mirror of
https://github.com/libretro/scummvm.git
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4f84154875
svn-id: r46190
115 lines
3.1 KiB
C++
115 lines
3.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* LGPL License
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef KYRA_SOUND_ADLIB_H
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#define KYRA_SOUND_ADLIB_H
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#include "kyra/sound.h"
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#include "common/mutex.h"
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namespace Kyra {
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class AdlibDriver;
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/**
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* AdLib implementation of the sound output device.
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*
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* It uses a special sound file format special to
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* Dune II, Kyrandia 1 and 2. While Dune II and
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* Kyrandia 1 are using exact the same format, the
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* one of Kyrandia 2 slightly differs.
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*
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* See AdlibDriver for more information.
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* @see AdlibDriver
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*/
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class SoundAdlibPC : public Sound {
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public:
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SoundAdlibPC(KyraEngine_v1 *vm, Audio::Mixer *mixer);
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~SoundAdlibPC();
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kType getMusicType() const { return kAdlib; }
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bool init();
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void process();
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void loadSoundFile(uint file);
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void loadSoundFile(Common::String file);
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void loadSoundFile(const uint8 *soundData, int dataSize) {}
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void playTrack(uint8 track);
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void haltTrack();
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bool isPlaying();
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void playSoundEffect(uint8 track);
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void beginFadeOut();
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private:
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void internalLoadFile(Common::String file);
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void play(uint8 track);
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void unk1();
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void unk2();
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AdlibDriver *_driver;
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bool _v2;
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uint8 _trackEntries[500];
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uint8 *_soundDataPtr;
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int _sfxPlayingSound;
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Common::String _soundFileLoaded;
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uint8 _sfxPriority;
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uint8 _sfxFourthByteOfSong;
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int _numSoundTriggers;
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const int *_soundTriggers;
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static const int _kyra1NumSoundTriggers;
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static const int _kyra1SoundTriggers[];
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};
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} // End of namespace Kyra
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#endif
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