mirror of
https://github.com/libretro/scummvm.git
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83 lines
2.4 KiB
C++
83 lines
2.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "base/plugins.h"
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#include "engines/advancedDetector.h"
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#include "griffon/griffon.h"
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static const PlainGameDescriptor griffonGames[] = {
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{"griffon", "The Griffon Legend"},
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{NULL, NULL}
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};
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namespace Griffon {
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static const ADGameDescription gameDescriptions[] = {
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{
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"griffon",
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NULL,
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AD_ENTRY1s("objectdb.dat", "ec5371da28f01ccf88980b32d9de2232", 27754),
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Common::EN_ANY,
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Common::kPlatformWindows,
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ADGF_UNSTABLE | ADGF_DROPPLATFORM,
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GUIO1(GUIO_NONE)
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},
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AD_TABLE_END_MARKER
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};
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}
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class GriffonMetaEngine: public AdvancedMetaEngine {
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public:
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GriffonMetaEngine() : AdvancedMetaEngine(Griffon::gameDescriptions, sizeof(ADGameDescription), griffonGames) {
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_singleId = "griffon";
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}
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virtual const char *getName() const {
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return "Griffon Engine";
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}
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virtual const char *getOriginalCopyright() const {
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return "The Griffon Legend (c) 2005 Syn9 (Daniel Kennedy)";
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}
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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};
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bool GriffonMetaEngine::hasFeature(MetaEngineFeature f) const {
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return false;
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}
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bool GriffonMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
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if (desc)
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*engine = new Griffon::GriffonEngine(syst);
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return desc != nullptr;
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}
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#if PLUGIN_ENABLED_DYNAMIC(GRIFFON)
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REGISTER_PLUGIN_DYNAMIC(GRIFFON, PLUGIN_TYPE_ENGINE, GriffonMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(GRIFFON, PLUGIN_TYPE_ENGINE, GriffonMetaEngine);
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#endif
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