scummvm/engines/sky
Max Horn d210b19aec Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h)

svn-id: r23274
2006-06-24 08:07:48 +00:00
..
music The stopMusic() function (which is publicly accessable from the outside) now 2006-06-17 15:54:40 +00:00
autoroute.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
autoroute.h
compact.cpp Since our debug() adds an exclamation mark at the message end, remove 2006-04-04 22:04:51 +00:00
compact.h
control.cpp Initialise the control panel's _mouseX / _mouseY. Fixes a Valgrind warning. 2006-06-21 06:17:36 +00:00
control.h
debug.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
debug.h
disk.cpp It's wrong to assume a given file is located in gameDataPath, so do not use that to print out warnings that pretend otherwise 2006-05-01 22:27:56 +00:00
disk.h It's wrong to assume a given file is located in gameDataPath, so do not use that to print out warnings that pretend otherwise 2006-05-01 22:27:56 +00:00
grid.cpp
grid.h
hufftext.cpp
intro.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
intro.h
logic.cpp Match the original behaviour more closely when examining inventory items. The 2006-06-21 15:05:12 +00:00
logic.h
module.mk
mouse.cpp Match the original behaviour more closely when examining inventory items. The 2006-06-21 15:05:12 +00:00
mouse.h Match the original behaviour more closely when examining inventory items. The 2006-06-21 15:05:12 +00:00
rnc_deco.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
rnc_deco.h
screen.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
screen.h
sky.cpp Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp 2006-06-24 08:07:48 +00:00
sky.h - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a new getActiveDomain method that returns a pointer to the actual active *domain* 2006-04-15 20:36:41 +00:00
skydefs.h
sound.cpp Add eriktorbjorn's patch for bug #1507757 - BASS: Odd press sound at beginning 2006-06-21 11:33:40 +00:00
sound.h Add eriktorbjorn's patch for bug #1507757 - BASS: Odd press sound at beginning 2006-06-21 11:33:40 +00:00
struc.h
text.cpp Fixed bug #1478911 ("BASS regression: garbled text") by making skipBytes uint16 2006-04-29 17:50:15 +00:00
text.h