scummvm/engines/made/script.h
Benjamin Haisch 828a217a03 - Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1.
- Commented which script opcodes and extended functions are actually used or not.

svn-id: r32202
2008-05-20 20:00:10 +00:00

165 lines
3.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef MADE_SCRIPT_H
#define MADE_SCRIPT_H
#include "common/util.h"
#include "common/file.h"
#include "common/stream.h"
namespace Made {
// Define this to dump all game scripts and a usage statistic of all
// opcodes/extended functions instead of running the actual game.
// Then run ScummVM with debuglevel 1.
//#define DUMP_SCRIPTS
class MadeEngine;
class ScriptFunctions;
const int kScriptStackSize = 1000;
const int kScriptStackLimit = kScriptStackSize + 1;
class ScriptStack {
public:
ScriptStack();
~ScriptStack();
int16 top();
int16 pop();
void push(int16 value = 0);
void setTop(int16 value);
int16 peek(int16 index);
void poke(int16 index, int16 value);
void alloc(int16 count);
void free(int16 count);
int16 getStackPos() const { return _stackPos; }
void setStackPos(int16 stackPtr);
int16 *getStackPtr();
protected:
int16 _stack[kScriptStackSize];
int16 _stackPos;
};
class ScriptInterpreter {
public:
ScriptInterpreter(MadeEngine *vm);
~ScriptInterpreter();
void runScript(int16 scriptObjectIndex);
void dumpScript(int16 objectIndex, int *opcodeStats, int *externStats);
void dumpAllScripts();
protected:
MadeEngine *_vm;
ScriptStack _stack;
int16 _localStackPos;
int16 _runningScriptObjectIndex;
byte *_codeBase, *_codeIp;
bool _terminated;
ScriptFunctions *_functions;
byte readByte();
int16 readInt16();
typedef void (ScriptInterpreter::*CommandProc)();
struct CommandEntry {
CommandProc proc;
const char *desc;
#ifdef DUMP_SCRIPTS
const char *sig;
#endif
};
const CommandEntry *_commands;
int16 _commandsMax;
void cmd_branchTrue();
void cmd_branchFalse();
void cmd_branch();
void cmd_true();
void cmd_false();
void cmd_push();
void cmd_not();
void cmd_add();
void cmd_sub();
void cmd_mul();
void cmd_div();
void cmd_mod();
void cmd_band();
void cmd_bor();
void cmd_bnot();
void cmd_lt();
void cmd_eq();
void cmd_gt();
void cmd_loadConstant();
void cmd_loadVariable();
void cmd_getObjectProperty();
void cmd_setObjectProperty();
void cmd_set();
void cmd_print();
void cmd_terpri();
void cmd_printNumber();
void cmd_vref();
void cmd_vset();
void cmd_vsize();
void cmd_exit();
void cmd_return();
void cmd_call();
void cmd_svar();
void cmd_sset();
void cmd_split();
void cmd_snlit();
void cmd_yorn();
void cmd_save();
void cmd_restore();
void cmd_arg();
void cmd_aset();
void cmd_tmp();
void cmd_tset();
void cmd_tspace();
void cmd_class();
void cmd_objectp();
void cmd_vectorp();
void cmd_restart();
void cmd_rand();
void cmd_randomize();
void cmd_send();
void cmd_extend();
void cmd_catch();
void cmd_cdone();
void cmd_throw();
void cmd_functionp();
void cmd_le();
void cmd_ge();
void cmd_varx();
void cmd_setx();
};
} // End of namespace Made
#endif /* MADE_H */