scummvm/dists/residualvm.rc
2017-04-08 14:30:13 +01:00

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4.6 KiB
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#include "winresrc.h"
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#define FILE 256
#define IDI_ICON 1001
#define IDI_COUNT 1002
IDI_ICON ICON DISCARDABLE "icons/residualvm.ico"
IDI_COUNT ICON DISCARDABLE "icons/count.ico"
residualvm-grim-patch.lab FILE "dists/engine-data/residualvm-grim-patch.lab"
residualvm-emi-patch.m4b FILE "dists/engine-data/residualvm-emi-patch.m4b"
#if ENABLE_MYST3 == STATIC_PLUGIN
myst3.dat FILE "dists/engine-data/myst3.dat"
#endif
modern.zip FILE "gui/themes/modern.zip"
#ifdef USE_TRANSLATION
translations.dat FILE "gui/themes/translations.dat"
#endif
#ifdef USE_OPENGL_SHADERS
#if ENABLE_GRIM == STATIC_PLUGIN
shaders/dim.fragment FILE "engines/grim/shaders/dim.fragment"
shaders/dim.vertex FILE "engines/grim/shaders/dim.vertex"
shaders/emerg.fragment FILE "engines/grim/shaders/emerg.fragment"
shaders/emerg.vertex FILE "engines/grim/shaders/emerg.vertex"
shaders/emi_actor.fragment FILE "engines/grim/shaders/emi_actor.fragment"
shaders/emi_actor.vertex FILE "engines/grim/shaders/emi_actor.vertex"
shaders/emi_background.fragment FILE "engines/grim/shaders/emi_background.fragment"
shaders/emi_background.vertex FILE "engines/grim/shaders/emi_background.vertex"
shaders/emi_dimplane.fragment FILE "engines/grim/shaders/emi_dimplane.fragment"
shaders/emi_dimplane.vertex FILE "engines/grim/shaders/emi_dimplane.vertex"
shaders/grim_actor.fragment FILE "engines/grim/shaders/grim_actor.fragment"
shaders/grim_actor.vertex FILE "engines/grim/shaders/grim_actor.vertex"
shaders/grim_background.fragment FILE "engines/grim/shaders/grim_background.fragment"
shaders/grim_primitive.vertex FILE "engines/grim/shaders/grim_primitive.vertex"
shaders/shadowplane.fragment FILE "engines/grim/shaders/shadowplane.fragment"
shaders/shadowplane.vertex FILE "engines/grim/shaders/shadowplane.vertex"
shaders/smush.fragment FILE "engines/grim/shaders/smush.fragment"
shaders/smush.vertex FILE "engines/grim/shaders/smush.vertex"
shaders/text.fragment FILE "engines/grim/shaders/text.fragment"
shaders/text.vertex FILE "engines/grim/shaders/text.vertex"
#endif
#if ENABLE_MYST3 == STATIC_PLUGIN
shaders/myst3_box.fragment FILE "engines/myst3/shaders/myst3_box.fragment"
shaders/myst3_box.vertex FILE "engines/myst3/shaders/myst3_box.vertex"
shaders/myst3_cube.fragment FILE "engines/myst3/shaders/myst3_cube.fragment"
shaders/myst3_cube.vertex FILE "engines/myst3/shaders/myst3_cube.vertex"
shaders/myst3_text.fragment FILE "engines/myst3/shaders/myst3_text.fragment"
shaders/myst3_text.vertex FILE "engines/myst3/shaders/myst3_text.vertex"
#endif
#if ENABLE_STARK == STATIC_PLUGIN
shaders/stark_actor.fragment FILE "engines/stark/shaders/stark_actor.fragment"
shaders/stark_actor.vertex FILE "engines/stark/shaders/stark_actor.vertex"
shaders/stark_prop.fragment FILE "engines/stark/shaders/stark_prop.fragment"
shaders/stark_prop.vertex FILE "engines/stark/shaders/stark_prop.vertex"
shaders/stark_surface.fragment FILE "engines/stark/shaders/stark_surface.fragment"
shaders/stark_surface.vertex FILE "engines/stark/shaders/stark_surface.vertex"
shaders/stark_fade.fragment FILE "engines/stark/shaders/stark_fade.fragment"
shaders/stark_fade.vertex FILE "engines/stark/shaders/stark_fade.vertex"
#endif
#endif
VS_VERSION_INFO VERSIONINFO
FILEVERSION 0,3,0,0
PRODUCTVERSION 0,3,0,0
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_APP
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0" // US English, Unicode
BEGIN
VALUE "Comments", "\0"
VALUE "CompanyName", "residualvm.org\0"
VALUE "FileDescription", "http://www.residualvm.org/\0"
VALUE "FileVersion", "0.3.0git\0"
VALUE "InternalName", "residualvm\0"
VALUE "LegalCopyright", "Copyrights information are in AUTHORS file\0"
VALUE "OriginalFilename", "residualvm.exe\0"
VALUE "ProductName", "ResidualVM\0"
VALUE "ProductVersion", "0.3.0git\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200 // US English, Unicode
END
END