scummvm/common/str.h
Thierry Crozat 1e11da712b COMMON: Add mutex to protect access to the String memory pool
This fixes a crash due to concurrent access to the global MemoryPool
used by the String class when String objects are used simultaneously
from several threads (as is for example the case when enabling the
cloud features).

See bug #10524: Thread safety issue with MemoryPool
2018-10-14 21:25:16 +01:00

490 lines
16 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef COMMON_STRING_H
#define COMMON_STRING_H
#include "common/scummsys.h"
#include <stdarg.h>
namespace Common {
/**
* Simple string class for ScummVM. Provides automatic storage managment,
* and overloads several operators in a 'natural' fashion, mimicking
* the std::string class. Even provides simple iterators.
*
* This class tries to avoid allocating lots of small blocks on the heap,
* since that is inefficient on several platforms supported by ScummVM.
* Instead, small strings are stored 'inside' the string object (i.e. on
* the stack, for stack allocated objects), and only for strings exceeding
* a certain length do we allocate a buffer on the heap.
*
* The presence of \0 characters in the string will cause undefined
* behavior in some operations.
*/
class String {
public:
static const uint32 npos = 0xFFFFFFFF;
static void releaseMemoryPoolMutex();
typedef char value_type;
/**
* Unsigned version of the underlying type. This can be used to cast
* individual string characters to bigger integer types without sign
* extension happening.
*/
typedef unsigned char unsigned_type;
typedef char * iterator;
typedef const char * const_iterator;
protected:
/**
* The size of the internal storage. Increasing this means less heap
* allocations are needed, at the cost of more stack memory usage,
* and of course lots of wasted memory. Empirically, 90% or more of
* all String instances are less than 32 chars long. If a platform
* is very short on stack space, it would be possible to lower this.
* A value of 24 still seems acceptable, though considerably worse,
* while 16 seems to be the lowest you want to go... Anything lower
* than 8 makes no sense, since that's the size of member _extern
* (on 32 bit machines; 12 bytes on systems with 64bit pointers).
*/
static const uint32 _builtinCapacity = 32 - sizeof(uint32) - sizeof(char *);
/**
* Length of the string. Stored to avoid having to call strlen
* a lot. Yes, we limit ourselves to strings shorter than 4GB --
* on purpose :-).
*/
uint32 _size;
/**
* Pointer to the actual string storage. Either points to _storage,
* or to a block allocated on the heap via malloc.
*/
char *_str;
union {
/**
* Internal string storage.
*/
char _storage[_builtinCapacity];
/**
* External string storage data -- the refcounter, and the
* capacity of the string _str points to.
*/
struct {
mutable int *_refCount;
uint32 _capacity;
} _extern;
};
inline bool isStorageIntern() const {
return _str == _storage;
}
public:
/** Construct a new empty string. */
String() : _size(0), _str(_storage) { _storage[0] = 0; }
/** Construct a new string from the given NULL-terminated C string. */
String(const char *str);
/** Construct a new string containing exactly len characters read from address str. */
String(const char *str, uint32 len);
/** Construct a new string containing the characters between beginP (including) and endP (excluding). */
String(const char *beginP, const char *endP);
/** Construct a copy of the given string. */
String(const String &str);
/** Construct a string consisting of the given character. */
explicit String(char c);
~String();
String &operator=(const char *str);
String &operator=(const String &str);
String &operator=(char c);
String &operator+=(const char *str);
String &operator+=(const String &str);
String &operator+=(char c);
bool operator==(const String &x) const;
bool operator==(const char *x) const;
bool operator!=(const String &x) const;
bool operator!=(const char *x) const;
bool operator<(const String &x) const;
bool operator<=(const String &x) const;
bool operator>(const String &x) const;
bool operator>=(const String &x) const;
bool equals(const String &x) const;
bool equalsIgnoreCase(const String &x) const;
int compareTo(const String &x) const; // strcmp clone
int compareToIgnoreCase(const String &x) const; // stricmp clone
bool equals(const char *x) const;
bool equalsIgnoreCase(const char *x) const;
int compareTo(const char *x) const; // strcmp clone
int compareToIgnoreCase(const char *x) const; // stricmp clone
bool hasSuffix(const String &x) const;
bool hasSuffix(const char *x) const;
bool hasSuffixIgnoreCase(const String &x) const;
bool hasSuffixIgnoreCase(const char *x) const;
bool hasPrefix(const String &x) const;
bool hasPrefix(const char *x) const;
bool hasPrefixIgnoreCase(const String &x) const;
bool hasPrefixIgnoreCase(const char *x) const;
bool contains(const String &x) const;
bool contains(const char *x) const;
bool contains(char x) const;
/** Return uint64 corrensponding to String's contents. */
uint64 asUint64() const;
/**
* Simple DOS-style pattern matching function (understands * and ? like used in DOS).
* Taken from exult/files/listfiles.cc
*
* Token meaning:
* "*": any character, any amount of times.
* "?": any character, only once.
* "#": any decimal digit, only once.
*
* Example strings/patterns:
* String: monkey.s01 Pattern: monkey.s?? => true
* String: monkey.s101 Pattern: monkey.s?? => false
* String: monkey.s99 Pattern: monkey.s?1 => false
* String: monkey.s101 Pattern: monkey.s* => true
* String: monkey.s99 Pattern: monkey.s*1 => false
* String: monkey.s01 Pattern: monkey.s## => true
* String: monkey.s01 Pattern: monkey.### => false
*
* @param pat Glob pattern.
* @param ignoreCase Whether to ignore the case when doing pattern match
* @param pathMode Whether to use path mode, i.e., whether slashes must be matched explicitly.
*
* @return true if str matches the pattern, false otherwise.
*/
bool matchString(const char *pat, bool ignoreCase = false, bool pathMode = false) const;
bool matchString(const String &pat, bool ignoreCase = false, bool pathMode = false) const;
inline const char *c_str() const { return _str; }
inline uint size() const { return _size; }
inline bool empty() const { return (_size == 0); }
char firstChar() const { return (_size > 0) ? _str[0] : 0; }
char lastChar() const { return (_size > 0) ? _str[_size - 1] : 0; }
char operator[](int idx) const {
assert(_str && idx >= 0 && idx < (int)_size);
return _str[idx];
}
/** Remove the last character from the string. */
void deleteLastChar();
/** Remove the character at position p from the string. */
void deleteChar(uint32 p);
/** Remove all characters from position p to the p + len. If len = String::npos, removes all characters to the end */
void erase(uint32 p, uint32 len = npos);
/** Set character c at position p, replacing the previous character there. */
void setChar(char c, uint32 p);
/** Insert character c before position p. */
void insertChar(char c, uint32 p);
/** Clears the string, making it empty. */
void clear();
/** Convert all characters in the string to lowercase. */
void toLowercase();
/** Convert all characters in the string to uppercase. */
void toUppercase();
/**
* Removes trailing and leading whitespaces. Uses isspace() to decide
* what is whitespace and what not.
*/
void trim();
/**
* Wraps the text in the string to the given line maximum. Lines will be
* broken at any whitespace character. New lines are assumed to be
* represented using '\n'.
*
* This is a very basic line wrap which does not perform tab stop
* calculation, consecutive whitespace collapsing, auto-hyphenation, or line
* balancing.
*/
void wordWrap(const uint32 maxLength);
uint hash() const;
/**@{
* Functions to replace some amount of chars with chars from some other string.
*
* @note The implementation follows that of the STL's std::string:
* http://www.cplusplus.com/reference/string/string/replace/
*
* @param pos Starting position for the replace in the original string.
* @param count Number of chars to replace from the original string.
* @param str Source of the new chars.
* @param posOri Same as pos
* @param countOri Same as count
* @param posDest Initial position to read str from.
* @param countDest Number of chars to read from str. npos by default.
*/
// Replace 'count' bytes, starting from 'pos' with str.
void replace(uint32 pos, uint32 count, const String &str);
// The same as above, but accepts a C-like array of characters.
void replace(uint32 pos, uint32 count, const char *str);
// Replace the characters in [begin, end) with str._str.
void replace(iterator begin, iterator end, const String &str);
// Replace the characters in [begin, end) with str.
void replace(iterator begin, iterator end, const char *str);
// Replace _str[posOri, posOri + countOri) with
// str._str[posDest, posDest + countDest)
void replace(uint32 posOri, uint32 countOri, const String &str,
uint32 posDest, uint32 countDest);
// Replace _str[posOri, posOri + countOri) with
// str[posDest, posDest + countDest)
void replace(uint32 posOri, uint32 countOri, const char *str,
uint32 posDest, uint32 countDest);
/**@}*/
/**
* Print formatted data into a String object. Similar to sprintf,
* except that it stores the result in (variably sized) String
* instead of a fixed size buffer.
*/
static String format(const char *fmt, ...) GCC_PRINTF(1, 2);
/**
* Print formatted data into a String object. Similar to vsprintf,
* except that it stores the result in (variably sized) String
* instead of a fixed size buffer.
*/
static String vformat(const char *fmt, va_list args);
public:
iterator begin() {
// Since the user could potentially
// change the string via the returned
// iterator we have to assure we are
// pointing to a unique storage.
makeUnique();
return _str;
}
iterator end() {
return begin() + size();
}
const_iterator begin() const {
return _str;
}
const_iterator end() const {
return begin() + size();
}
protected:
void makeUnique();
void ensureCapacity(uint32 new_size, bool keep_old);
void incRefCount() const;
void decRefCount(int *oldRefCount);
void initWithCStr(const char *str, uint32 len);
};
// Append two strings to form a new (temp) string
String operator+(const String &x, const String &y);
String operator+(const char *x, const String &y);
String operator+(const String &x, const char *y);
String operator+(const String &x, char y);
String operator+(char x, const String &y);
// Some useful additional comparison operators for Strings
bool operator==(const char *x, const String &y);
bool operator!=(const char *x, const String &y);
// Utility functions to remove leading and trailing whitespaces
extern char *ltrim(char *t);
extern char *rtrim(char *t);
extern char *trim(char *t);
/**
* Returns the last component of a given path.
*
* Examples:
* /foo/bar.txt would return 'bar.txt'
* /foo/bar/ would return 'bar'
* /foo/./bar// would return 'bar'
*
* @param path the path of which we want to know the last component
* @param sep character used to separate path components
* @return The last component of the path.
*/
String lastPathComponent(const String &path, const char sep);
/**
* Normalize a given path to a canonical form. In particular:
* - trailing separators are removed: /foo/bar/ -> /foo/bar
* - double separators (= empty components) are removed: /foo//bar -> /foo/bar
* - dot components are removed: /foo/./bar -> /foo/bar
*
* @todo remove double dot components: /foo/baz/../bar -> /foo/bar
*
* @param path the path to normalize
* @param sep the separator token (usually '/' on Unix-style systems, or '\\' on Windows based stuff)
* @return the normalized path
*/
String normalizePath(const String &path, const char sep);
/**
* Simple DOS-style pattern matching function (understands * and ? like used in DOS).
* Taken from exult/files/listfiles.cc
*
* Token meaning:
* "*": any character, any amount of times.
* "?": any character, only once.
* "#": any decimal digit, only once.
*
* Example strings/patterns:
* String: monkey.s01 Pattern: monkey.s?? => true
* String: monkey.s101 Pattern: monkey.s?? => false
* String: monkey.s99 Pattern: monkey.s?1 => false
* String: monkey.s101 Pattern: monkey.s* => true
* String: monkey.s99 Pattern: monkey.s*1 => false
* String: monkey.s01 Pattern: monkey.s## => true
* String: monkey.s01 Pattern: monkey.### => false
*
* @param str Text to be matched against the given pattern.
* @param pat Glob pattern.
* @param ignoreCase Whether to ignore the case when doing pattern match
* @param pathMode Whether to use path mode, i.e., whether slashes must be matched explicitly.
*
* @return true if str matches the pattern, false otherwise.
*/
bool matchString(const char *str, const char *pat, bool ignoreCase = false, bool pathMode = false);
/**
* Function which replaces substring with the other. It happens in place.
* If there is no substring found, original string is not changed.
*
* @param source String to search and replace substring in.
* @param what Substring to replace.
* @param with String to replace with.
*/
void replace(Common::String &source, const Common::String &what, const Common::String &with);
/**
* Take a 32 bit value and turn it into a four character string, where each of
* the four bytes is turned into one character. Most significant byte is printed
* first.
*/
String tag2string(uint32 tag);
/**
* Copy up to size - 1 characters from src to dst and also zero terminate the
* result. Note that src must be a zero terminated string.
*
* In case size is zero this function just returns the length of the source
* string.
*
* @note This is modeled after OpenBSD's strlcpy. See the manpage here:
* http://www.openbsd.org/cgi-bin/man.cgi?query=strlcpy
*
* @param dst The destination buffer.
* @param src The source string.
* @param size The size of the destination buffer.
* @return The length of the (non-truncated) result, i.e. strlen(src).
*/
size_t strlcpy(char *dst, const char *src, size_t size);
/**
* Append the string src to the string dst. Note that both src and dst must be
* zero terminated. The result will be zero terminated. At most
* "size - strlen(dst) - 1" bytes will be appended.
*
* In case the dst string does not contain a zero within the first "size" bytes
* the dst string will not be changed and size + strlen(src) is returned.
*
* @note This is modeled after OpenBSD's strlcat. See the manpage here:
* http://www.openbsd.org/cgi-bin/man.cgi?query=strlcat
*
* @param dst The string the source string should be appended to.
* @param src The source string.
* @param size The (total) size of the destination buffer.
* @return The length of the (non-truncated) result. That is
* strlen(dst) + strlen(src). In case strlen(dst) > size
* size + strlen(src) is returned.
*/
size_t strlcat(char *dst, const char *src, size_t size);
/**
* Determine the length of a string up to a maximum of `maxSize` characters.
* This should be used instead of `strlen` when reading the length of a C string
* from potentially unsafe or corrupt sources, like game assets.
*
* @param src The source string.
* @param maxSize The maximum size of the string.
* @return The length of the string.
*/
size_t strnlen(const char *src, size_t maxSize);
/**
* Convenience wrapper for tag2string which "returns" a C string.
* Note: It is *NOT* safe to do anything with the return value other than directly
* copying or printing it.
*/
#define tag2str(x) Common::tag2string(x).c_str()
} // End of namespace Common
extern int scumm_stricmp(const char *s1, const char *s2);
extern int scumm_strnicmp(const char *s1, const char *s2, uint n);
extern char *scumm_strdup(const char *in);
#endif