2_pushVars),
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OPCODE(o2_popVars),
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/* 44 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 48 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 4C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 50 */
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OPCODE(o2_loadMapObjects),
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OPCODE(o2_freeGoblins),
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OPCODE(o2_moveGoblin),
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OPCODE(o2_writeGoblinPos),
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/* 54 */
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OPCODE(o2_stopGoblin),
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OPCODE(o2_setGoblinState),
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OPCODE(o2_placeGoblin),
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{NULL, ""},
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/* 58 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 5C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 60 */
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{NULL, ""},
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OPCODE(o5_deleteFile),
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{NULL, ""},
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{NULL, ""},
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/* 64 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 68 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 6C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 70 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 74 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 78 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 7C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 80 */
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OPCODE(o5_initScreen),
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OPCODE(o2_scroll),
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OPCODE(o2_setScrollOffset),
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OPCODE(o6_playVmdOrMusic),
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/* 84 */
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OPCODE(o2_getImdInfo),
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OPCODE(o6_openItk),
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OPCODE(o2_closeItk),
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OPCODE(o2_setImdFrontSurf),
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/* 88 */
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OPCODE(o2_resetImdFrontSurf),
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 8C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 90 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 94 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 98 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 9C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* A0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* A4 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* A8 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* AC */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* B0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* B4 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* B8 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* BC */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* C0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* C4 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* C8 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* CC */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* D0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* D4 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* D8 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* DC */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* E0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* E4 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* E8 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* EC */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* F0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* F4 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* F8 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* FC */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""}
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};
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static const OpcodeFuncEntryV6 opcodesFunc[80] = {
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/* 00 */
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OPCODE(o1_callSub),
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OPCODE(o1_callSub),
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OPCODE(o1_printTotText),
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OPCODE(o6_loadCursor),
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/* 04 */
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{NULL, ""},
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OPCODE(o1_switch),
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OPCODE(o1_repeatUntil),
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OPCODE(o1_whileDo),
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/* 08 */
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OPCODE(o1_if),
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OPCODE(o6_evaluateStore),
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OPCODE(o1_loadSpriteToPos),
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{NULL, ""},
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/* 0C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 10 */
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{NULL, ""},
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OPCODE(o2_printText),
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OPCODE(o1_loadTot),
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OPCODE(o6_palLoad),
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/* 14 */
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OPCODE(o1_keyFunc),
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OPCODE(o1_capturePush),
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OPCODE(o1_capturePop),
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OPCODE(o2_animPalInit),
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/* 18 */
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OPCODE(o2_addCollision),
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OPCODE(o6_freeCollision),
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OPCODE(o3_getTotTextItemPart),
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{NULL, ""},
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/* 1C */
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{NULL, ""},
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{NULL, ""},
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OPCODE(o1_drawOperations),
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OPCODE(o1_setcmdCount),
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/* 20 */
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OPCODE(o1_return),
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OPCODE(o1_renewTimeInVars),
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OPCODE(o1_speakerOn),
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OPCODE(o1_speakerOff),
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/* 24 */
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OPCODE(o1_putPixel),
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OPCODE(o2_goblinFunc),
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OPCODE(o1_createSprite),
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OPCODE(o1_freeSprite),
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/* 28 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 2C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 30 */
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OPCODE(o1_returnTo),
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OPCODE(o1_loadSpriteContent),
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OPCODE(o1_copySprite),
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OPCODE(o6_fillRect),
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/* 34 */
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OPCODE(o1_drawLine),
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OPCODE(o1_strToLong),
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OPCODE(o1_invalidate),
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OPCODE(o1_setBackDelta),
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/* 38 */
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OPCODE(o1_playSound),
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OPCODE(o2_stopSound),
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OPCODE(o2_loadSound),
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OPCODE(o1_freeSoundSlot),
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/* 3C */
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OPCODE(o1_waitEndPlay),
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OPCODE(o1_playComposition),
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OPCODE(o2_getFreeMem),
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OPCODE(o2_checkData),
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/* 40 */
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{NULL, ""},
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OPCODE(o1_prepareStr),
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OPCODE(o1_insertStr),
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OPCODE(o1_cutStr),
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/* 44 */
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OPCODE(o1_strstr),
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OPCODE(o5_istrlen),
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OPCODE(o1_setMousePos),
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OPCODE(o1_setFrameRate),
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/* 48 */
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OPCODE(o1_animatePalette),
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OPCODE(o1_animateCursor),
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OPCODE(o1_blitCursor),
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OPCODE(o1_loadFont),
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/* 4C */
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OPCODE(o1_freeFont),
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OPCODE(o2_readData),
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OPCODE(o2_writeData),
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OPCODE(o1_manageDataFile),
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};
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static const OpcodeGoblinEntryV6 opcodesGoblin[71] = {
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/* 00 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 04 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 08 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 0C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 10 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 14 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 18 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 1C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 20 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 24 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 28 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 2C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 30 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 34 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 38 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 3C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 40 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 44 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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};
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|
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_opcodesDrawV6 = opcodesDraw;
|
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_opcodesFuncV6 = opcodesFunc;
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_opcodesGoblinV6 = opcodesGoblin;
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|
}
|
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|
|
void Inter_v6::executeDrawOpcode(byte i) {
|
|
debugC(1, kDebugDrawOp, "opcodeDraw %d [0x%X] (%s)",
|
|
i, i, getOpcodeDrawDesc(i));
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|
|
|
OpcodeDrawProcV6 op = _opcodesDrawV6[i].proc;
|
|
|
|
if (op == NULL)
|
|
warning("unimplemented opcodeDraw: %d", i);
|
|
else
|
|
(this->*op) ();
|
|
}
|
|
|
|
bool Inter_v6::executeFuncOpcode(byte i, byte j, OpFuncParams ¶ms) {
|
|
_vm->_video->_palLUT->buildNext();
|
|
|
|
debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s) - %s, %d, %d",
|
|
i, j, i, j, getOpcodeFuncDesc(i, j), _vm->_game->_curTotFile,
|
|
(uint) (_vm->_global->_inter_execPtr - _vm->_game->_totFileData),
|
|
(uint) (_vm->_global->_inter_execPtr - _vm->_game->_totFileData - params.counter - 4));
|
|
|
|
if ((i > 4) || (j > 15)) {
|
|
warning("unimplemented opcodeFunc: %d.%d", i, j);
|
|
return false;
|
|
}
|
|
|
|
OpcodeFuncProcV6 op = _opcodesFuncV6[i*16 + j].proc;
|
|
|
|
if (op == NULL)
|
|
warning("unimplemented opcodeFunc: %d.%d", i, j);
|
|
else
|
|
return (this->*op) (params);
|
|
|
|
return false;
|
|
}
|
|
|
|
void Inter_v6::executeGoblinOpcode(int i, OpGobParams ¶ms) {
|
|
debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s)",
|
|
i, i, getOpcodeGoblinDesc(i));
|
|
|
|
OpcodeGoblinProcV6 op = NULL;
|
|
|
|
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
|
|
if (_goblinFuncLookUp[j][0] == i) {
|
|
op = _opcodesGoblinV6[_goblinFuncLookUp[j][1]].proc;
|
|
break;
|
|
}
|
|
|
|
_vm->_global->_inter_execPtr -= 2;
|
|
|
|
if (op == NULL) {
|
|
warning("unimplemented opcodeGoblin: %d", i);
|
|
|
|
int16 paramCount = load16();
|
|
_vm->_global->_inter_execPtr += paramCount * 2;
|
|
} else {
|
|
params.extraData = i;
|
|
|
|
(this->*op) (params);
|
|
}
|
|
}
|
|
|
|
const char *Inter_v6::getOpcodeDrawDesc(byte i) {
|
|
return _opcodesDrawV6[i].desc;
|
|
}
|
|
|
|
const char *Inter_v6::getOpcodeFuncDesc(byte i, byte j) {
|
|
if ((i > 4) || (j > 15))
|
|
return "";
|
|
|
|
return _opcodesFuncV6[i*16 + j].desc;
|
|
}
|
|
|
|
const char *Inter_v6::getOpcodeGoblinDesc(int i) {
|
|
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
|
|
if (_goblinFuncLookUp[j][0] == i)
|
|
return _opcodesGoblinV6[_goblinFuncLookUp[j][1]].desc;
|
|
return "";
|
|
}
|
|
|
|
void Inter_v6::o6_totSub() {
|
|
char totFile[14];
|
|
byte length;
|
|
int flags;
|
|
int i;
|
|
|
|
length = *_vm->_global->_inter_execPtr++;
|
|
if ((length & 0x7F) > 13)
|
|
error("Length in o2_totSub is greater than 13 (%d)", length);
|
|
|
|
if (length & 0x80) {
|
|
evalExpr(0);
|
|
strcpy(totFile, _vm->_global->_inter_resStr);
|
|
} else {
|
|
for (i = 0; i < length; i++)
|
|
totFile[i] = (char) *_vm->_global->_inter_execPtr++;
|
|
totFile[i] = 0;
|
|
}
|
|
|
|
flags = *_vm->_global->_inter_execPtr++;
|
|
|
|
if (flags & 0x40)
|
|
warning("Urban Stub: o6_totSub(), flags & 0x40");
|
|
|
|
_vm->_game->totSub(flags, totFile);
|
|
}
|
|
|
|
void Inter_v6::o6_playVmdOrMusic() {
|
|
char fileName[128];
|
|
int16 x, y;
|
|
int16 startFrame;
|
|
int16 lastFrame;
|
|
int16 breakKey;
|
|
int16 flags;
|
|
int16 palStart;
|
|
int16 palEnd;
|
|
uint16 palCmd;
|
|
bool close;
|
|
|
|
evalExpr(0);
|
|
strncpy0(fileName, _vm->_global->_inter_resStr, 127);
|
|
|
|
x = _vm->_parse->parseValExpr();
|
|
y = _vm->_parse->parseValExpr();
|
|
startFrame = _vm->_parse->parseValExpr();
|
|
lastFrame = _vm->_parse->parseValExpr();
|
|
breakKey = _vm->_parse->parseValExpr();
|
|
flags = _vm->_parse->parseValExpr();
|
|
palStart = _vm->_parse->parseValExpr();
|
|
palEnd = _vm->_parse->parseValExpr();
|
|
palCmd = 1 << (flags & 0x3F);
|
|
|
|
debugC(1, kDebugVideo, "Playing video \"%s\" @ %d+%d, frames %d - %d, "
|
|
"paletteCmd %d (%d - %d), flags %X", fileName, x, y, startFrame, lastFrame,
|
|
palCmd, palStart, palEnd, flags);
|
|
|
|
close = false;
|
|
if (lastFrame == -1) {
|
|
close = true;
|
|
} else if (lastFrame == -5) {
|
|
_vm->_sound->bgStop();
|
|
return;
|
|
} else if (lastFrame == -9) {
|
|
if (!strchr(fileName, '.'))
|
|
strcat(fileName, ".WA8");
|
|
|
|
probe16bitMusic(fileName);
|
|
|
|
_vm->_sound->bgStop();
|
|
_vm->_sound->bgPlay(fileName, SOUND_WAV);
|
|
return;
|
|
} else if (lastFrame == -10) {
|
|
_vm->_vidPlayer->primaryClose();
|
|
warning("Urban Stub: Video/Music command -10 (close video?)");
|
|
return;
|
|
} else if (lastFrame < 0) {
|
|
warning("Unknown Video/Music command: %d, %s", lastFrame, fileName);
|
|
return;
|
|
}
|
|
|
|
if (startFrame == -2) {
|
|
startFrame = 0;
|
|
lastFrame = -1;
|
|
close = false;
|
|
}
|
|
|
|
if ((fileName[0] != 0) && !_vm->_vidPlayer->primaryOpen(fileName, x, y, flags)) {
|
|
WRITE_VAR(11, (uint32) -1);
|
|
return;
|
|
}
|
|
|
|
if (startFrame >= 0) {
|
|
_vm->_game->_preventScroll = true;
|
|
_vm->_vidPlayer->primaryPlay(startFrame, lastFrame, breakKey,
|
|
palCmd, palStart, palEnd, 0, -1, false, -1, true);
|
|
_vm->_game->_preventScroll = false;
|
|
}
|
|
|
|
if (close)
|
|
_vm->_vidPlayer->primaryClose();
|
|
}
|
|
|
|
void Inter_v6::o6_openItk() {
|
|
char fileName[32];
|
|
|
|
evalExpr(0);
|
|
strncpy0(fileName, _vm->_global->_inter_resStr, 27);
|
|
if (!strchr(fileName, '.'))
|
|
strcat(fileName, ".ITK");
|
|
|
|
_vm->_dataIO->openDataFile(fileName, true);
|
|
|
|
// WORKAROUND: The CD number detection in Urban Runner is quite daft
|
|
// (it checks CD1.ITK - CD4.ITK and the first that's found determines
|
|
// the CD number), while its NO_CD modus wants everything in CD1.ITK.
|
|
// So we just open the other ITKs, too.
|
|
if (_vm->_game->_noCd && !scumm_stricmp(fileName, "CD1.ITK")) {
|
|
_vm->_dataIO->openDataFile("CD2.ITK", true);
|
|
_vm->_dataIO->openDataFile("CD3.ITK", true);
|
|
_vm->_dataIO->openDataFile("CD4.ITK", true);
|
|
}
|
|
}
|
|
|
|
bool Inter_v6::o6_loadCursor(OpFuncParams ¶ms) {
|
|
int16 id = load16();
|
|
|
|
if ((id == -1) || (id == -2)) {
|
|
char file[10];
|
|
|
|
if (id == -1) {
|
|
for (int i = 0; i < 9; i++)
|
|
file[i] = *_vm->_global->_inter_execPtr++;
|
|
} else
|
|
strncpy(file, GET_VAR_STR(load16()), 10);
|
|
|
|
file[9] = '\0';
|
|
|
|
uint16 start = load16();
|
|
int8 index = (int8) *_vm->_global->_inter_execPtr++;
|
|
|
|
int vmdSlot = _vm->_vidPlayer->slotOpen(file);
|
|
|
|
if (vmdSlot == -1) {
|
|
warning("Can't open video \"%s\" as cursor", file);
|
|
return false;
|
|
}
|
|
|
|
int16 framesCount = _vm->_vidPlayer->getFramesCount(vmdSlot);
|
|
|
|
for (int i = 0; i < framesCount; i++) {
|
|
_vm->_vidPlayer->slotPlay(vmdSlot);
|
|
_vm->_vidPlayer->slotCopyFrame(vmdSlot, _vm->_draw->_cursorSprites->getVidMem(),
|
|
0, 0, _vm->_draw->_cursorWidth, _vm->_draw->_cursorWidth,
|
|
(start + i) * _vm->_draw->_cursorWidth, 0,
|
|
_vm->_draw->_cursorSprites->getWidth());
|
|
}
|
|
|
|
_vm->_vidPlayer->slotClose(vmdSlot);
|
|
|
|
_vm->_draw->_cursorAnimLow[index] = start;
|
|
_vm->_draw->_cursorAnimHigh[index] = framesCount + start - 1;
|
|
_vm->_draw->_cursorAnimDelays[index] = 10;
|
|
|
|
return false;
|
|
}
|
|
|
|
int8 index = (int8) *_vm->_global->_inter_execPtr++;
|
|
|
|
if ((index * _vm->_draw->_cursorWidth) >= _vm->_draw->_cursorSprites->getWidth())
|
|
return false;
|
|
|
|
int16 width, height;
|
|
byte *dataBuf = _vm->_game->loadTotResource(id, 0, &width, &height);
|
|
|
|
_vm->_video->fillRect(_vm->_draw->_cursorSprites,
|
|
index * _vm->_draw->_cursorWidth, 0,
|
|
index * _vm->_draw->_cursorWidth + _vm->_draw->_cursorWidth - 1,
|
|
_vm->_draw->_cursorHeight - 1, 0);
|
|
|
|
_vm->_video->drawPackedSprite(dataBuf, width, height,
|
|
index * _vm->_draw->_cursorWidth, 0, 0, _vm->_draw->_cursorSprites);
|
|
_vm->_draw->_cursorAnimLow[index] = 0;
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v6::o6_evaluateStore(OpFuncParams ¶ms) {
|
|
byte *savedPos;
|
|
int16 varOff;
|
|
int16 token;
|
|
int16 result;
|
|
byte loopCount;
|
|
uint16 var_6, var_A;
|
|
|
|
varOff = _vm->_parse->parseVarIndex(&var_6, &var_A);
|
|
|
|
if (var_6 != 0) {
|
|
int16 var_4;
|
|
|
|
savedPos = _vm->_global->_inter_execPtr;
|
|
|
|
var_4 = _vm->_parse->parseVarIndex(&var_6, 0);
|
|
|
|
memcpy(_vm->_inter->_variables->getAddressOff8(varOff),
|
|
_vm->_inter->_variables->getAddressOff8(var_4), var_6 * 4);
|
|
|
|
_vm->_global->_inter_execPtr = savedPos;
|
|
evalExpr(&var_4);
|
|
|
|
return false;
|
|
}
|
|
|
|
if (*_vm->_global->_inter_execPtr == 98) {
|
|
_vm->_global->_inter_execPtr++;
|
|
loopCount = *_vm->_global->_inter_execPtr++;
|
|
|
|
for (int i = 0; i < loopCount; i++) {
|
|
uint8 c = *_vm->_global->_inter_execPtr++;
|
|
uint16 n = load16();
|
|
|
|
memset(_vm->_inter->_variables->getAddressOff8(varOff), c, n);
|
|
|
|
varOff += n;
|
|
}
|
|
|
|
return false;
|
|
|
|
} else if (*_vm->_global->_inter_execPtr == 99) {
|
|
_vm->_global->_inter_execPtr++;
|
|
loopCount = *_vm->_global->_inter_execPtr++;
|
|
} else
|
|
loopCount = 1;
|
|
|
|
for (int i = 0; i < loopCount; i++) {
|
|
token = evalExpr(&result);
|
|
switch (var_A) {
|
|
case 16:
|
|
case 18:
|
|
WRITE_VARO_UINT8(varOff + i, _vm->_global->_inter_resVal);
|
|
break;
|
|
|
|
case 17:
|
|
case 27:
|
|
WRITE_VARO_UINT16(varOff + i * 2, _vm->_global->_inter_resVal);
|
|
break;
|
|
|
|
case 23:
|
|
case 26:
|
|
WRITE_VAR_OFFSET(varOff + i * 4, _vm->_global->_inter_resVal);
|
|
break;
|
|
|
|
case 24:
|
|
WRITE_VARO_UINT16(varOff + i * 4, _vm->_global->_inter_resVal);
|
|
break;
|
|
|
|
case 25:
|
|
case 28:
|
|
if (token == 20)
|
|
WRITE_VARO_UINT8(varOff, result);
|
|
else
|
|
WRITE_VARO_STR(varOff, _vm->_global->_inter_resStr);
|
|
break;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v6::o6_palLoad(OpFuncParams ¶ms) {
|
|
o1_palLoad(params);
|
|
|
|
if (_gotFirstPalette)
|
|
_vm->_video->_palLUT->setPalette((const byte *) _vm->_global->_pPaletteDesc->vgaPal,
|
|
Graphics::PaletteLUT::kPaletteRGB, 6, 0);
|
|
|
|
_gotFirstPalette = true;
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v6::o6_freeCollision(OpFuncParams ¶ms) {
|
|
int16 id;
|
|
|
|
id = _vm->_parse->parseValExpr();
|
|
|
|
switch (id + 5) {
|
|
case 0:
|
|
_vm->_game->pushCollisions(1);
|
|
break;
|
|
case 1:
|
|
_vm->_game->popCollisions();
|
|
break;
|
|
case 2:
|
|
_vm->_game->pushCollisions(2);
|
|
break;
|
|
case 3:
|
|
for (int i = 0; i < 150; i++) {
|
|
if (((_vm->_game->_collisionAreas[i].id & 0xF000) == 0xD000) ||
|
|
((_vm->_game->_collisionAreas[i].id & 0xF000) == 0x4000))
|
|
_vm->_game->_collisionAreas[i].left = 0xFFFF;
|
|
}
|
|
break;
|
|
case 4:
|
|
for (int i = 0; i < 150; i++) {
|
|
if ((_vm->_game->_collisionAreas[i].id & 0xF000) == 0xE000)
|
|
_vm->_game->_collisionAreas[i].left = 0xFFFF;
|
|
}
|
|
break;
|
|
default:
|
|
_vm->_game->freeCollision(0xE000 + id);
|
|
break;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v6::o6_fillRect(OpFuncParams ¶ms) {
|
|
int16 destSurf;
|
|
|
|
_vm->_draw->_destSurface = destSurf = load16();
|
|
|
|
_vm->_draw->_destSpriteX = _vm->_parse->parseValExpr();
|
|
_vm->_draw->_destSpriteY = _vm->_parse->parseValExpr();
|
|
_vm->_draw->_spriteRight = _vm->_parse->parseValExpr();
|
|
_vm->_draw->_spriteBottom = _vm->_parse->parseValExpr();
|
|
|
|
evalExpr(0);
|
|
|
|
_vm->_draw->_backColor = _vm->_global->_inter_resVal & 0xFFFF;
|
|
uint16 word_63E64 = _vm->_global->_inter_resVal >> 16;
|
|
|
|
if (word_63E64 != 0)
|
|
warning("Urban Stub: o6_fillRect(), word_63E64 = %d", word_63E64);
|
|
|
|
if (_vm->_draw->_spriteRight < 0) {
|
|
_vm->_draw->_destSpriteX += _vm->_draw->_spriteRight - 1;
|
|
_vm->_draw->_spriteRight = -_vm->_draw->_spriteRight + 2;
|
|
}
|
|
if (_vm->_draw->_spriteBottom < 0) {
|
|
_vm->_draw->_destSpriteY += _vm->_draw->_spriteBottom - 1;
|
|
_vm->_draw->_spriteBottom = -_vm->_draw->_spriteBottom + 2;
|
|
}
|
|
|
|
if (destSurf & 0x80) {
|
|
warning("Urban Stub: o6_fillRect(), destSurf & 0x80");
|
|
return false;
|
|
}
|
|
|
|
if (!_vm->_draw->_spritesArray[(destSurf > 100) ? (destSurf - 80) : destSurf])
|
|
return false;
|
|
|
|
_vm->_draw->spriteOperation(DRAW_FILLRECT);
|
|
return false;
|
|
}
|
|
|
|
void Inter_v6::probe16bitMusic(char *fileName) {
|
|
int len = strlen(fileName);
|
|
|
|
if (len < 4)
|
|
return;
|
|
|
|
if (scumm_stricmp(fileName + len - 4, ".WA8"))
|
|
return;
|
|
|
|
fileName[len - 1] = 'V';
|
|
|
|
int16 handle;
|
|
if ((handle = _vm->_dataIO->openData(fileName)) >= 0) {
|
|
_vm->_dataIO->closeData(handle);
|
|
return;
|
|
}
|
|
|
|
fileName[len - 1] = '8';
|
|
}
|
|
|
|
} // End of namespace Gob
|