scummvm/engines/bbvs
Colin Snover 972c453986 BBVS: Remove all bit shifts of potentially negative integers
Previous patches that removed shifts of constant negative values
to eliminate UB were valid, but did not correct all places where
this engine was potentially bit shifting negative values. There is
no reason to not just use multiplication and division and let the
compiler make the right choice for optimisation for an
architecture, so that is what this patch does.
2017-11-10 09:57:03 -06:00
..
minigames BBVS: Remove all bit shifts of potentially negative integers 2017-11-10 09:57:03 -06:00
bbvs.cpp BBVS: Remove all bit shifts of potentially negative integers 2017-11-10 09:57:03 -06:00
bbvs.h
configure.engine
detection.cpp
dialogs.cpp
dialogs.h
gamemodule.cpp
gamemodule.h
graphics.cpp
graphics.h
logic.cpp BBVS: Remove all bit shifts of potentially negative integers 2017-11-10 09:57:03 -06:00
module.mk
saveload.cpp
scene.cpp BBVS: Remove all bit shifts of potentially negative integers 2017-11-10 09:57:03 -06:00
sound.cpp
sound.h
spritemodule.cpp
spritemodule.h
videoplayer.cpp
walk.cpp BBVS: Remove all bit shifts of potentially negative integers 2017-11-10 09:57:03 -06:00