scummvm/tools
Gregory Montoir ad5a89a04b "qtable" is the tool we used to generate the "queen.tbl" file.
As the .tbl file is now the repository (in the engine-data module), I thought it would be nice to have the tool to (re)generate it.
It may also be useful to add support for any other versions.

There's no makefile ; to build the tool, just compile "qtable.c".
To generate the .tbl file, just execute the tool with the output filename as argument.

svn-id: r22226
2006-04-29 14:29:57 +00:00
..
qtable "qtable" is the tool we used to generate the "queen.tbl" file. 2006-04-29 14:29:57 +00:00
skycpt Small correction. Sorry, Lavos. 2005-11-04 01:04:57 +00:00
convbdf.c Change CVS keywords to SVN keywords 2006-02-11 13:27:07 +00:00
credits.pl Update all credits 2006-04-23 22:55:31 +00:00
dist-scummvm.sh Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
md5table.c Introduced language EN_ANY used for general English game entries. EN_USA and 2006-04-08 23:12:56 +00:00
module.mk Updated 'credits' target to generate correct LaTeX file 2006-04-06 22:13:16 +00:00
README Document our tools a little bit 2005-04-23 11:31:26 +00:00
scumm-md5.txt Behold, the new SCUMM detector finally has arrived. Unified detection & engine instantiation, reduced code duplication, more powerful detection in case MD5 is not known / can't be computed, and many other nifty improvements. 2006-04-23 17:33:16 +00:00
update-version.pl Finish cleanup of root directory. Now move scummvm.rc to dists/ 2006-04-14 01:01:43 +00:00

This directory contains various tools which aid the ScummVM developers in their
work. They are not intended for the general audience, and are only sparsely, if
at all, documented. Use at your own risk. You've been warned :-)


convbdf
-------
   Tool which converts BDF fonts (BDF = Bitmap Distribution Format) to C++
   source. That source, after being slightly tweaked, can be used to 
   replace or add fonts for the ScummVM GUI.
   
   There is also a ttf2bdf tool which allows you to convert TrueType fonts
   to BDF.
   
   Hint from SumthinWicked: If you use ttf2bdf, it'll convert all glyphs to
   bitmaps, but ScummVM only needs some of them. So you may want to do your
   conversion like this:
     ttf2bdf -p SIZE -l "32_160" -o FONT.bdf FONT.ttf
   where SIZE is replaced by the desired font height.


credits.pl
----------
   This perl script contains credits to the many people who helped with
   ScummVM, and it is used to create the credits lists that occur in various
   places, including the AUTHORS file, the about dialog, and our web site.


dist-scummvm.sh
---------------
    This shell script is used to create source release archives for ScummVM
    releases. After tagging a branch for release, you can invoke it like this:

      ./dist-scummvm.sh scummvm 0.7.1
    
    Note #1: This creates .zip, .tar.bz2 and .tar.gz archives in /tmp by default.
    To do that it performs a "cvs export" in /tmp first. If you want to use
    another location, you can specify it as the thirds param to the script.
    
    Note #2: This assumes that our naming conventions for release tags are 
    being followed. I.e. the tag must be named "release-0-7-1" in the above
    example. You can, however, specify an alternate tag as the fourth param.
    
    Note #3: Since SF.net anon CVS tends to lag behind developer CVS, if you
    just tagged CVS, anon CVS may not yet have this. So if you are in a hurry,
    modify the cvsroot in the script to use your dev CVS account.


md5table
--------
    Used to convert scumm-md5.txt into a SCUMM header file, or alternatively
    PHP code for our website.