scummvm/po/scummvm.pot
2018-07-22 22:30:02 +02:00

4570 lines
101 KiB
Plaintext

# LANGUAGE translation for ScummVM.
# Copyright (C) YEAR ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.1.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-07-22 22:29+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
#: gui/about.cpp:94
#, c-format
msgid "(built on %s)"
msgstr ""
#: gui/about.cpp:101
msgid "Features compiled in:"
msgstr ""
#: gui/about.cpp:110
msgid "Available engines:"
msgstr ""
#: gui/browser.cpp:69 gui/browser_osx.mm:84
msgid "Show hidden files"
msgstr ""
#: gui/browser.cpp:69
msgid "Show files marked with the hidden attribute"
msgstr ""
#: gui/browser.cpp:73 gui/remotebrowser.cpp:57
msgid "Go up"
msgstr ""
#: gui/browser.cpp:73 gui/browser.cpp:75 gui/remotebrowser.cpp:57
#: gui/remotebrowser.cpp:59
msgid "Go to previous directory level"
msgstr ""
#: gui/browser.cpp:75 gui/remotebrowser.cpp:59
msgctxt "lowres"
msgid "Go up"
msgstr ""
#: gui/browser.cpp:76 gui/chooser.cpp:46 gui/editgamedialog.cpp:298
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:43 gui/massadd.cpp:92
#: gui/options.cpp:1766 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60
#: gui/saveload-dialog.cpp:383 gui/saveload-dialog.cpp:445
#: gui/saveload-dialog.cpp:740 gui/saveload-dialog.cpp:1134
#: gui/storagewizarddialog.cpp:68 gui/themebrowser.cpp:55
#: engines/engine.cpp:534 backends/events/default/default-events.cpp:190
#: backends/events/default/default-events.cpp:212
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/mohawk/myst_stacks/menu.cpp:256
#: engines/mohawk/myst_stacks/menu.cpp:273
#: engines/mohawk/myst_stacks/menu.cpp:291
#: engines/mohawk/riven_stacks/aspit.cpp:395
#: engines/mohawk/riven_stacks/aspit.cpp:417
#: engines/mohawk/riven_stacks/aspit.cpp:501
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187
#: engines/sword1/control.cpp:887
msgid "Cancel"
msgstr ""
#: gui/browser.cpp:77 gui/browser_osx.mm:151 gui/chooser.cpp:47
#: gui/filebrowser-dialog.cpp:66 gui/remotebrowser.cpp:61
#: gui/themebrowser.cpp:56
msgid "Choose"
msgstr ""
#: gui/downloaddialog.cpp:49
msgid "Select directory where to download game data"
msgstr ""
#: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:481 gui/launcher.cpp:198
msgid "Select directory with game data"
msgstr ""
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:264
msgid "From: "
msgstr ""
#: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:265
msgid "To: "
msgstr ""
#: gui/downloaddialog.cpp:64
msgid "Cancel download"
msgstr ""
#: gui/downloaddialog.cpp:66
msgctxt "lowres"
msgid "Cancel download"
msgstr ""
#: gui/downloaddialog.cpp:68
msgid "Hide"
msgstr ""
#: gui/downloaddialog.cpp:118
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:326 gui/launcher.cpp:395 gui/launcher.cpp:455
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:192
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
#: engines/sci/graphics/controls32.cpp:820
msgid "Yes"
msgstr ""
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:326 gui/launcher.cpp:395 gui/launcher.cpp:455
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:192
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
#: engines/sci/graphics/controls32.cpp:820
msgid "No"
msgstr ""
#: gui/downloaddialog.cpp:137 gui/launcher.cpp:547
msgid "ScummVM couldn't open the specified directory!"
msgstr ""
#: gui/downloaddialog.cpp:147
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:299
#: gui/fluidsynth-dialog.cpp:154 gui/KeysDialog.cpp:42 gui/launcher.cpp:504
#: gui/launcher.cpp:508 gui/massadd.cpp:89 gui/options.cpp:1768
#: gui/saveload-dialog.cpp:1135 engines/engine.cpp:453 engines/engine.cpp:464
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:817
#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1883
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
#: engines/sword1/control.cpp:887 engines/sword1/logic.cpp:1633
#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
#: engines/zvision/file/save_manager.cpp:230
msgid "OK"
msgstr ""
#: gui/downloaddialog.cpp:152
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
#: gui/downloaddialog.cpp:252
#, c-format
msgid "Downloaded %s %s / %s %s"
msgstr ""
#: gui/downloaddialog.cpp:259
#, c-format
msgid "Download speed: %s %s"
msgstr ""
#: gui/editgamedialog.cpp:136
msgid "Game"
msgstr ""
#: gui/editgamedialog.cpp:140
msgid "ID:"
msgstr ""
#: gui/editgamedialog.cpp:140 gui/editgamedialog.cpp:142
#: gui/editgamedialog.cpp:143
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
#: gui/editgamedialog.cpp:142
msgctxt "lowres"
msgid "ID:"
msgstr ""
#: gui/editgamedialog.cpp:147 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr ""
#: gui/editgamedialog.cpp:147 gui/editgamedialog.cpp:149
#: gui/editgamedialog.cpp:150
msgid "Full title of the game"
msgstr ""
#: gui/editgamedialog.cpp:149
msgctxt "lowres"
msgid "Name:"
msgstr ""
#: gui/editgamedialog.cpp:153
msgid "Language:"
msgstr ""
#: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:154
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
#: gui/editgamedialog.cpp:155 gui/editgamedialog.cpp:169 gui/options.cpp:1054
#: gui/options.cpp:1067 gui/options.cpp:1081 gui/options.cpp:1661
#: audio/null.cpp:41
msgid "<default>"
msgstr ""
#: gui/editgamedialog.cpp:165
msgid "Platform:"
msgstr ""
#: gui/editgamedialog.cpp:165 gui/editgamedialog.cpp:167
#: gui/editgamedialog.cpp:168
msgid "Platform the game was originally designed for"
msgstr ""
#: gui/editgamedialog.cpp:167
msgctxt "lowres"
msgid "Platform:"
msgstr ""
#: gui/editgamedialog.cpp:180
msgid "Engine"
msgstr ""
#: gui/editgamedialog.cpp:188 gui/options.cpp:1414 gui/options.cpp:1514
msgid "Graphics"
msgstr ""
#: gui/editgamedialog.cpp:188 gui/options.cpp:1414 gui/options.cpp:1514
msgid "GFX"
msgstr ""
#: gui/editgamedialog.cpp:193
msgid "Override global graphic settings"
msgstr ""
#: gui/editgamedialog.cpp:195
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr ""
#: gui/editgamedialog.cpp:202 gui/options.cpp:1543
msgid "Audio"
msgstr ""
#: gui/editgamedialog.cpp:205
msgid "Override global audio settings"
msgstr ""
#: gui/editgamedialog.cpp:207
msgctxt "lowres"
msgid "Override global audio settings"
msgstr ""
#: gui/editgamedialog.cpp:216 gui/options.cpp:1548
msgid "Volume"
msgstr ""
#: gui/editgamedialog.cpp:218 gui/options.cpp:1550
msgctxt "lowres"
msgid "Volume"
msgstr ""
#: gui/editgamedialog.cpp:221
msgid "Override global volume settings"
msgstr ""
#: gui/editgamedialog.cpp:223
msgctxt "lowres"
msgid "Override global volume settings"
msgstr ""
#: gui/editgamedialog.cpp:232 gui/options.cpp:1558
msgid "MIDI"
msgstr ""
#: gui/editgamedialog.cpp:235
msgid "Override global MIDI settings"
msgstr ""
#: gui/editgamedialog.cpp:237
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr ""
#: gui/editgamedialog.cpp:247 gui/options.cpp:1568
msgid "MT-32"
msgstr ""
#: gui/editgamedialog.cpp:250
msgid "Override global MT-32 settings"
msgstr ""
#: gui/editgamedialog.cpp:252
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr ""
#: gui/editgamedialog.cpp:261 gui/options.cpp:1575
msgid "Paths"
msgstr ""
#: gui/editgamedialog.cpp:263 gui/options.cpp:1577
msgctxt "lowres"
msgid "Paths"
msgstr ""
#: gui/editgamedialog.cpp:270
msgid "Game Path:"
msgstr ""
#: gui/editgamedialog.cpp:272
msgctxt "lowres"
msgid "Game Path:"
msgstr ""
#: gui/editgamedialog.cpp:277 gui/options.cpp:1601
msgid "Extra Path:"
msgstr ""
#: gui/editgamedialog.cpp:277 gui/editgamedialog.cpp:279
#: gui/editgamedialog.cpp:280
msgid "Specifies path to additional data used by the game"
msgstr ""
#: gui/editgamedialog.cpp:279 gui/options.cpp:1603
msgctxt "lowres"
msgid "Extra Path:"
msgstr ""
#: gui/editgamedialog.cpp:286 gui/options.cpp:1585
msgid "Save Path:"
msgstr ""
#: gui/editgamedialog.cpp:286 gui/editgamedialog.cpp:288
#: gui/editgamedialog.cpp:289 gui/options.cpp:1585 gui/options.cpp:1587
#: gui/options.cpp:1588
msgid "Specifies where your saved games are put"
msgstr ""
#: gui/editgamedialog.cpp:288 gui/options.cpp:1587
msgctxt "lowres"
msgid "Save Path:"
msgstr ""
#: gui/editgamedialog.cpp:312 gui/editgamedialog.cpp:409
#: gui/editgamedialog.cpp:468 gui/editgamedialog.cpp:529 gui/options.cpp:1596
#: gui/options.cpp:1604 gui/options.cpp:1613 gui/options.cpp:1793
#: gui/options.cpp:1799 gui/options.cpp:1807 gui/options.cpp:1830
#: gui/options.cpp:1863 gui/options.cpp:1869 gui/options.cpp:1876
#: gui/options.cpp:1884 gui/options.cpp:2079 gui/options.cpp:2082
#: gui/options.cpp:2089 gui/options.cpp:2099
msgctxt "path"
msgid "None"
msgstr ""
#: gui/editgamedialog.cpp:317 gui/editgamedialog.cpp:415
#: gui/editgamedialog.cpp:533 gui/options.cpp:1787 gui/options.cpp:1857
#: gui/options.cpp:2085 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr ""
#: gui/editgamedialog.cpp:461 gui/options.cpp:2093
msgid "Select SoundFont"
msgstr ""
#: gui/editgamedialog.cpp:500
msgid "Select additional game directory"
msgstr ""
#: gui/editgamedialog.cpp:513 gui/options.cpp:2016
msgid "Select directory for saved games"
msgstr ""
#: gui/editgamedialog.cpp:519
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
#: gui/editgamedialog.cpp:545
msgid "This game ID is already taken. Please choose another one."
msgstr ""
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr ""
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr ""
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr ""
#: gui/filebrowser-dialog.cpp:50
msgid "Choose file for loading"
msgstr ""
#: gui/filebrowser-dialog.cpp:50
msgid "Enter filename for saving"
msgstr ""
#: gui/filebrowser-dialog.cpp:133
msgid "Do you really want to overwrite the file?"
msgstr ""
#: gui/fluidsynth-dialog.cpp:69
msgid "Reverb"
msgstr ""
#: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103
msgid "Active"
msgstr ""
#: gui/fluidsynth-dialog.cpp:73
msgid "Room:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:80
msgid "Damp:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:87
msgid "Width:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112
msgid "Level:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:101
msgid "Chorus"
msgstr ""
#: gui/fluidsynth-dialog.cpp:105
msgid "N:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:119
msgid "Speed:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:126
msgid "Depth:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:133
msgid "Type:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:136
msgid "Sine"
msgstr ""
#: gui/fluidsynth-dialog.cpp:137
msgid "Triangle"
msgstr ""
#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:1621
msgid "Misc"
msgstr ""
#: gui/fluidsynth-dialog.cpp:141
msgid "Interpolation:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:144
msgid "None (fastest)"
msgstr ""
#: gui/fluidsynth-dialog.cpp:145
msgid "Linear"
msgstr ""
#: gui/fluidsynth-dialog.cpp:146
msgid "Fourth-order"
msgstr ""
#: gui/fluidsynth-dialog.cpp:147
msgid "Seventh-order"
msgstr ""
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset"
msgstr ""
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset all FluidSynth settings to their default values."
msgstr ""
#: gui/fluidsynth-dialog.cpp:218
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
#: gui/gui-manager.cpp:119 gui/unknown-game-dialog.cpp:48
#: backends/keymapper/remap-dialog.cpp:53 engines/scumm/help.cpp:126
#: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166
#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:210
msgid "Close"
msgstr ""
#: gui/gui-manager.cpp:122
msgid "Mouse click"
msgstr ""
#: gui/gui-manager.cpp:126 base/main.cpp:343
msgid "Display keyboard"
msgstr ""
#: gui/gui-manager.cpp:130 base/main.cpp:347
msgid "Remap keys"
msgstr ""
#: gui/gui-manager.cpp:133 base/main.cpp:350 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr ""
#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr ""
#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr ""
#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr ""
#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
msgid "Associated key : none"
msgstr ""
#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr ""
#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr ""
#: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36
msgid "Choose an action to map"
msgstr ""
#: gui/launcher.cpp:142 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:143
msgid "~Q~uit"
msgstr ""
#: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:112
msgid "Quit ScummVM"
msgstr ""
#: gui/launcher.cpp:143
msgid "A~b~out..."
msgstr ""
#: gui/launcher.cpp:143 backends/platform/sdl/macosx/appmenu_osx.mm:86
msgid "About ScummVM"
msgstr ""
#: gui/launcher.cpp:144
msgid "~O~ptions..."
msgstr ""
#: gui/launcher.cpp:144
msgid "Change global ScummVM options"
msgstr ""
#: gui/launcher.cpp:146
msgid "~S~tart"
msgstr ""
#: gui/launcher.cpp:146
msgid "Start selected game"
msgstr ""
#: gui/launcher.cpp:149
msgid "~L~oad..."
msgstr ""
#: gui/launcher.cpp:149
msgid "Load saved game for selected game"
msgstr ""
#: gui/launcher.cpp:154
msgid "~A~dd Game..."
msgstr ""
#: gui/launcher.cpp:154 gui/launcher.cpp:161
msgid "Hold Shift for Mass Add"
msgstr ""
#: gui/launcher.cpp:156
msgid "~E~dit Game..."
msgstr ""
#: gui/launcher.cpp:156 gui/launcher.cpp:163
msgid "Change game options"
msgstr ""
#: gui/launcher.cpp:158
msgid "~R~emove Game"
msgstr ""
#: gui/launcher.cpp:158 gui/launcher.cpp:165
msgid "Remove game from the list. The game data files stay intact"
msgstr ""
#: gui/launcher.cpp:161
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr ""
#: gui/launcher.cpp:163
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr ""
#: gui/launcher.cpp:165
msgctxt "lowres"
msgid "~R~emove Game"
msgstr ""
#: gui/launcher.cpp:173
msgid "Search in game list"
msgstr ""
#: gui/launcher.cpp:177 gui/launcher.cpp:760
msgid "Search:"
msgstr ""
#: gui/launcher.cpp:201 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:889
#: engines/mohawk/riven.cpp:655 engines/pegasus/pegasus.cpp:355
#: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:748
msgid "Load game:"
msgstr ""
#: gui/launcher.cpp:201 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:889 engines/mohawk/riven.cpp:655
#: engines/parallaction/saveload.cpp:194 engines/pegasus/pegasus.cpp:355
#: engines/scumm/dialogs.cpp:185 engines/tsage/scenes.cpp:601
#: engines/wage/saveload.cpp:748
msgid "Load"
msgstr ""
#: gui/launcher.cpp:325
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
#: gui/launcher.cpp:384
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr ""
#: gui/launcher.cpp:395
msgid "Do you really want to remove this game configuration?"
msgstr ""
#: gui/launcher.cpp:454
msgid "Do you want to load saved game?"
msgstr ""
#: gui/launcher.cpp:504
msgid "This game does not support loading games from the launcher."
msgstr ""
#: gui/launcher.cpp:508
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
#: gui/launcher.cpp:569
msgid "ScummVM could not find any game in the specified directory!"
msgstr ""
#: gui/launcher.cpp:582
msgid "Pick the game:"
msgstr ""
#: gui/launcher.cpp:697
msgid "Mass Add..."
msgstr ""
#: gui/launcher.cpp:699
msgid "Record..."
msgstr ""
#: gui/massadd.cpp:76 gui/massadd.cpp:79
msgid "... progress ..."
msgstr ""
#: gui/massadd.cpp:265
msgid "Scan complete!"
msgstr ""
#: gui/massadd.cpp:268
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
#: gui/massadd.cpp:272
#, c-format
msgid "Scanned %d directories ..."
msgstr ""
#: gui/massadd.cpp:275
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr ""
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr ""
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr ""
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr ""
#: gui/options.cpp:122 common/updates.cpp:56
msgid "Never"
msgstr ""
#: gui/options.cpp:122
msgid "Every 5 mins"
msgstr ""
#: gui/options.cpp:122
msgid "Every 10 mins"
msgstr ""
#: gui/options.cpp:122
msgid "Every 15 mins"
msgstr ""
#: gui/options.cpp:122
msgid "Every 30 mins"
msgstr ""
#: gui/options.cpp:361 gui/options.cpp:690 gui/options.cpp:828
#: gui/options.cpp:910 gui/options.cpp:1183
msgctxt "soundfont"
msgid "None"
msgstr ""
#: gui/options.cpp:551
msgid "Failed to apply some of the graphic options changes:"
msgstr ""
#: gui/options.cpp:563
msgid "the video mode could not be changed"
msgstr ""
#: gui/options.cpp:576
msgid "the stretch mode could not be changed"
msgstr ""
#: gui/options.cpp:582
msgid "the aspect ratio setting could not be changed"
msgstr ""
#: gui/options.cpp:588
msgid "the fullscreen setting could not be changed"
msgstr ""
#: gui/options.cpp:594
msgid "the filtering setting could not be changed"
msgstr ""
#: gui/options.cpp:989
msgid "Show On-screen control"
msgstr ""
#: gui/options.cpp:993
msgid "Touchpad mouse mode"
msgstr ""
#: gui/options.cpp:997
msgid "Swap Menu and Back buttons"
msgstr ""
#: gui/options.cpp:1002
msgid "Pointer Speed:"
msgstr ""
#: gui/options.cpp:1002 gui/options.cpp:1004 gui/options.cpp:1005
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr ""
#: gui/options.cpp:1004
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr ""
#: gui/options.cpp:1015
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:1015 gui/options.cpp:1017 gui/options.cpp:1018
msgid "Analog joystick Deadzone"
msgstr ""
#: gui/options.cpp:1017
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:1031
msgid "HW Shader:"
msgstr ""
#: gui/options.cpp:1031 gui/options.cpp:1033
msgid "Different hardware shaders give different visual effects"
msgstr ""
#: gui/options.cpp:1033
msgctxt "lowres"
msgid "HW Shader:"
msgstr ""
#: gui/options.cpp:1034
msgid "Different shaders give different visual effects"
msgstr ""
#: gui/options.cpp:1051
msgid "Graphics mode:"
msgstr ""
#: gui/options.cpp:1065
msgid "Render mode:"
msgstr ""
#: gui/options.cpp:1065 gui/options.cpp:1066
msgid "Special dithering modes supported by some games"
msgstr ""
#: gui/options.cpp:1078
msgid "Stretch mode:"
msgstr ""
#: gui/options.cpp:1089 backends/graphics/openglsdl/openglsdl-graphics.cpp:637
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2696
msgid "Fullscreen mode"
msgstr ""
#: gui/options.cpp:1092
msgid "Filter graphics"
msgstr ""
#: gui/options.cpp:1092
msgid "Use linear filtering when scaling graphics"
msgstr ""
#: gui/options.cpp:1095
msgid "Aspect ratio correction"
msgstr ""
#: gui/options.cpp:1095
msgid "Correct aspect ratio for 320x200 games"
msgstr ""
#: gui/options.cpp:1103
msgid "Preferred device:"
msgstr ""
#: gui/options.cpp:1103
msgid "Music device:"
msgstr ""
#: gui/options.cpp:1103 gui/options.cpp:1105
msgid "Specifies preferred sound device or sound card emulator"
msgstr ""
#: gui/options.cpp:1103 gui/options.cpp:1105 gui/options.cpp:1106
msgid "Specifies output sound device or sound card emulator"
msgstr ""
#: gui/options.cpp:1105
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr ""
#: gui/options.cpp:1105
msgctxt "lowres"
msgid "Music device:"
msgstr ""
#: gui/options.cpp:1132
msgid "AdLib emulator:"
msgstr ""
#: gui/options.cpp:1132 gui/options.cpp:1133
msgid "AdLib is used for music in many games"
msgstr ""
#: gui/options.cpp:1146
msgid "GM device:"
msgstr ""
#: gui/options.cpp:1146
msgid "Specifies default sound device for General MIDI output"
msgstr ""
#: gui/options.cpp:1157
msgid "Don't use General MIDI music"
msgstr ""
#: gui/options.cpp:1168 gui/options.cpp:1230
msgid "Use first available device"
msgstr ""
#: gui/options.cpp:1180
msgid "SoundFont:"
msgstr ""
#: gui/options.cpp:1180 gui/options.cpp:1182 gui/options.cpp:1183
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""
#: gui/options.cpp:1182
msgctxt "lowres"
msgid "SoundFont:"
msgstr ""
#: gui/options.cpp:1188
msgid "Mixed AdLib/MIDI mode"
msgstr ""
#: gui/options.cpp:1188
msgid "Use both MIDI and AdLib sound generation"
msgstr ""
#: gui/options.cpp:1191
msgid "MIDI gain:"
msgstr ""
#: gui/options.cpp:1201
msgid "MT-32 Device:"
msgstr ""
#: gui/options.cpp:1201
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
#: gui/options.cpp:1206
msgid "True Roland MT-32 (disable GM emulation)"
msgstr ""
#: gui/options.cpp:1206 gui/options.cpp:1208
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
#: gui/options.cpp:1208
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr ""
#: gui/options.cpp:1211
msgid "Roland GS device (enable MT-32 mappings)"
msgstr ""
#: gui/options.cpp:1211
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
#: gui/options.cpp:1220
msgid "Don't use Roland MT-32 music"
msgstr ""
#: gui/options.cpp:1247
msgid "Text and speech:"
msgstr ""
#: gui/options.cpp:1251 gui/options.cpp:1261
msgid "Speech"
msgstr ""
#: gui/options.cpp:1252 gui/options.cpp:1262
msgid "Subtitles"
msgstr ""
#: gui/options.cpp:1253
msgid "Both"
msgstr ""
#: gui/options.cpp:1255
msgid "Subtitle speed:"
msgstr ""
#: gui/options.cpp:1257
msgctxt "lowres"
msgid "Text and speech:"
msgstr ""
#: gui/options.cpp:1261
msgid "Spch"
msgstr ""
#: gui/options.cpp:1262
msgid "Subs"
msgstr ""
#: gui/options.cpp:1263
msgctxt "lowres"
msgid "Both"
msgstr ""
#: gui/options.cpp:1263
msgid "Show subtitles and play speech"
msgstr ""
#: gui/options.cpp:1265
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr ""
#: gui/options.cpp:1281
msgid "Music volume:"
msgstr ""
#: gui/options.cpp:1283
msgctxt "lowres"
msgid "Music volume:"
msgstr ""
#: gui/options.cpp:1290
msgid "Mute all"
msgstr ""
#: gui/options.cpp:1293
msgid "SFX volume:"
msgstr ""
#: gui/options.cpp:1293 gui/options.cpp:1295 gui/options.cpp:1296
msgid "Special sound effects volume"
msgstr ""
#: gui/options.cpp:1295
msgctxt "lowres"
msgid "SFX volume:"
msgstr ""
#: gui/options.cpp:1303
msgid "Speech volume:"
msgstr ""
#: gui/options.cpp:1305
msgctxt "lowres"
msgid "Speech volume:"
msgstr ""
#: gui/options.cpp:1524
msgid "Shader"
msgstr ""
#: gui/options.cpp:1536
msgid "Control"
msgstr ""
#: gui/options.cpp:1562
msgid "FluidSynth Settings"
msgstr ""
#: gui/options.cpp:1593
msgid "Theme Path:"
msgstr ""
#: gui/options.cpp:1595
msgctxt "lowres"
msgid "Theme Path:"
msgstr ""
#: gui/options.cpp:1601 gui/options.cpp:1603 gui/options.cpp:1604
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
#: gui/options.cpp:1610
msgid "Plugins Path:"
msgstr ""
#: gui/options.cpp:1612
msgctxt "lowres"
msgid "Plugins Path:"
msgstr ""
#: gui/options.cpp:1623
msgctxt "lowres"
msgid "Misc"
msgstr ""
#: gui/options.cpp:1625
msgid "Theme:"
msgstr ""
#: gui/options.cpp:1629
msgid "GUI renderer:"
msgstr ""
#: gui/options.cpp:1641
msgid "Autosave:"
msgstr ""
#: gui/options.cpp:1643
msgctxt "lowres"
msgid "Autosave:"
msgstr ""
#: gui/options.cpp:1651
msgid "Keys"
msgstr ""
#: gui/options.cpp:1658
msgid "GUI language:"
msgstr ""
#: gui/options.cpp:1658
msgid "Language of ScummVM GUI"
msgstr ""
#: gui/options.cpp:1686 gui/updates-dialog.cpp:86
msgid "Update check:"
msgstr ""
#: gui/options.cpp:1686
msgid "How often to check ScummVM updates"
msgstr ""
#: gui/options.cpp:1698
msgid "Check now"
msgstr ""
#: gui/options.cpp:1706
msgid "Cloud"
msgstr ""
#: gui/options.cpp:1708
msgctxt "lowres"
msgid "Cloud"
msgstr ""
#: gui/options.cpp:1713
msgid "Storage:"
msgstr ""
#: gui/options.cpp:1713
msgid "Active cloud storage"
msgstr ""
#: gui/options.cpp:1720 gui/options.cpp:2296
msgid "<none>"
msgstr ""
#: gui/options.cpp:1724 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr ""
#: gui/options.cpp:1724
msgid "Username used by this storage"
msgstr ""
#: gui/options.cpp:1727
msgid "Used space:"
msgstr ""
#: gui/options.cpp:1727
msgid "Space used by ScummVM's saved games on this storage"
msgstr ""
#: gui/options.cpp:1730
msgid "Last sync time:"
msgstr ""
#: gui/options.cpp:1730
msgid "When the last saved games sync for this storage occured"
msgstr ""
#: gui/options.cpp:1733 gui/storagewizarddialog.cpp:71
msgid "Connect"
msgstr ""
#: gui/options.cpp:1733
msgid "Open wizard dialog to connect your cloud storage account"
msgstr ""
#: gui/options.cpp:1734
msgid "Refresh"
msgstr ""
#: gui/options.cpp:1734
msgid "Refresh current cloud storage information (username and usage)"
msgstr ""
#: gui/options.cpp:1735
msgid "Download"
msgstr ""
#: gui/options.cpp:1735
msgid "Open downloads manager dialog"
msgstr ""
#: gui/options.cpp:1737
msgid "Run server"
msgstr ""
#: gui/options.cpp:1737
msgid "Run local webserver"
msgstr ""
#: gui/options.cpp:1738 gui/options.cpp:2406
msgid "Not running"
msgstr ""
#: gui/options.cpp:1742
msgid "/root/ Path:"
msgstr ""
#: gui/options.cpp:1742 gui/options.cpp:1744 gui/options.cpp:1745
msgid "Specifies which directory the Files Manager can access"
msgstr ""
#: gui/options.cpp:1744
msgctxt "lowres"
msgid "/root/ Path:"
msgstr ""
#: gui/options.cpp:1754
msgid "Server's port:"
msgstr ""
#: gui/options.cpp:1754
msgid ""
"Which port is used by the server\n"
"Auth with server is not available with non-default port"
msgstr ""
#: gui/options.cpp:1767
msgid "Apply"
msgstr ""
#: gui/options.cpp:1910
msgid "Failed to change cloud storage!"
msgstr ""
#: gui/options.cpp:1913
msgid "Another cloud storage is already active."
msgstr ""
#: gui/options.cpp:1981
msgid "Theme does not support selected language!"
msgstr ""
#: gui/options.cpp:1984
msgid "Theme cannot be loaded!"
msgstr ""
#: gui/options.cpp:1987
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
#: gui/options.cpp:2023
msgid "The chosen directory cannot be written to. Please select another one."
msgstr ""
#: gui/options.cpp:2032
msgid "Select directory for GUI themes"
msgstr ""
#: gui/options.cpp:2042
msgid "Select directory for extra files"
msgstr ""
#: gui/options.cpp:2053
msgid "Select directory for plugins"
msgstr ""
#: gui/options.cpp:2065
msgid "Select directory for Files Manager /root/"
msgstr ""
#: gui/options.cpp:2303
#, c-format
msgid "%llu bytes"
msgstr ""
#: gui/options.cpp:2311
msgid "<right now>"
msgstr ""
#: gui/options.cpp:2313
msgid "<never>"
msgstr ""
#: gui/options.cpp:2397
msgid "Stop server"
msgstr ""
#: gui/options.cpp:2398
msgid "Stop local webserver"
msgstr ""
#: gui/options.cpp:2489
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:86
msgid "# next"
msgstr ""
#: gui/predictivedialog.cpp:87
msgid "add"
msgstr ""
#: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167
msgid "Delete char"
msgstr ""
#: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171
msgid "<"
msgstr ""
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575
msgid "* Pre"
msgstr ""
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:578
msgid "* Num"
msgstr ""
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:581
msgid "* Abc"
msgstr ""
#: gui/recorderdialog.cpp:63
msgid "Recorder or Playback Gameplay"
msgstr ""
#: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:387 gui/saveload-dialog.cpp:445
msgid "Delete"
msgstr ""
#: gui/recorderdialog.cpp:70
msgid "Record"
msgstr ""
#: gui/recorderdialog.cpp:71
msgid "Playback"
msgstr ""
#: gui/recorderdialog.cpp:73
msgid "Edit"
msgstr ""
#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
msgid "Author: "
msgstr ""
#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:242
#: gui/recorderdialog.cpp:252
msgid "Notes: "
msgstr ""
#: gui/recorderdialog.cpp:154
msgid "Do you really want to delete this record?"
msgstr ""
#: gui/recorderdialog.cpp:172
msgid "Unknown Author"
msgstr ""
#: gui/remotebrowser.cpp:129
msgid "ScummVM could not access the directory!"
msgstr ""
#: gui/saveload-dialog.cpp:334
msgid "List view"
msgstr ""
#: gui/saveload-dialog.cpp:335
msgid "Grid view"
msgstr ""
#: gui/saveload-dialog.cpp:378 gui/saveload-dialog.cpp:545
msgid "No date saved"
msgstr ""
#: gui/saveload-dialog.cpp:379 gui/saveload-dialog.cpp:546
msgid "No time saved"
msgstr ""
#: gui/saveload-dialog.cpp:380 gui/saveload-dialog.cpp:547
msgid "No playtime saved"
msgstr ""
#: gui/saveload-dialog.cpp:444
msgid "Do you really want to delete this saved game?"
msgstr ""
#: gui/saveload-dialog.cpp:571 gui/saveload-dialog.cpp:1083
msgid "Date: "
msgstr ""
#: gui/saveload-dialog.cpp:575 gui/saveload-dialog.cpp:1089
msgid "Time: "
msgstr ""
#: gui/saveload-dialog.cpp:581 gui/saveload-dialog.cpp:1097
msgid "Playtime: "
msgstr ""
#: gui/saveload-dialog.cpp:594 gui/saveload-dialog.cpp:682
msgid "Untitled saved game"
msgstr ""
#: gui/saveload-dialog.cpp:741
msgid "Next"
msgstr ""
#: gui/saveload-dialog.cpp:744
msgid "Prev"
msgstr ""
#: gui/saveload-dialog.cpp:947
msgid "New Save"
msgstr ""
#: gui/saveload-dialog.cpp:947
msgid "Create a new saved game"
msgstr ""
#: gui/saveload-dialog.cpp:1076
msgid "Name: "
msgstr ""
#: gui/saveload-dialog.cpp:1154
#, c-format
msgid "Enter a description for slot %d:"
msgstr ""
#: gui/storagewizarddialog.cpp:55
#, c-format
msgid "%s Storage Connection Wizard"
msgstr ""
#: gui/storagewizarddialog.cpp:58
msgid "Navigate to the following URL:"
msgstr ""
#: gui/storagewizarddialog.cpp:61
msgid "Obtain the code from the storage, enter it"
msgstr ""
#: gui/storagewizarddialog.cpp:62
msgid "in the following field and press 'Connect':"
msgstr ""
#: gui/storagewizarddialog.cpp:69
msgid "Open URL"
msgstr ""
#: gui/storagewizarddialog.cpp:70
msgid "Paste"
msgstr ""
#: gui/storagewizarddialog.cpp:70
msgid "Pastes clipboard contents into fields"
msgstr ""
#: gui/storagewizarddialog.cpp:78
msgid "You will be directed to ScummVM's page where"
msgstr ""
#: gui/storagewizarddialog.cpp:79
msgid "you should allow it to access your storage."
msgstr ""
#: gui/storagewizarddialog.cpp:112
msgid "Another Storage is active. Do you want to interrupt it?"
msgstr ""
#: gui/storagewizarddialog.cpp:121
msgid "Wait until current Storage finishes up and try again."
msgstr ""
#: gui/storagewizarddialog.cpp:182
#, c-format
msgid "Field %s has a mistake in it."
msgstr ""
#: gui/storagewizarddialog.cpp:184
#, c-format
msgid "Fields %s have mistakes in them."
msgstr ""
#: gui/storagewizarddialog.cpp:199
msgid "All OK!"
msgstr ""
#: gui/storagewizarddialog.cpp:201
msgid "Invalid code"
msgstr ""
#: gui/storagewizarddialog.cpp:209
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr ""
#: gui/ThemeEngine.cpp:256
msgid "Disabled GFX"
msgstr ""
#: gui/ThemeEngine.cpp:256
msgctxt "lowres"
msgid "Disabled GFX"
msgstr ""
#: gui/ThemeEngine.cpp:257
msgid "Standard renderer"
msgstr ""
#: gui/ThemeEngine.cpp:257 engines/scumm/dialogs.cpp:660
msgid "Standard"
msgstr ""
#: gui/ThemeEngine.cpp:259
msgid "Antialiased renderer"
msgstr ""
#: gui/ThemeEngine.cpp:259
msgid "Antialiased"
msgstr ""
#: gui/unknown-game-dialog.cpp:52
msgid "Copy to clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:67
msgid "Report game"
msgstr ""
#: gui/unknown-game-dialog.cpp:110
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
#: gui/unknown-game-dialog.cpp:117
msgid "You can also directly report your game to the Bug Tracker."
msgstr ""
#: gui/unknown-game-dialog.cpp:199
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:201
msgid "Copying the game information to the clipboard has failed!"
msgstr ""
#: gui/updates-dialog.cpp:49
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
#: gui/updates-dialog.cpp:52
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
#: gui/updates-dialog.cpp:116
msgid "Proceed"
msgstr ""
#: gui/widget.cpp:356 gui/widget.cpp:358 gui/widget.cpp:364 gui/widget.cpp:366
msgid "Clear value"
msgstr ""
#: base/main.cpp:254
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr ""
#: base/main.cpp:330
msgid "Menu"
msgstr ""
#: base/main.cpp:333 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr ""
#: base/main.cpp:336 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr ""
#: base/main.cpp:339
msgid "Skip line"
msgstr ""
#: base/main.cpp:550
msgid "Error running game:"
msgstr ""
#: base/main.cpp:597
msgid "Could not find any engine capable of running the selected game"
msgstr ""
#: common/error.cpp:38
msgid "No error"
msgstr ""
#: common/error.cpp:40
msgid "Game data not found"
msgstr ""
#: common/error.cpp:42
msgid "Game id not supported"
msgstr ""
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr ""
#: common/error.cpp:46
msgid "Audio device initialization failed"
msgstr ""
#: common/error.cpp:49
msgid "Read permission denied"
msgstr ""
#: common/error.cpp:51
msgid "Write permission denied"
msgstr ""
#: common/error.cpp:54
msgid "Path does not exist"
msgstr ""
#: common/error.cpp:56
msgid "Path not a directory"
msgstr ""
#: common/error.cpp:58
msgid "Path not a file"
msgstr ""
#: common/error.cpp:61
msgid "Cannot create file"
msgstr ""
#: common/error.cpp:63
msgid "Reading data failed"
msgstr ""
#: common/error.cpp:65
msgid "Writing data failed"
msgstr ""
#: common/error.cpp:68
msgid "Could not find suitable engine plugin"
msgstr ""
#: common/error.cpp:70
msgid "Engine plugin does not support saved games"
msgstr ""
#: common/error.cpp:73
msgid "User canceled"
msgstr ""
#: common/error.cpp:77
msgid "Unknown error"
msgstr ""
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr ""
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr ""
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr ""
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr ""
#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr ""
#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr ""
#: common/updates.cpp:58
msgid "Daily"
msgstr ""
#: common/updates.cpp:60
msgid "Weekly"
msgstr ""
#: common/updates.cpp:62
msgid "Monthly"
msgstr ""
#: common/updates.cpp:64
msgid "<Bad value>"
msgstr ""
#: engines/dialogs.cpp:85
msgid "~R~esume"
msgstr ""
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:141
msgid "~L~oad"
msgstr ""
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:142
msgid "~S~ave"
msgstr ""
#: engines/dialogs.cpp:95
msgid "~O~ptions"
msgstr ""
#: engines/dialogs.cpp:100
msgid "~H~elp"
msgstr ""
#: engines/dialogs.cpp:102
msgid "~A~bout"
msgstr ""
#: engines/dialogs.cpp:105 engines/dialogs.cpp:181
msgid "~R~eturn to Launcher"
msgstr ""
#: engines/dialogs.cpp:107 engines/dialogs.cpp:183
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr ""
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:164
#: engines/mohawk/myst.cpp:901 engines/mohawk/riven.cpp:667
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
#: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
msgstr ""
#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
#: engines/hugo/file.cpp:298 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/mohawk/dialogs.cpp:164 engines/mohawk/myst.cpp:901
#: engines/mohawk/riven.cpp:667 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
#: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49
msgid "Save"
msgstr ""
#: engines/dialogs.cpp:145
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:395
#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:99
#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr ""
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:100
#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr ""
#: engines/dialogs.cpp:311
msgid "~K~eys"
msgstr ""
#: engines/engine.cpp:316
msgid "Could not initialize color format."
msgstr ""
#: engines/engine.cpp:324
msgid "Could not switch to video mode: '"
msgstr ""
#: engines/engine.cpp:333
msgid "Could not switch to stretch mode: '"
msgstr ""
#: engines/engine.cpp:342
msgid "Could not apply aspect ratio setting."
msgstr ""
#: engines/engine.cpp:347
msgid "Could not apply fullscreen setting."
msgstr ""
#: engines/engine.cpp:352
msgid "Could not apply filtering setting."
msgstr ""
#: engines/engine.cpp:449
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
#: engines/engine.cpp:460
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
#: engines/engine.cpp:518
#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
#: engines/engine.cpp:531
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
#: engines/engine.cpp:534
msgid "Start anyway"
msgstr ""
#: engines/game.cpp:158
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
#: engines/game.cpp:162
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr ""
#: audio/adlib.cpp:2290
msgid "AdLib emulator"
msgstr ""
#: audio/fmopl.cpp:71
msgid "MAME OPL emulator"
msgstr ""
#: audio/fmopl.cpp:73
msgid "DOSBox OPL emulator"
msgstr ""
#: audio/fmopl.cpp:76
msgid "Nuked OPL emulator"
msgstr ""
#: audio/fmopl.cpp:79
msgid "ALSA Direct FM"
msgstr ""
#: audio/fmopl.cpp:82
msgid "OPL2LPT"
msgstr ""
#: audio/mididrv.cpp:209
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
#: audio/mididrv.cpp:272
msgid "Attempting to fall back to the next available device..."
msgstr ""
#: audio/mididrv.cpp:221
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
#: audio/mididrv.cpp:257
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
#: audio/mods/paula.cpp:196
msgid "Amiga Audio emulator"
msgstr ""
#: audio/null.h:44
msgid "No music"
msgstr ""
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr ""
#: audio/softsynth/cms.cpp:350
msgid "Creative Music System emulator"
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33
msgid "FM-Towns Audio"
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58
msgid "PC-98 Audio"
msgstr ""
#: audio/softsynth/mt32.cpp:175
msgid "Initializing MT-32 Emulator"
msgstr ""
#: audio/softsynth/mt32.cpp:437
msgid "MT-32 emulator"
msgstr ""
#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker emulator"
msgstr ""
#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr emulator"
msgstr ""
#: audio/softsynth/sid.cpp:1430
msgid "C64 Audio emulator"
msgstr ""
#: backends/cloud/storage.cpp:211
msgid "Saved games sync complete."
msgstr ""
#: backends/cloud/storage.cpp:222
msgid "Saved games sync was cancelled."
msgstr ""
#: backends/cloud/storage.cpp:224
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
#: backends/cloud/storage.cpp:328
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
#: backends/cloud/storage.cpp:330
msgid "Download complete."
msgstr ""
#: backends/cloud/storage.cpp:340
msgid "Download failed."
msgstr ""
#: backends/events/default/default-events.cpp:190
msgid "Do you really want to return to the Launcher?"
msgstr ""
#: backends/events/default/default-events.cpp:190
msgid "Launcher"
msgstr ""
#: backends/events/default/default-events.cpp:212
msgid "Do you really want to quit?"
msgstr ""
#: backends/events/default/default-events.cpp:212
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: engines/mohawk/myst_stacks/menu.cpp:290
#: engines/mohawk/riven_stacks/aspit.cpp:500 engines/scumm/dialogs.cpp:188
#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
msgid "Quit"
msgstr ""
#: backends/events/gph/gph-events.cpp:391
#: backends/events/gph/gph-events.cpp:434
#: backends/events/openpandora/op-events.cpp:174
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
#: backends/events/gph/gph-events.cpp:393
#: backends/events/gph/gph-events.cpp:436
#: backends/events/openpandora/op-events.cpp:176
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
#: backends/events/gph/gph-events.cpp:395
#: backends/events/gph/gph-events.cpp:438
#: backends/events/openpandora/op-events.cpp:178
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
#: backends/events/gph/gph-events.cpp:415
msgid "Maximum Volume"
msgstr ""
#: backends/events/gph/gph-events.cpp:417
msgid "Increasing Volume"
msgstr ""
#: backends/events/gph/gph-events.cpp:423
msgid "Minimal Volume"
msgstr ""
#: backends/events/gph/gph-events.cpp:425
msgid "Decreasing Volume"
msgstr ""
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Enabled"
msgstr ""
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Disabled"
msgstr ""
#: backends/events/openpandora/op-events.cpp:180
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr ""
#: backends/events/symbiansdl/symbiansdl-events.cpp:192
msgid "Do you want to quit ?"
msgstr ""
#. I18N: Trackpad mode toggle status.
#: backends/events/webossdl/webossdl-events.cpp:332
msgid "Trackpad mode is now"
msgstr ""
#. I18N: Trackpad mode on or off.
#. I18N: Auto-drag on or off.
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "ON"
msgstr ""
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "OFF"
msgstr ""
#: backends/events/webossdl/webossdl-events.cpp:339
msgid "Swipe two fingers to the right to toggle."
msgstr ""
#. I18N: Auto-drag toggle status.
#: backends/events/webossdl/webossdl-events.cpp:359
msgid "Auto-drag mode is now"
msgstr ""
#: backends/events/webossdl/webossdl-events.cpp:366
msgid "Swipe three fingers to the right to toggle."
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:149
msgid "OpenGL"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:272
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
msgid "Center"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:273
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:77
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:274
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:78
msgid "Fit to window"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:275
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:79
msgid "Stretch to window"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:639
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2698
msgid "Windowed mode"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:753
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:774
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2525
msgid "Enabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:776
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2531
msgid "Disabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2549
msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2551
msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:825
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2581
msgid "Stretch mode"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:55
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:88
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:95
msgid "Normal (no scaling)"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:84
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2643
msgid "Active graphics filter:"
msgstr ""
#: backends/keymapper/remap-dialog.cpp:48
msgid "Keymap:"
msgstr ""
#: backends/keymapper/remap-dialog.cpp:67
msgid " (Effective)"
msgstr ""
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Active)"
msgstr ""
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Blocked)"
msgstr ""
#: backends/keymapper/remap-dialog.cpp:120
msgid " (Global)"
msgstr ""
#: backends/keymapper/remap-dialog.cpp:128
msgid " (Game)"
msgstr ""
#: backends/midi/windows.cpp:165
msgid "Windows MIDI"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:287
msgid "~C~lose"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:309
#: backends/platform/ios7/ios7_osys_events.cpp:519
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:311
#: backends/platform/ios7/ios7_osys_events.cpp:521
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:322
#: backends/platform/ios7/ios7_osys_events.cpp:540
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:324
#: backends/platform/ios7/ios7_osys_events.cpp:542
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr ""
#: backends/platform/maemo/maemo.cpp:206
msgid "Click Mode"
msgstr ""
#: backends/platform/maemo/maemo.cpp:212
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/tizen/form.cpp:274
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
msgid "Left Click"
msgstr ""
#: backends/platform/maemo/maemo.cpp:215
msgid "Middle Click"
msgstr ""
#: backends/platform/maemo/maemo.cpp:218
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/tizen/form.cpp:266
#: backends/platform/wince/CEActionsSmartphone.cpp:44
msgid "Right Click"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:94
msgid "Hide ScummVM"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:99
msgid "Hide Others"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:104
msgid "Show All"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:126
#: backends/platform/sdl/macosx/appmenu_osx.mm:137
msgid "Window"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:131
msgid "Minimize"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
msgid "Up"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
msgid "Down"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr ""
#: backends/platform/tizen/form.cpp:262
msgid "Right Click Once"
msgstr ""
#: backends/platform/tizen/form.cpp:270
msgid "Move Only"
msgstr ""
#: backends/platform/tizen/form.cpp:293
msgid "Escape Key"
msgstr ""
#: backends/platform/tizen/form.cpp:298
msgid "Game Menu"
msgstr ""
#: backends/platform/tizen/form.cpp:303
msgid "Show Keypad"
msgstr ""
#: backends/platform/tizen/form.cpp:308
msgid "Control Mouse"
msgstr ""
#: backends/platform/tizen/fs.cpp:259
msgid "[ Data ]"
msgstr ""
#: backends/platform/tizen/fs.cpp:263
msgid "[ Resources ]"
msgstr ""
#: backends/platform/tizen/fs.cpp:267
msgid "[ SDCard ]"
msgstr ""
#: backends/platform/tizen/fs.cpp:271
msgid "[ Media ]"
msgstr ""
#: backends/platform/tizen/fs.cpp:275
msgid "[ Shared ]"
msgstr ""
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr ""
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr ""
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr ""
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr ""
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr ""
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr ""
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr ""
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr ""
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr ""
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr ""
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr ""
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr ""
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr ""
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr ""
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr ""
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr ""
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr ""
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr ""
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr ""
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr ""
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr ""
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr ""
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr ""
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr ""
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr ""
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ""
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ""
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr ""
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr ""
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr ""
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid " Are you sure you want to quit ? "
msgstr ""
#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr ""
#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr ""
#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr ""
#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr ""
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr ""
#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map right click action"
msgstr ""
#: backends/platform/wince/wince-sdl.cpp:520
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
#: backends/platform/wince/wince-sdl.cpp:529
msgid "Map hide toolbar action"
msgstr ""
#: backends/platform/wince/wince-sdl.cpp:533
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
#: backends/platform/wince/wince-sdl.cpp:542
msgid "Map Zoom Up action (optional)"
msgstr ""
#: backends/platform/wince/wince-sdl.cpp:545
msgid "Map Zoom Down action (optional)"
msgstr ""
#: backends/platform/wince/wince-sdl.cpp:553
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
#: backends/updates/macosx/macosx-updates.mm:79
msgid "Check for Updates..."
msgstr ""
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:966
#: engines/hugo/hugo.cpp:437 engines/lure/lure.cpp:64
#: engines/mortevielle/mortevielle.cpp:306 engines/sky/compact.cpp:131
#: engines/supernova/supernova.cpp:175 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:198 engines/toon/toon.cpp:4918
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:980
#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
#: engines/mortevielle/mortevielle.cpp:315 engines/supernova/supernova.cpp:185
#: engines/tony/tony.cpp:210 engines/toon/toon.cpp:4930
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:991
#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
#: engines/mortevielle/mortevielle.cpp:326 engines/tony/tony.cpp:221
#: engines/toon/toon.cpp:4941
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
#: engines/adl/detection.cpp:49 engines/adl/detection.cpp:59
msgid "Color mode"
msgstr ""
#: engines/adl/detection.cpp:50 engines/adl/detection.cpp:60
msgid "Use color graphics"
msgstr ""
#: engines/adl/detection.cpp:69
msgid "Scanlines"
msgstr ""
#: engines/adl/detection.cpp:70
msgid "Show scanlines"
msgstr ""
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
#: engines/agi/detection.cpp:157
msgid "Use an alternative palette"
msgstr ""
#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
#: engines/agi/detection.cpp:167
msgid "Mouse support"
msgstr ""
#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/detection.cpp:177
msgid "Use Hercules hires font"
msgstr ""
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
#: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr ""
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
#: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62
msgid "Restore"
msgstr ""
#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2444
#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2434
#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2455
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr ""
#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:111
msgid "Color Blind Mode"
msgstr ""
#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:112
msgid "Enable Color Blind Mode by default"
msgstr ""
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/dreamweb/detection.cpp:58
msgid "Use bright palette mode"
msgstr ""
#: engines/dreamweb/detection.cpp:59
msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:524
msgid "Failed to load saved game from file."
msgstr ""
#: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:537
msgid "Failed to save game to file."
msgstr ""
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr ""
#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr ""
#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr ""
#: engines/groovie/script.cpp:407
msgid "Failed to save game"
msgstr ""
#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
msgstr ""
#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr ""
#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr ""
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr ""
#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr ""
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr ""
#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr ""
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr ""
#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr ""
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr ""
#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr ""
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr ""
#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr ""
#: engines/kyra/eobcommon.cpp:331 engines/kyra/lol.cpp:481
msgid "Move Forward"
msgstr ""
#: engines/kyra/eobcommon.cpp:332 engines/kyra/lol.cpp:482
msgid "Move Back"
msgstr ""
#: engines/kyra/eobcommon.cpp:333
msgid "Move Left"
msgstr ""
#: engines/kyra/eobcommon.cpp:334
msgid "Move Right"
msgstr ""
#: engines/kyra/eobcommon.cpp:335 engines/kyra/lol.cpp:485
#: engines/pegasus/pegasus.cpp:2514
msgid "Turn Left"
msgstr ""
#: engines/kyra/eobcommon.cpp:336 engines/kyra/lol.cpp:486
#: engines/pegasus/pegasus.cpp:2515
msgid "Turn Right"
msgstr ""
#: engines/kyra/eobcommon.cpp:337
msgid "Open/Close Inventory"
msgstr ""
#: engines/kyra/eobcommon.cpp:338
msgid "Switch Inventory/Character screen"
msgstr ""
#: engines/kyra/eobcommon.cpp:339
msgid "Camp"
msgstr ""
#: engines/kyra/eobcommon.cpp:340
msgid "Cast Spell"
msgstr ""
#: engines/kyra/eobcommon.cpp:343
msgid "Spell Level 1"
msgstr ""
#: engines/kyra/eobcommon.cpp:344
msgid "Spell Level 2"
msgstr ""
#: engines/kyra/eobcommon.cpp:345
msgid "Spell Level 3"
msgstr ""
#: engines/kyra/eobcommon.cpp:346
msgid "Spell Level 4"
msgstr ""
#: engines/kyra/eobcommon.cpp:347
msgid "Spell Level 5"
msgstr ""
#: engines/kyra/eobcommon.cpp:356
msgid "Spell Level 6"
msgstr ""
#: engines/kyra/lol.cpp:478
msgid "Attack 1"
msgstr ""
#: engines/kyra/lol.cpp:479
msgid "Attack 2"
msgstr ""
#: engines/kyra/lol.cpp:480
msgid "Attack 3"
msgstr ""
#: engines/kyra/lol.cpp:483
msgid "Slide Left"
msgstr ""
#: engines/kyra/lol.cpp:484
msgid "Slide Right"
msgstr ""
#: engines/kyra/lol.cpp:487
msgid "Rest"
msgstr ""
#: engines/kyra/lol.cpp:488
msgid "Options"
msgstr ""
#: engines/kyra/lol.cpp:489
msgid "Choose Spell"
msgstr ""
#: engines/kyra/sound_midi.cpp:477
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
#: engines/kyra/saveload_eob.cpp:557
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
#: engines/kyra/saveload_eob.cpp:590
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
#: engines/kyra/saveload_eob.cpp:623
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
#: engines/mads/detection.cpp:91
msgid "Easy mouse interface"
msgstr ""
#: engines/mads/detection.cpp:92
msgid "Shows object names when hovering the mouse over them"
msgstr ""
#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102
msgid "Animated inventory items"
msgstr ""
#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112
msgid "Animated game interface"
msgstr ""
#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122
msgid "Naughty game mode"
msgstr ""
#: engines/mohawk/detection.cpp:179
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/detection.cpp:180
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:146 engines/mohawk/dialogs.cpp:286
msgid "~Z~ip Mode Activated"
msgstr ""
#: engines/mohawk/dialogs.cpp:147
msgid "~T~ransitions Enabled"
msgstr ""
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:149
msgid "~D~rop Page"
msgstr ""
#: engines/mohawk/dialogs.cpp:153
msgid "Show ~M~ap"
msgstr ""
#: engines/mohawk/dialogs.cpp:159
msgid "Main Men~u~"
msgstr ""
#: engines/mohawk/dialogs.cpp:287
msgid "~W~ater Effect Enabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:289
msgid "Transitions:"
msgstr ""
#: engines/mohawk/dialogs.cpp:291
msgid "Disabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:292
msgid "Fastest"
msgstr ""
#: engines/mohawk/dialogs.cpp:293
msgid "Normal"
msgstr ""
#: engines/mohawk/dialogs.cpp:294
msgid "Best"
msgstr ""
#: engines/mohawk/mohawk.cpp:55
msgid "The game is paused. Press any key to continue."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:255
#: engines/mohawk/riven_stacks/aspit.cpp:394
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:256
#: engines/mohawk/riven_stacks/aspit.cpp:395
msgid "Load game"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:272
#: engines/mohawk/riven_stacks/aspit.cpp:416
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:273
#: engines/mohawk/riven_stacks/aspit.cpp:417
msgid "New game"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:290
#: engines/mohawk/riven_stacks/aspit.cpp:500
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/riven.cpp:158
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
#: engines/mohawk/riven.cpp:159
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
#: engines/mohawk/riven.cpp:170
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
#: engines/mohawk/riven.cpp:528
msgid "You are missing the following required Riven data files:\n"
msgstr ""
#: engines/mohawk/riven_stack.cpp:204
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
#: engines/mohawk/riven_stacks/aspit.cpp:474
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
#: engines/neverhood/detection.cpp:184
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:185
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:191
msgid "Scale the making of videos to full screen"
msgstr ""
#: engines/neverhood/detection.cpp:192
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr ""
#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr ""
#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr ""
#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr ""
#: engines/parallaction/saveload.cpp:269
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
#: engines/parallaction/saveload.cpp:316
msgid "ScummVM successfully converted all your saved games."
msgstr ""
#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
#: engines/pegasus/pegasus.cpp:716
msgid "Invalid file name for saving"
msgstr ""
#: engines/pegasus/pegasus.cpp:2512
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr ""
#: engines/pegasus/pegasus.cpp:2513
msgid "Down/Zoom Out"
msgstr ""
#: engines/pegasus/pegasus.cpp:2516
msgid "Display/Hide Inventory Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2517
msgid "Display/Hide Biochip Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2518
msgid "Action/Select"
msgstr ""
#: engines/pegasus/pegasus.cpp:2519
msgid "Toggle Center Data Display"
msgstr ""
#: engines/pegasus/pegasus.cpp:2520
msgid "Display/Hide Info Screen"
msgstr ""
#: engines/pegasus/pegasus.cpp:2521
msgid "Display/Hide Pause Menu"
msgstr ""
#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr ""
#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr ""
#: engines/sci/detection.cpp:400
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:401
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:410
msgid "Enable high resolution graphics"
msgstr ""
#: engines/sci/detection.cpp:411
msgid "Enable high resolution graphics/content"
msgstr ""
#: engines/sci/detection.cpp:420
msgid "Enable black-lined video"
msgstr ""
#: engines/sci/detection.cpp:421
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection.cpp:431
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection.cpp:432
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
#: engines/sci/detection.cpp:442
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection.cpp:443
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:452
msgid "Prefer digital sound effects"
msgstr ""
#: engines/sci/detection.cpp:453
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
#: engines/sci/detection.cpp:472
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr ""
#: engines/sci/detection.cpp:473
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
#: engines/sci/detection.cpp:483
msgid "Use CD audio"
msgstr ""
#: engines/sci/detection.cpp:484
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
#: engines/sci/detection.cpp:494
msgid "Use Windows cursors"
msgstr ""
#: engines/sci/detection.cpp:495
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
#: engines/sci/detection.cpp:505
msgid "Use silver cursors"
msgstr ""
#: engines/sci/detection.cpp:506
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
#: engines/sci/detection.cpp:516
msgid "Enable content censoring"
msgstr ""
#: engines/sci/detection.cpp:517
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr ""
#: engines/sci/engine/kgraphics.cpp:984
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
#: engines/sci/engine/kgraphics32.cpp:348
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
#: engines/sci/engine/savegame.cpp:1284
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
#: engines/sci/engine/savegame.cpp:1286
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr ""
#: engines/sci/engine/savegame.cpp:1297
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
#: engines/sci/resource.cpp:822
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
#: engines/sci/sci.cpp:400
msgid ""
"A known buggy game script has been detected, which could prevent you from "
"progressing later on in the game, during the sequence with the Green Man's "
"riddles. Please, apply the latest patch for this game by Sierra to avoid "
"possible problems."
msgstr ""
#: engines/sci/sci.cpp:409
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
#: engines/sci/sci.cpp:433
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
#: engines/sci/sci.cpp:452
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
#: engines/scumm/detection.cpp:1123
msgid ""
"Your game version appears to be unknown. If this is *NOT* a fan-modified\n"
"version (in particular, not a fan-made translation), please, report the\n"
"following data to the ScummVM team along with the name of the game you "
"tried\n"
"to add and its version, language, etc.:\n"
msgstr ""
#: engines/scumm/detection.cpp:1141
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
#: engines/scumm/detection.cpp:1352
msgid "Show Object Line"
msgstr ""
#: engines/scumm/detection.cpp:1353
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/dialogs.cpp:172
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr ""
#: engines/scumm/dialogs.cpp:173
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:174
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:175
msgid "Game Paused. Press SPACE to Continue."
msgstr ""
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:179
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr ""
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:181
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr ""
#: engines/scumm/dialogs.cpp:186
msgid "Play"
msgstr ""
#: engines/scumm/dialogs.cpp:190
msgid "Insert save/load game disk"
msgstr ""
#: engines/scumm/dialogs.cpp:191
msgid "You must enter a name"
msgstr ""
#: engines/scumm/dialogs.cpp:192
msgid "The game was NOT saved (disk full?)"
msgstr ""
#: engines/scumm/dialogs.cpp:193
msgid "The game was NOT loaded"
msgstr ""
#: engines/scumm/dialogs.cpp:194
#, c-format
msgid "Saving '%s'"
msgstr ""
#: engines/scumm/dialogs.cpp:195
#, c-format
msgid "Loading '%s'"
msgstr ""
#: engines/scumm/dialogs.cpp:196
msgid "Name your SAVE game"
msgstr ""
#: engines/scumm/dialogs.cpp:197
msgid "Select a game to LOAD"
msgstr ""
#: engines/scumm/dialogs.cpp:198
msgid "Game title)"
msgstr ""
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:284
msgid "~P~revious"
msgstr ""
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:286
msgid "~N~ext"
msgstr ""
#: engines/scumm/dialogs.cpp:599
msgid "Speech Only"
msgstr ""
#: engines/scumm/dialogs.cpp:600
msgid "Speech and Subtitles"
msgstr ""
#: engines/scumm/dialogs.cpp:601
msgid "Subtitles Only"
msgstr ""
#: engines/scumm/dialogs.cpp:609
msgctxt "lowres"
msgid "Speech & Subs"
msgstr ""
#: engines/scumm/dialogs.cpp:655
msgid "Select a Proficiency Level."
msgstr ""
#: engines/scumm/dialogs.cpp:657
msgid "Refer to your Loom(TM) manual for help."
msgstr ""
#: engines/scumm/dialogs.cpp:661
msgid "Practice"
msgstr ""
#: engines/scumm/dialogs.cpp:662
msgid "Expert"
msgstr ""
#: engines/scumm/help.cpp:74
msgid "Common keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:75
msgid "Save / Load dialog"
msgstr ""
#: engines/scumm/help.cpp:77
msgid "Skip line of text"
msgstr ""
#: engines/scumm/help.cpp:78
msgid "Esc"
msgstr ""
#: engines/scumm/help.cpp:78
msgid "Skip cutscene"
msgstr ""
#: engines/scumm/help.cpp:79
msgid "Space"
msgstr ""
#: engines/scumm/help.cpp:79
msgid "Pause game"
msgstr ""
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Ctrl"
msgstr ""
#: engines/scumm/help.cpp:80
msgid "Load saved game 1-10"
msgstr ""
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Alt"
msgstr ""
#: engines/scumm/help.cpp:81
msgid "Save game 1-10"
msgstr ""
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90
msgid "Enter"
msgstr ""
#: engines/scumm/help.cpp:88
msgid "Music volume up / down"
msgstr ""
#: engines/scumm/help.cpp:89
msgid "Text speed slower / faster"
msgstr ""
#: engines/scumm/help.cpp:90
msgid "Simulate left mouse button"
msgstr ""
#: engines/scumm/help.cpp:91
msgid "Tab"
msgstr ""
#: engines/scumm/help.cpp:91
msgid "Simulate right mouse button"
msgstr ""
#: engines/scumm/help.cpp:94
msgid "Special keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:95
msgid "Show / Hide console"
msgstr ""
#: engines/scumm/help.cpp:96
msgid "Start the debugger"
msgstr ""
#: engines/scumm/help.cpp:97
msgid "Show memory consumption"
msgstr ""
#: engines/scumm/help.cpp:98
msgid "Run in fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:99
msgid "Run in really fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:100
msgid "Toggle mouse capture"
msgstr ""
#: engines/scumm/help.cpp:101
msgid "Switch between graphics filters"
msgstr ""
#: engines/scumm/help.cpp:102
msgid "Increase / Decrease scale factor"
msgstr ""
#: engines/scumm/help.cpp:103
msgid "Toggle aspect-ratio correction"
msgstr ""
#: engines/scumm/help.cpp:108
msgid "* Note that using ctrl-f and"
msgstr ""
#: engines/scumm/help.cpp:109
msgid " ctrl-g are not recommended"
msgstr ""
#: engines/scumm/help.cpp:110
msgid " since they may cause crashes"
msgstr ""
#: engines/scumm/help.cpp:111
msgid " or incorrect game behavior."
msgstr ""
#: engines/scumm/help.cpp:115
msgid "Spinning drafts on the keyboard:"
msgstr ""
#: engines/scumm/help.cpp:117
msgid "Main game controls:"
msgstr ""
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Push"
msgstr ""
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Pull"
msgstr ""
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:208
msgid "Give"
msgstr ""
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Open"
msgstr ""
#: engines/scumm/help.cpp:127
msgid "Go to"
msgstr ""
#: engines/scumm/help.cpp:128
msgid "Get"
msgstr ""
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:251
msgid "Use"
msgstr ""
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
msgid "Read"
msgstr ""
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
msgid "New kid"
msgstr ""
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn on"
msgstr ""
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn off"
msgstr ""
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195
msgid "Walk to"
msgstr ""
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:228
msgid "Pick up"
msgstr ""
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
msgid "What is"
msgstr ""
#: engines/scumm/help.cpp:147
msgid "Unlock"
msgstr ""
#: engines/scumm/help.cpp:150
msgid "Put on"
msgstr ""
#: engines/scumm/help.cpp:151
msgid "Take off"
msgstr ""
#: engines/scumm/help.cpp:157
msgid "Fix"
msgstr ""
#: engines/scumm/help.cpp:159
msgid "Switch"
msgstr ""
#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229
msgid "Look"
msgstr ""
#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224
msgid "Talk"
msgstr ""
#: engines/scumm/help.cpp:175
msgid "Travel"
msgstr ""
#: engines/scumm/help.cpp:176
msgid "To Henry / To Indy"
msgstr ""
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:180
msgid "play C minor on distaff"
msgstr ""
#: engines/scumm/help.cpp:181
msgid "play D on distaff"
msgstr ""
#: engines/scumm/help.cpp:182
msgid "play E on distaff"
msgstr ""
#: engines/scumm/help.cpp:183
msgid "play F on distaff"
msgstr ""
#: engines/scumm/help.cpp:184
msgid "play G on distaff"
msgstr ""
#: engines/scumm/help.cpp:185
msgid "play A on distaff"
msgstr ""
#: engines/scumm/help.cpp:186
msgid "play B on distaff"
msgstr ""
#: engines/scumm/help.cpp:187
msgid "play C major on distaff"
msgstr ""
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "puSh"
msgstr ""
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "pull (Yank)"
msgstr ""
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:249
msgid "Talk to"
msgstr ""
#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212
msgid "Look at"
msgstr ""
#: engines/scumm/help.cpp:201
msgid "turn oN"
msgstr ""
#: engines/scumm/help.cpp:202
msgid "turn oFf"
msgstr ""
#: engines/scumm/help.cpp:218
msgid "KeyUp"
msgstr ""
#: engines/scumm/help.cpp:218
msgid "Highlight prev dialogue"
msgstr ""
#: engines/scumm/help.cpp:219
msgid "KeyDown"
msgstr ""
#: engines/scumm/help.cpp:219
msgid "Highlight next dialogue"
msgstr ""
#: engines/scumm/help.cpp:223
msgid "Walk"
msgstr ""
#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235
#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250
msgid "Inventory"
msgstr ""
#: engines/scumm/help.cpp:227
msgid "Object"
msgstr ""
#: engines/scumm/help.cpp:230
msgid "Black and White / Color"
msgstr ""
#: engines/scumm/help.cpp:233
msgid "Eyes"
msgstr ""
#: engines/scumm/help.cpp:234
msgid "Tongue"
msgstr ""
#: engines/scumm/help.cpp:236
msgid "Punch"
msgstr ""
#: engines/scumm/help.cpp:237
msgid "Kick"
msgstr ""
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
msgid "Examine"
msgstr ""
#: engines/scumm/help.cpp:241
msgid "Regular cursor"
msgstr ""
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:244
msgid "Comm"
msgstr ""
#: engines/scumm/help.cpp:247
msgid "Save / Load / Options"
msgstr ""
#: engines/scumm/help.cpp:256
msgid "Other game controls:"
msgstr ""
#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
msgid "Inventory:"
msgstr ""
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list up"
msgstr ""
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list down"
msgstr ""
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
msgid "Upper left item"
msgstr ""
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Lower left item"
msgstr ""
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Upper right item"
msgstr ""
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Lower right item"
msgstr ""
#: engines/scumm/help.cpp:270
msgid "Middle left item"
msgstr ""
#: engines/scumm/help.cpp:273
msgid "Middle right item"
msgstr ""
#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
msgid "Switching characters:"
msgstr ""
#: engines/scumm/help.cpp:282
msgid "Second kid"
msgstr ""
#: engines/scumm/help.cpp:283
msgid "Third kid"
msgstr ""
#: engines/scumm/help.cpp:292
msgid "Toggle Inventory/IQ Points display"
msgstr ""
#: engines/scumm/help.cpp:293
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""
#: engines/scumm/help.cpp:295
msgid "* Keyboard Fighting is always on,"
msgstr ""
#: engines/scumm/help.cpp:296
msgid " so despite the in-game message this"
msgstr ""
#: engines/scumm/help.cpp:297
msgid " actually toggles Mouse Fighting Off/On"
msgstr ""
#: engines/scumm/help.cpp:304
msgid "Fighting controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
msgid "Step back"
msgstr ""
#: engines/scumm/help.cpp:308
msgid "Block high"
msgstr ""
#: engines/scumm/help.cpp:309
msgid "Block middle"
msgstr ""
#: engines/scumm/help.cpp:310
msgid "Block low"
msgstr ""
#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr ""
#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr ""
#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr ""
#: engines/scumm/help.cpp:315
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:318
msgid "These are for Indy on left."
msgstr ""
#: engines/scumm/help.cpp:319
msgid "When Indy is on the right,"
msgstr ""
#: engines/scumm/help.cpp:320
msgid "7, 4, and 1 are switched with"
msgstr ""
#: engines/scumm/help.cpp:321
msgid "9, 6, and 3, respectively."
msgstr ""
#: engines/scumm/help.cpp:328
msgid "Biplane controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:329
msgid "Fly to upper left"
msgstr ""
#: engines/scumm/help.cpp:330
msgid "Fly to left"
msgstr ""
#: engines/scumm/help.cpp:331
msgid "Fly to lower left"
msgstr ""
#: engines/scumm/help.cpp:332
msgid "Fly upwards"
msgstr ""
#: engines/scumm/help.cpp:333
msgid "Fly straight"
msgstr ""
#: engines/scumm/help.cpp:334
msgid "Fly down"
msgstr ""
#: engines/scumm/help.cpp:335
msgid "Fly to upper right"
msgstr ""
#: engines/scumm/help.cpp:336
msgid "Fly to right"
msgstr ""
#: engines/scumm/help.cpp:337
msgid "Fly to lower right"
msgstr ""
#: engines/scumm/input.cpp:578
msgid "Snap scroll on"
msgstr ""
#: engines/scumm/input.cpp:580
msgid "Snap scroll off"
msgstr ""
#: engines/scumm/input.cpp:593
msgid "Music volume: "
msgstr ""
#: engines/scumm/input.cpp:610
msgid "Subtitle speed: "
msgstr ""
#: engines/scumm/scumm.cpp:1881
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:2740
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
msgstr ""
#: engines/sherlock/detection.cpp:82
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
#: engines/sherlock/detection.cpp:91
msgid "Don't show hotspots when moving mouse"
msgstr ""
#: engines/sherlock/detection.cpp:92
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
#: engines/sherlock/detection.cpp:101
msgid "Show character portraits"
msgstr ""
#: engines/sherlock/detection.cpp:102
msgid "Show portraits for the characters when conversing"
msgstr ""
#: engines/sherlock/detection.cpp:111
msgid "Slide dialogs into view"
msgstr ""
#: engines/sherlock/detection.cpp:112
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
#: engines/sherlock/detection.cpp:121
msgid "Transparent windows"
msgstr ""
#: engines/sherlock/detection.cpp:122
msgid "Show windows with a partially transparent background"
msgstr ""
#: engines/sky/compact.cpp:141
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
#: engines/sky/detection.cpp:44
msgid "Floppy intro"
msgstr ""
#: engines/sky/detection.cpp:45
msgid "Use the floppy version's intro (CD version only)"
msgstr ""
#: engines/supernova/supernova.cpp:193
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
#: engines/supernova/supernova.cpp:220
#, c-format
msgid "Unable to locate the text for %s language in '%s' engine data file."
msgstr ""
#: engines/sword1/animation.cpp:524
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
#, c-format
msgid "Cutscene '%s' not found"
msgstr ""
#: engines/sword1/control.cpp:885
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/sword1/control.cpp:1259
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
#: engines/sword1/control.cpp:1262
msgid "Keep the old one"
msgstr ""
#: engines/sword1/control.cpp:1262
msgid "Keep the new one"
msgstr ""
#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr ""
#: engines/sword2/animation.cpp:425
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr ""
#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr ""
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:118
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
#: engines/tony/tony.cpp:258
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
#: engines/toon/toon.cpp:222
#, c-format
msgid "Saved game in slot #%d "
msgstr ""
#: engines/toon/toon.cpp:226
#, c-format
msgid "Could not quick save into slot #%d"
msgstr ""
#: engines/toon/toon.cpp:239
#, c-format
msgid "Saved game #%d quick loaded"
msgstr ""
#: engines/toon/toon.cpp:243
#, c-format
msgid "Could not quick load the saved game #%d"
msgstr ""
#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr ""
#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
#: engines/xeen/detection.cpp:89
msgid "Show item costs in standard inventory mode"
msgstr ""
#: engines/xeen/detection.cpp:90
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
#: engines/xeen/detection.cpp:99
msgid "More durable armor"
msgstr ""
#: engines/xeen/detection.cpp:100
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr ""
#: engines/zvision/detection_tables.h:62
msgid "Increase framerate from 30 to 60 FPS"
msgstr ""
#: engines/zvision/detection_tables.h:71
msgid "Enable Venus"
msgstr ""
#: engines/zvision/detection_tables.h:72
msgid "Enable the Venus help system"
msgstr ""
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning"
msgstr ""
#: engines/zvision/detection_tables.h:82
msgid "Disable animation while turning in panorama mode"
msgstr ""
#: engines/zvision/detection_tables.h:91
msgid "Use high resolution MPEG video"
msgstr ""
#: engines/zvision/detection_tables.h:92
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
#: engines/zvision/file/save_manager.cpp:226
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""