scummvm/engines
Filippos Karapetis d0174453ed LookForFree -> soundIsActive
soundIsActive returns a boolean value now

svn-id: r32402
2008-05-30 15:15:49 +00:00
..
agi
agos Add Max's patch for AGOSEngine::pauseEngineIntern(). 2008-05-24 01:17:04 +00:00
cine Checked that opcodes 0x71-0x73 really do nothing else but read the parameters in PC versions of Future Wars and Operation Stealth. Maybe they're used in the Amiga versions? 2008-05-30 11:12:14 +00:00
cruise
drascula LookForFree -> soundIsActive 2008-05-30 15:15:49 +00:00
gob Script variables are now always stored in the game version's native endianess. 2008-05-28 21:15:11 +00:00
igor
kyra Fixed KyraEngine_v1::snd_stopVoice and KyraEngine_v1::snd_voiceIsPlaying implementations. 2008-05-27 21:04:27 +00:00
lure Fixed compiler warning of unused variable 2008-05-24 01:05:32 +00:00
m4 Formatting. 2008-05-26 12:05:55 +00:00
made - Implemented opcodes: sfHomeText, sfDrawAnimPic 2008-05-29 12:57:11 +00:00
parallaction * Cleanup of input code. 2008-05-15 01:18:26 +00:00
queen
saga Renamed files for consistency 2008-05-26 11:14:30 +00:00
scumm Detect the full version of Blue's Reading Time Activities, based on old forum post. 2008-05-30 13:10:52 +00:00
sky
sword1
sword2 Rewrote dimPalette() so that the dimming is now a "filter" between the Screen 2008-05-29 20:32:27 +00:00
touche
engine.cpp
engine.h
engines.mk
metaengine.h Fixed some code formatting thanks to LordHoto 2008-05-26 00:28:48 +00:00
module.mk