mirror of
https://github.com/libretro/scummvm.git
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This embeds all the engine data files from dists/engine-data into the executable in case the engines using them are included statically. Furthermore it includes the theme dist files in the executable.
260 lines
7.5 KiB
C++
260 lines
7.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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// Disable symbol overrides so that we can use system headers.
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include "common/scummsys.h"
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#include "common/error.h"
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#include "common/textconsole.h"
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#ifdef WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#undef ARRAYSIZE // winnt.h defines ARRAYSIZE, but we want our own one...
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#include "backends/platform/sdl/win32/win32.h"
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#include "backends/fs/windows/windows-fs-factory.h"
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#include "common/memstream.h"
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#define DEFAULT_CONFIG_FILE "scummvm.ini"
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//#define HIDE_CONSOLE
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#ifdef HIDE_CONSOLE
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struct SdlConsoleHidingWin32 {
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DWORD myPid;
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DWORD myTid;
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HWND consoleHandle;
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};
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// console hiding for win32
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static BOOL CALLBACK initBackendFindConsoleWin32Proc(HWND hWnd, LPARAM lParam) {
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DWORD pid, tid;
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SdlConsoleHidingWin32 *variables = (SdlConsoleHidingWin32 *)lParam;
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tid = GetWindowThreadProcessId(hWnd, &pid);
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if ((tid == variables->myTid) && (pid == variables->myPid)) {
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variables->consoleHandle = hWnd;
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return FALSE;
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}
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return TRUE;
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}
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#endif
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void OSystem_Win32::init() {
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#ifdef HIDE_CONSOLE
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// console hiding for win32
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SdlConsoleHidingWin32 consoleHidingWin32;
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consoleHidingWin32.consoleHandle = 0;
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consoleHidingWin32.myPid = GetCurrentProcessId();
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consoleHidingWin32.myTid = GetCurrentThreadId();
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EnumWindows (initBackendFindConsoleWin32Proc, (LPARAM)&consoleHidingWin32);
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if (!ConfMan.getBool("show_console")) {
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if (consoleHidingWin32.consoleHandle) {
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// We won't find a window with our TID/PID in case we were started from command-line
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ShowWindow(consoleHidingWin32.consoleHandle, SW_HIDE);
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}
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}
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#endif
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// Initialze File System Factory
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_fsFactory = new WindowsFilesystemFactory();
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// Invoke parent implementation of this method
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OSystem_SDL::init();
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}
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Common::String OSystem_Win32::getDefaultConfigFileName() {
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char configFile[MAXPATHLEN];
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OSVERSIONINFO win32OsVersion;
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ZeroMemory(&win32OsVersion, sizeof(OSVERSIONINFO));
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win32OsVersion.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
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GetVersionEx(&win32OsVersion);
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// Check for non-9X version of Windows.
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if (win32OsVersion.dwPlatformId != VER_PLATFORM_WIN32_WINDOWS) {
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// Use the Application Data directory of the user profile.
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if (win32OsVersion.dwMajorVersion >= 5) {
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if (!GetEnvironmentVariable("APPDATA", configFile, sizeof(configFile)))
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error("Unable to access application data directory");
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} else {
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if (!GetEnvironmentVariable("USERPROFILE", configFile, sizeof(configFile)))
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error("Unable to access user profile directory");
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strcat(configFile, "\\Application Data");
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CreateDirectory(configFile, NULL);
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}
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strcat(configFile, "\\ScummVM");
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CreateDirectory(configFile, NULL);
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strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
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FILE *tmp = NULL;
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if ((tmp = fopen(configFile, "r")) == NULL) {
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// Check windows directory
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char oldConfigFile[MAXPATHLEN];
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GetWindowsDirectory(oldConfigFile, MAXPATHLEN);
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strcat(oldConfigFile, "\\" DEFAULT_CONFIG_FILE);
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if ((tmp = fopen(oldConfigFile, "r"))) {
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strcpy(configFile, oldConfigFile);
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fclose(tmp);
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}
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} else {
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fclose(tmp);
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}
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} else {
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// Check windows directory
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GetWindowsDirectory(configFile, MAXPATHLEN);
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strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
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}
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return configFile;
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}
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Common::WriteStream *OSystem_Win32::createLogFile() {
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char logFile[MAXPATHLEN];
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OSVERSIONINFO win32OsVersion;
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ZeroMemory(&win32OsVersion, sizeof(OSVERSIONINFO));
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win32OsVersion.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
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GetVersionEx(&win32OsVersion);
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// Check for non-9X version of Windows.
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if (win32OsVersion.dwPlatformId != VER_PLATFORM_WIN32_WINDOWS) {
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// Use the Application Data directory of the user profile.
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if (win32OsVersion.dwMajorVersion >= 5) {
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if (!GetEnvironmentVariable("APPDATA", logFile, sizeof(logFile)))
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error("Unable to access application data directory");
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} else {
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if (!GetEnvironmentVariable("USERPROFILE", logFile, sizeof(logFile)))
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error("Unable to access user profile directory");
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strcat(logFile, "\\Application Data");
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CreateDirectory(logFile, NULL);
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}
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strcat(logFile, "\\ScummVM");
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CreateDirectory(logFile, NULL);
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strcat(logFile, "\\Logs");
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CreateDirectory(logFile, NULL);
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strcat(logFile, "\\scummvm.log");
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Common::FSNode file(logFile);
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return file.createWriteStream();
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} else {
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return 0;
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}
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}
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namespace {
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class Win32ResourceArchive : public Common::Archive {
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friend BOOL CALLBACK EnumResNameProc(HMODULE hModule, LPCTSTR lpszType, LPTSTR lpszName, LONG_PTR lParam);
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public:
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Win32ResourceArchive();
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virtual bool hasFile(const Common::String &name);
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virtual int listMembers(Common::ArchiveMemberList &list);
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virtual Common::ArchiveMemberPtr getMember(const Common::String &name);
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virtual Common::SeekableReadStream *createReadStreamForMember(const Common::String &name) const;
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private:
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typedef Common::List<Common::String> FilenameList;
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FilenameList _files;
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};
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BOOL CALLBACK EnumResNameProc(HMODULE hModule, LPCTSTR lpszType, LPTSTR lpszName, LONG_PTR lParam) {
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if (IS_INTRESOURCE(lpszName))
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return TRUE;
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Win32ResourceArchive *arch = (Win32ResourceArchive *)lParam;
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arch->_files.push_back(lpszName);
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return TRUE;
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}
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Win32ResourceArchive::Win32ResourceArchive() {
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EnumResourceNames(NULL, MAKEINTRESOURCE(256), &EnumResNameProc, (LONG_PTR)this);
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}
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bool Win32ResourceArchive::hasFile(const Common::String &name) {
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for (FilenameList::const_iterator i = _files.begin(); i != _files.end(); ++i) {
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if (i->equalsIgnoreCase(name))
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return true;
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}
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return false;
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}
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int Win32ResourceArchive::listMembers(Common::ArchiveMemberList &list) {
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int count = 0;
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for (FilenameList::const_iterator i = _files.begin(); i != _files.end(); ++i, ++count)
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list.push_back(Common::ArchiveMemberPtr(new Common::GenericArchiveMember(*i, this)));
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return count;
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}
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Common::ArchiveMemberPtr Win32ResourceArchive::getMember(const Common::String &name) {
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return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(name, this));
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}
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Common::SeekableReadStream *Win32ResourceArchive::createReadStreamForMember(const Common::String &name) const {
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HRSRC resource = FindResource(NULL, name.c_str(), MAKEINTRESOURCE(256));
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if (resource == NULL)
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return 0;
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HGLOBAL handle = LoadResource(NULL, resource);
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if (handle == NULL)
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return 0;
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const byte *data = (const byte *)LockResource(handle);
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if (data == NULL)
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return 0;
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uint32 size = SizeofResource(NULL, resource);
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if (size == 0)
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return 0;
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return new Common::MemoryReadStream(data, size);
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}
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} // End of anonymous namespace
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void OSystem_Win32::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
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s.add("Win32Res", new Win32ResourceArchive());
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OSystem_SDL::addSysArchivesToSearchSet(s, priority);
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}
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#endif
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