mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 18:02:05 +00:00
f242266f6d
svn-id: r44634
230 lines
6.5 KiB
C++
230 lines
6.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "kyra/kyra_v2.h"
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#include "kyra/screen.h"
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namespace Kyra {
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void KyraEngine_v2::freeSceneAnims() {
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for (int i = 0; i < ARRAYSIZE(_sceneAnims); ++i)
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_sceneAnims[i].flags = 0;
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for (int i = 0; i < ARRAYSIZE(_sceneAnimMovie); ++i) {
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if (_sceneAnimMovie[i])
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_sceneAnimMovie[i]->close();
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}
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}
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void KyraEngine_v2::updateSpecialSceneScripts() {
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uint32 nextTime = _system->getMillis() + _tickLength;
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const int startScript = _lastProcessedSceneScript;
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while (_system->getMillis() <= nextTime) {
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if (_sceneSpecialScriptsTimer[_lastProcessedSceneScript] <= _system->getMillis() &&
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!_specialSceneScriptState[_lastProcessedSceneScript]) {
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_specialSceneScriptRunFlag = true;
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while (_specialSceneScriptRunFlag && _sceneSpecialScriptsTimer[_lastProcessedSceneScript] <= _system->getMillis()) {
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if (!_emc->run(&_sceneSpecialScripts[_lastProcessedSceneScript]))
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_specialSceneScriptRunFlag = false;
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}
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}
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if (!_emc->isValid(&_sceneSpecialScripts[_lastProcessedSceneScript])) {
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_emc->start(&_sceneSpecialScripts[_lastProcessedSceneScript], _desc.firstAnimSceneScript+_lastProcessedSceneScript);
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_specialSceneScriptRunFlag = false;
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}
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++_lastProcessedSceneScript;
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if (_lastProcessedSceneScript >= 10)
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_lastProcessedSceneScript = 0;
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if (_lastProcessedSceneScript == startScript)
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return;
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}
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}
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void KyraEngine_v2::runSceneScript6() {
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_emc->init(&_sceneScriptState, &_sceneScriptData);
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_sceneScriptState.regs[0] = _mainCharacter.sceneId;
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_sceneScriptState.regs[1] = _mouseX;
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_sceneScriptState.regs[2] = _mouseY;
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_sceneScriptState.regs[4] = _itemInHand;
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_emc->start(&_sceneScriptState, 6);
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while (_emc->isValid(&_sceneScriptState))
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_emc->run(&_sceneScriptState);
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}
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#pragma mark - pathfinder
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int KyraEngine_v2::findWay(int x, int y, int toX, int toY, int *moveTable, int moveTableSize) {
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x &= ~3; toX &= ~3;
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y &= ~1; toY &= ~1;
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int size = KyraEngine_v1::findWay(x, y, toX, toY, moveTable, moveTableSize);
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static bool usePostProcess = false;
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if (size && !usePostProcess) {
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usePostProcess = true;
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int temp = pathfinderInitPositionTable(moveTable);
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temp = pathfinderInitPositionIndexTable(temp, x, y);
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pathfinderFinializePath(moveTable, temp, x, y, moveTableSize);
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usePostProcess = false;
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}
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return usePostProcess ? size : getMoveTableSize(moveTable);
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}
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bool KyraEngine_v2::directLinePassable(int x, int y, int toX, int toY) {
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Screen *scr = screen();
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while (x != toX || y != toY) {
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int facing = getFacingFromPointToPoint(x, y, toX, toY);
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x += _addXPosTable[facing];
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y += _addYPosTable[facing];
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if (!scr->getShapeFlag1(x, y))
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return false;
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}
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return true;
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}
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int KyraEngine_v2::pathfinderInitPositionTable(int *moveTable) {
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bool breakLoop = false;
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int *moveTableCur = moveTable;
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int oldEntry = *moveTableCur, curEntry = *moveTableCur;
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int oldX = 0, newX = 0, oldY = 0, newY = 0;
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int lastEntry = 0;
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lastEntry = pathfinderAddToPositionTable(lastEntry, 0, 0);
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while (*moveTableCur != 8) {
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oldEntry = curEntry;
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while (true) {
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curEntry = *moveTableCur;
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if (curEntry >= 0 && curEntry <= 7)
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break;
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if (curEntry == 8) {
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breakLoop = true;
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break;
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} else {
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++moveTableCur;
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}
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}
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if (breakLoop)
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break;
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oldX = newX;
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oldY = newY;
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newX += _addXPosTable[curEntry];
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newY += _addYPosTable[curEntry];
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int temp = ABS(curEntry - oldEntry);
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if (temp > 4) {
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temp = 8 - temp;
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}
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if (temp > 1 || oldEntry != curEntry)
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lastEntry = pathfinderAddToPositionTable(lastEntry, oldX, oldY);
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++moveTableCur;
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}
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lastEntry = pathfinderAddToPositionTable(lastEntry, newX, newY);
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_pathfinderPositionTable[lastEntry*2+0] = -1;
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_pathfinderPositionTable[lastEntry*2+1] = -1;
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return lastEntry;
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}
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int KyraEngine_v2::pathfinderAddToPositionTable(int index, int v1, int v2) {
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_pathfinderPositionTable[index<<1] = v1;
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_pathfinderPositionTable[(index<<1)+1] = v2;
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++index;
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if (index >= 199)
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--index;
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return index;
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}
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int KyraEngine_v2::pathfinderInitPositionIndexTable(int tableLen, int x, int y) {
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int x1 = 0, y1 = 0;
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int x2 = 0, y2 = 0;
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int lastEntry = 0;
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int index2 = tableLen-1, index1 = 0;
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while (index2 > index1) {
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x1 = _pathfinderPositionTable[index1*2+0] + x;
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y1 = _pathfinderPositionTable[index1*2+1] + y;
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x2 = _pathfinderPositionTable[index2*2+0] + x;
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y2 = _pathfinderPositionTable[index2*2+1] + y;
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if (directLinePassable(x1, y1, x2, y2)) {
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lastEntry = pathfinderAddToPositionIndexTable(lastEntry, index2);
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if (tableLen-1 == index2)
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break;
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index1 = index2;
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index2 = tableLen-1;
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} else if (index1+1 == index2) {
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lastEntry = pathfinderAddToPositionIndexTable(lastEntry, index2);
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index1 = index2;
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index2 = tableLen-1;
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} else {
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--index2;
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}
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}
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return lastEntry;
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}
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int KyraEngine_v2::pathfinderAddToPositionIndexTable(int index, int v) {
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_pathfinderPositionIndexTable[index] = v;
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++index;
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if (index >= 199)
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--index;
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return index;
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}
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void KyraEngine_v2::pathfinderFinializePath(int *moveTable, int tableLen, int x, int y, int moveTableSize) {
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int x1 = 0, y1 = 0;
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int x2 = 0, y2 = 0;
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int index1 = 0, index2 = 0;
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int sizeLeft = moveTableSize;
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for (int i = 0; i < tableLen; ++i) {
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index2 = _pathfinderPositionIndexTable[i];
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x1 = _pathfinderPositionTable[index1*2+0] + x;
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y1 = _pathfinderPositionTable[index1*2+1] + y;
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x2 = _pathfinderPositionTable[index2*2+0] + x;
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y2 = _pathfinderPositionTable[index2*2+1] + y;
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int wayLen = findWay(x1, y1, x2, y2, moveTable, sizeLeft);
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moveTable += wayLen;
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sizeLeft -= wayLen; // unlike the original we want to be sure that the size left is correct
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index1 = index2;
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}
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}
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} // End of namespace Kyra
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