mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-26 19:55:44 +00:00
133 lines
2.8 KiB
C++
133 lines
2.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef TITANIC_DEBUGGER_H
|
|
#define TITANIC_DEBUGGER_H
|
|
|
|
#include "gui/debugger.h"
|
|
#include "common/scummsys.h"
|
|
|
|
namespace Titanic {
|
|
|
|
#define DEBUG_BASIC 1
|
|
#define DEBUG_INTERMEDIATE 2
|
|
#define DEBUG_DETAILED 3
|
|
|
|
class CNodeItem;
|
|
class CRoomItem;
|
|
class CViewItem;
|
|
class TitanicEngine;
|
|
|
|
enum TitanicDebugChannels {
|
|
kDebugCore = 1 << 0,
|
|
kDebugScripts = 1 << 1,
|
|
kDebugGraphics = 1 << 2,
|
|
kDebugStarfield = 1 << 3
|
|
};
|
|
|
|
class Debugger : public GUI::Debugger {
|
|
private:
|
|
/**
|
|
* Converts a decimal or hexadecimal string into a number
|
|
*/
|
|
int strToInt(const char *s);
|
|
|
|
/**
|
|
* Find a room by name or number
|
|
*/
|
|
CRoomItem *findRoom(const char *name);
|
|
|
|
/**
|
|
* Find a node within a room by name or number
|
|
*/
|
|
CNodeItem *findNode(CRoomItem *room, const char *name);
|
|
|
|
/**
|
|
* Find a view within a room node by name or number
|
|
*/
|
|
CViewItem *findView(CNodeItem *node, const char *name);
|
|
|
|
/**
|
|
* List all the rooms in the game
|
|
*/
|
|
void listRooms();
|
|
|
|
/**
|
|
* List the nodes within a room
|
|
*/
|
|
void listRoom(CRoomItem *room);
|
|
|
|
/**
|
|
* List the views within a room node
|
|
*/
|
|
void listNode(CNodeItem *node);
|
|
|
|
/**
|
|
* Dump a portion of the game project
|
|
*/
|
|
bool cmdDump(int argc, const char **argv);
|
|
|
|
/**
|
|
* List room details, or jump to a specific view
|
|
*/
|
|
bool cmdRoom(int argc, const char **argv);
|
|
|
|
/**
|
|
* Turn the PET on or off
|
|
*/
|
|
bool cmdPET(int argc, const char **argv);
|
|
|
|
/**
|
|
* Item handling
|
|
*/
|
|
bool cmdItem(int argc, const char **argv);
|
|
|
|
/**
|
|
* Shows a movie
|
|
*/
|
|
bool cmdMovie(int argc, const char **argv);
|
|
|
|
/**
|
|
* Play a sound
|
|
*/
|
|
bool cmdSound(int argc, const char **argv);
|
|
|
|
/**
|
|
* Change to the cheat room
|
|
*/
|
|
bool cmdCheat(int argc, const char **argv);
|
|
|
|
/**
|
|
* Set the movie frame for a given object
|
|
*/
|
|
bool cmdFrame(int argc, const char **argv);
|
|
protected:
|
|
TitanicEngine *_vm;
|
|
public:
|
|
Debugger(TitanicEngine *vm);
|
|
virtual ~Debugger() {}
|
|
};
|
|
|
|
} // End of namespace Titanic
|
|
|
|
#endif /* TITANIC_DEBUGGER_H */
|