mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-11 04:06:12 +00:00
d09fbbabe6
- Added movie player (still incomplete, sound is not yet implemented) Both are not yet hooked to the engine. - Added code for microtile arrays (from the SEL - Simple DirectMedia Layer Extension Library project), under the LGPL This will be used as dirty rectangle "manager". This is experimental for now, it may be removed later.
141 lines
3.6 KiB
C++
141 lines
3.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*
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*/
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#ifndef TOLTECS_MENU_H
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#define TOLTECS_MENU_H
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#include "common/scummsys.h"
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#include "common/endian.h"
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#include "common/util.h"
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#include "common/file.h"
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#include "common/savefile.h"
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#include "common/system.h"
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#include "common/hash-str.h"
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#include "common/events.h"
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#include "common/keyboard.h"
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#include "common/array.h"
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#include "common/rect.h"
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#include "common/str.h"
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#include "sound/audiostream.h"
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#include "sound/mixer.h"
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#include "sound/voc.h"
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#include "sound/audiocd.h"
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#include "engines/engine.h"
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namespace Toltecs {
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const byte kFontColorMenuDefault = 229;
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const byte kFontColorMenuActive = 255;
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class Widget {
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public:
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Widget(ToltecsEngine *vm, int x, int y);
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virtual ~Widget();
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virtual void redraw();
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virtual Widget *getHoveredWidget(int mouseX, int mouseY);
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virtual void calcDimensions();
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void setRect(Common::Rect rect);
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//virtual void setHilighted(bool active);
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virtual void onMouseEnter();
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virtual void onMouseLeave();
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virtual void onMouseMove(int mouseX, int mouseY);
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protected:
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ToltecsEngine *_vm;
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Common::Rect _rect;
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//bool _hilighted;
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};
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const int kLabelCentered = 1 << 1;
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const int kLabelHideOnMovie = 1 << 2;
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class LabelWidget : public Widget {
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public:
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LabelWidget(ToltecsEngine *vm, int x, int y, Common::String caption, uint flags);
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~LabelWidget();
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void redraw();
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void calcDimensions();
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void setCaption(Common::String caption);
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void setFontColor(byte fontColor);
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void onMouseEnter();
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void onMouseLeave();
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protected:
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Common::String _caption;
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uint _flags;
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byte _fontColor;
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};
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class VolumeControlWidget : public Widget {
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public:
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VolumeControlWidget(ToltecsEngine *vm, int x, int y, Common::String caption, uint flags);
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~VolumeControlWidget();
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void redraw();
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Widget *getHoveredWidget(int mouseX, int mouseY);
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void calcDimensions();
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//void setHilighted(bool active);
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void onMouseEnter();
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void onMouseLeave();
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void onMouseMove(int mouseX, int mouseY);
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protected:
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uint _flags;
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LabelWidget *_label, *_up, *_down, *_indicator;
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Widget *_activeWidget;
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};
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class MenuPage {
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public:
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MenuPage(Common::String caption);
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~MenuPage();
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void addWidget(Widget *widget);
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void redraw();
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Widget *getHoveredWidget(int mouseX, int mouseY);
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protected:
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typedef Common::Array<Widget*> WidgetArray;
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Common::String _caption;
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WidgetArray _widgets;
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};
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class MenuSystem {
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public:
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MenuSystem(ToltecsEngine *vm);
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~MenuSystem();
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void update();
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protected:
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ToltecsEngine *_vm;
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//LabelWidget *label1, *label2;
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MenuPage *_page;
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Widget *_activeWidget;
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int16 _oldMouseX, _oldMouseY;
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};
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} // End of namespace Toltecs
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#endif /* TOLTECS_MENU_H */
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