scummvm/backends
Yotam Barnoy e47e474cff PSP: rewrote input code and added an input mode
The old input code was getting too messy. A redesign made it easier to modify and add several modes and combos, including one for 1st person games which benefit from a different control scheme. A combo switches between the modes. I also added directional support while the virtual keyboard is visible, using the nub. This allows moving around in the text in some games, and moving the character while typing for others (e.g. AGI)

svn-id: r53042
2010-10-06 21:26:45 +00:00
..
events/default EVENTS: Apply backspace hack to keyrepeat too 2010-10-03 14:59:36 +00:00
fs PSP: remove virtual inheritance of BufferedWriteStream and BufferedSeekableReadStream 2010-09-14 14:00:15 +00:00
keymapper Keymapper: sync with recent GUI changes. 2010-06-15 11:02:42 +00:00
midi JANITORIAL: Removed most punctuation at end of warning() and error() 2010-09-18 10:55:16 +00:00
platform PSP: rewrote input code and added an input mode 2010-10-06 21:26:45 +00:00
plugins Define WIN32_LEAN_AND_MEAN before including windows.h. 2010-06-26 21:55:52 +00:00
saves Convert some occurences of StringList to StringArray; 2010-03-18 15:44:59 +00:00
timer PSP: moved timer thread to backends/timer/psp 2010-05-24 03:05:17 +00:00
vkeybd enable reading ZIP archives even without USE_ZLIB 2010-06-29 06:38:00 +00:00
base-backend.cpp Fix compilation on unix 2009-11-09 15:13:59 +00:00
base-backend.h Replace "EventProvider" class of the DefaultEventManager implementation with "Common::EventSource". 2009-07-25 00:59:03 +00:00
module.mk BUILD: Compile & link certain files only for specific BACKEND values 2010-07-29 13:02:14 +00:00