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7627725bc3
The "Skipping ID3 TAG" message is useless to users and spams frequently in some games
564 lines
15 KiB
C++
564 lines
15 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "audio/decoders/mp3.h"
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#ifdef USE_MAD
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#include "common/debug.h"
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#include "common/mutex.h"
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#include "common/ptr.h"
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#include "common/queue.h"
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#include "common/stream.h"
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#include "common/substream.h"
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#include "common/textconsole.h"
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#include "common/util.h"
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#include "audio/audiostream.h"
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#include <mad.h>
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#if defined(__PSP__)
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#include "backends/platform/psp/mp3.h"
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#endif
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namespace Audio {
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#pragma mark -
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#pragma mark --- MP3 (MAD) stream ---
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#pragma mark -
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class BaseMP3Stream : public virtual AudioStream {
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public:
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BaseMP3Stream();
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virtual ~BaseMP3Stream();
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bool endOfData() const override { return _state == MP3_STATE_EOS; }
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bool isStereo() const override { return _channels == 2; }
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int getRate() const override { return _rate; }
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protected:
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void decodeMP3Data(Common::ReadStream &stream);
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void readMP3Data(Common::ReadStream &stream);
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void initStream(Common::ReadStream &stream);
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void readHeader(Common::ReadStream &stream);
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void deinitStream();
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int fillBuffer(Common::ReadStream &stream, int16 *buffer, const int numSamples);
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enum State {
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MP3_STATE_INIT, // Need to init the decoder
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MP3_STATE_READY, // ready for processing data
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MP3_STATE_EOS // end of data reached (may need to loop)
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};
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uint _posInFrame;
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State _state;
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mad_timer_t _curTime;
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mad_stream _stream;
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mad_frame _frame;
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mad_synth _synth;
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uint _channels;
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uint _rate;
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enum {
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BUFFER_SIZE = 5 * 8192
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};
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// This buffer contains a slab of input data
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byte _buf[BUFFER_SIZE + MAD_BUFFER_GUARD];
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};
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class MP3Stream : private BaseMP3Stream, public SeekableAudioStream {
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public:
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MP3Stream(Common::SeekableReadStream *inStream,
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DisposeAfterUse::Flag dispose);
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int readBuffer(int16 *buffer, const int numSamples) override;
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bool seek(const Timestamp &where) override;
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Timestamp getLength() const override { return _length; }
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protected:
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Common::ScopedPtr<Common::SeekableReadStream> _inStream;
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Timestamp _length;
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private:
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static Common::SeekableReadStream *skipID3(Common::SeekableReadStream *stream, DisposeAfterUse::Flag dispose);
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};
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class PacketizedMP3Stream : private BaseMP3Stream, public PacketizedAudioStream {
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public:
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PacketizedMP3Stream(Common::SeekableReadStream &firstPacket);
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PacketizedMP3Stream(uint channels, uint rate);
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~PacketizedMP3Stream();
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// AudioStream API
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int readBuffer(int16 *buffer, const int numSamples) override;
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bool endOfData() const override;
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bool endOfStream() const override;
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// PacketizedAudioStream API
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void queuePacket(Common::SeekableReadStream *packet) override;
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void finish() override;
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private:
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Common::Mutex _mutex;
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Common::Queue<Common::SeekableReadStream *> _queue;
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bool _finished;
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};
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BaseMP3Stream::BaseMP3Stream() :
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_posInFrame(0),
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_state(MP3_STATE_INIT),
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_curTime(mad_timer_zero) {
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// The MAD_BUFFER_GUARD must always contain zeros (the reason
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// for this is that the Layer III Huffman decoder of libMAD
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// may read a few bytes beyond the end of the input buffer).
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memset(_buf + BUFFER_SIZE, 0, MAD_BUFFER_GUARD);
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}
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BaseMP3Stream::~BaseMP3Stream() {
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deinitStream();
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}
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void BaseMP3Stream::decodeMP3Data(Common::ReadStream &stream) {
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do {
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if (_state == MP3_STATE_INIT)
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initStream(stream);
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if (_state == MP3_STATE_EOS)
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return;
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// If necessary, load more data into the stream decoder
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if (_stream.error == MAD_ERROR_BUFLEN)
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readMP3Data(stream);
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while (_state == MP3_STATE_READY) {
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_stream.error = MAD_ERROR_NONE;
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// Decode the next frame
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if (mad_frame_decode(&_frame, &_stream) == -1) {
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if (_stream.error == MAD_ERROR_BUFLEN) {
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break; // Read more data
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} else if (MAD_RECOVERABLE(_stream.error)) {
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// Note: we will occasionally see MAD_ERROR_BADDATAPTR errors here.
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// These are normal and expected (caused by our frame skipping (i.e. "seeking")
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// code above).
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debug(6, "MP3Stream: Recoverable error in mad_frame_decode (%s)", mad_stream_errorstr(&_stream));
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continue;
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} else {
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warning("MP3Stream: Unrecoverable error in mad_frame_decode (%s)", mad_stream_errorstr(&_stream));
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break;
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}
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}
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// Sum up the total playback time so far
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mad_timer_add(&_curTime, _frame.header.duration);
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// Synthesize PCM data
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mad_synth_frame(&_synth, &_frame);
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_posInFrame = 0;
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break;
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}
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} while (_state != MP3_STATE_EOS && _stream.error == MAD_ERROR_BUFLEN);
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if (_stream.error != MAD_ERROR_NONE)
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_state = MP3_STATE_EOS;
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}
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void BaseMP3Stream::readMP3Data(Common::ReadStream &stream) {
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uint32 remaining = 0;
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// Give up immediately if we already used up all data in the stream
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if (stream.eos()) {
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_state = MP3_STATE_EOS;
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return;
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}
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if (_stream.next_frame) {
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// If there is still data in the MAD stream, we need to preserve it.
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// Note that we use memmove, as we are reusing the same buffer,
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// and hence the data regions we copy from and to may overlap.
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remaining = _stream.bufend - _stream.next_frame;
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assert(remaining < BUFFER_SIZE); // Paranoia check
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memmove(_buf, _stream.next_frame, remaining);
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}
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// Try to read the next block
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uint32 size = stream.read(_buf + remaining, BUFFER_SIZE - remaining);
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if (size <= 0) {
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_state = MP3_STATE_EOS;
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return;
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}
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// Feed the data we just read into the stream decoder
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_stream.error = MAD_ERROR_NONE;
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mad_stream_buffer(&_stream, _buf, size + remaining);
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}
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void BaseMP3Stream::initStream(Common::ReadStream &stream) {
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if (_state != MP3_STATE_INIT)
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deinitStream();
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// Init MAD
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mad_stream_init(&_stream);
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mad_frame_init(&_frame);
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mad_synth_init(&_synth);
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// Reset the stream data
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_curTime = mad_timer_zero;
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_posInFrame = 0;
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// Update state
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_state = MP3_STATE_READY;
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// Read the first few sample bytes
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readMP3Data(stream);
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}
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void BaseMP3Stream::readHeader(Common::ReadStream &stream) {
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if (_state != MP3_STATE_READY)
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return;
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// If necessary, load more data into the stream decoder
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if (_stream.error == MAD_ERROR_BUFLEN)
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readMP3Data(stream);
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while (_state != MP3_STATE_EOS) {
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_stream.error = MAD_ERROR_NONE;
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// Decode the next header. Note: mad_frame_decode would do this for us, too.
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// However, for seeking we don't want to decode the full frame (else it would
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// be far too slow). Hence we perform this explicitly in a separate step.
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if (mad_header_decode(&_frame.header, &_stream) == -1) {
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if (_stream.error == MAD_ERROR_BUFLEN) {
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readMP3Data(stream); // Read more data
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continue;
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} else if (MAD_RECOVERABLE(_stream.error)) {
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debug(6, "MP3Stream: Recoverable error in mad_header_decode (%s)", mad_stream_errorstr(&_stream));
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continue;
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} else {
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warning("MP3Stream: Unrecoverable error in mad_header_decode (%s)", mad_stream_errorstr(&_stream));
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break;
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}
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}
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// Sum up the total playback time so far
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mad_timer_add(&_curTime, _frame.header.duration);
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break;
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}
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if (_stream.error != MAD_ERROR_NONE)
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_state = MP3_STATE_EOS;
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}
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void BaseMP3Stream::deinitStream() {
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if (_state == MP3_STATE_INIT)
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return;
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// Deinit MAD
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mad_synth_finish(&_synth);
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mad_frame_finish(&_frame);
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mad_stream_finish(&_stream);
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_state = MP3_STATE_EOS;
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}
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static inline int scaleSample(mad_fixed_t sample) {
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// round
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sample += (1L << (MAD_F_FRACBITS - 16));
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// clip
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if (sample > MAD_F_ONE - 1)
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sample = MAD_F_ONE - 1;
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else if (sample < -MAD_F_ONE)
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sample = -MAD_F_ONE;
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// quantize and scale to not saturate when mixing a lot of channels
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return sample >> (MAD_F_FRACBITS + 1 - 16);
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}
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int BaseMP3Stream::fillBuffer(Common::ReadStream &stream, int16 *buffer, const int numSamples) {
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int samples = 0;
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// Keep going as long as we have input available
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while (samples < numSamples && _state != MP3_STATE_EOS) {
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const int len = MIN(numSamples, samples + (int)(_synth.pcm.length - _posInFrame) * MAD_NCHANNELS(&_frame.header));
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while (samples < len) {
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*buffer++ = (int16)scaleSample(_synth.pcm.samples[0][_posInFrame]);
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samples++;
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if (MAD_NCHANNELS(&_frame.header) == 2) {
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*buffer++ = (int16)scaleSample(_synth.pcm.samples[1][_posInFrame]);
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samples++;
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}
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_posInFrame++;
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}
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if (_posInFrame >= _synth.pcm.length) {
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// We used up all PCM data in the current frame -- read & decode more
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decodeMP3Data(stream);
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}
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}
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return samples;
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}
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MP3Stream::MP3Stream(Common::SeekableReadStream *inStream, DisposeAfterUse::Flag dispose) :
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BaseMP3Stream(),
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_inStream(skipID3(inStream, dispose)),
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_length(0, 1000) {
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// Initialize the stream with some data and set the channels and rate
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// variables
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decodeMP3Data(*_inStream);
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_channels = MAD_NCHANNELS(&_frame.header);
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_rate = _frame.header.samplerate;
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// Calculate the length of the stream
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while (_state != MP3_STATE_EOS)
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readHeader(*_inStream);
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// To rule out any invalid sample rate to be encountered here, say in case the
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// MP3 stream is invalid, we just check the MAD error code here.
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// We need to assure this, since else we might trigger an assertion in Timestamp
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// (When getRate() returns 0 or a negative number to be precise).
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// Note that we allow "MAD_ERROR_BUFLEN" as error code here, since according
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// to mad.h it is also set on EOF.
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if ((_stream.error == MAD_ERROR_NONE || _stream.error == MAD_ERROR_BUFLEN) && getRate() > 0)
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_length = Timestamp(mad_timer_count(_curTime, MAD_UNITS_MILLISECONDS), getRate());
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deinitStream();
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// Reinit stream
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_state = MP3_STATE_INIT;
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_inStream->seek(0);
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// Decode the first chunk of data to set up the stream again.
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decodeMP3Data(*_inStream);
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}
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int MP3Stream::readBuffer(int16 *buffer, const int numSamples) {
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return fillBuffer(*_inStream, buffer, numSamples);
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}
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bool MP3Stream::seek(const Timestamp &where) {
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if (where == _length) {
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_state = MP3_STATE_EOS;
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return true;
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} else if (where > _length) {
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return false;
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}
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const uint32 time = where.msecs();
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mad_timer_t destination;
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mad_timer_set(&destination, time / 1000, time % 1000, 1000);
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if (_state != MP3_STATE_READY || mad_timer_compare(destination, _curTime) < 0) {
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_inStream->seek(0);
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initStream(*_inStream);
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}
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while (mad_timer_compare(destination, _curTime) > 0 && _state != MP3_STATE_EOS)
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readHeader(*_inStream);
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decodeMP3Data(*_inStream);
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return (_state != MP3_STATE_EOS);
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}
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Common::SeekableReadStream *MP3Stream::skipID3(Common::SeekableReadStream *stream, DisposeAfterUse::Flag dispose) {
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// Skip ID3 TAG if any
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// ID3v1 (beginning with with 'TAG') is located at the end of files. So we can ignore those.
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// ID3v2 can be located at the start of files and begins with a 10 bytes header, the first 3 bytes being 'ID3'.
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// The tag size is coded on the last 4 bytes of the 10 bytes header as a 32 bit synchsafe integer.
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// See http://id3.org/id3v2.4.0-structure for details.
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char data[10];
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stream->read(data, sizeof(data));
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uint32 offset = 0;
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if (!stream->eos() && data[0] == 'I' && data[1] == 'D' && data[2] == '3') {
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uint32 size = data[9] + 128 * (data[8] + 128 * (data[7] + 128 * data[6]));
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// This size does not include an optional 10 bytes footer. Check if it is present.
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if (data[5] & 0x10)
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size += 10;
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// Add in the 10 bytes we read in
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size += sizeof(data);
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debug(0, "Skipping ID3 TAG (%d bytes)", size);
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offset = size;
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}
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return new Common::SeekableSubReadStream(stream, offset, stream->size(), dispose);
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}
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PacketizedMP3Stream::PacketizedMP3Stream(Common::SeekableReadStream &firstPacket) :
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BaseMP3Stream(),
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_finished(false) {
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// Load some data to get the channels/rate
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_queue.push(&firstPacket);
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decodeMP3Data(firstPacket);
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_channels = MAD_NCHANNELS(&_frame.header);
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_rate = _frame.header.samplerate;
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// Clear everything
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deinitStream();
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_state = MP3_STATE_INIT;
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_queue.clear();
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}
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PacketizedMP3Stream::PacketizedMP3Stream(uint channels, uint rate) :
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BaseMP3Stream(),
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_finished(false) {
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_channels = channels;
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_rate = rate;
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}
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PacketizedMP3Stream::~PacketizedMP3Stream() {
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Common::StackLock lock(_mutex);
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while (!_queue.empty()) {
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delete _queue.front();
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_queue.pop();
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}
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}
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int PacketizedMP3Stream::readBuffer(int16 *buffer, const int numSamples) {
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int samples = 0;
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Common::StackLock lock(_mutex);
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while (samples < numSamples) {
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// Empty? Bail out for now, and mark the stream as ended
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if (_queue.empty()) {
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// EOS state is only valid once a packet has been received at least
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// once
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if (_state == MP3_STATE_READY)
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_state = MP3_STATE_EOS;
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return samples;
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}
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Common::SeekableReadStream *packet = _queue.front();
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if (_state == MP3_STATE_INIT) {
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// Initialize everything
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decodeMP3Data(*packet);
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} else if (_state == MP3_STATE_EOS) {
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// Reset the end-of-stream setting
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_state = MP3_STATE_READY;
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}
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samples += fillBuffer(*packet, buffer + samples, numSamples - samples);
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// If the stream is done, kill it
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if (packet->pos() >= packet->size()) {
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_queue.pop();
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delete packet;
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}
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}
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// This will happen if the audio runs out just as the last sample is
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// decoded. But there may still be more audio queued up.
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if (_state == MP3_STATE_EOS && !_queue.empty()) {
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_state = MP3_STATE_READY;
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}
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return samples;
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}
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bool PacketizedMP3Stream::endOfData() const {
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Common::StackLock lock(_mutex);
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return BaseMP3Stream::endOfData();
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}
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bool PacketizedMP3Stream::endOfStream() const {
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Common::StackLock lock(_mutex);
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if (!endOfData())
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return false;
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if (!_queue.empty())
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return false;
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return _finished;
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}
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void PacketizedMP3Stream::queuePacket(Common::SeekableReadStream *packet) {
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Common::StackLock lock(_mutex);
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assert(!_finished);
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_queue.push(packet);
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// If the audio had finished (buffer underrun?), there is more to
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// decode now.
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if (_state == MP3_STATE_EOS) {
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_state = MP3_STATE_READY;
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}
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}
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void PacketizedMP3Stream::finish() {
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Common::StackLock lock(_mutex);
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_finished = true;
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}
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|
|
|
|
|
#pragma mark -
|
|
#pragma mark --- MP3 factory functions ---
|
|
#pragma mark -
|
|
|
|
SeekableAudioStream *makeMP3Stream(
|
|
Common::SeekableReadStream *stream,
|
|
DisposeAfterUse::Flag disposeAfterUse) {
|
|
|
|
#if defined(__PSP__)
|
|
SeekableAudioStream *s = 0;
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|
|
|
if (Mp3PspStream::isOkToCreateStream())
|
|
s = new Mp3PspStream(stream, disposeAfterUse);
|
|
|
|
if (!s) // go to regular MAD mp3 stream if ME fails
|
|
s = new MP3Stream(stream, disposeAfterUse);
|
|
#else
|
|
SeekableAudioStream *s = new MP3Stream(stream, disposeAfterUse);
|
|
#endif
|
|
if (s && s->endOfData()) {
|
|
delete s;
|
|
return nullptr;
|
|
} else {
|
|
return s;
|
|
}
|
|
}
|
|
|
|
PacketizedAudioStream *makePacketizedMP3Stream(Common::SeekableReadStream &firstPacket) {
|
|
return new PacketizedMP3Stream(firstPacket);
|
|
}
|
|
|
|
PacketizedAudioStream *makePacketizedMP3Stream(uint channels, uint rate) {
|
|
return new PacketizedMP3Stream(channels, rate);
|
|
}
|
|
|
|
|
|
} // End of namespace Audio
|
|
|
|
#endif // #ifdef USE_MAD
|