..
actor_path.cpp
Cleaned up the mess with game IDs and game types: removed game types, reduced the game IDs and added game features where necessary
2008-12-21 15:59:05 +00:00
actor_walk.cpp
logicalWidth -> width
2008-12-22 14:36:58 +00:00
actor.cpp
- Split the IHNM script functions into a different file
2009-01-02 16:52:38 +00:00
actor.h
Enumerated the different actor directions and fixed spelling
2008-12-23 15:26:55 +00:00
animation.cpp
- Split the IHNM script functions into a different file
2009-01-02 16:52:38 +00:00
animation.h
Cleaned up the mess with game IDs and game types: removed game types, reduced the game IDs and added game features where necessary
2008-12-21 15:59:05 +00:00
console.cpp
- Split the IHNM script functions into a different file
2009-01-02 16:52:38 +00:00
console.h
Fix to remove a tab character from the GPL header
2008-01-05 12:45:14 +00:00
detection_tables.h
Moved AdvancedDetector from common/ to engines/
2009-01-29 22:13:01 +00:00
detection.cpp
Moved AdvancedDetector from common/ to engines/
2009-01-29 22:13:01 +00:00
displayinfo.h
Wrapped more engine-specific code around appropriate ifdefs
2009-01-02 19:10:51 +00:00
events.cpp
Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter"
2009-01-17 21:45:53 +00:00
events.h
Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter"
2009-01-17 21:45:53 +00:00
font_map.cpp
Cleanup
2008-07-28 12:46:30 +00:00
font.cpp
Proper fix for accented characters in the Italian version of ITE
2009-01-27 17:39:11 +00:00
font.h
All the screen drawing functions draw to the back buffer, so there is no point in passing it everywhere
2008-12-06 14:24:40 +00:00
gfx.cpp
- Split the IHNM script functions into a different file
2009-01-02 16:52:38 +00:00
gfx.h
- Stop passing the scene clip rectangle around for no reason
2008-12-12 14:23:02 +00:00
image.cpp
Cleaned up the mess with game IDs and game types: removed game types, reduced the game IDs and added game features where necessary
2008-12-21 15:59:05 +00:00
input.cpp
Disabled all the test functions in SAGA. They can be enabled again by defining SAGA_DEBUG to 1 in saga.h. This cuts down on the engine size a bit, for devices with little memory (e.g. the DS)
2008-12-04 18:38:02 +00:00
interface.cpp
- Split the IHNM script functions into a different file
2009-01-02 16:52:38 +00:00
interface.h
All the screen drawing functions draw to the back buffer, so there is no point in passing it everywhere
2008-12-06 14:24:40 +00:00
introproc_fta2.cpp
Committed a modified version of wjp's patch for the video player:
2009-01-11 03:34:50 +00:00
introproc_ihnm.cpp
- Split the IHNM script functions into a different file
2009-01-02 16:52:38 +00:00
introproc_ite.cpp
logicalWidth -> width
2008-12-22 14:36:58 +00:00
isomap.cpp
logicalWidth -> width
2008-12-22 14:36:58 +00:00
isomap.h
Also remove explicit surface passing to IsoMap::draw()
2008-12-06 14:37:09 +00:00
itedata.cpp
Whoa! Removing trailing spaces.
2009-01-01 15:06:43 +00:00
itedata.h
Added load confirmation dialog for IHNM, like in the original.
2008-08-01 14:03:20 +00:00
list.h
Disable unused code
2008-12-07 00:19:50 +00:00
module.mk
- Split the IHNM script functions into a different file
2009-01-02 16:52:38 +00:00
music.cpp
Got rid of explicit game sound info
2009-01-04 15:44:33 +00:00
music.h
Implemented pauseEngineIntern() for the SAGA engine
2008-11-11 17:34:52 +00:00
objectmap.cpp
Some dirty rectangle related code
2008-12-07 00:27:39 +00:00
objectmap.h
Fixed compilation when SAGA_DEBUG is defined
2008-12-06 14:38:04 +00:00
palanim.cpp
Cleaned up the mess with game IDs and game types: removed game types, reduced the game IDs and added game features where necessary
2008-12-21 15:59:05 +00:00
palanim.h
Fix to remove a tab character from the GPL header
2008-01-05 12:45:14 +00:00
puzzle.cpp
Made Engine::_timer protected
2008-12-25 20:53:59 +00:00
puzzle.h
Fix to remove a tab character from the GPL header
2008-01-05 12:45:14 +00:00
render.cpp
Whoa! Removing trailing spaces.
2009-01-01 15:06:43 +00:00
render.h
More dirty rectangle related changes (dirty rectangle handling is still broken)
2008-12-07 18:49:35 +00:00
resource_hrs.cpp
Moved AdvancedDetector from common/ to engines/
2009-01-29 22:13:01 +00:00
resource_res.cpp
Moved AdvancedDetector from common/ to engines/
2009-01-29 22:13:01 +00:00
resource_rsc.cpp
Moved AdvancedDetector from common/ to engines/
2009-01-29 22:13:01 +00:00
resource.cpp
Moved AdvancedDetector from common/ to engines/
2009-01-29 22:13:01 +00:00
resource.h
Improved handling of sound resources
2009-01-04 14:38:03 +00:00
saga.cpp
Implemented getDebugger()
2009-01-20 23:40:35 +00:00
saga.h
Moved AdvancedDetector from common/ to engines/
2009-01-29 22:13:01 +00:00
saveload.cpp
Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter"
2009-01-17 21:45:53 +00:00
scene.cpp
- Split the IHNM script functions into a different file
2009-01-02 16:52:38 +00:00
scene.h
Slight cleanup
2008-12-24 09:59:18 +00:00
script.cpp
Fixed a nasty regression from the script system rewrite (commit #35670 ), which will cause crashes under certain conditions, and probably makes SAGA games non-completable.
2009-02-20 10:49:43 +00:00
script.h
The Mac version and Mac demo of ITE no longer crash on exit
2009-01-06 10:34:51 +00:00
sfuncs_ihnm.cpp
Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter"
2009-01-17 21:45:53 +00:00
sfuncs.cpp
Wrapped more engine-specific code around appropriate ifdefs
2009-01-02 19:10:51 +00:00
sndres.cpp
Silenced MSVC warning
2009-01-17 21:17:58 +00:00
sndres.h
Cleanup
2008-09-08 08:07:06 +00:00
sound.cpp
Improved handling of sound resources
2009-01-04 14:38:03 +00:00
sound.h
Improved handling of sound resources
2009-01-04 14:38:03 +00:00
sprite.cpp
The Mac version and Mac demo of ITE no longer crash on exit
2009-01-06 10:34:51 +00:00
sprite.h
Proper fix for non-interactive ITE demos (the previous one was affecting sprites for other games)
2008-12-31 22:11:20 +00:00
sthread.cpp
Fixed a nasty regression from the script system rewrite (commit #35670 ), which will cause crashes under certain conditions, and probably makes SAGA games non-completable.
2009-02-20 10:49:43 +00:00
xref.txt
Removed trailing spaces.
2008-01-27 19:47:41 +00:00