mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-02 07:28:32 +00:00
829 lines
23 KiB
C++
829 lines
23 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "sci/engine/features.h"
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#include "sci/engine/state.h"
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#include "sci/engine/selector.h"
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#include "sci/engine/kernel.h"
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namespace Sci {
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//#define CHECK_LISTS // adds sanity checking for lists and errors out when problems are found
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#ifdef CHECK_LISTS
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static bool isSaneNodePointer(SegManager *segMan, reg_t addr) {
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bool havePrev = false;
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reg_t prev = addr;
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do {
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Node *node = segMan->lookupNode(addr, false);
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if (!node) {
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if ((g_sci->getGameId() == GID_ICEMAN) && (g_sci->getEngineState()->currentRoomNumber() == 40)) {
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// ICEMAN: when plotting course, unDrawLast is called by startPlot::changeState
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// there is no previous entry so we get 0 in here
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} else if ((g_sci->getGameId() == GID_HOYLE1) && (g_sci->getEngineState()->currentRoomNumber() == 3)) {
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// HOYLE1: after sorting cards in hearts, in the next round
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// we get an invalid node - bug #3038433
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} else {
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error("isSaneNodePointer: Node at %04x:%04x wasn't found", PRINT_REG(addr));
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}
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return false;
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}
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if (havePrev && node->pred != prev) {
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error("isSaneNodePointer: Node at %04x:%04x points to invalid predecessor %04x:%04x (should be %04x:%04x)",
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PRINT_REG(addr), PRINT_REG(node->pred), PRINT_REG(prev));
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//node->pred = prev; // fix the problem in the node
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return false;
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}
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prev = addr;
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addr = node->succ;
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havePrev = true;
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} while (!addr.isNull());
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return true;
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}
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static void checkListPointer(SegManager *segMan, reg_t addr) {
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List *list = segMan->lookupList(addr);
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if (!list) {
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error("checkListPointer (list %04x:%04x): The requested list wasn't found",
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PRINT_REG(addr));
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return;
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}
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if (list->first.isNull() && list->last.isNull()) {
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// Empty list is fine
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} else if (!list->first.isNull() && !list->last.isNull()) {
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// Normal list
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Node *node_a = segMan->lookupNode(list->first, false);
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Node *node_z = segMan->lookupNode(list->last, false);
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if (!node_a) {
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error("checkListPointer (list %04x:%04x): missing first node", PRINT_REG(addr));
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return;
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}
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if (!node_z) {
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error("checkListPointer (list %04x:%04x): missing last node", PRINT_REG(addr));
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return;
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}
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if (!node_a->pred.isNull()) {
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error("checkListPointer (list %04x:%04x): First node of the list points to a predecessor node",
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PRINT_REG(addr));
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//node_a->pred = NULL_REG; // fix the problem in the node
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return;
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}
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if (!node_z->succ.isNull()) {
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error("checkListPointer (list %04x:%04x): Last node of the list points to a successor node",
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PRINT_REG(addr));
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//node_z->succ = NULL_REG; // fix the problem in the node
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return;
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}
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isSaneNodePointer(segMan, list->first);
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} else {
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// Not sane list... it's missing pointers to the first or last element
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if (list->first.isNull())
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error("checkListPointer (list %04x:%04x): missing pointer to first element",
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PRINT_REG(addr));
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if (list->last.isNull())
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error("checkListPointer (list %04x:%04x): missing pointer to last element",
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PRINT_REG(addr));
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}
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}
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#endif
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reg_t kNewList(EngineState *s, int argc, reg_t *argv) {
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reg_t listRef;
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List *list = s->_segMan->allocateList(&listRef);
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list->first = list->last = NULL_REG;
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debugC(kDebugLevelNodes, "New listRef at %04x:%04x", PRINT_REG(listRef));
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return listRef; // Return list base address
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}
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reg_t kDisposeList(EngineState *s, int argc, reg_t *argv) {
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// This function is not needed in ScummVM. The garbage collector
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// cleans up unused objects automatically
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return s->r_acc;
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}
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reg_t kNewNode(EngineState *s, int argc, reg_t *argv) {
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reg_t nodeValue = argv[0];
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// Some SCI32 games call this with 1 parameter (e.g. the demo of Phantasmagoria).
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// Set the key to be the same as the value in this case
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reg_t nodeKey = (argc == 2) ? argv[1] : argv[0];
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s->r_acc = s->_segMan->newNode(nodeValue, nodeKey);
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debugC(kDebugLevelNodes, "New nodeRef at %04x:%04x", PRINT_REG(s->r_acc));
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return s->r_acc;
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}
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reg_t kFirstNode(EngineState *s, int argc, reg_t *argv) {
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if (argv[0].isNull())
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return NULL_REG;
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List *list = s->_segMan->lookupList(argv[0]);
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if (list) {
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#ifdef CHECK_LISTS
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checkListPointer(s->_segMan, argv[0]);
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#endif
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return list->first;
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} else {
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return NULL_REG;
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}
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}
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reg_t kLastNode(EngineState *s, int argc, reg_t *argv) {
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if (argv[0].isNull())
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return NULL_REG;
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List *list = s->_segMan->lookupList(argv[0]);
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if (list) {
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#ifdef CHECK_LISTS
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checkListPointer(s->_segMan, argv[0]);
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#endif
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return list->last;
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} else {
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return NULL_REG;
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}
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}
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reg_t kEmptyList(EngineState *s, int argc, reg_t *argv) {
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if (argv[0].isNull())
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return NULL_REG;
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List *list = s->_segMan->lookupList(argv[0]);
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#ifdef CHECK_LISTS
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checkListPointer(s->_segMan, argv[0]);
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#endif
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return make_reg(0, ((list) ? list->first.isNull() : 0));
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}
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static void addToFront(EngineState *s, reg_t listRef, reg_t nodeRef) {
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List *list = s->_segMan->lookupList(listRef);
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Node *newNode = s->_segMan->lookupNode(nodeRef);
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debugC(kDebugLevelNodes, "Adding node %04x:%04x to end of list %04x:%04x", PRINT_REG(nodeRef), PRINT_REG(listRef));
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if (!newNode)
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error("Attempt to add non-node (%04x:%04x) to list at %04x:%04x", PRINT_REG(nodeRef), PRINT_REG(listRef));
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#ifdef CHECK_LISTS
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checkListPointer(s->_segMan, listRef);
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#endif
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newNode->pred = NULL_REG;
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newNode->succ = list->first;
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// Set node to be the first and last node if it's the only node of the list
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if (list->first.isNull())
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list->last = nodeRef;
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else {
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Node *oldNode = s->_segMan->lookupNode(list->first);
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oldNode->pred = nodeRef;
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}
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list->first = nodeRef;
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}
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static void addToEnd(EngineState *s, reg_t listRef, reg_t nodeRef) {
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List *list = s->_segMan->lookupList(listRef);
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Node *newNode = s->_segMan->lookupNode(nodeRef);
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debugC(kDebugLevelNodes, "Adding node %04x:%04x to end of list %04x:%04x", PRINT_REG(nodeRef), PRINT_REG(listRef));
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if (!newNode)
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error("Attempt to add non-node (%04x:%04x) to list at %04x:%04x", PRINT_REG(nodeRef), PRINT_REG(listRef));
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#ifdef CHECK_LISTS
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checkListPointer(s->_segMan, listRef);
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#endif
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newNode->pred = list->last;
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newNode->succ = NULL_REG;
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// Set node to be the first and last node if it's the only node of the list
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if (list->last.isNull())
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list->first = nodeRef;
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else {
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Node *old_n = s->_segMan->lookupNode(list->last);
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old_n->succ = nodeRef;
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}
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list->last = nodeRef;
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}
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reg_t kNextNode(EngineState *s, int argc, reg_t *argv) {
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Node *n = s->_segMan->lookupNode(argv[0]);
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#ifdef CHECK_LISTS
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if (!isSaneNodePointer(s->_segMan, argv[0]))
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return NULL_REG;
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#endif
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return n->succ;
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}
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reg_t kPrevNode(EngineState *s, int argc, reg_t *argv) {
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Node *n = s->_segMan->lookupNode(argv[0]);
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#ifdef CHECK_LISTS
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if (!isSaneNodePointer(s->_segMan, argv[0]))
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return NULL_REG;
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#endif
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return n->pred;
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}
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reg_t kNodeValue(EngineState *s, int argc, reg_t *argv) {
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Node *n = s->_segMan->lookupNode(argv[0]);
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#ifdef CHECK_LISTS
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if (!isSaneNodePointer(s->_segMan, argv[0]))
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return NULL_REG;
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#endif
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// ICEMAN: when plotting a course in room 40, unDrawLast is called by
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// startPlot::changeState, but there is no previous entry, so we get 0 here
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return n ? n->value : NULL_REG;
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}
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reg_t kAddToFront(EngineState *s, int argc, reg_t *argv) {
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addToFront(s, argv[0], argv[1]);
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if (argc == 3)
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s->_segMan->lookupNode(argv[1])->key = argv[2];
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return s->r_acc;
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}
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reg_t kAddToEnd(EngineState *s, int argc, reg_t *argv) {
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addToEnd(s, argv[0], argv[1]);
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if (argc == 3)
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s->_segMan->lookupNode(argv[1])->key = argv[2];
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return s->r_acc;
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}
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reg_t kAddAfter(EngineState *s, int argc, reg_t *argv) {
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List *list = s->_segMan->lookupList(argv[0]);
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Node *firstnode = argv[1].isNull() ? NULL : s->_segMan->lookupNode(argv[1]);
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Node *newnode = s->_segMan->lookupNode(argv[2]);
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#ifdef CHECK_LISTS
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checkListPointer(s->_segMan, argv[0]);
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#endif
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if (!newnode) {
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error("New 'node' %04x:%04x is not a node", PRINT_REG(argv[2]));
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return NULL_REG;
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}
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if (argc != 3 && argc != 4) {
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error("kAddAfter: Haven't got 3 or 4 arguments, aborting");
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return NULL_REG;
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}
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if (argc == 4)
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newnode->key = argv[3];
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if (firstnode) { // We're really appending after
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reg_t oldnext = firstnode->succ;
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newnode->pred = argv[1];
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firstnode->succ = argv[2];
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newnode->succ = oldnext;
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if (oldnext.isNull()) // Appended after last node?
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// Set new node as last list node
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list->last = argv[2];
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else
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s->_segMan->lookupNode(oldnext)->pred = argv[2];
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} else { // !firstnode
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addToFront(s, argv[0], argv[2]); // Set as initial list node
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}
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return s->r_acc;
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}
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reg_t kFindKey(EngineState *s, int argc, reg_t *argv) {
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reg_t node_pos;
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reg_t key = argv[1];
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reg_t list_pos = argv[0];
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debugC(kDebugLevelNodes, "Looking for key %04x:%04x in list %04x:%04x", PRINT_REG(key), PRINT_REG(list_pos));
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#ifdef CHECK_LISTS
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checkListPointer(s->_segMan, argv[0]);
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#endif
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node_pos = s->_segMan->lookupList(list_pos)->first;
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debugC(kDebugLevelNodes, "First node at %04x:%04x", PRINT_REG(node_pos));
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while (!node_pos.isNull()) {
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Node *n = s->_segMan->lookupNode(node_pos);
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if (n->key == key) {
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debugC(kDebugLevelNodes, " Found key at %04x:%04x", PRINT_REG(node_pos));
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return node_pos;
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}
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node_pos = n->succ;
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debugC(kDebugLevelNodes, "NextNode at %04x:%04x", PRINT_REG(node_pos));
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}
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debugC(kDebugLevelNodes, "Looking for key without success");
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return NULL_REG;
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}
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reg_t kDeleteKey(EngineState *s, int argc, reg_t *argv) {
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reg_t node_pos = kFindKey(s, 2, argv);
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Node *n;
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List *list = s->_segMan->lookupList(argv[0]);
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if (node_pos.isNull())
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return NULL_REG; // Signal failure
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n = s->_segMan->lookupNode(node_pos);
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if (list->first == node_pos)
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list->first = n->succ;
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if (list->last == node_pos)
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list->last = n->pred;
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if (!n->pred.isNull())
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s->_segMan->lookupNode(n->pred)->succ = n->succ;
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if (!n->succ.isNull())
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s->_segMan->lookupNode(n->succ)->pred = n->pred;
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// Erase references to the predecessor and successor nodes, as the game
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// scripts could reference the node itself again.
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// Happens in the intro of QFG1 and in Longbow, when exiting the cave.
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n->pred = NULL_REG;
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n->succ = NULL_REG;
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return make_reg(0, 1); // Signal success
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}
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struct sort_temp_t {
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reg_t key, value;
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reg_t order;
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};
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int sort_temp_cmp(const void *p1, const void *p2) {
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const sort_temp_t *st1 = (const sort_temp_t *)p1;
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const sort_temp_t *st2 = (const sort_temp_t *)p2;
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if (st1->order.segment < st1->order.segment || (st1->order.segment == st1->order.segment && st1->order.offset < st2->order.offset))
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return -1;
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if (st1->order.segment > st2->order.segment || (st1->order.segment == st2->order.segment && st1->order.offset > st2->order.offset))
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return 1;
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return 0;
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}
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reg_t kSort(EngineState *s, int argc, reg_t *argv) {
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SegManager *segMan = s->_segMan;
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reg_t source = argv[0];
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reg_t dest = argv[1];
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reg_t order_func = argv[2];
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int input_size = (int16)readSelectorValue(segMan, source, SELECTOR(size));
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reg_t input_data = readSelector(segMan, source, SELECTOR(elements));
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reg_t output_data = readSelector(segMan, dest, SELECTOR(elements));
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List *list;
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Node *node;
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if (!input_size)
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return s->r_acc;
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if (output_data.isNull()) {
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list = s->_segMan->allocateList(&output_data);
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list->first = list->last = NULL_REG;
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writeSelector(segMan, dest, SELECTOR(elements), output_data);
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}
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writeSelectorValue(segMan, dest, SELECTOR(size), input_size);
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list = s->_segMan->lookupList(input_data);
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node = s->_segMan->lookupNode(list->first);
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sort_temp_t *temp_array = (sort_temp_t *)malloc(sizeof(sort_temp_t) * input_size);
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int i = 0;
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while (node) {
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reg_t params[1] = { node->value };
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invokeSelector(s, order_func, SELECTOR(doit), argc, argv, 1, params);
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temp_array[i].key = node->key;
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temp_array[i].value = node->value;
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temp_array[i].order = s->r_acc;
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i++;
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node = s->_segMan->lookupNode(node->succ);
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}
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qsort(temp_array, input_size, sizeof(sort_temp_t), sort_temp_cmp);
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for (i = 0;i < input_size;i++) {
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reg_t lNode = s->_segMan->newNode(temp_array[i].value, temp_array[i].key);
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addToEnd(s, output_data, lNode);
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}
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free(temp_array);
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return s->r_acc;
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}
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// SCI32 list functions
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#ifdef ENABLE_SCI32
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reg_t kListAt(EngineState *s, int argc, reg_t *argv) {
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if (argc != 2) {
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error("kListAt called with %d parameters", argc);
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return NULL_REG;
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}
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List *list = s->_segMan->lookupList(argv[0]);
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reg_t curAddress = list->first;
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if (list->first.isNull()) {
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error("kListAt tried to reference empty list (%04x:%04x)", PRINT_REG(argv[0]));
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return NULL_REG;
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}
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Node *curNode = s->_segMan->lookupNode(curAddress);
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reg_t curObject = curNode->value;
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int16 listIndex = argv[1].toUint16();
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int curIndex = 0;
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while (curIndex != listIndex) {
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if (curNode->succ.isNull()) { // end of the list?
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return NULL_REG;
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}
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curAddress = curNode->succ;
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curNode = s->_segMan->lookupNode(curAddress);
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curObject = curNode->value;
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curIndex++;
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}
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|
|
|
return curObject;
|
|
}
|
|
|
|
reg_t kListIndexOf(EngineState *s, int argc, reg_t *argv) {
|
|
List *list = s->_segMan->lookupList(argv[0]);
|
|
|
|
reg_t curAddress = list->first;
|
|
Node *curNode = s->_segMan->lookupNode(curAddress);
|
|
reg_t curObject;
|
|
uint16 curIndex = 0;
|
|
|
|
while (curNode) {
|
|
curObject = curNode->value;
|
|
if (curObject == argv[1])
|
|
return make_reg(0, curIndex);
|
|
|
|
curAddress = curNode->succ;
|
|
curNode = s->_segMan->lookupNode(curAddress);
|
|
curIndex++;
|
|
}
|
|
|
|
return SIGNAL_REG;
|
|
}
|
|
|
|
reg_t kListEachElementDo(EngineState *s, int argc, reg_t *argv) {
|
|
List *list = s->_segMan->lookupList(argv[0]);
|
|
|
|
Node *curNode = s->_segMan->lookupNode(list->first);
|
|
reg_t curObject;
|
|
Selector slc = argv[1].toUint16();
|
|
|
|
ObjVarRef address;
|
|
|
|
while (curNode) {
|
|
// We get the next node here as the current node might be gone after the invoke
|
|
reg_t nextNode = curNode->succ;
|
|
curObject = curNode->value;
|
|
|
|
// First, check if the target selector is a variable
|
|
if (lookupSelector(s->_segMan, curObject, slc, &address, NULL) == kSelectorVariable) {
|
|
// This can only happen with 3 params (list, target selector, variable)
|
|
if (argc != 3) {
|
|
error("kListEachElementDo: Attempted to modify a variable selector with %d params", argc);
|
|
} else {
|
|
writeSelector(s->_segMan, curObject, slc, argv[2]);
|
|
}
|
|
} else {
|
|
invokeSelector(s, curObject, slc, argc, argv, argc - 2, argv + 2);
|
|
}
|
|
|
|
curNode = s->_segMan->lookupNode(nextNode);
|
|
}
|
|
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kListFirstTrue(EngineState *s, int argc, reg_t *argv) {
|
|
List *list = s->_segMan->lookupList(argv[0]);
|
|
|
|
Node *curNode = s->_segMan->lookupNode(list->first);
|
|
reg_t curObject;
|
|
Selector slc = argv[1].toUint16();
|
|
|
|
ObjVarRef address;
|
|
|
|
s->r_acc = NULL_REG; // reset the accumulator
|
|
|
|
while (curNode) {
|
|
reg_t nextNode = curNode->succ;
|
|
curObject = curNode->value;
|
|
|
|
// First, check if the target selector is a variable
|
|
if (lookupSelector(s->_segMan, curObject, slc, &address, NULL) == kSelectorVariable) {
|
|
// Can this happen with variable selectors?
|
|
error("kListFirstTrue: Attempted to access a variable selector");
|
|
} else {
|
|
invokeSelector(s, curObject, slc, argc, argv, argc - 2, argv + 2);
|
|
|
|
// Check if the result is true
|
|
if (!s->r_acc.isNull())
|
|
return curObject;
|
|
}
|
|
|
|
curNode = s->_segMan->lookupNode(nextNode);
|
|
}
|
|
|
|
// No selector returned true
|
|
return NULL_REG;
|
|
}
|
|
|
|
reg_t kListAllTrue(EngineState *s, int argc, reg_t *argv) {
|
|
List *list = s->_segMan->lookupList(argv[0]);
|
|
|
|
Node *curNode = s->_segMan->lookupNode(list->first);
|
|
reg_t curObject;
|
|
Selector slc = argv[1].toUint16();
|
|
|
|
ObjVarRef address;
|
|
|
|
s->r_acc = make_reg(0, 1); // reset the accumulator
|
|
|
|
while (curNode) {
|
|
reg_t nextNode = curNode->succ;
|
|
curObject = curNode->value;
|
|
|
|
// First, check if the target selector is a variable
|
|
if (lookupSelector(s->_segMan, curObject, slc, &address, NULL) == kSelectorVariable) {
|
|
// Can this happen with variable selectors?
|
|
error("kListAllTrue: Attempted to access a variable selector");
|
|
} else {
|
|
invokeSelector(s, curObject, slc, argc, argv, argc - 2, argv + 2);
|
|
|
|
// Check if the result isn't true
|
|
if (s->r_acc.isNull())
|
|
break;
|
|
}
|
|
|
|
curNode = s->_segMan->lookupNode(nextNode);
|
|
}
|
|
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kList(EngineState *s, int argc, reg_t *argv) {
|
|
if (!s)
|
|
return make_reg(0, getSciVersion());
|
|
error("not supposed to call this");
|
|
}
|
|
|
|
reg_t kAddBefore(EngineState *s, int argc, reg_t *argv) {
|
|
error("Unimplemented function kAddBefore called");
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kMoveToFront(EngineState *s, int argc, reg_t *argv) {
|
|
error("Unimplemented function kMoveToFront called");
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kMoveToEnd(EngineState *s, int argc, reg_t *argv) {
|
|
error("Unimplemented function kMoveToEnd called");
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kArray(EngineState *s, int argc, reg_t *argv) {
|
|
uint16 op = argv[0].toUint16();
|
|
|
|
// Use kString when accessing strings
|
|
// This is possible, as strings inherit from arrays
|
|
// and in this case (type 3) arrays are of type char *.
|
|
// kString is almost exactly the same as kArray, so
|
|
// this call is possible
|
|
// TODO: we need to either merge SCI2 strings and
|
|
// arrays together, and in the future merge them with
|
|
// the SCI1 strings and arrays in the segment manager
|
|
if (op == 0) {
|
|
// New, check if the target type is 3 (string)
|
|
if (argv[2].toUint16() == 3)
|
|
return kString(s, argc, argv);
|
|
} else {
|
|
if (s->_segMan->getSegmentType(argv[1].segment) == SEG_TYPE_STRING ||
|
|
s->_segMan->getSegmentType(argv[1].segment) == SEG_TYPE_SCRIPT) {
|
|
return kString(s, argc, argv);
|
|
}
|
|
|
|
#if 0
|
|
if (op == 6) {
|
|
if (s->_segMan->getSegmentType(argv[3].segment) == SEG_TYPE_STRING ||
|
|
s->_segMan->getSegmentType(argv[3].segment) == SEG_TYPE_SCRIPT) {
|
|
return kString(s, argc, argv);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
switch (op) {
|
|
case 0: { // New
|
|
reg_t arrayHandle;
|
|
SciArray<reg_t> *array = s->_segMan->allocateArray(&arrayHandle);
|
|
array->setType(argv[2].toUint16());
|
|
array->setSize(argv[1].toUint16());
|
|
return arrayHandle;
|
|
}
|
|
case 1: { // Size
|
|
SciArray<reg_t> *array = s->_segMan->lookupArray(argv[1]);
|
|
return make_reg(0, array->getSize());
|
|
}
|
|
case 2: { // At (return value at an index)
|
|
SciArray<reg_t> *array = s->_segMan->lookupArray(argv[1]);
|
|
return array->getValue(argv[2].toUint16());
|
|
}
|
|
case 3: { // Atput (put value at an index)
|
|
SciArray<reg_t> *array = s->_segMan->lookupArray(argv[1]);
|
|
|
|
uint32 index = argv[2].toUint16();
|
|
uint32 count = argc - 3;
|
|
|
|
if (index + count > 65535)
|
|
break;
|
|
|
|
if (array->getSize() < index + count)
|
|
array->setSize(index + count);
|
|
|
|
for (uint16 i = 0; i < count; i++)
|
|
array->setValue(i + index, argv[i + 3]);
|
|
|
|
return argv[1]; // We also have to return the handle
|
|
}
|
|
case 4: // Free
|
|
// Freeing of arrays is handled by the garbage collector
|
|
return s->r_acc;
|
|
case 5: { // Fill
|
|
SciArray<reg_t> *array = s->_segMan->lookupArray(argv[1]);
|
|
uint16 index = argv[2].toUint16();
|
|
|
|
// A count of -1 means fill the rest of the array
|
|
uint16 count = argv[3].toSint16() == -1 ? array->getSize() - index : argv[3].toUint16();
|
|
uint16 arraySize = array->getSize();
|
|
|
|
if (arraySize < index + count)
|
|
array->setSize(index + count);
|
|
|
|
for (uint16 i = 0; i < count; i++)
|
|
array->setValue(i + index, argv[4]);
|
|
|
|
return argv[1];
|
|
}
|
|
case 6: { // Cpy
|
|
if (argv[1].isNull() || argv[3].isNull()) {
|
|
if (getSciVersion() == SCI_VERSION_3) {
|
|
// FIXME: Happens in SCI3, probably because of a missing kernel function.
|
|
warning("kArray(Cpy): Request to copy from or to a null pointer");
|
|
return NULL_REG;
|
|
} else {
|
|
// SCI2-2.1: error out
|
|
error("kArray(Cpy): Request to copy from or to a null pointer");
|
|
}
|
|
}
|
|
|
|
reg_t arrayHandle = argv[1];
|
|
SciArray<reg_t> *array1 = s->_segMan->lookupArray(argv[1]);
|
|
//SciArray<reg_t> *array1 = !argv[1].isNull() ? s->_segMan->lookupArray(argv[1]) : s->_segMan->allocateArray(&arrayHandle);
|
|
SciArray<reg_t> *array2 = s->_segMan->lookupArray(argv[3]);
|
|
uint32 index1 = argv[2].toUint16();
|
|
uint32 index2 = argv[4].toUint16();
|
|
|
|
// The original engine ignores bad copies too
|
|
if (index2 > array2->getSize())
|
|
break;
|
|
|
|
// A count of -1 means fill the rest of the array
|
|
uint32 count = argv[5].toSint16() == -1 ? array2->getSize() - index2 : argv[5].toUint16();
|
|
|
|
if (array1->getSize() < index1 + count)
|
|
array1->setSize(index1 + count);
|
|
|
|
for (uint16 i = 0; i < count; i++)
|
|
array1->setValue(i + index1, array2->getValue(i + index2));
|
|
|
|
return arrayHandle;
|
|
}
|
|
case 7: // Cmp
|
|
// Not implemented in SSCI
|
|
warning("kArray(Cmp) called");
|
|
return s->r_acc;
|
|
case 8: { // Dup
|
|
if (argv[1].isNull()) {
|
|
warning("kArray(Dup): Request to duplicate a null pointer");
|
|
#if 0
|
|
// Allocate an array anyway
|
|
reg_t arrayHandle;
|
|
SciArray<reg_t> *dupArray = s->_segMan->allocateArray(&arrayHandle);
|
|
dupArray->setType(3);
|
|
dupArray->setSize(0);
|
|
return arrayHandle;
|
|
#endif
|
|
return NULL_REG;
|
|
}
|
|
SegmentType sourceType = s->_segMan->getSegmentObj(argv[1].segment)->getType();
|
|
if (sourceType == SEG_TYPE_SCRIPT) {
|
|
// A technique used in later SCI2.1 and SCI3 games: the contents of a script
|
|
// are loaded in an array (well, actually a string).
|
|
Script *scr = s->_segMan->getScript(argv[1].segment);
|
|
reg_t stringHandle;
|
|
|
|
SciString *dupString = s->_segMan->allocateString(&stringHandle);
|
|
dupString->setSize(scr->getBufSize());
|
|
dupString->fromString(Common::String((const char *)scr->getBuf()));
|
|
|
|
return stringHandle;
|
|
} else if (sourceType != SEG_TYPE_ARRAY && sourceType != SEG_TYPE_SCRIPT) {
|
|
error("kArray(Dup): Request to duplicate a segment which isn't an array or a script");
|
|
}
|
|
|
|
reg_t arrayHandle;
|
|
SciArray<reg_t> *dupArray = s->_segMan->allocateArray(&arrayHandle);
|
|
// This must occur after allocateArray, as inserting a new object
|
|
// in the heap object list might invalidate this pointer. Also refer
|
|
// to the same issue in kClone()
|
|
SciArray<reg_t> *array = s->_segMan->lookupArray(argv[1]);
|
|
|
|
dupArray->setType(array->getType());
|
|
dupArray->setSize(array->getSize());
|
|
|
|
for (uint32 i = 0; i < array->getSize(); i++)
|
|
dupArray->setValue(i, array->getValue(i));
|
|
|
|
return arrayHandle;
|
|
}
|
|
case 9: // Getdata
|
|
if (!s->_segMan->isHeapObject(argv[1]))
|
|
return argv[1];
|
|
|
|
return readSelector(s->_segMan, argv[1], SELECTOR(data));
|
|
default:
|
|
error("Unknown kArray subop %d", op);
|
|
}
|
|
|
|
return NULL_REG;
|
|
}
|
|
|
|
#endif
|
|
|
|
} // End of namespace Sci
|