scummvm/engines/tucker/sequences.cpp
Johannes Schickel 5417f6bacb - Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
- Update BaseBackend and DC port to properly implement OSystem::fillScreen (now only PalmOS has to be updated).
- Update all client code which relied on OSystem::clearScreen so far.

svn-id: r38304
2009-02-15 21:20:21 +00:00

1146 lines
31 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/system.h"
#include "sound/audiostream.h"
#include "sound/wave.h"
#include "tucker/tucker.h"
#include "tucker/graphics.h"
namespace Tucker {
void TuckerEngine::handleIntroSequence() {
const int firstSequence = (_gameFlags & kGameFlagDemo) != 0 ? kFirstAnimationSequenceDemo : kFirstAnimationSequenceGame;
_player = new AnimationSequencePlayer(_system, _mixer, _eventMan, firstSequence);
_player->mainLoop();
delete _player;
_player = 0;
}
void TuckerEngine::handleCreditsSequence() {
static const int _creditsSequenceTimecounts[] = { 200, 350, 650, 850, 1150, 1450, 12000 };
static const int _creditsSequenceSpriteCounts[] = { 1, 1, 5, 0, 6, 6, 0 };
int counter4 = 0;
int counter3 = 0;
int num = 0;
int imgNum = 0;
int prevLocationNum = _locationNum;
int counter2 = 0;
int counter1 = 0;
loadCharset2();
stopSounds();
_locationNum = 74;
_flagsTable[236] = 74;
uint8 *imgBuf = (uint8 *)malloc(16 * 64000);
loadSprC02_01();
_spritesCount = _creditsSequenceSpriteCounts[num];
for (int i = 0; i < _spritesCount; ++i) {
memset(&_spritesTable[i], 0, sizeof(Sprite));
_spritesTable[i].state = -1;
_spritesTable[i].stateIndex = -1;
}
loadFile("credits.txt", _ptTextBuf);
loadImage("loc74.pcx", _quadBackgroundGfxBuf, 1);
startSpeechSound(9001, 120);
_timerCounter2 = 0;
_fadePaletteCounter = 0;
do {
if (_fadePaletteCounter < 16) {
fadeOutPalette();
++_fadePaletteCounter;
}
if (counter4 + 20 > _creditsSequenceTimecounts[num]) {
fadeInPalette();
}
++imgNum;
if (imgNum == 16) {
imgNum = 0;
}
if (num < 6) {
Graphics::copyRect(_locationBackgroundGfxBuf, 640, _quadBackgroundGfxBuf, 320, 320, 200);
} else {
Graphics::copyRect(_locationBackgroundGfxBuf, 640, imgBuf + imgNum * 64000, 320, 320, 200);
drawCreditsString(5, 48, counter2 * 6);
drawCreditsString(5, 60, counter2 * 6 + 1);
drawCreditsString(5, 80, counter2 * 6 + 2);
drawCreditsString(5, 92, counter2 * 6 + 3);
drawCreditsString(5, 140, counter2 * 6 + 4);
drawCreditsString(5, 116, counter2 * 6 + 5);
++counter1;
if (counter1 < 20) {
fadePaletteColor(191, kFadePaletteStep);
} else if (counter1 > 106) {
fadePaletteColor(191, -kFadePaletteStep);
}
if (counter1 > 116) {
counter1 = 0;
}
++counter2;
if (counter2 > 17) {
counter2 = 0;
}
}
_fullRedrawCounter = 2;
++counter3;
if (counter3 == 2) {
counter3 = 0;
updateSprites();
}
for (int i = 0; i < _spritesCount; ++i) {
drawSprite(i);
}
redrawScreen(0);
waitForTimer(3);
_timerCounter1 = 0;
counter4 = _timerCounter2 / 3;
if (counter4 == _creditsSequenceTimecounts[num]) {
_fadePaletteCounter = 0;
_spritesCount = _creditsSequenceSpriteCounts[num];
for (int i = 0; i < _spritesCount; ++i) {
memset(&_spritesTable[i], 0, sizeof(Sprite));
_spritesTable[i].state = -1;
_spritesTable[i].stateIndex = -1;
}
++num;
char filename[40];
if (num == 6) {
for (int i = 0; i < 16; ++i) {
sprintf(filename, "cogs%04d.pcx", i);
loadImage(filename, imgBuf + i * 64000, 2);
}
} else {
switch (num) {
case 1:
strcpy(filename, "loc75.pcx");
break;
case 2:
strcpy(filename, "loc76.pcx");
break;
case 3:
strcpy(filename, "paper-3.pcx");
break;
case 4:
strcpy(filename, "loc77.pcx");
break;
case 5:
strcpy(filename, "loc78.pcx");
break;
}
loadImage(filename, _quadBackgroundGfxBuf, 2);
}
_spritesCount = _creditsSequenceSpriteCounts[num];
++_flagsTable[236];
}
} while (!_quitGame && isSpeechSoundPlaying());
free(imgBuf);
_locationNum = prevLocationNum;
do {
if (_fadePaletteCounter > 0) {
fadeInPalette();
--_fadePaletteCounter;
}
redrawScreen(0);
waitForTimer(2);
} while (_fadePaletteCounter > 0);
}
void TuckerEngine::handleCongratulationsSequence() {
_timerCounter2 = 0;
_fadePaletteCounter = 0;
stopSounds();
loadImage("congrat.pcx", _loadTempBuf, 1);
Graphics::copyRect(_locationBackgroundGfxBuf, 640, _loadTempBuf, 320, 320, 200);
_fullRedrawCounter = 2;
redrawScreen(0);
while (!_quitGame && _timerCounter2 < 450) {
while (_fadePaletteCounter < 14) {
++_fadePaletteCounter;
fadeOutPalette();
}
waitForTimer(3);
}
}
void TuckerEngine::handleNewPartSequence() {
char filename[40];
stopSounds();
if (_flagsTable[219] == 1) {
_flagsTable[219] = 0;
for (int i = 0; i < 50; ++i) {
_inventoryItemsState[i] = 0;
}
_inventoryObjectsOffset = 0;
_inventoryObjectsCount = 0;
addObjectToInventory(30);
if (_partNum == 1 || _partNum == 3) {
addObjectToInventory(1);
addObjectToInventory(0);
}
_redrawPanelItemsCounter = 0;
}
_scrollOffset = 0;
switch (_partNum) {
case 1:
strcpy(filename, "pt1bak.pcx");
break;
case 2:
strcpy(filename, "pt2bak.pcx");
break;
default:
strcpy(filename, "pt3bak.pcx");
break;
}
loadImage(filename, _quadBackgroundGfxBuf, 1);
_spritesCount = 1;
memset(&_spritesTable[0], 0, sizeof(Sprite));
_spritesTable[0].state = -1;
_spritesTable[0].stateIndex = -1;
int currentLocation = _locationNum;
_locationNum = 98;
unloadSprA02_01();
unloadSprC02_01();
switch (_partNum) {
case 1:
strcpy(filename, "sprites/partone.spr");
break;
case 2:
strcpy(filename, "sprites/parttwo.spr");
break;
default:
strcpy(filename, "sprites/partthr.spr");
break;
}
_sprC02Table[1] = loadFile(filename, 0);
startSpeechSound(9000, 60);
_fadePaletteCounter = 0;
do {
if (_fadePaletteCounter < 16) {
fadeOutPalette();
++_fadePaletteCounter;
}
Graphics::copyRect(_locationBackgroundGfxBuf, 640, _quadBackgroundGfxBuf, 320, 320, 200);
_fullRedrawCounter = 2;
updateSprites();
drawSprite(0);
redrawScreen(0);
waitForTimer(3);
if (_inputKeys[kInputKeyEscape]) {
_inputKeys[kInputKeyEscape] = false;
break;
}
} while (isSpeechSoundPlaying());
stopSpeechSound();
do {
if (_fadePaletteCounter > 0) {
fadeInPalette();
--_fadePaletteCounter;
}
Graphics::copyRect(_locationBackgroundGfxBuf, 640, _quadBackgroundGfxBuf, 320, 320, 200);
_fullRedrawCounter = 2;
updateSprites();
drawSprite(0);
redrawScreen(0);
waitForTimer(3);
} while (_fadePaletteCounter > 0);
_locationNum = currentLocation;
}
void TuckerEngine::handleMeanwhileSequence() {
char filename[40];
uint8 backupPalette[256 * 3];
memcpy(backupPalette, _currentPalette, 256 * 3);
switch (_partNum) {
case 1:
strcpy(filename, "meanw01.pcx");
break;
case 2:
strcpy(filename, "meanw02.pcx");
break;
default:
strcpy(filename, "meanw03.pcx");
break;
}
if (_flagsTable[215] == 0 && _flagsTable[231] == 1) {
strcpy(filename, "loc80.pcx");
}
loadImage(filename, _quadBackgroundGfxBuf + 89600, 1);
_fadePaletteCounter = 0;
for (int i = 0; i < 60; ++i) {
if (_fadePaletteCounter < 16) {
fadeOutPalette();
++_fadePaletteCounter;
}
Graphics::copyRect(_locationBackgroundGfxBuf, 640, _quadBackgroundGfxBuf + 89600, 320, 320, 200);
_fullRedrawCounter = 2;
redrawScreen(0);
waitForTimer(3);
++i;
}
do {
if (_fadePaletteCounter > 0) {
fadeInPalette();
--_fadePaletteCounter;
}
Graphics::copyRect(_locationBackgroundGfxBuf, 640, _quadBackgroundGfxBuf + 89600, 320, 320, 200);
_fullRedrawCounter = 2;
redrawScreen(0);
waitForTimer(3);
} while (_fadePaletteCounter > 0);
memcpy(_currentPalette, backupPalette, 256 * 3);
}
void TuckerEngine::handleMapSequence() {
loadImage("map2.pcx", _quadBackgroundGfxBuf + 89600, 0);
loadImage("map1.pcx", _loadTempBuf, 1);
_selectedObject.locationObject_locationNum = 0;
if (_flagsTable[7] > 0) {
copyMapRect(0, 0, 140, 86);
}
if (_flagsTable[7] > 1) {
copyMapRect(0, 60, 122, 120);
}
if (_flagsTable[7] > 2) {
copyMapRect(122, 114, 97, 86);
}
if (_flagsTable[7] == 4) {
copyMapRect(140, 0, 88, 125);
}
if (_flagsTable[120] == 1) {
copyMapRect(220, 0, 100, 180);
}
_fadePaletteCounter = 0;
int xPos = 0, yPos = 0, textNum = 0;
while (!_quitGame) {
waitForTimer(2);
updateMouseState();
Graphics::copyRect(_locationBackgroundGfxBuf + _scrollOffset, 640, _quadBackgroundGfxBuf + 89600, 320, 320, 200);
_fullRedrawCounter = 2;
if (_flagsTable[7] > 0 && _mousePosX > 30 && _mousePosX < 86 && _mousePosY > 36 && _mousePosY < 86) {
textNum = 13;
_nextLocationNum = (_partNum == 1) ? 3 : 65;
xPos = 620;
yPos = 130;
} else if (_flagsTable[7] > 1 && _mousePosX > 60 && _mousePosX < 120 && _mousePosY > 120 && _mousePosY < 170) {
textNum = 14;
_nextLocationNum = (_partNum == 1) ? 9 : 66;
xPos = 344;
yPos = 120;
} else if (_flagsTable[7] > 2 && _mousePosX > 160 && _mousePosX < 210 && _mousePosY > 110 && _mousePosY < 160) {
textNum = 15;
_nextLocationNum = (_partNum == 1) ? 16 : 61;
xPos = 590;
yPos = 130;
} else if ((_flagsTable[7] == 4 || _flagsTable[7] == 6) && _mousePosX > 150 && _mousePosX < 200 && _mousePosY > 20 && _mousePosY < 70) {
textNum = 16;
_nextLocationNum = (_partNum == 1) ? 20 : 68;
xPos = 20;
yPos = 130;
} else if (_flagsTable[120] == 1 && _mousePosX > 240 && _mousePosX < 290 && _mousePosY > 35 && _mousePosY < 90) {
textNum = 17;
_nextLocationNum = (_partNum == 1) ? 19 : 62;
xPos = 20;
yPos = 124;
} else if (_mousePosX > 135 && _mousePosX < 185 && _mousePosY > 170 && _mousePosY < 200) {
textNum = 18;
_nextLocationNum = _locationNum;
if (!_noPositionChangeAfterMap) {
xPos = _xPosCurrent;
yPos = _yPosCurrent;
} else if (_locationNum == 3 || _locationNum == 65) {
xPos = 620;
yPos = 130;
} else if (_locationNum == 9 || _locationNum == 66) {
xPos = 344;
yPos = 120;
} else if (_locationNum == 16 || _locationNum == 61) {
xPos = 590;
yPos = 130;
} else if (_locationNum == 20 || _locationNum == 68) {
xPos = 20;
yPos = 130;
} else {
xPos = 20;
yPos = 124;
}
}
if (textNum > 0) {
drawSpeechText(_scrollOffset + _mousePosX + 8, _mousePosY - 10, _infoBarBuf, textNum, 96);
}
redrawScreen(_scrollOffset);
if (_fadePaletteCounter < 14) {
fadeOutPalette();
++_fadePaletteCounter;
}
if (_leftMouseButtonPressed && textNum != 0) {
break;
}
}
while (_fadePaletteCounter > 0) {
fadeInPalette();
redrawScreen(_scrollOffset);
--_fadePaletteCounter;
}
_mouseClick = 1;
if (_nextLocationNum == 9 && _noPositionChangeAfterMap) {
_backgroundSpriteCurrentAnimation = 2;
_backgroundSpriteCurrentFrame = 0;
setCursorType(2);
} else if (_nextLocationNum == 66 && _noPositionChangeAfterMap) {
_backgroundSpriteCurrentAnimation = 1;
_backgroundSpriteCurrentFrame = 0;
setCursorType(2);
}
_noPositionChangeAfterMap = false;
_xPosCurrent = xPos;
_yPosCurrent = yPos;
}
void TuckerEngine::copyMapRect(int x, int y, int w, int h) {
const uint8 *src = _loadTempBuf + y * 320 + x;
uint8 *dst = _quadBackgroundGfxBuf + 89600 + y * 320 + x;
for (int i = 0; i < h; ++i) {
memcpy(dst, src, w);
src += 320;
dst += 320;
}
}
int TuckerEngine::handleSpecialObjectSelectionSequence() {
char filename[40];
if (_partNum == 1 && _selectedObjectNum == 6) {
strcpy(filename, "news1.pcx");
_flagsTable[7] = 4;
} else if (_partNum == 3 && _selectedObjectNum == 45) {
strcpy(filename, "profnote.pcx");
} else if (_partNum == 1 && _selectedObjectNum == 26) {
strcpy(filename, "photo.pcx");
} else if (_partNum == 3 && _selectedObjectNum == 39) {
strcpy(filename, "news2.pcx");
_flagsTable[135] = 1;
} else if (_currentInfoString1SourceType == 0 && _currentActionObj1Num == 259) {
strcpy(filename, "postit.pcx");
} else if (_currentInfoString1SourceType == 1 && _currentActionObj1Num == 91) {
strcpy(filename, "memo.pcx");
} else {
return 0;
}
while (_fadePaletteCounter > 0) {
fadeInPalette();
redrawScreen(_scrollOffset);
--_fadePaletteCounter;
}
_mouseClick = 1;
loadImage(filename, _quadBackgroundGfxBuf, 1);
_fadePaletteCounter = 0;
while (!_quitGame) {
waitForTimer(2);
updateMouseState();
Graphics::copyRect(_locationBackgroundGfxBuf + _scrollOffset, 640, _quadBackgroundGfxBuf, 320, 320, 200);
_fullRedrawCounter = 2;
if (_fadePaletteCounter < 14) {
fadeOutPalette();
++_fadePaletteCounter;
}
if (!_leftMouseButtonPressed && _mouseClick == 1) {
_mouseClick = 0;
}
if (_partNum == 3 && _selectedObjectNum == 45) {
for (int i = 0; i < 13; ++i) {
const int offset = _dataTable[204 + i].yDest * 640 + _dataTable[204 + i].xDest;
static const int itemsTable[] = { 15, 44, 25, 19, 21, 24, 12, 27, 20, 29, 35, 23, 3 };
if (_inventoryItemsState[itemsTable[i]] > 1) {
Graphics::decodeRLE(_locationBackgroundGfxBuf + _scrollOffset + offset, _data3GfxBuf + _dataTable[204 + i].sourceOffset, _dataTable[204 + i].xSize, _dataTable[204 + i].ySize);
}
}
}
redrawScreen(_scrollOffset);
if (_leftMouseButtonPressed && _mouseClick != 1) {
while (_fadePaletteCounter > 0) {
fadeInPalette();
redrawScreen(_scrollOffset);
--_fadePaletteCounter;
}
_mouseClick = 1;
break;
}
}
loadLoc();
return 1;
}
AnimationSequencePlayer::AnimationSequencePlayer(OSystem *system, Audio::Mixer *mixer, Common::EventManager *event, int num)
: _system(system), _mixer(mixer), _event(event), _seqNum(num) {
memset(_animationPalette, 0, sizeof(_animationPalette));
_soundSeqDataOffset = 0;
_soundSeqDataCount = 0;
_soundSeqDataIndex = 0;
_soundsList1Offset = 0;
_soundsList1Count = 0;
_soundsList2Offset = 0;
_soundsList2Count = 0;
_musicVolume = 0;
_offscreenBuffer = (uint8 *)malloc(kScreenWidth * kScreenHeight);
_updateScreenWidth = 0;
_updateScreenPicture = 0;
_updateScreenOffset = 0;
_picBufPtr = _pic2BufPtr = 0;
}
AnimationSequencePlayer::~AnimationSequencePlayer() {
unloadAnimation();
free(_offscreenBuffer);
}
void AnimationSequencePlayer::mainLoop() {
static const SequenceUpdateFunc _demoSeqUpdateFuncs[] = {
{ 13, 2, &AnimationSequencePlayer::loadIntroSeq13_14, &AnimationSequencePlayer::playIntroSeq13_14 },
{ 15, 2, &AnimationSequencePlayer::loadIntroSeq15_16, &AnimationSequencePlayer::playIntroSeq15_16 },
{ 27, 2, &AnimationSequencePlayer::loadIntroSeq27_28, &AnimationSequencePlayer::playIntroSeq27_28 },
{ 1, 0, 0, 0 }
};
static const SequenceUpdateFunc _gameSeqUpdateFuncs[] = {
{ 17, 1, &AnimationSequencePlayer::loadIntroSeq17_18, &AnimationSequencePlayer::playIntroSeq17_18 },
{ 19, 1, &AnimationSequencePlayer::loadIntroSeq19_20, &AnimationSequencePlayer::playIntroSeq19_20 },
{ 3, 2, &AnimationSequencePlayer::loadIntroSeq3_4, &AnimationSequencePlayer::playIntroSeq3_4 },
{ 9, 2, &AnimationSequencePlayer::loadIntroSeq9_10, &AnimationSequencePlayer::playIntroSeq9_10 },
{ 21, 2, &AnimationSequencePlayer::loadIntroSeq21_22, &AnimationSequencePlayer::playIntroSeq21_22 },
{ 1, 0, 0, 0 }
};
switch (_seqNum) {
case kFirstAnimationSequenceDemo:
_updateFunc = _demoSeqUpdateFuncs;
break;
case kFirstAnimationSequenceGame:
_updateFunc = _gameSeqUpdateFuncs;
break;
}
_updateFuncIndex = 0;
_changeToNextSequence = true;
do {
if (_changeToNextSequence) {
_changeToNextSequence = false;
_frameCounter = 0;
_lastFrameTime = _system->getMillis();
_frameTime = this->_updateFunc[_updateFuncIndex].frameTime;
(this->*(_updateFunc[_updateFuncIndex].load))();
if (_seqNum == 1) {
break;
}
}
(this->*(_updateFunc[_updateFuncIndex].play))();
if (_changeToNextSequence) {
unloadAnimation();
++_updateFuncIndex;
_seqNum = this->_updateFunc[_updateFuncIndex].num;
}
_system->copyRectToScreen(_offscreenBuffer, kScreenWidth, 0, 0, kScreenWidth, kScreenHeight);
_system->setPalette(_animationPalette, 0, 256);
_system->updateScreen();
syncTime();
} while (_seqNum != 1);
}
void AnimationSequencePlayer::syncTime() {
uint32 end = _lastFrameTime + kSequenceFrameTime * _frameTime;
do {
Common::Event ev;
while (_event->pollEvent(ev)) {
switch (ev.type) {
case Common::EVENT_KEYDOWN:
if (ev.kbd.keycode == Common::KEYCODE_ESCAPE) {
_seqNum = 1;
}
break;
case Common::EVENT_QUIT:
case Common::EVENT_RTL:
_seqNum = 1;
break;
default:
break;
}
}
_system->delayMillis(10);
_lastFrameTime = _system->getMillis();
} while (_lastFrameTime <= end);
}
Audio::AudioStream *AnimationSequencePlayer::loadSoundFileAsStream(int index, AnimationSoundType type) {
const char *name = 0;
switch (type) {
case kAnimationSoundType8BitsRAW:
case kAnimationSoundType16BitsRAW:
name = _musicFileNamesTable[index];
break;
case kAnimationSoundTypeWAV:
case kAnimationSoundTypeLoopingWAV:
name = _audioFileNamesTable[index];
break;
}
Audio::AudioStream *stream = 0;
char fileName[64];
snprintf(fileName, sizeof(fileName), "audio/%s", name);
Common::File f;
if (f.open(fileName)) {
int size = 0, rate = 0;
uint8 flags = 0;
switch (type) {
case kAnimationSoundType8BitsRAW:
case kAnimationSoundType16BitsRAW:
size = f.size();
rate = 22050;
flags = Audio::Mixer::FLAG_UNSIGNED;
if (type == kAnimationSoundType16BitsRAW) {
flags = Audio::Mixer::FLAG_LITTLE_ENDIAN | Audio::Mixer::FLAG_16BITS;
}
break;
case kAnimationSoundTypeWAV:
case kAnimationSoundTypeLoopingWAV:
Audio::loadWAVFromStream(f, size, rate, flags);
if (type == kAnimationSoundTypeLoopingWAV) {
flags |= Audio::Mixer::FLAG_LOOP;
}
break;
}
if (size != 0) {
uint8 *sampleData = (uint8 *)malloc(size);
if (sampleData) {
f.read(sampleData, size);
flags |= Audio::Mixer::FLAG_AUTOFREE;
stream = Audio::makeLinearInputStream(sampleData, size, rate, flags, 0, 0);
}
}
}
return stream;
}
void AnimationSequencePlayer::loadSounds(int type, int num) {
int index = 0;
switch (type) {
case 1:
switch (num) {
case 0:
index = 1;
_soundsList1Count = 14;
_soundsList1Offset = 0;
_soundsList2Count = 10;
_soundsList2Offset = 14;
_soundSeqDataCount = 58;
_soundSeqDataOffset = 0;
break;
case 1:
index = 1;
_soundsList1Count = 14;
_soundsList1Offset = 24;
_soundsList2Count = 5;
_soundsList2Offset = 38;
_soundSeqDataCount = 60;
_soundSeqDataOffset = 58;
break;
case 2:
index = 1;
_soundsList1Count = 14;
_soundsList1Offset = 43;
_soundsList2Count = 9;
_soundsList2Offset = 57;
_soundSeqDataCount = 48;
_soundSeqDataOffset = 118;
break;
}
_musicVolume = 0;
break;
case 3:
switch (num) {
case 0:
index = 3;
_soundsList1Count = 13;
_soundsList1Offset = 66;
_soundsList2Count = 0;
_soundSeqDataCount = 19;
_soundSeqDataOffset = 166;
break;
case 1:
index = 6;
_soundsList1Count = 14;
_soundsList1Offset = 79;
_soundsList2Count = 4;
_soundsList2Offset = 93;
_soundSeqDataCount = 25;
_soundSeqDataOffset = 185;
break;
case 2:
index = 7;
_soundsList1Count = 13;
_soundsList1Offset = 97;
_soundsList2Count = 9;
_soundsList2Offset = 110;
_soundSeqDataCount = 43;
_soundSeqDataOffset = 210;
break;
case 3:
index = 10;
_soundsList1Count = 11;
_soundsList1Offset = 119;
_soundsList2Count = 0;
_soundSeqDataCount = 11;
_soundSeqDataOffset = 253;
break;
}
_musicVolume = 80;
break;
case 4:
switch (num) {
case 0:
index = 4;
_soundsList1Count = 6;
_soundsList1Offset = 130;
_soundsList2Count = 0;
_soundSeqDataCount = 12;
_soundSeqDataOffset = 264;
break;
case 1:
index = 9;
_soundsList1Count = 10;
_soundsList1Offset = 136;
_soundsList2Count = 0;
_soundSeqDataCount = 24;
_soundSeqDataOffset = 276;
break;
}
_musicVolume = 80;
break;
case 5:
index = 5;
_soundsList1Count = 0;
_soundsList2Count = 0;
_soundSeqDataCount = 0;
_musicVolume = 100;
break;
case 9:
index = 8;
_soundsList1Count = 0;
_soundsList2Count = 0;
_soundSeqDataCount = 0;
_musicVolume = 100;
break;
case 10:
index = 0;
_soundsList1Count = 4;
_soundsList1Offset = 146;
_soundsList2Count = 0;
_soundSeqDataCount = 7;
_soundSeqDataOffset = 300;
_musicVolume = 100;
break;
default:
index = 0;
_soundsList1Count = 0;
_soundsList2Count = 0;
_soundSeqDataCount = 0;
_musicVolume = 100;
break;
}
if (_musicVolume != 0) {
Audio::AudioStream *s;
if ((s = loadSoundFileAsStream(index, (type == 5) ? kAnimationSoundType16BitsRAW : kAnimationSoundType8BitsRAW)) != 0) {
_mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_musicHandle, s, -1, scaleMixerVolume(_musicVolume));
}
}
_soundSeqDataIndex = 0;
}
void AnimationSequencePlayer::updateSounds() {
Audio::AudioStream *s = 0;
const SoundSequenceData *p = &_soundSeqData[_soundSeqDataOffset + _soundSeqDataIndex];
while (_soundSeqDataIndex < _soundSeqDataCount && p->timestamp <= _frameCounter) {
switch (p->opcode) {
case 0:
if (p->index < _soundsList1Count) {
if ((s = loadSoundFileAsStream(_soundsList1Offset + p->index, kAnimationSoundTypeWAV)) != 0) {
_mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_soundsHandle[p->index], s, -1, scaleMixerVolume(p->volume));
}
}
break;
case 1:
if (p->index < _soundsList1Count) {
if ((s = loadSoundFileAsStream(_soundsList1Offset + p->index, kAnimationSoundTypeLoopingWAV)) != 0) {
_mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_soundsHandle[p->index], s, -1, scaleMixerVolume(p->volume));
}
}
break;
case 2:
if (p->index < _soundsList1Count) {
_mixer->stopHandle(_soundsHandle[p->index]);
}
break;
case 3:
_mixer->stopHandle(_musicHandle);
break;
case 4:
_mixer->stopHandle(_musicHandle);
if ((s = loadSoundFileAsStream(p->index, kAnimationSoundType8BitsRAW)) != 0) {
_musicVolume = p->volume;
_mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_musicHandle, s, -1, scaleMixerVolume(_musicVolume));
}
break;
case 5:
if (p->index < _soundsList2Count) {
if ((s = loadSoundFileAsStream(_soundsList2Offset + p->index, kAnimationSoundTypeWAV)) != 0) {
_mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_sfxHandle, s, -1, scaleMixerVolume(p->volume));
}
}
break;
case 6:
_mixer->stopHandle(_musicHandle);
if ((s = loadSoundFileAsStream(p->index, kAnimationSoundType16BitsRAW)) != 0) {
_musicVolume = p->volume;
_mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_musicHandle, s, -1, scaleMixerVolume(_musicVolume));
}
break;
default:
warning("Unhandled sound opcode %d (%d,%d)", p->opcode, _frameCounter, p->timestamp);
break;
}
++p;
++_soundSeqDataIndex;
}
}
void AnimationSequencePlayer::fadeInPalette() {
uint8 paletteBuffer[256 * 4];
memset(paletteBuffer, 0, sizeof(paletteBuffer));
bool fadeColors = true;
for (int step = 0; step < 64; ++step) {
if (fadeColors) {
fadeColors = false;
for (int i = 0; i < 1024; ++i) {
if ((i & 3) != 3 && paletteBuffer[i] < _animationPalette[i]) {
const int color = paletteBuffer[i] + 4;
paletteBuffer[i] = MIN<int>(color, _animationPalette[i]);
fadeColors = true;
}
}
_system->setPalette(paletteBuffer, 0, 256);
_system->updateScreen();
}
_system->delayMillis(1000 / 60);
}
}
void AnimationSequencePlayer::fadeOutPalette() {
uint8 paletteBuffer[256 * 4];
memcpy(paletteBuffer, _animationPalette, 1024);
bool fadeColors = true;
for (int step = 0; step < 64; ++step) {
if (fadeColors) {
fadeColors = false;
for (int i = 0; i < 1024; ++i) {
if ((i & 3) != 3 && paletteBuffer[i] > 0) {
const int color = paletteBuffer[i] - 4;
paletteBuffer[i] = MAX<int>(0, color);
fadeColors = true;
}
}
_system->setPalette(paletteBuffer, 0, 256);
_system->updateScreen();
}
_system->delayMillis(1000 / 60);
}
_system->fillScreen(0);
}
void AnimationSequencePlayer::unloadAnimation() {
_mixer->stopAll();
free(_picBufPtr);
_picBufPtr = 0;
free(_pic2BufPtr);
_pic2BufPtr = 0;
}
uint8 *AnimationSequencePlayer::loadPicture(const char *fileName) {
uint8 *p = 0;
Common::File f;
if (f.open(fileName)) {
const int sz = f.size();
p = (uint8 *)malloc(sz);
if (p) {
f.read(p, sz);
}
}
return p;
}
void AnimationSequencePlayer::openAnimation(int index, const char *fileName) {
if (!_flicPlayer[index].loadFile(fileName)) {
warning("Unable to open flc animation file '%s'", fileName);
_seqNum = 1;
return;
}
_flicPlayer[index].decodeNextFrame();
if (index == 0) {
memcpy(_animationPalette, _flicPlayer[index].getPalette(), 1024);
_flicPlayer[index].copyDirtyRectsToBuffer(_offscreenBuffer, kScreenWidth);
}
}
void AnimationSequencePlayer::decodeNextAnimationFrame(int index) {
_flicPlayer[index].decodeNextFrame();
_flicPlayer[index].copyDirtyRectsToBuffer(_offscreenBuffer, kScreenWidth);
if (index == 0) {
if (_flicPlayer[index].isPaletteDirty()) {
memcpy(_animationPalette, _flicPlayer[index].getPalette(), 1024);
}
}
if (_seqNum != 19) {
++_frameCounter;
}
}
void AnimationSequencePlayer::loadIntroSeq17_18() {
loadSounds(9, 0);
openAnimation(0, "graphics/merit.flc");
}
void AnimationSequencePlayer::playIntroSeq17_18() {
decodeNextAnimationFrame(0);
if (_flicPlayer[0].isLastFrame()) {
_changeToNextSequence = true;
}
updateSounds();
}
void AnimationSequencePlayer::loadIntroSeq19_20() {
fadeOutPalette();
loadSounds(10, 1);
openAnimation(0, "graphics/budttle2.flc");
openAnimation(1, "graphics/machine.flc");
}
void AnimationSequencePlayer::playIntroSeq19_20() {
if (_flicPlayer[0].getCurFrame() >= 116) {
_flicPlayer[1].decodeNextFrame();
if (_flicPlayer[1].isLastFrame()) {
_flicPlayer[1].reset();
}
}
decodeNextAnimationFrame(0);
for (int i = 0; i < kScreenWidth * kScreenHeight; ++i) {
if (_offscreenBuffer[i] == 0) {
_offscreenBuffer[i] = _flicPlayer[1].getOffscreen()[i];
}
}
updateSounds();
if (_flicPlayer[0].isLastFrame()) {
_changeToNextSequence = true;
}
}
void AnimationSequencePlayer::displayLoadingScreen() {
Common::File f;
if (f.open("graphics/loading.pic")) {
fadeOutPalette();
f.seek(32);
for (int i = 0; i < 1024; i += 4) {
f.read(_animationPalette + i, 3);
}
f.read(_offscreenBuffer, 64000);
_system->copyRectToScreen(_offscreenBuffer, 320, 0, 0, kScreenWidth, kScreenHeight);
fadeInPalette();
}
}
void AnimationSequencePlayer::initPicPart4() {
_updateScreenWidth = 320;
_updateScreenPicture = 1;
_updateScreenOffset = 0;
}
void AnimationSequencePlayer::drawPicPart4() {
static const uint8 offsetsTable[77] = {
1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4,
5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 3, 3, 3,
3, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1
};
_updateScreenWidth = _updateScreenWidth - offsetsTable[_updateScreenOffset];
++_updateScreenOffset;
for (int y = 0; y < 200; ++y) {
memcpy(_offscreenBuffer + y * 320, _picBufPtr + 800 + y * 640 + _updateScreenWidth, 320);
}
if (_updateScreenWidth == 0) {
_updateScreenPicture = false;
}
}
void AnimationSequencePlayer::loadIntroSeq3_4() {
displayLoadingScreen();
loadSounds(1, 0);
_picBufPtr = loadPicture("graphics/house.pic");
openAnimation(0, "graphics/intro1.flc");
_system->copyRectToScreen(_offscreenBuffer, 320, 0, 0, kScreenWidth, kScreenHeight);
fadeInPalette();
_updateScreenPicture = false;
}
void AnimationSequencePlayer::playIntroSeq3_4() {
if (!_updateScreenPicture) {
decodeNextAnimationFrame(0);
if (_flicPlayer[0].getCurFrame() == 706) {
initPicPart4();
}
if (_flicPlayer[0].isLastFrame()) {
_changeToNextSequence = true;
}
} else {
drawPicPart4();
}
updateSounds();
}
void AnimationSequencePlayer::drawPic2Part10() {
for (int y = 0; y < 16; ++y) {
for (int x = 0; x < 64; ++x) {
const uint8 color = _pic2BufPtr[y * 64 + x];
if (color != 0) {
_picBufPtr[89417 + y * 640 + x] = color;
}
}
}
for (int y = 0; y < 80; ++y) {
for (int x = 0; x < 48; ++x) {
const uint8 color = _pic2BufPtr[1024 + y * 48 + x];
if (color != 0) {
_picBufPtr[63939 + y * 640 + x] = color;
}
}
}
for (int y = 0; y < 32; ++y) {
for (int x = 0; x < 80; ++x) {
const uint8 color = _pic2BufPtr[7424 + y * 80 + x];
if (color != 0) {
_picBufPtr[33067 + y * 640 + x] = color;
}
}
}
}
void AnimationSequencePlayer::drawPic1Part10() {
int offset = 0;
for (int y = 0; y < kScreenHeight; ++y) {
for (int x = 0; x < kScreenWidth; ++x) {
uint8 color = _flicPlayer[0].getOffscreen()[offset];
if (color == 0) {
color = _picBufPtr[800 + y * 640 + _updateScreenWidth + x];
}
_offscreenBuffer[offset++] = color;
}
}
}
void AnimationSequencePlayer::loadIntroSeq9_10() {
loadSounds(1, 1);
_pic2BufPtr = loadPicture("graphics/bits.pic");
_picBufPtr = loadPicture("graphics/lab.pic");
openAnimation(0, "graphics/intro2.flc");
_updateScreenWidth = 0;
}
void AnimationSequencePlayer::playIntroSeq9_10() {
decodeNextAnimationFrame(0);
if (_flicPlayer[0].getCurFrame() >= 264 && _flicPlayer[0].getCurFrame() <= 295) {
drawPic1Part10();
_updateScreenWidth += 6;
} else if (_flicPlayer[0].getCurFrame() == 984) {
drawPic2Part10();
} else if (_flicPlayer[0].getCurFrame() >= 988 && _flicPlayer[0].getCurFrame() <= 996) {
drawPic1Part10();
_updateScreenWidth -= 25;
if (_updateScreenWidth < 0) {
_updateScreenWidth = 0;
}
}
if (_flicPlayer[0].isLastFrame()) {
_changeToNextSequence = true;
}
updateSounds();
}
void AnimationSequencePlayer::loadIntroSeq21_22() {
loadSounds(1, 2);
openAnimation(0, "graphics/intro3.flc");
}
void AnimationSequencePlayer::playIntroSeq21_22() {
decodeNextAnimationFrame(0);
if (_flicPlayer[0].isLastFrame()) {
_changeToNextSequence = true;
}
updateSounds();
}
void AnimationSequencePlayer::loadIntroSeq13_14() {
loadSounds(3, 1);
openAnimation(0, "graphics/allseg02.flc");
}
void AnimationSequencePlayer::playIntroSeq13_14() {
decodeNextAnimationFrame(0);
if (_flicPlayer[0].isLastFrame()) {
_changeToNextSequence = true;
}
updateSounds();
}
void AnimationSequencePlayer::loadIntroSeq15_16() {
loadSounds(3, 2);
openAnimation(0, "graphics/allseg03.flc");
}
void AnimationSequencePlayer::playIntroSeq15_16() {
decodeNextAnimationFrame(0);
if (_flicPlayer[0].isLastFrame()) {
_changeToNextSequence = true;
}
updateSounds();
}
void AnimationSequencePlayer::loadIntroSeq27_28() {
loadSounds(3, 3);
openAnimation(0, "graphics/allseg04.flc");
}
void AnimationSequencePlayer::playIntroSeq27_28() {
decodeNextAnimationFrame(0);
if (_flicPlayer[0].isLastFrame()) {
_changeToNextSequence = true;
}
updateSounds();
}
} // namespace Tucker