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https://github.com/libretro/scummvm.git
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61 lines
1.8 KiB
C++
61 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef CHEWY_GRAPHICS_H
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#define CHEWY_GRAPHICS_H
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#include "chewy/chewy.h"
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#include "common/rect.h"
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#include "graphics/surface.h"
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namespace Chewy {
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class SpriteResource;
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class Font;
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class Graphics {
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public:
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Graphics(ChewyEngine *vm);
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virtual ~Graphics();
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void drawImage(Common::String filename, int imageNum);
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void drawSprite(Common::String filename, int spriteNum, uint x, uint y);
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void drawRect(Common::Rect r, byte color);
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void playVideo(uint num);
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void loadFont(Common::String filename);
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void drawText(Common::String text, uint x, uint y);
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void setDescSurface(Common::Point pos);
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void restoreDescSurface();
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private:
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void drawTransparent(uint16 x, uint16 y, byte *data, uint16 width, uint16 height, byte transparentColor);
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ChewyEngine *_vm;
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Font *_font;
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Common::Point _descPos;
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::Graphics::Surface _descSurface;
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};
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} // End of namespace Chewy
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#endif
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