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d22ebd358d
This should help avoid situations where MODULE_DIRS is not set to a complete list of build dirs (which causes troubles with the automatic header dependency detection logic). On the long run, we should replace the relevant code by a macro or also use rules.mk for this (with yet another if/else case add to it). svn-id: r51467
25 lines
496 B
Makefile
25 lines
496 B
Makefile
MODULE := backends/platform/ps2
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MODULE_OBJS := \
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DmaPipe.o \
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Gs2dScreen.o \
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irxboot.o \
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ps2input.o \
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ps2pad.o \
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savefilemgr.o \
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fileio.o \
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asyncfio.o \
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icon.o \
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cd.o \
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eecodyvdfs.o \
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rpckbd.o \
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systemps2.o \
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ps2mutex.o \
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ps2time.o \
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ps2debug.o
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# We don't use rules.mk but rather manually update OBJS and MODULE_DIRS.
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MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS))
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OBJS := $(MODULE_OBJS) $(OBJS)
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MODULE_DIRS += $(sort $(dir $(MODULE_OBJS)))
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