scummvm/backends/graphics
2015-11-12 14:03:14 +01:00
..
dinguxsdl SDL: Add basic abstraction class for the SDL window. 2015-02-16 01:03:29 +01:00
dispmanxsdl SDL/DISPMANX Fixed small issues with merging: Use append_var, fix spacing issues and changed SurfaceSdlGraphicsManager constructor call parameters on DispmanXSdlGraphicsManager constructor. 2015-11-12 14:03:14 +01:00
gph SDL: Add basic abstraction class for the SDL window. 2015-02-16 01:03:29 +01:00
linuxmotosdl SDL: Add basic abstraction class for the SDL window. 2015-02-16 01:03:29 +01:00
maemosdl MAEMO: Fix compilation. 2015-04-20 12:12:34 -05:00
null NULL: Make GPL headers consistent in themselves. 2014-02-18 02:39:36 +01:00
opengl OPENGL: Fix truncation issue resulting in wrong mouse coordinates. 2015-01-07 20:38:20 +01:00
openglsdl SDL: Add TODO about fullscreen modes to OpenGL SDL code. 2015-05-16 16:57:44 +02:00
openpandora SDL: Add basic abstraction class for the SDL window. 2015-02-16 01:03:29 +01:00
samsungtvsdl SDL: Add basic abstraction class for the SDL window. 2015-02-16 01:03:29 +01:00
sdl SDL: Add basic abstraction class for the SDL window. 2015-02-16 01:03:29 +01:00
surfacesdl SDL: Fix compilation with SDL2. 2015-05-20 00:27:23 +02:00
symbiansdl SDL: Add basic abstraction class for the SDL window. 2015-02-16 01:03:29 +01:00
wincesdl SDL: Add basic abstraction class for the SDL window. 2015-02-16 01:03:29 +01:00
default-palette.h BACKENDS: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
graphics.h BACKENDS: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00