scummvm/engines/agi
Max Horn 4b2f92b5e5 AGI: Rewrote predictive code matcher
The new code is simpler, avoids a potential buffer overrun
(by avoiding to to use a buffer in the first place), and
hopefully has slightly more sane matching properties.

svn-id: r55135
2011-01-06 21:11:24 +00:00
..
agi.cpp COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
agi.h AGI: cleanup 2011-01-05 13:04:08 +00:00
checks.cpp
console.cpp DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
console.h DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
cycle.cpp AGI: Replace report() macro by debug() / warning() 2010-10-26 22:33:49 +00:00
detection_tables.h AGI: Get rid of GID_SQ0 2010-06-19 11:08:41 +00:00
detection.cpp ALL: Push down deps on stream.h from .h to .cpp files 2010-11-19 01:37:04 +00:00
font.h Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
global.cpp
graphics.cpp Fixed bug #2924968, "AGI: Can't click "cancel" in Save/Restore Game Menu". This 2010-01-05 18:52:39 +00:00
graphics.h Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
id.cpp AGI: Replace report() macro by debug() / warning() 2010-10-26 22:33:49 +00:00
inv.cpp AGI: Fix for Bug #3067263 "SQ2: ScummVM hanging on the inventory screen" 2010-09-22 20:05:10 +00:00
keyboard.cpp AGI: Replace report() macro by debug() / warning() 2010-10-26 22:33:49 +00:00
keyboard.h AGI: Make scancodeTable const 2009-10-20 11:13:42 +00:00
loader_v2.cpp ENGINES: Get rid of some (f)printfs 2010-11-01 16:04:47 +00:00
loader_v3.cpp ENGINES: Replace many printfs by warning/debug/debugN 2010-11-01 21:37:47 +00:00
logic.cpp
logic.h Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
lzw.cpp JANITORIAL: Removed most punctuation at end of warning() and error() 2010-09-18 10:55:16 +00:00
lzw.h
menu.cpp Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
menu.h Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
module.mk AGI: Split all sound generators into separate modules. 2010-06-15 10:36:54 +00:00
motion.cpp COMMON: Move Common::RandomSource to common/random.* 2010-03-18 15:07:11 +00:00
objects.cpp ENGINES: Replace many printfs by warning/debug/debugN 2010-11-01 21:37:47 +00:00
op_cmd.cpp AGI: Replace report() macro by debug() / warning() 2010-10-26 22:33:49 +00:00
op_dbg.cpp AGI: Replace report() macro by debug() / warning() 2010-10-26 22:33:49 +00:00
op_test.cpp AGI: Turn some more AGI static functions into AgiEngine methods 2010-06-21 21:34:06 +00:00
opcodes.h Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
picture.cpp AGI: Fix C64 AGI pictures 2010-09-25 14:28:48 +00:00
picture.h Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
preagi_common.cpp Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
preagi_common.h
preagi_mickey.cpp AGI: Fix some code analysis warnings (bug #3087825) 2010-10-15 08:49:20 +00:00
preagi_mickey.h Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
preagi_troll.cpp Silenced some harmless cppcheck warnings about unreachable code after a return. 2010-03-10 06:39:23 +00:00
preagi_troll.h Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
preagi_winnie.cpp COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
preagi_winnie.h Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
preagi.cpp Patch #1956501: "GUI/LAUNCHER: Midi device selection" 2010-06-21 21:36:36 +00:00
preagi.h COMMON: Move Common::RandomSource to common/random.* 2010-03-18 15:07:11 +00:00
predictive.cpp AGI: Rewrote predictive code matcher 2011-01-06 21:11:24 +00:00
saveload.cpp ALL: Push down deps on stream.h from .h to .cpp files 2010-11-19 01:37:04 +00:00
sound_2gs.cpp COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
sound_2gs.h AGI: Split all sound generators into separate modules. 2010-06-15 10:36:54 +00:00
sound_coco3.cpp ALL: Fix indention (whitespaces -> tabs) 2010-10-23 15:46:50 +00:00
sound_coco3.h Remove unnecessary svn:executable properties 2010-06-15 17:14:38 +00:00
sound_midi.cpp COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
sound_midi.h Remove unnecessary svn:executable properties 2010-06-15 17:14:38 +00:00
sound_pcjr.cpp AGI: Initialise PCjr emulator channels on creation 2010-09-16 04:43:49 +00:00
sound_pcjr.h Remove unnecessary svn:executable properties 2010-06-15 17:14:38 +00:00
sound_sarien.cpp AGI: Replace report() macro by debug() / warning() 2010-10-26 22:33:49 +00:00
sound_sarien.h Remove unnecessary svn:executable properties 2010-06-15 17:14:38 +00:00
sound.cpp AGI: Changed meaning of pcjr sound device. Now it is Sarien emu 2010-09-21 05:36:51 +00:00
sound.h AGI: Split all sound generators into separate modules. 2010-06-15 10:36:54 +00:00
sprite.cpp AGI: Fix crash on exit thanks to valgrind 2010-07-26 14:21:59 +00:00
sprite.h AGI: Implemented immediate update for most of gfx to match original. 2010-06-15 10:32:25 +00:00
text.cpp Added the same quit/restart test to print() as we have in so many other places. 2010-06-15 18:17:51 +00:00
view.cpp AGI: Fix crash on exit thanks to valgrind 2010-07-26 14:21:59 +00:00
view.h AGI: Fix bug #1945716. 2010-06-15 10:31:18 +00:00
wagparser.cpp Cleanup. 2010-07-16 03:34:25 +00:00
wagparser.h Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
words.cpp AGI: Replace report() macro by debug() / warning() 2010-10-26 22:33:49 +00:00