scummvm/engines/mohawk/console.h

137 lines
4.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef MOHAWK_CONSOLE_H
#define MOHAWK_CONSOLE_H
#include "gui/debugger.h"
namespace Mohawk {
class MohawkEngine_LivingBooks;
#ifdef ENABLE_MYST
class MohawkEngine_Myst;
class MystConsole : public GUI::Debugger {
public:
MystConsole(MohawkEngine_Myst *vm);
virtual ~MystConsole(void);
private:
MohawkEngine_Myst *_vm;
bool Cmd_ChangeCard(int argc, const char **argv);
bool Cmd_CurCard(int argc, const char **argv);
bool Cmd_Var(int argc, const char **argv);
bool Cmd_DrawImage(int argc, const char **argv);
bool Cmd_DrawRect(int argc, const char **argv);
bool Cmd_SetResourceEnable(int argc, const char **argv);
bool Cmd_CurStack(int argc, const char **argv);
bool Cmd_ChangeStack(int argc, const char **argv);
bool Cmd_PlaySound(int argc, const char **argv);
bool Cmd_StopSound(int argc, const char **argv);
bool Cmd_PlayMovie(int argc, const char **argv);
bool Cmd_DisableInitOpcodes(int argc, const char **argv);
bool Cmd_Cache(int argc, const char **argv);
bool Cmd_Resources(int argc, const char **argv);
bool Cmd_QuickTest(int argc, const char **argv);
};
#endif
#ifdef ENABLE_RIVEN
class MohawkEngine_Riven;
class RivenConsole : public GUI::Debugger {
public:
RivenConsole(MohawkEngine_Riven *vm);
virtual ~RivenConsole(void);
private:
MohawkEngine_Riven *_vm;
bool Cmd_ChangeCard(int argc, const char **argv);
bool Cmd_CurCard(int argc, const char **argv);
bool Cmd_Var(int argc, const char **argv);
bool Cmd_PlaySound(int argc, const char **argv);
bool Cmd_PlaySLST(int argc, const char **argv);
bool Cmd_StopSound(int argc, const char **argv);
bool Cmd_CurStack(int argc, const char **argv);
bool Cmd_ChangeStack(int argc, const char **argv);
bool Cmd_Hotspots(int argc, const char **argv);
bool Cmd_ZipMode(int argc, const char **argv);
bool Cmd_DumpCard(int argc, const char **argv);
bool Cmd_DumpStack(int argc, const char **argv);
bool Cmd_DumpScript(int argc, const char **argv);
bool Cmd_ListZipCards(int argc, const char **argv);
bool Cmd_GetRMAP(int argc, const char **argv);
bool Cmd_Combos(int argc, const char **argv);
bool Cmd_SliderState(int argc, const char **argv);
};
#endif
class LivingBooksConsole : public GUI::Debugger {
public:
LivingBooksConsole(MohawkEngine_LivingBooks *vm);
virtual ~LivingBooksConsole(void);
private:
MohawkEngine_LivingBooks *_vm;
bool Cmd_PlaySound(int argc, const char **argv);
bool Cmd_StopSound(int argc, const char **argv);
bool Cmd_DrawImage(int argc, const char **argv);
bool Cmd_ChangePage(int argc, const char **argv);
};
#ifdef ENABLE_CSTIME
class MohawkEngine_CSTime;
class CSTimeConsole : public GUI::Debugger {
public:
CSTimeConsole(MohawkEngine_CSTime *vm);
virtual ~CSTimeConsole(void);
private:
MohawkEngine_CSTime *_vm;
bool Cmd_PlaySound(int argc, const char **argv);
bool Cmd_StopSound(int argc, const char **argv);
bool Cmd_DrawImage(int argc, const char **argv);
bool Cmd_DrawSubimage(int argc, const char **argv);
bool Cmd_ChangeCase(int argc, const char **argv);
bool Cmd_ChangeScene(int argc, const char **argv);
bool Cmd_CaseVariable(int argc, const char **argv);
bool Cmd_InvItem(int argc, const char **argv);
};
#endif
} // End of namespace Mohawk
#endif