mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-20 16:59:06 +00:00
434 lines
11 KiB
C++
434 lines
11 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "dreamweb/dreamweb.h"
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#include "engines/util.h"
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#include "graphics/surface.h"
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#include "image/pcx.h"
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namespace DreamWeb {
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const uint16 kZoomx = 8;
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const uint16 kZoomy = 132;
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void DreamWebEngine::multiGet(uint8 *dst, uint16 x, uint16 y, uint8 w, uint8 h) {
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assert(x < kScreenwidth);
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assert(y < kScreenheight);
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const uint8 *src = workspace() + x + y * kScreenwidth;
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if (y + h > kScreenheight)
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h = kScreenheight - y;
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if (x + w > kScreenwidth)
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w = kScreenwidth - x;
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for (unsigned l = 0; l < h; ++l) {
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const uint8 *src_p = src + kScreenwidth * l;
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uint8 *dst_p = dst + w * l;
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memcpy(dst_p, src_p, w);
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}
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}
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void DreamWebEngine::multiPut(const uint8 *src, uint16 x, uint16 y, uint8 w, uint8 h) {
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assert(x < kScreenwidth);
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assert(y < kScreenheight);
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uint8 *dst = workspace() + x + y * kScreenwidth;
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if (y + h > kScreenheight)
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h = kScreenheight - y;
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if (x + w > kScreenwidth)
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w = kScreenwidth - x;
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for (unsigned l = 0; l < h; ++l) {
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const uint8 *src_p = src + w * l;
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uint8 *dst_p = dst + kScreenwidth * l;
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memcpy(dst_p, src_p, w);
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}
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}
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void DreamWebEngine::multiDump(uint16 x, uint16 y, uint8 width, uint8 height) {
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unsigned offset = x + y * kScreenwidth;
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blit(workspace() + offset, kScreenwidth, x, y, width, height);
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}
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void DreamWebEngine::workToScreen() {
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blit(workspace(), kScreenwidth, 0, 0, kScreenwidth, kScreenheight);
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}
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void DreamWebEngine::frameOutNm(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y) {
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dst += pitch * y + x;
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for (uint16 j = 0; j < height; ++j) {
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memcpy(dst, src, width);
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dst += pitch;
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src += width;
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}
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}
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void DreamWebEngine::frameOutBh(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y) {
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uint16 stride = pitch - width;
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dst += y * pitch + x;
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for (uint16 i = 0; i < height; ++i) {
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for (uint16 j = 0; j < width; ++j) {
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if (*dst == 0xff) {
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*dst = *src;
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}
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++src;
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++dst;
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}
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dst += stride;
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}
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}
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void DreamWebEngine::frameOutFx(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y) {
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uint16 stride = pitch - width;
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dst += y * pitch + x;
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dst -= width;
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for (uint16 j = 0; j < height; ++j) {
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for (uint16 i = 0; i < width; ++i) {
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uint8 pixel = src[width - i - 1];
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if (pixel)
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*dst = pixel;
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++dst;
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}
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src += width;
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dst += stride;
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}
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}
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void DreamWebEngine::doShake() {
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uint8 &counter = _vars._shakeCounter;
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if (counter == 48)
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return;
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++counter;
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static const int shakeTable[] = {
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0, -2, 3, -2, 0, 2, 4, -1,
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1, -3, 3, 2, 0, -2, 3, -2,
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0, 2, 4, -1, 1, -3, 3, 2,
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0, -2, 3, -2, 0, 2, 4, -1,
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1, -3, 3, 2, 0, -2, 3, -2,
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0, 2, 4, -1, 1, -3, 3, 2,
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0, -2, 3, -2, 0, 2, 4, -1,
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1, -3, 3, 2, 0, -2, 3, -2,
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0, 2, 4, -1, 1, -3, 3, 2,
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0, -2, 3, -2, 0, 2, 4, -1,
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1, -3, 3, 2, 0, -2, 3, -2,
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0, 2, 4, -1, 1, -3, 3, 2,
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0, -2, 3, -2, 0, 2, 4, -1,
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1, -3, 3, 0,
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};
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assert(counter < ARRAYSIZE(shakeTable));
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int offset = shakeTable[counter];
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setShakePos(offset >= 0 ? offset : -offset);
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}
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void DreamWebEngine::setMode() {
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waitForVSync();
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initGraphics(kScreenwidth, kScreenheight, false);
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}
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void DreamWebEngine::showPCX(const Common::String &suffix) {
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Common::String name = getDatafilePrefix() + suffix;
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Common::File pcxFile;
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if (!pcxFile.open(name)) {
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warning("showpcx: Could not open '%s'", name.c_str());
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return;
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}
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Image::PCXDecoder pcx;
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if (!pcx.loadStream(pcxFile)) {
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warning("showpcx: Could not process '%s'", name.c_str());
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return;
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}
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// Read the 16-color palette into the 'maingamepal' buffer. Note that
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// the color components have to be adjusted from 8 to 6 bits.
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memset(_mainPal, 0xff, 256 * 3);
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memcpy(_mainPal, pcx.getPalette(), 48);
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for (int i = 0; i < 48; i++) {
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_mainPal[i] >>= 2;
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}
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Graphics::Surface *s = g_system->lockScreen();
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s->fillRect(Common::Rect(640, 480), 0);
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const Graphics::Surface *pcxSurface = pcx.getSurface();
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if (pcxSurface->format.bytesPerPixel != 1)
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error("Invalid bytes per pixel in PCX surface (%d)", pcxSurface->format.bytesPerPixel);
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for (uint16 y = 0; y < pcxSurface->h; y++)
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memcpy((byte *)s->getBasePtr(0, y), pcxSurface->getBasePtr(0, y), pcxSurface->w);
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g_system->unlockScreen();
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}
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void DreamWebEngine::frameOutV(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, int16 x, int16 y) {
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// NB : These resilience checks were not in the original engine, but did they result in undefined behaviour
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// or was something broken during porting to C++?
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assert(pitch == kScreenwidth);
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if (x < 0) {
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assert(width >= -x);
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width -= -x;
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src += -x;
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x = 0;
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}
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if (y < 0) {
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assert(height >= -y);
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height -= -y;
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src += (-y) * width;
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y = 0;
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}
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if ((uint16)x >= kScreenwidth)
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return;
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if ((uint16)y >= kScreenheight)
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return;
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if ((uint16)x + width > kScreenwidth) {
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width = kScreenwidth - x;
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}
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if ((uint16)y + height > kScreenheight) {
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height = kScreenheight - y;
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}
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uint16 stride = pitch - width;
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dst += pitch * y + x;
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for (uint16 j = 0; j < height; ++j) {
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for (uint16 i = 0; i < width; ++i) {
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uint8 pixel = *src++;
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if (pixel)
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*dst = pixel;
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++dst;
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}
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dst += stride;
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}
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}
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void DreamWebEngine::showFrame(const GraphicsFile &frameData, uint16 x, uint16 y, uint16 frameNumber, uint8 effectsFlag) {
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uint8 width, height;
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showFrame(frameData, x, y, frameNumber, effectsFlag, &width, &height);
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}
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void DreamWebEngine::showFrameInternal(const uint8 *pSrc, uint16 x, uint16 y, uint8 effectsFlag, uint8 width, uint8 height) {
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if (effectsFlag) {
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if (effectsFlag & 128) { //centered
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x -= width / 2;
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y -= height / 2;
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}
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if (effectsFlag & 64) { // diffDest
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error("Unsupported DreamWebEngine::showFrame effectsFlag %d", effectsFlag);
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/*
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frameOutFx(es.ptr(0, dx * *height), pSrc, dx, *width, *height, x, y);
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return;
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*/
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}
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if (effectsFlag & 8) { // printList
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//addToPrintList(x - _mapAdX, y - _mapAdY); // NB: Commented in the original asm
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}
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if (effectsFlag & 4) { // flippedX
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frameOutFx(workspace(), pSrc, kScreenwidth, width, height, x, y);
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return;
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}
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if (effectsFlag & 2) { // noMask
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frameOutNm(workspace(), pSrc, kScreenwidth, width, height, x, y);
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return;
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}
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if (effectsFlag & 32) {
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frameOutBh(workspace(), pSrc, kScreenwidth, width, height, x, y);
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return;
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}
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}
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// "noEffects"
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frameOutV(workspace(), pSrc, kScreenwidth, width, height, x, y);
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}
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void DreamWebEngine::showFrame(const GraphicsFile &frameData, uint16 x, uint16 y, uint16 frameNumber, uint8 effectsFlag, uint8 *width, uint8 *height) {
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const Frame *frame = &frameData._frames[frameNumber];
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if ((frame->width == 0) && (frame->height == 0)) {
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*width = 0;
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*height = 0;
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return;
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}
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// "notBlankShow"
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if ((effectsFlag & 128) == 0) {
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x += frame->x;
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y += frame->y;
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}
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// "skipOffsets"
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*width = frame->width;
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*height = frame->height;
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const uint8 *pSrc = frameData.getFrameData(frameNumber);
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showFrameInternal(pSrc, x, y, effectsFlag, *width, *height);
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}
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void DreamWebEngine::clearWork() {
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memset(workspace(), 0, kScreenwidth*kScreenheight);
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}
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void DreamWebEngine::dumpZoom() {
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if (_vars._zoomOn == 1)
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multiDump(kZoomx + 5, kZoomy + 4, 46, 40);
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}
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void DreamWebEngine::crosshair() {
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uint8 frame;
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if ((_commandType != 3) && (_commandType < 10)) {
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frame = 9;
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} else {
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frame = 29;
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}
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showFrame(_icons1, kZoomx + 24, kZoomy + 19, frame, 0);
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}
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void DreamWebEngine::getUnderZoom() {
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multiGet(_zoomSpace, kZoomx + 5, kZoomy + 4, 46, 40);
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}
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void DreamWebEngine::putUnderZoom() {
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multiPut(_zoomSpace, kZoomx + 5, kZoomy + 4, 46, 40);
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}
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void DreamWebEngine::zoomIcon() {
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if (_vars._zoomOn == 0)
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return;
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showFrame(_icons1, kZoomx, kZoomy-1, 8, 0);
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}
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void DreamWebEngine::zoom() {
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if (_vars._watchingTime != 0)
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return;
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if (_vars._zoomOn != 1)
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return;
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if (_commandType >= 199) {
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putUnderZoom();
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return;
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}
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uint16 srcOffset = (_oldPointerY - 9) * kScreenwidth + (_oldPointerX - 11);
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uint16 dstOffset = (kZoomy + 4) * kScreenwidth + (kZoomx + 5);
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const uint8 *src = workspace() + srcOffset;
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uint8 *dst = workspace() + dstOffset;
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for (uint i = 0; i < 20; ++i) {
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for (uint j = 0; j < 23; ++j) {
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uint8 v = src[j];
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dst[2*j+0] = v;
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dst[2*j+1] = v;
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dst[2*j+kScreenwidth] = v;
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dst[2*j+kScreenwidth+1] = v;
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}
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src += kScreenwidth;
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dst += kScreenwidth*2;
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}
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crosshair();
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_didZoom = 1;
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}
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void DreamWebEngine::panelToMap() {
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multiGet(_mapStore, _mapXStart + _mapAdX, _mapYStart + _mapAdY, _mapXSize, _mapYSize);
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}
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void DreamWebEngine::mapToPanel() {
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multiPut(_mapStore, _mapXStart + _mapAdX, _mapYStart + _mapAdY, _mapXSize, _mapYSize);
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}
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void DreamWebEngine::dumpMap() {
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multiDump(_mapXStart + _mapAdX, _mapYStart + _mapAdY, _mapXSize, _mapYSize);
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}
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bool DreamWebEngine::pixelCheckSet(const ObjPos *pos, uint8 x, uint8 y) {
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x -= pos->xMin;
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y -= pos->yMin;
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SetObject *setObject = getSetAd(pos->index);
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const Frame &frame = _setFrames._frames[setObject->index];
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const uint8 *ptr = _setFrames.getFrameData(setObject->index) + y * frame.width + x;
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return *ptr != 0;
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}
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void DreamWebEngine::loadPalFromIFF() {
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Common::File palFile;
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uint8* buf = new uint8[2000];
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palFile.open(getDatafilePrefix() + "PAL");
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palFile.read(buf, 2000);
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palFile.close();
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const uint8 *src = buf + 0x30;
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uint8 *dst = _mainPal;
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for (uint i = 0; i < 256*3; ++i) {
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uint8 c = src[i] / 4;
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if (_brightPalette) {
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if (c) {
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c = c + c / 2 + c / 4;
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if (c > 63)
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c = 63;
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}
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}
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dst[i] = c;
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}
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delete[] buf;
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}
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void DreamWebEngine::createPanel() {
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showFrame(_icons2, 0, 8, 0, 2);
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showFrame(_icons2, 160, 8, 0, 2);
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showFrame(_icons2, 0, 104, 0, 2);
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showFrame(_icons2, 160, 104, 0, 2);
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}
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void DreamWebEngine::createPanel2() {
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createPanel();
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showFrame(_icons2, 0, 0, 5, 2);
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showFrame(_icons2, 160, 0, 5, 2);
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}
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void DreamWebEngine::showPanel() {
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showFrame(_icons1, 72, 0, 19, 0);
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showFrame(_icons1, 192, 0, 19, 0);
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}
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void DreamWebEngine::transferFrame(uint8 from, uint8 to, uint8 offset) {
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const Frame &freeFrame = _freeFrames._frames[3*from + offset];
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Frame &exFrame = _exFrames._frames[3*to + offset];
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exFrame.width = freeFrame.width;
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exFrame.height = freeFrame.height;
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exFrame.x = freeFrame.x;
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exFrame.y = freeFrame.y;
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uint16 byteCount = freeFrame.width * freeFrame.height;
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const uint8 *src = _freeFrames.getFrameData(3*from + offset);
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uint8 *dst = _exFrames._data + _vars._exFramePos;
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memcpy(dst, src, byteCount);
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exFrame.setPtr(_vars._exFramePos);
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_vars._exFramePos += byteCount;
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}
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} // End of namespace DreamWeb
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