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https://github.com/libretro/scummvm.git
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d26bbe521c
- ME -> MetaEngineStatic (static parts) - MEC -> MetaEngine (dynamic parts)
94 lines
2.7 KiB
C++
94 lines
2.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "base/plugins.h"
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#include "engines/advancedDetector.h"
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#include "engines/obsolete.h"
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#include "common/system.h"
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#include "common/textconsole.h"
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#include "common/installshield_cab.h"
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#include "agos/detection.h"
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#include "agos/intern_detection.h"
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#include "agos/obsolete.h" // Obsolete ID table.
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/**
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* Conversion table mapping old obsolete target names to the
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* corresponding new target and platform combination.
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*
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*/
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static const PlainGameDescriptor agosGames[] = {
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{"pn", "Personal Nightmare"},
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{"elvira1", "Elvira - Mistress of the Dark"},
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{"elvira2", "Elvira II - The Jaws of Cerberus"},
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{"waxworks", "Waxworks"},
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{"simon1", "Simon the Sorcerer 1"},
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{"simon2", "Simon the Sorcerer 2"},
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#ifdef ENABLE_AGOS2
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{"feeble", "The Feeble Files"},
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{"dimp", "Demon in my Pocket"},
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{"jumble", "Jumble"},
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{"puzzle", "NoPatience"},
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{"swampy", "Swampy Adventures"},
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#endif
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{0, 0}
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};
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#include "agos/detection_tables.h"
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static const char *const directoryGlobs[] = {
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"execute", // Used by Simon1 Acorn CD
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0
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};
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using namespace AGOS;
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class AgosMetaEngineStatic : public AdvancedMetaEngineStatic {
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public:
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AgosMetaEngineStatic() : AdvancedMetaEngineStatic(AGOS::gameDescriptions, sizeof(AGOS::AGOSGameDescription), agosGames) {
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_guiOptions = GUIO1(GUIO_NOLAUNCHLOAD);
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_maxScanDepth = 2;
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_directoryGlobs = directoryGlobs;
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}
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PlainGameDescriptor findGame(const char *gameId) const override {
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return Engines::findGameID(gameId, _gameIds, obsoleteGameIDsTable);
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}
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const char *getEngineId() const override {
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return "agos";
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}
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const char *getName() const override {
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return "AGOS";
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}
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const char *getOriginalCopyright() const override {
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return "AGOS (C) Adventure Soft";
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}
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};
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REGISTER_PLUGIN_STATIC(AGOS_DETECTION, PLUGIN_TYPE_METAENGINE, AgosMetaEngineStatic);
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