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libretro
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scummvm
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scummvm
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Travis Howell
d08dbb2a3c
More corrections to copyWizImageWithMask() in HE games
...
svn-id: r20854
2006-02-25 00:35:36 +00:00
..
cine
Use static/const on data tables when possible (this helps the compiler to optimize things better)
2006-02-25 00:33:12 +00:00
gob
Changed debug()s to debugC()s
2006-02-24 23:31:31 +00:00
kyra
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
2006-02-18 11:15:37 +00:00
lure
Improved layering of objects within rooms - for example, Ratpouch now properly shows up on the rack
2006-02-21 09:25:39 +00:00
queen
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
2006-02-18 11:15:37 +00:00
saga
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
2006-02-18 11:15:37 +00:00
scumm
More corrections to copyWizImageWithMask() in HE games
2006-02-25 00:35:36 +00:00
simon
I assume -1 and 0xFFFFFFFF are supposed to be the same value when assigned to
2006-02-23 22:38:16 +00:00
sky
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
2006-02-18 11:15:37 +00:00
sword1
Removed the "extra bars/nodes" code, since nothing ever added the extra bars or
2006-02-21 10:22:37 +00:00
sword2
fixed warnings
2006-02-23 17:51:27 +00:00
module.mk
Initial version of Cinematique engine evo 1.
2006-02-22 22:40:53 +00:00