.. |
items
|
PEGASUS: Fix stupid bugs in the item code
|
2011-09-08 13:11:38 -04:00 |
neighborhood
|
PEGASUS: Add and hookup the InputHandler class
|
2011-09-08 23:04:28 -04:00 |
console.cpp
|
|
|
console.h
|
|
|
constants.h
|
PEGASUS: Stub off loading/saving games
|
2011-09-16 09:20:41 -04:00 |
credits.cpp
|
PEGASUS: Fix bug in the credits
|
2011-09-04 21:49:42 -04:00 |
cursor.cpp
|
PEGASUS: Create separate Cursor class for cursors
|
2011-09-08 20:38:12 -04:00 |
cursor.h
|
PEGASUS: Create separate Cursor class for cursors
|
2011-09-08 20:38:12 -04:00 |
detection.cpp
|
PEGASUS: Stub off loading/saving games
|
2011-09-16 09:20:41 -04:00 |
elements.cpp
|
PEGASUS: Add the Surface classes
|
2011-09-19 19:07:11 -04:00 |
elements.h
|
PEGASUS: Add the Surface classes
|
2011-09-19 19:07:11 -04:00 |
fader.cpp
|
PEGASUS: Implement fader support
|
2011-09-16 19:06:22 -04:00 |
fader.h
|
PEGASUS: Implement fader support
|
2011-09-16 19:06:22 -04:00 |
gamestate.cpp
|
PEGASUS: Fix saving/loading the game state
|
2011-09-16 09:17:00 -04:00 |
gamestate.h
|
PEGASUS: Fix saving/loading the game state
|
2011-09-16 09:17:00 -04:00 |
graphics.cpp
|
PEGASUS: Add the Surface classes
|
2011-09-19 19:07:11 -04:00 |
graphics.h
|
PEGASUS: Implement very basic screen updating (new API)
|
2011-09-15 20:50:21 -04:00 |
hotspot.cpp
|
PEGASUS: Properly handle regions in hotspots
|
2011-09-06 16:06:53 -04:00 |
hotspot.h
|
PEGASUS: Properly handle regions in hotspots
|
2011-09-06 16:06:53 -04:00 |
input.cpp
|
PEGASUS: Add the Tracker class
|
2011-09-18 15:48:31 -04:00 |
input.h
|
PEGASUS: Add the Tracker class
|
2011-09-18 15:48:31 -04:00 |
menu.cpp
|
PEGASUS: Restructure remaining (already converted) Game Shell classes
|
2011-09-02 01:06:17 -04:00 |
module.mk
|
PEGASUS: Add the Surface classes
|
2011-09-19 19:07:11 -04:00 |
notification.cpp
|
PEGASUS: Restructure remaining MMShell code into the base code
|
2011-09-05 16:46:39 -04:00 |
notification.h
|
PEGASUS: Restructure remaining MMShell code into the base code
|
2011-09-05 16:46:39 -04:00 |
overview.cpp
|
PEGASUS: Create separate Cursor class for cursors
|
2011-09-08 20:38:12 -04:00 |
pegasus.cpp
|
PEGASUS: Stub off loading/saving games
|
2011-09-16 09:20:41 -04:00 |
pegasus.h
|
PEGASUS: Stub off loading/saving games
|
2011-09-16 09:20:41 -04:00 |
scoring.h
|
PEGASUS: Begin restructuring the game state classes
|
2011-09-02 00:27:13 -04:00 |
sound.cpp
|
PEGASUS: Implement fader support
|
2011-09-16 19:06:22 -04:00 |
sound.h
|
PEGASUS: Implement fader support
|
2011-09-16 19:06:22 -04:00 |
surface.cpp
|
PEGASUS: Add the Surface classes
|
2011-09-19 19:07:11 -04:00 |
surface.h
|
PEGASUS: Add the Surface classes
|
2011-09-19 19:07:11 -04:00 |
timers.cpp
|
PEGASUS: Update timer code a bit to make it friendlier for movies
|
2011-09-20 10:56:30 -04:00 |
timers.h
|
PEGASUS: Update timer code a bit to make it friendlier for movies
|
2011-09-20 10:56:30 -04:00 |
transition.cpp
|
PEGASUS: Add transition classes
|
2011-09-17 12:04:21 -04:00 |
transition.h
|
PEGASUS: Add transition classes
|
2011-09-17 12:04:21 -04:00 |
types.h
|
PEGASUS: Begin restructuring the game state classes
|
2011-09-02 00:27:13 -04:00 |
util.cpp
|
PEGASUS: Restructure remaining MMShell code into the base code
|
2011-09-05 16:46:39 -04:00 |
util.h
|
PEGASUS: Add transition classes
|
2011-09-17 12:04:21 -04:00 |
video.cpp
|
|
|
video.h
|
|
|