mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 21:59:17 +00:00
61bf615168
svn-id: r14469
272 lines
5.5 KiB
C++
272 lines
5.5 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2002-2004 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "common/file.h"
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#include "common/util.h"
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Common::StringList File::_defaultDirectories;
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FILE *File::fopenNoCase(const char *filename, const char *directory, const char *mode) {
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FILE *file;
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char buf[512];
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char *ptr;
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assert(directory);
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strcpy(buf, directory);
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#ifdef WIN32
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// Fix for Win98 issue related with game directory pointing to root drive ex. "c:\"
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if ((buf[0] != 0) && (buf[1] == ':') && (buf[2] == '\\') && (buf[3] == 0)) {
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buf[2] = 0;
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}
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#endif
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#if !defined(__GP32__) && !defined(__PALM_OS__)
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// Add a trailing slash, if necessary.
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if (buf[0] != 0) {
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const int dirLen = strlen(buf);
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if (buf[dirLen-1] != ':' && buf[dirLen-1] != '/')
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strcat(buf, "/");
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}
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#endif
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// Append the filename to the path string
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const int offsetToFileName = strlen(buf);
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strcat(buf, filename);
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//
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// Try to open the file normally
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//
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file = fopen(buf, mode);
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//
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// Try again, with file name converted to upper case
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//
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if (!file) {
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ptr = buf + offsetToFileName;
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while (*ptr) {
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*ptr = toupper(*ptr);
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ptr++;
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}
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file = fopen(buf, mode);
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}
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//
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// Try again, with file name converted to lower case
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//
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if (!file) {
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ptr = buf + offsetToFileName;
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while (*ptr) {
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*ptr = tolower(*ptr);
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ptr++;
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}
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file = fopen(buf, mode);
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}
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return file;
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}
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void File::addDefaultDirectory(const Common::String &directory) {
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_defaultDirectories.push_back(directory);
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}
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void File::resetDefaultDirectories() {
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_defaultDirectories.clear();
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}
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File::File()
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: _handle(0), _ioFailed(false), _refcount(1), _name(0) {
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}
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//#define DEBUG_FILE_REFCOUNT
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File::~File() {
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#ifdef DEBUG_FILE_REFCOUNT
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warning("File::~File on file '%s'", _name);
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#endif
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close();
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delete [] _name;
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}
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void File::incRef() {
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#ifdef DEBUG_FILE_REFCOUNT
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warning("File::incRef on file '%s'", _name);
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#endif
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_refcount++;
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}
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void File::decRef() {
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#ifdef DEBUG_FILE_REFCOUNT
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warning("File::decRef on file '%s'", _name);
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#endif
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if (--_refcount == 0) {
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delete this;
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}
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}
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bool File::open(const char *filename, AccessMode mode, const char *directory) {
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assert(mode == kFileReadMode || mode == kFileWriteMode);
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if (_handle) {
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error("File::open: This file object already is opened (%s), won't open '%s'", _name, filename);
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}
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if (filename == NULL || *filename == 0) {
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error("File::open: No filename was specified!");
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}
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clearIOFailed();
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const char *modeStr = (mode == kFileReadMode) ? "rb" : "wb";
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if (directory) {
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_handle = fopenNoCase(filename, directory, modeStr);
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} else {
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Common::StringList::const_iterator x;
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// Try all default directories
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for (x = _defaultDirectories.begin(); _handle == NULL && x != _defaultDirectories.end(); ++x) {
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_handle = fopenNoCase(filename, x->c_str(), modeStr);
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}
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// Last resort: try the current directory
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if (_handle == NULL)
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_handle = fopenNoCase(filename, "", modeStr);
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}
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if (_handle == NULL) {
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if (mode == kFileReadMode)
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debug(2, "File %s not found", filename);
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else
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debug(2, "File %s not opened", filename);
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return false;
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}
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int len = strlen(filename);
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if (_name != 0)
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delete [] _name;
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_name = new char[len+1];
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memcpy(_name, filename, len+1);
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#ifdef DEBUG_FILE_REFCOUNT
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warning("File::open on file '%s'", _name);
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#endif
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return true;
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}
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void File::close() {
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if (_handle)
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fclose(_handle);
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_handle = NULL;
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}
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bool File::isOpen() const {
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return _handle != NULL;
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}
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bool File::ioFailed() const {
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return _ioFailed != 0;
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}
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void File::clearIOFailed() {
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_ioFailed = false;
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}
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bool File::eof() {
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if (_handle == NULL) {
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error("File::eof: File is not open!");
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return false;
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}
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return feof(_handle) != 0;
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}
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uint32 File::pos() {
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if (_handle == NULL) {
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error("File::pos: File is not open!");
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return 0;
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}
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return ftell(_handle);
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}
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uint32 File::size() {
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if (_handle == NULL) {
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error("File::size: File is not open!");
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return 0;
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}
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uint32 oldPos = ftell(_handle);
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fseek(_handle, 0, SEEK_END);
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uint32 length = ftell(_handle);
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fseek(_handle, oldPos, SEEK_SET);
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return length;
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}
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void File::seek(int32 offs, int whence) {
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if (_handle == NULL) {
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error("File::seek: File is not open!");
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return;
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}
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if (fseek(_handle, offs, whence) != 0)
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clearerr(_handle);
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}
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uint32 File::read(void *ptr, uint32 len) {
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byte *ptr2 = (byte *)ptr;
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uint32 real_len;
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if (_handle == NULL) {
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error("File::read: File is not open!");
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return 0;
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}
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if (len == 0)
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return 0;
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real_len = fread(ptr2, 1, len, _handle);
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if (real_len < len) {
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clearerr(_handle);
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_ioFailed = true;
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}
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return real_len;
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}
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uint32 File::write(const void *ptr, uint32 len) {
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if (_handle == NULL) {
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error("File::write: File is not open!");
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return 0;
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}
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if (len == 0)
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return 0;
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if ((uint32)fwrite(ptr, 1, len, _handle) != len) {
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clearerr(_handle);
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_ioFailed = true;
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}
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return len;
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}
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