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scummvm
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engines
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sword25
History
Max Horn
44c6a90643
LUA: Tweak lua_ident to not conflict with SVN keywords (since this is not used at all, only used to 'mark' binaries compiling Lua in, I think we could safely remove it, too)
...
svn-id: r54056
2010-11-04 00:31:50 +00:00
..
fmv
SWORD25: cleanup
2010-11-03 00:19:28 +00:00
gfx
SWORD25: cleanup
2010-11-03 00:19:28 +00:00
input
SWORD25: Start to rename read/write methods of *PersistenceBlock classes
2010-10-28 00:26:25 +00:00
kernel
SWORD25: Comment out unused static variable.
2010-10-28 22:45:15 +00:00
math
SWORD25: Get rid of most of the 'kernel service/superclass' code
2010-10-25 22:41:25 +00:00
package
SWORD25: Added a hack to allow the new English voice pack to be detected
2010-10-30 04:30:42 +00:00
script
SWORD25: Start to rename read/write methods of *PersistenceBlock classes
2010-10-28 00:26:25 +00:00
sfx
SWORD25: Get rid of most of the 'kernel service/superclass' code
2010-10-25 22:41:25 +00:00
util
LUA: Tweak lua_ident to not conflict with SVN keywords (since this is not used at all, only used to 'mark' binaries compiling Lua in, I think we could safely remove it, too)
2010-11-04 00:31:50 +00:00
detection.cpp
SWORD25: Standardised savegame filenames, start on advanced engine features
2010-10-28 09:51:56 +00:00
module.mk
SWORD25: Get rid of CallbackRegistry
2010-10-28 00:25:33 +00:00
sword25.cpp
SWORD25: Standardised savegame filenames, start on advanced engine features
2010-10-28 09:51:56 +00:00
sword25.h
SWORD25: 'Implement' RTL support & add TODOs about missing feature support
2010-10-25 22:41:48 +00:00