scummvm/engines/neverhood
D G Turner 2050ae13b6 NEVERHOOD: Fix Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled.
2019-12-05 22:37:54 +00:00
..
modules NEVERHOOD: Fix Missing Default Switch Cases 2019-12-05 22:37:54 +00:00
background.cpp
background.h
blbarchive.cpp
blbarchive.h
configure.engine
console.cpp
console.h
detection.cpp
diskplayerscene.cpp NEVERHOOD: Fix Missing Default Switch Cases 2019-12-05 22:37:54 +00:00
diskplayerscene.h
entity.cpp
entity.h
gamemodule.cpp NEVERHOOD: Fix Missing Default Switch Cases 2019-12-05 22:37:54 +00:00
gamemodule.h
gamevars.cpp
gamevars.h
graphics.cpp
graphics.h
klaymen.cpp NEVERHOOD: Fix Missing Default Switch Cases 2019-12-05 22:37:54 +00:00
klaymen.h
menumodule.cpp NEVERHOOD: Fix Missing Default Switch Cases 2019-12-05 22:37:54 +00:00
menumodule.h
messages.h
microtiles.cpp
microtiles.h
module.cpp
module.h
module.mk
mouse.cpp NEVERHOOD: Fix Missing Default Switch Cases 2019-12-05 22:37:54 +00:00
mouse.h
navigationscene.cpp NEVERHOOD: Fix Missing Default Switch Cases 2019-12-05 22:37:54 +00:00
navigationscene.h
neverhood.cpp
neverhood.h
palette.cpp
palette.h
POTFILES
resource.cpp NEVERHOOD: Fix Missing Default Switch Cases 2019-12-05 22:37:54 +00:00
resource.h
resourceman.cpp
resourceman.h
saveload.cpp
scene.cpp NEVERHOOD: Fix Missing Default Switch Cases 2019-12-05 22:37:54 +00:00
scene.h
screen.cpp
screen.h
smackerplayer.cpp
smackerplayer.h
smackerscene.cpp NEVERHOOD: Fix Missing Default Switch Cases 2019-12-05 22:37:54 +00:00
smackerscene.h
sound.cpp
sound.h
sprite.cpp
sprite.h
staticdata.cpp
staticdata.h