scummvm/engines/grim/lab.cpp
2021-12-26 21:19:38 +01:00

197 lines
5.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/file.h"
#include "common/substream.h"
#include "common/memstream.h"
#include "engines/grim/grim.h"
#include "engines/grim/lab.h"
namespace Grim {
LabEntry::LabEntry(const Common::String &name, uint32 offset, uint32 len, Lab *parent) :
_offset(offset), _len(len), _parent(parent), _name(name) {
_name.toLowercase();
}
Common::SeekableReadStream *LabEntry::createReadStream() const {
return _parent->createReadStreamForMember(_name);
}
Lab::Lab() {
_stream = nullptr;
}
Lab::~Lab() {
delete _stream;
}
bool Lab::open(const Common::String &filename, bool keepStream) {
_labFileName = filename;
bool result = true;
Common::File *file = new Common::File();
if (!file->open(filename) || file->readUint32BE() != MKTAG('L','A','B','N')) {
result = false;
} else {
file->readUint32LE(); // version
if (g_grim->getGameType() == GType_GRIM)
parseGrimFileTable(file);
else
parseMonkey4FileTable(file);
}
if (result && keepStream) {
file->seek(0, SEEK_SET);
byte *data = static_cast<byte*>(malloc(sizeof(byte) * file->size()));
file->read(data, file->size());
_stream = new Common::MemoryReadStream(data, file->size(), DisposeAfterUse::YES);
}
delete file;
return result;
}
void Lab::parseGrimFileTable(Common::File *file) {
uint32 entryCount = file->readUint32LE();
uint32 stringTableSize = file->readUint32LE();
char *stringTable = new char[stringTableSize];
file->seek(16 * (entryCount + 1));
file->read(stringTable, stringTableSize);
file->seek(16);
int32 filesize = file->size();
for (uint32 i = 0; i < entryCount; i++) {
int fnameOffset = file->readUint32LE();
int start = file->readUint32LE();
int size = file->readUint32LE();
file->readUint32LE();
Common::String fname = stringTable + fnameOffset;
fname.toLowercase();
if (start + size > filesize)
error("File \"%s\" past the end of lab \"%s\". Your game files may be corrupt.", fname.c_str(), _labFileName.c_str());
LabEntry *entry = new LabEntry(fname, start, size, this);
_entries[fname] = LabEntryPtr(entry);
}
delete[] stringTable;
}
void Lab::parseMonkey4FileTable(Common::File *file) {
uint32 entryCount = file->readUint32LE();
uint32 stringTableSize = file->readUint32LE();
uint32 stringTableOffset = file->readUint32LE() - 0x13d0f;
char *stringTable = new char[stringTableSize];
file->seek(stringTableOffset);
file->read(stringTable, stringTableSize);
file->seek(20);
int32 filesize = file->size();
// Decrypt the string table
for (uint32 i = 0; i < stringTableSize; i++)
if (stringTable[i] != 0)
stringTable[i] ^= 0x96;
for (uint32 i = 0; i < entryCount; i++) {
int fnameOffset = file->readUint32LE();
int start = file->readUint32LE();
int size = file->readUint32LE();
file->readUint32LE();
char *str = stringTable + fnameOffset;
int len = strlen(str);
for (int l = 0; l < len; ++l) {
if (str[l] == '\\')
str[l] = '/';
}
Common::String fname = str;
fname.toLowercase();
if (start + size > filesize)
error("File \"%s\" past the end of lab \"%s\". Your game files may be corrupt.", fname.c_str(), _labFileName.c_str());
LabEntry *entry = new LabEntry(fname, start, size, this);
_entries[fname] = LabEntryPtr(entry);
}
delete[] stringTable;
}
bool Lab::hasFile(const Common::Path &filename) const {
Common::String fname(filename.toString());
fname.toLowercase();
return _entries.contains(fname);
}
int Lab::listMembers(Common::ArchiveMemberList &list) const {
int count = 0;
for (LabMap::const_iterator i = _entries.begin(); i != _entries.end(); ++i) {
list.push_back(Common::ArchiveMemberList::value_type(i->_value));
++count;
}
return count;
}
const Common::ArchiveMemberPtr Lab::getMember(const Common::Path &path) const {
Common::String name = path.toString();
if (!hasFile(name))
return Common::ArchiveMemberPtr();
Common::String fname(name);
fname.toLowercase();
return _entries[fname];
}
Common::SeekableReadStream *Lab::createReadStreamForMember(const Common::Path &path) const {
Common::String filename = path.toString();
if (!hasFile(filename))
return nullptr;
Common::String fname(filename);
fname.toLowercase();
LabEntryPtr i = _entries[fname];
if (!_stream) {
Common::File *file = new Common::File();
file->open(_labFileName);
return new Common::SeekableSubReadStream(file, i->_offset, i->_offset + i->_len, DisposeAfterUse::YES);
} else {
byte *data = static_cast<byte*>(malloc(sizeof(byte) * i->_len));
_stream->seek(i->_offset, SEEK_SET);
_stream->read(data, i->_len);
return new Common::MemoryReadStream(data, i->_len, DisposeAfterUse::YES);
}
}
} // end of namespace Grim