mirror of
https://github.com/libretro/scummvm.git
synced 2024-11-30 21:00:39 +00:00
d4716a1fb5
* Moved KeyConfigDialog, key from WinCE to gui * Updated wince code to inherit and use new GUI::Keys and launch new dialog * New definition SMALL_SCREEN_DEVICE when keysdialog should be inittialized from options.cpp * Added new function to SDL\Events that handles key remapping. LINUPY & QTOPIA remapping moved to that function. SymbianOs.cpp overrides this function to enable key remapping to events * Compiled VC6++ project. This with warnings and errors, but NOT in the changed code. (SAGA,KYRA) * Compiled using WCE tools 3 for X86 target and running Scummvm in emulator to test * Compiled with UIQ target. The rest Symbian platforms might require further configuration to operate properly * Actor.h in Saga now compiles for default VC6 setting. * Aspect.cpp does not compile in VC6/WCE due to template problems with the kFastAndNiceAspectMode setting. * Changed order of creation of gamedetector and mainsystem in Main.cpp * If anything does not compile, or is totally out of order, please revert changes. svn-id: r18498
50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
/* ScummVM - Scumm Interpreter
|
|
* Copyright (C) 2001-2005 The ScummVM project
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* $Header$
|
|
*
|
|
*/
|
|
|
|
#ifndef KEY_H
|
|
#define KEY_H
|
|
|
|
#include "common/stdafx.h"
|
|
#include "common/scummsys.h"
|
|
#include "common/system.h"
|
|
|
|
namespace GUI {
|
|
|
|
class Key {
|
|
public:
|
|
Key(int ascii, int keycode = 0, int flags = 0);
|
|
Key();
|
|
void setAscii(int ascii);
|
|
void setKeycode(int keycode);
|
|
void setFlags(int flags);
|
|
int ascii();
|
|
int keycode();
|
|
int flags();
|
|
private:
|
|
int _ascii;
|
|
int _keycode;
|
|
int _flags;
|
|
};
|
|
|
|
} // namespace GUI
|
|
|
|
#endif
|