mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-18 15:48:48 +00:00
065f2bb9eb
svn-id: r12181
57 lines
1.4 KiB
C++
57 lines
1.4 KiB
C++
/* Copyright (C) 1994-2004 Revolution Software Ltd
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* $Header$
|
|
*/
|
|
|
|
#ifndef _CONTROL_S
|
|
#define _CONTROL_S
|
|
|
|
namespace Sword2 {
|
|
|
|
class Sword2Engine;
|
|
|
|
class Gui {
|
|
private:
|
|
int _musicVolume[17];
|
|
int _soundVolume[15];
|
|
|
|
public:
|
|
Sword2Engine *_vm;
|
|
|
|
int _baseSlot;
|
|
uint8 _currentGraphicsLevel;
|
|
|
|
bool _subtitles;
|
|
bool _stereoReversed;
|
|
bool _pointerTextSelected;
|
|
|
|
Gui(Sword2Engine *vm);
|
|
|
|
uint32 restoreControl(void);
|
|
void saveControl(void);
|
|
void quitControl(void);
|
|
void restartControl(void);
|
|
void optionControl(void);
|
|
void readOptionSettings(void);
|
|
void writeOptionSettings(void);
|
|
void updateGraphicsLevel(int newLevel);
|
|
};
|
|
|
|
} // End of namespace Sword2
|
|
|
|
#endif
|