mirror of
https://github.com/libretro/scummvm.git
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680 lines
17 KiB
C++
680 lines
17 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "video/video_decoder.h"
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#include "audio/audiostream.h"
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#include "audio/mixer.h" // for kMaxChannelVolume
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#include "common/rational.h"
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#include "common/file.h"
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#include "common/system.h"
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#include "graphics/palette.h"
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namespace Video {
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VideoDecoder::VideoDecoder() {
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_startTime = 0;
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_dirtyPalette = false;
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_palette = 0;
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_isPlaying = false;
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_audioVolume = Audio::Mixer::kMaxChannelVolume;
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_audioBalance = 0;
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_pauseLevel = 0;
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_needsUpdate = false;
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_lastTimeChange = 0;
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_endTime = 0;
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_endTimeSet = false;
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// Find the best format for output
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_defaultHighColorFormat = g_system->getScreenFormat();
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if (_defaultHighColorFormat.bytesPerPixel == 1)
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_defaultHighColorFormat = Graphics::PixelFormat(4, 8, 8, 8, 8, 8, 16, 24, 0);
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}
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void VideoDecoder::close() {
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if (isPlaying())
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stop();
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for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
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delete *it;
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_tracks.clear();
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_dirtyPalette = false;
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_palette = 0;
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_startTime = 0;
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_audioVolume = Audio::Mixer::kMaxChannelVolume;
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_audioBalance = 0;
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_pauseLevel = 0;
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_needsUpdate = false;
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_lastTimeChange = 0;
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_endTime = 0;
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_endTimeSet = false;
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}
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bool VideoDecoder::loadFile(const Common::String &filename) {
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Common::File *file = new Common::File();
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if (!file->open(filename)) {
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delete file;
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return false;
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}
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return loadStream(file);
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}
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bool VideoDecoder::needsUpdate() const {
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return hasFramesLeft() && getTimeToNextFrame() == 0;
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}
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void VideoDecoder::pauseVideo(bool pause) {
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if (pause) {
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_pauseLevel++;
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// We can't go negative
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} else if (_pauseLevel) {
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_pauseLevel--;
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// Do nothing
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} else {
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return;
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}
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if (_pauseLevel == 1 && pause) {
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_pauseStartTime = g_system->getMillis(); // Store the starting time from pausing to keep it for later
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for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
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(*it)->pause(true);
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} else if (_pauseLevel == 0) {
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for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
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(*it)->pause(false);
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_startTime += (g_system->getMillis() - _pauseStartTime);
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}
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}
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void VideoDecoder::resetPauseStartTime() {
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if (isPaused())
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_pauseStartTime = g_system->getMillis();
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}
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void VideoDecoder::setVolume(byte volume) {
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_audioVolume = volume;
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for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
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if ((*it)->getTrackType() == Track::kTrackTypeAudio)
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((AudioTrack *)*it)->setVolume(_audioVolume);
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}
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void VideoDecoder::setBalance(int8 balance) {
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_audioBalance = balance;
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for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
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if ((*it)->getTrackType() == Track::kTrackTypeAudio)
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((AudioTrack *)*it)->setBalance(_audioBalance);
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}
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bool VideoDecoder::isVideoLoaded() const {
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return !_tracks.empty();
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}
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uint16 VideoDecoder::getWidth() const {
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for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++)
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if ((*it)->getTrackType() == Track::kTrackTypeVideo)
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return ((VideoTrack *)*it)->getWidth();
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return 0;
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}
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uint16 VideoDecoder::getHeight() const {
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for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++)
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if ((*it)->getTrackType() == Track::kTrackTypeVideo)
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return ((VideoTrack *)*it)->getHeight();
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return 0;
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}
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Graphics::PixelFormat VideoDecoder::getPixelFormat() const {
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for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++)
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if ((*it)->getTrackType() == Track::kTrackTypeVideo)
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return ((VideoTrack *)*it)->getPixelFormat();
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return Graphics::PixelFormat();
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}
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const Graphics::Surface *VideoDecoder::decodeNextFrame() {
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_needsUpdate = false;
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readNextPacket();
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VideoTrack *track = findNextVideoTrack();
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if (!track)
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return 0;
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const Graphics::Surface *frame = track->decodeNextFrame();
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if (track->hasDirtyPalette()) {
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_palette = track->getPalette();
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_dirtyPalette = true;
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}
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return frame;
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}
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const byte *VideoDecoder::getPalette() {
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_dirtyPalette = false;
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return _palette;
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}
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int VideoDecoder::getCurFrame() const {
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int32 frame = -1;
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for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++)
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if ((*it)->getTrackType() == Track::kTrackTypeVideo)
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frame += ((VideoTrack *)*it)->getCurFrame() + 1;
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return frame;
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}
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uint32 VideoDecoder::getFrameCount() const {
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int count = 0;
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for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++)
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if ((*it)->getTrackType() == Track::kTrackTypeVideo)
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count += ((VideoTrack *)*it)->getFrameCount();
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return count;
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}
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uint32 VideoDecoder::getTime() const {
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if (!isPlaying())
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return _lastTimeChange.msecs();
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if (isPaused())
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return _pauseStartTime - _startTime;
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if (useAudioSync()) {
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for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++) {
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if ((*it)->getTrackType() == Track::kTrackTypeAudio && !(*it)->endOfTrack()) {
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uint32 time = ((const AudioTrack *)*it)->getRunningTime();
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if (time != 0)
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return time + _lastTimeChange.msecs();
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}
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}
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}
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return g_system->getMillis() - _startTime;
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}
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uint32 VideoDecoder::getTimeToNextFrame() const {
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if (endOfVideo() || _needsUpdate)
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return 0;
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const VideoTrack *track = findNextVideoTrack();
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if (!track)
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return 0;
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uint32 elapsedTime = getTime();
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uint32 nextFrameStartTime = track->getNextFrameStartTime();
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if (nextFrameStartTime <= elapsedTime)
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return 0;
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return nextFrameStartTime - elapsedTime;
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}
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bool VideoDecoder::endOfVideo() const {
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for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++)
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if (!(*it)->endOfTrack() && (!isPlaying() || (*it)->getTrackType() != Track::kTrackTypeVideo || !_endTimeSet || ((VideoTrack *)*it)->getNextFrameStartTime() < (uint)_endTime.msecs()))
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return false;
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return true;
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}
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bool VideoDecoder::isRewindable() const {
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if (!isVideoLoaded())
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return false;
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for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++)
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if (!(*it)->isRewindable())
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return false;
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return true;
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}
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bool VideoDecoder::rewind() {
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if (!isRewindable())
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return false;
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// Stop all tracks so they can be rewound
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if (isPlaying())
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stopAudio();
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for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
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if (!(*it)->rewind())
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return false;
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// Now that we've rewound, start all tracks again
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if (isPlaying())
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startAudio();
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_lastTimeChange = 0;
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_startTime = g_system->getMillis();
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resetPauseStartTime();
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return true;
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}
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bool VideoDecoder::isSeekable() const {
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if (!isVideoLoaded())
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return false;
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for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++)
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if (!(*it)->isSeekable())
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return false;
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return true;
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}
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bool VideoDecoder::seek(const Audio::Timestamp &time) {
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if (!isSeekable())
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return false;
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// Stop all tracks so they can be seeked
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if (isPlaying())
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stopAudio();
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for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
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if (!(*it)->seek(time))
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return false;
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_lastTimeChange = time;
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// Now that we've seeked, start all tracks again
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// Also reset our start time
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if (isPlaying()) {
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startAudio();
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_startTime = g_system->getMillis() - time.msecs();
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}
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resetPauseStartTime();
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_needsUpdate = true;
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return true;
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}
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void VideoDecoder::start() {
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if (isPlaying() || !isVideoLoaded())
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return;
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_isPlaying = true;
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_startTime = g_system->getMillis();
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// Adjust start time if we've seeked to something besides zero time
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if (_lastTimeChange.totalNumberOfFrames() != 0)
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_startTime -= _lastTimeChange.msecs();
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startAudio();
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}
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void VideoDecoder::stop() {
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if (!isPlaying())
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return;
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// Stop audio here so we don't have it affect getTime()
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stopAudio();
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// Keep the time marked down in case we start up again
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// We do this before _isPlaying is set so we don't get
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// _lastTimeChange returned, but before _pauseLevel is
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// reset.
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_lastTimeChange = getTime();
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_isPlaying = false;
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_startTime = 0;
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_palette = 0;
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_dirtyPalette = false;
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_needsUpdate = false;
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// Also reset the pause state.
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_pauseLevel = 0;
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// Reset the pause state of the tracks too
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for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
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(*it)->pause(false);
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}
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Audio::Timestamp VideoDecoder::getDuration() const {
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Audio::Timestamp maxDuration(0, 1000);
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for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++) {
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Audio::Timestamp duration = (*it)->getDuration();
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if (duration > maxDuration)
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maxDuration = duration;
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}
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return maxDuration;
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}
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VideoDecoder::Track::Track() {
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_paused = false;
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}
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bool VideoDecoder::Track::isRewindable() const {
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return isSeekable();
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}
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bool VideoDecoder::Track::rewind() {
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return seek(Audio::Timestamp(0, 1000));
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}
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void VideoDecoder::Track::pause(bool shouldPause) {
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_paused = shouldPause;
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pauseIntern(shouldPause);
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}
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Audio::Timestamp VideoDecoder::Track::getDuration() const {
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return Audio::Timestamp(0, 1000);
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}
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bool VideoDecoder::VideoTrack::endOfTrack() const {
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return getCurFrame() >= (getFrameCount() - 1);
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}
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uint32 VideoDecoder::FixedRateVideoTrack::getNextFrameStartTime() const {
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if (endOfTrack() || getCurFrame() < 0)
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return 0;
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Common::Rational time = (getCurFrame() + 1) * 1000;
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time /= getFrameRate();
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return time.toInt();
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}
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Audio::Timestamp VideoDecoder::FixedRateVideoTrack::getDuration() const {
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// Since Audio::Timestamp doesn't support a fractional frame rate, we're currently
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// just converting to milliseconds.
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Common::Rational time = getFrameCount() * 1000;
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time /= getFrameRate();
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return time.toInt();
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}
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bool VideoDecoder::AudioTrack::endOfTrack() const {
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Audio::AudioStream *stream = getAudioStream();
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return !stream || !g_system->getMixer()->isSoundHandleActive(_handle) || stream->endOfData();
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}
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void VideoDecoder::AudioTrack::setVolume(byte volume) {
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_volume = volume;
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if (g_system->getMixer()->isSoundHandleActive(_handle))
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g_system->getMixer()->setChannelVolume(_handle, _volume);
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}
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void VideoDecoder::AudioTrack::setBalance(int8 balance) {
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_balance = balance;
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if (g_system->getMixer()->isSoundHandleActive(_handle))
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g_system->getMixer()->setChannelBalance(_handle, _balance);
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}
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void VideoDecoder::AudioTrack::start() {
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stop();
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Audio::AudioStream *stream = getAudioStream();
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assert(stream);
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g_system->getMixer()->playStream(getSoundType(), &_handle, stream, -1, getVolume(), getBalance(), DisposeAfterUse::NO);
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// Pause the audio again if we're still paused
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if (isPaused())
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g_system->getMixer()->pauseHandle(_handle, true);
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}
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void VideoDecoder::AudioTrack::stop() {
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g_system->getMixer()->stopHandle(_handle);
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}
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void VideoDecoder::AudioTrack::start(const Audio::Timestamp &limit) {
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stop();
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Audio::AudioStream *stream = getAudioStream();
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assert(stream);
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stream = Audio::makeLimitingAudioStream(stream, limit, DisposeAfterUse::NO);
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g_system->getMixer()->playStream(getSoundType(), &_handle, stream, -1, getVolume(), getBalance(), DisposeAfterUse::YES);
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// Pause the audio again if we're still paused
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if (isPaused())
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g_system->getMixer()->pauseHandle(_handle, true);
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}
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uint32 VideoDecoder::AudioTrack::getRunningTime() const {
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if (g_system->getMixer()->isSoundHandleActive(_handle))
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return g_system->getMixer()->getSoundElapsedTime(_handle);
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return 0;
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}
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void VideoDecoder::AudioTrack::pauseIntern(bool shouldPause) {
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if (g_system->getMixer()->isSoundHandleActive(_handle))
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g_system->getMixer()->pauseHandle(_handle, shouldPause);
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}
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Audio::AudioStream *VideoDecoder::RewindableAudioTrack::getAudioStream() const {
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return getRewindableAudioStream();
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}
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bool VideoDecoder::RewindableAudioTrack::rewind() {
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Audio::RewindableAudioStream *stream = getRewindableAudioStream();
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assert(stream);
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return stream->rewind();
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}
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Audio::Timestamp VideoDecoder::SeekableAudioTrack::getDuration() const {
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Audio::SeekableAudioStream *stream = getSeekableAudioStream();
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assert(stream);
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return stream->getLength();
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}
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Audio::AudioStream *VideoDecoder::SeekableAudioTrack::getAudioStream() const {
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return getSeekableAudioStream();
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}
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bool VideoDecoder::SeekableAudioTrack::seek(const Audio::Timestamp &time) {
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Audio::SeekableAudioStream *stream = getSeekableAudioStream();
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assert(stream);
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return stream->seek(time);
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}
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VideoDecoder::StreamFileAudioTrack::StreamFileAudioTrack() {
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_stream = 0;
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}
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VideoDecoder::StreamFileAudioTrack::~StreamFileAudioTrack() {
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delete _stream;
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}
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bool VideoDecoder::StreamFileAudioTrack::loadFromFile(const Common::String &baseName) {
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// TODO: Make sure the stream isn't being played
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delete _stream;
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_stream = Audio::SeekableAudioStream::openStreamFile(baseName);
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return _stream != 0;
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}
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void VideoDecoder::addTrack(Track *track) {
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_tracks.push_back(track);
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// Update volume settings if it's an audio track
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if (track->getTrackType() == Track::kTrackTypeAudio) {
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((AudioTrack *)track)->setVolume(_audioVolume);
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((AudioTrack *)track)->setBalance(_audioBalance);
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}
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// Keep the track paused if we're paused
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if (isPaused())
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track->pause(true);
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// Start the track if we're playing
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if (isPlaying() && track->getTrackType() == Track::kTrackTypeAudio)
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((AudioTrack *)track)->start();
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}
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bool VideoDecoder::addStreamFileTrack(const Common::String &baseName) {
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// Only allow adding external tracks if a video is already loaded
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if (!isVideoLoaded())
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return false;
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StreamFileAudioTrack *track = new StreamFileAudioTrack();
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bool result = track->loadFromFile(baseName);
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if (result)
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addTrack(track);
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return result;
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}
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void VideoDecoder::setEndTime(const Audio::Timestamp &endTime) {
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Audio::Timestamp startTime = 0;
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if (isPlaying()) {
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startTime = getTime();
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stopAudio();
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}
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_endTime = endTime;
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_endTimeSet = true;
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|
if (startTime > endTime)
|
|
return;
|
|
|
|
if (isPlaying()) {
|
|
// We'll assume the audio track is going to start up at the same time it just was
|
|
// and therefore not do any seeking.
|
|
// Might want to set it anyway if we're seekable.
|
|
startAudioLimit(_endTime.msecs() - startTime.msecs());
|
|
_lastTimeChange = startTime;
|
|
}
|
|
}
|
|
|
|
VideoDecoder::Track *VideoDecoder::getTrack(uint track) {
|
|
if (track > _tracks.size())
|
|
return 0;
|
|
|
|
return _tracks[track];
|
|
}
|
|
|
|
const VideoDecoder::Track *VideoDecoder::getTrack(uint track) const {
|
|
if (track > _tracks.size())
|
|
return 0;
|
|
|
|
return _tracks[track];
|
|
}
|
|
|
|
bool VideoDecoder::endOfVideoTracks() const {
|
|
for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++)
|
|
if ((*it)->getTrackType() == Track::kTrackTypeVideo && !(*it)->endOfTrack())
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
VideoDecoder::VideoTrack *VideoDecoder::findNextVideoTrack() {
|
|
VideoTrack *bestTrack = 0;
|
|
uint32 bestTime = 0xFFFFFFFF;
|
|
|
|
for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++) {
|
|
if ((*it)->getTrackType() == Track::kTrackTypeVideo && !(*it)->endOfTrack()) {
|
|
VideoTrack *track = (VideoTrack *)*it;
|
|
uint32 time = track->getNextFrameStartTime();
|
|
|
|
if (time < bestTime) {
|
|
bestTime = time;
|
|
bestTrack = track;
|
|
}
|
|
}
|
|
}
|
|
|
|
return bestTrack;
|
|
}
|
|
|
|
const VideoDecoder::VideoTrack *VideoDecoder::findNextVideoTrack() const {
|
|
const VideoTrack *bestTrack = 0;
|
|
uint32 bestTime = 0xFFFFFFFF;
|
|
|
|
for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++) {
|
|
if ((*it)->getTrackType() == Track::kTrackTypeVideo && !(*it)->endOfTrack()) {
|
|
const VideoTrack *track = (const VideoTrack *)*it;
|
|
uint32 time = track->getNextFrameStartTime();
|
|
|
|
if (time < bestTime) {
|
|
bestTime = time;
|
|
bestTrack = track;
|
|
}
|
|
}
|
|
}
|
|
|
|
return bestTrack;
|
|
}
|
|
|
|
void VideoDecoder::startAudio() {
|
|
if (_endTimeSet) {
|
|
// HACK: Timestamp's subtraction asserts out when subtracting two times
|
|
// with different rates.
|
|
startAudioLimit(_endTime - _lastTimeChange.convertToFramerate(_endTime.framerate()));
|
|
return;
|
|
}
|
|
|
|
for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
|
|
if ((*it)->getTrackType() == Track::kTrackTypeAudio)
|
|
((AudioTrack *)*it)->start();
|
|
}
|
|
|
|
void VideoDecoder::stopAudio() {
|
|
for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
|
|
if ((*it)->getTrackType() == Track::kTrackTypeAudio)
|
|
((AudioTrack *)*it)->stop();
|
|
}
|
|
|
|
void VideoDecoder::startAudioLimit(const Audio::Timestamp &limit) {
|
|
for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
|
|
if ((*it)->getTrackType() == Track::kTrackTypeAudio)
|
|
((AudioTrack *)*it)->start(limit);
|
|
}
|
|
|
|
bool VideoDecoder::hasFramesLeft() const {
|
|
// This is similar to endOfVideo(), except it doesn't take Audio into account (and returns true if not the end of the video)
|
|
// This is only used for needsUpdate() atm so that setEndTime() works properly
|
|
// And unlike endOfVideoTracks(), this takes into account _endTime
|
|
for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++)
|
|
if ((*it)->getTrackType() == Track::kTrackTypeVideo && !(*it)->endOfTrack() && (!isPlaying() || !_endTimeSet || ((VideoTrack *)*it)->getNextFrameStartTime() < (uint)_endTime.msecs()))
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
} // End of namespace Video
|