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https://github.com/libretro/scummvm.git
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170 lines
5.1 KiB
C++
170 lines
5.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/util.h"
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#include "gui/widgets/scrollcontainer.h"
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#include "gui/gui-manager.h"
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#include "gui/ThemeEval.h"
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namespace GUI {
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ScrollContainerWidget::ScrollContainerWidget(GuiObject *boss, int x, int y, int w, int h, uint32 reflowCmd)
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: Widget(boss, x, y, w, h), CommandSender(nullptr), _reflowCmd(reflowCmd) {
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init();
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}
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ScrollContainerWidget::ScrollContainerWidget(GuiObject *boss, const Common::String &name, const Common::String &dialogName, uint32 reflowCmd)
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: Widget(boss, name), CommandSender(nullptr), _reflowCmd(reflowCmd), _dialogName(dialogName) {
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init();
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}
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void ScrollContainerWidget::init() {
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setFlags(WIDGET_ENABLED);
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_type = kScrollContainerWidget;
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_backgroundType = ThemeEngine::kWidgetBackgroundPlain;
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_verticalScroll = new ScrollBarWidget(this, _w-16, 0, 16, _h);
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_verticalScroll->setTarget(this);
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_scrolledX = 0;
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_scrolledY = 0;
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_limitH = 140;
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recalc();
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}
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void ScrollContainerWidget::handleMouseWheel(int x, int y, int direction) {
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_verticalScroll->handleMouseWheel(x, y, direction);
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}
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void ScrollContainerWidget::recalc() {
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int scrollbarWidth = g_gui.xmlEval()->getVar("Globals.Scrollbar.Width", 0);
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_limitH = _h;
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//calculate virtual height
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const int spacing = g_gui.xmlEval()->getVar("Global.Font.Height", 16); //on the bottom
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int min = spacing, max = 0;
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Widget *ptr = _firstWidget;
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while (ptr) {
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if (ptr != _verticalScroll && ptr->isVisible()) {
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int y = ptr->getAbsY() - getChildY();
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min = MIN(min, y - spacing);
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max = MAX(max, y + ptr->getHeight() + spacing);
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}
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ptr = ptr->next();
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}
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int h = max - min;
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if (h <= _limitH) _scrolledY = 0;
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if (_scrolledY > h - _limitH) _scrolledY = 0;
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_verticalScroll->_numEntries = h;
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_verticalScroll->_currentPos = _scrolledY;
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_verticalScroll->_entriesPerPage = _limitH;
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_verticalScroll->_singleStep = kLineHeight;
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_verticalScroll->setPos(_w - scrollbarWidth, _scrolledY);
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_verticalScroll->setSize(scrollbarWidth, _limitH-1);
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}
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ScrollContainerWidget::~ScrollContainerWidget() {}
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int16 ScrollContainerWidget::getChildX() const {
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return getAbsX() - _scrolledX;
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}
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int16 ScrollContainerWidget::getChildY() const {
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return getAbsY() - _scrolledY;
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}
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uint16 ScrollContainerWidget::getWidth() const {
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return _w - (_verticalScroll->isVisible() ? _verticalScroll->getWidth() : 0);
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}
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uint16 ScrollContainerWidget::getHeight() const {
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return _limitH;
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}
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void ScrollContainerWidget::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
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Widget::handleCommand(sender, cmd, data);
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switch (cmd) {
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case kSetPositionCmd:
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_scrolledY = _verticalScroll->_currentPos;
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reflowLayout();
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g_gui.scheduleTopDialogRedraw();
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break;
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default:
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break;
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}
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}
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void ScrollContainerWidget::reflowLayout() {
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Widget::reflowLayout();
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if (!_dialogName.empty()) {
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g_gui.xmlEval()->reflowDialogLayout(_dialogName, _firstWidget);
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}
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//reflow layout of inner widgets
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Widget *ptr = _firstWidget;
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while (ptr) {
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ptr->reflowLayout();
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ptr = ptr->next();
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}
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//hide and move widgets, if needed
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sendCommand(_reflowCmd, 0);
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//recalculate height
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recalc();
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_verticalScroll->setVisible(_verticalScroll->_numEntries > _limitH); //show when there is something to scroll
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_verticalScroll->recalc();
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}
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void ScrollContainerWidget::drawWidget() {
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g_gui.theme()->drawWidgetBackground(Common::Rect(_x, _y, _x + _w, _y + getHeight()), _backgroundType);
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}
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bool ScrollContainerWidget::containsWidget(Widget *w) const {
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if (w == _verticalScroll || _verticalScroll->containsWidget(w))
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return true;
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return containsWidgetInChain(_firstWidget, w);
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}
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Widget *ScrollContainerWidget::findWidget(int x, int y) {
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if (_verticalScroll->isVisible() && x >= _w - _verticalScroll->getWidth())
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return _verticalScroll;
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Widget *w = Widget::findWidgetInChain(_firstWidget, x + _scrolledX, y + _scrolledY);
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if (w)
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return w;
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return this;
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}
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Common::Rect ScrollContainerWidget::getClipRect() const {
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// Make sure the clipping rect contains the scrollbar so it is properly redrawn
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return Common::Rect(getAbsX(), getAbsY(), getAbsX() + _w, getAbsY() + getHeight() - 1); // this -1 is because of container border, which might not be present actually
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}
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void ScrollContainerWidget::setBackgroundType(ThemeEngine::WidgetBackground backgroundType) {
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_backgroundType = backgroundType;
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}
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} // End of namespace GUI
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