..
music
The stopMusic() function (which is publicly accessable from the outside) now
2006-06-17 15:54:40 +00:00
autoroute.cpp
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
2006-03-29 15:59:37 +00:00
autoroute.h
compact.cpp
Since our debug() adds an exclamation mark at the message end, remove
2006-04-04 22:04:51 +00:00
compact.h
control.cpp
Initialise the control panel's _mouseX / _mouseY. Fixes a Valgrind warning.
2006-06-21 06:17:36 +00:00
control.h
debug.cpp
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
2006-03-29 15:59:37 +00:00
debug.h
disk.cpp
It's wrong to assume a given file is located in gameDataPath, so do not use that to print out warnings that pretend otherwise
2006-05-01 22:27:56 +00:00
disk.h
It's wrong to assume a given file is located in gameDataPath, so do not use that to print out warnings that pretend otherwise
2006-05-01 22:27:56 +00:00
grid.cpp
grid.h
hufftext.cpp
intro.cpp
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
2006-03-29 15:59:37 +00:00
intro.h
logic.cpp
Match the original behaviour more closely when examining inventory items. The
2006-06-21 15:05:12 +00:00
logic.h
module.mk
mouse.cpp
Match the original behaviour more closely when examining inventory items. The
2006-06-21 15:05:12 +00:00
mouse.h
Match the original behaviour more closely when examining inventory items. The
2006-06-21 15:05:12 +00:00
rnc_deco.cpp
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
2006-03-29 15:59:37 +00:00
rnc_deco.h
screen.cpp
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
2006-03-29 15:59:37 +00:00
screen.h
sky.cpp
Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
2006-06-24 08:07:48 +00:00
sky.h
- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a new getActiveDomain method that returns a pointer to the actual active *domain*
2006-04-15 20:36:41 +00:00
skydefs.h
sound.cpp
Add eriktorbjorn's patch for bug #1507757 - BASS: Odd press sound at beginning
2006-06-21 11:33:40 +00:00
sound.h
Add eriktorbjorn's patch for bug #1507757 - BASS: Odd press sound at beginning
2006-06-21 11:33:40 +00:00
struc.h
text.cpp
Fixed bug #1478911 ("BASS regression: garbled text") by making skipBytes uint16
2006-04-29 17:50:15 +00:00
text.h