mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-24 18:56:33 +00:00
68 lines
1.6 KiB
C++
68 lines
1.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "gui/Key.h"
|
|
|
|
namespace GUI {
|
|
|
|
Key::Key() :
|
|
_ascii(0), _keycode(0), _flags(0) {
|
|
}
|
|
|
|
Key::Key(int ascii) :
|
|
_ascii(ascii), _keycode(ascii), _flags(0) {
|
|
}
|
|
|
|
Key::Key(int ascii, int keycode, int flags) :
|
|
_ascii(ascii), _keycode(keycode), _flags(flags) {
|
|
}
|
|
|
|
void Key::setKey(int ascii) {
|
|
_ascii = ascii;
|
|
_keycode = ascii;
|
|
}
|
|
|
|
void Key::setKey(int ascii, int keycode) {
|
|
_ascii = ascii;
|
|
_keycode = keycode;
|
|
}
|
|
|
|
void Key::setKey(int ascii, int keycode, int flags) {
|
|
_ascii = ascii;
|
|
_keycode = keycode;
|
|
_flags = flags;
|
|
}
|
|
|
|
int Key::ascii() {
|
|
return _ascii;
|
|
}
|
|
|
|
int Key::keycode() {
|
|
return _keycode;
|
|
}
|
|
|
|
int Key::flags() {
|
|
return _flags;
|
|
}
|
|
|
|
} // namespace GUI
|