scummvm/po/uk_UA.po
2015-10-11 19:00:49 +01:00

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# Ukrainian translation for ScummVM.
# Copyright (C) 2010-2015 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Lubomyr Lisen, 2010.
# Eugene Sandulenko <sev@scummvm.org>, 2010-2014
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2015-10-11 18:59+0100\n"
"PO-Revision-Date: 2014-07-01 02:34+0300\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Ukrainian\n"
"Language: Ukrainian\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-5\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n"
"%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
#: gui/about.cpp:94
#, c-format
msgid "(built on %s)"
msgstr "(×öÑàÐÝØÙ %s)"
#: gui/about.cpp:101
msgid "Features compiled in:"
msgstr "²ÚÛîçÕÝö Ò ÑöÛÔ Þßæö÷:"
#: gui/about.cpp:110
msgid "Available engines:"
msgstr "´ÞáâãßÝö ÔÒØÖÚØ:"
#: gui/browser.cpp:68 gui/browser_osx.mm:104
msgid "Show hidden files"
msgstr "¿ÞÚÐ×ÐâØ cåÞÒÐÝö äÐÙÛö"
#: gui/browser.cpp:68
msgid "Show files marked with the hidden attribute"
msgstr "¿ÞÚÐ×ãô äÐÙÛØ ïÚö ßÞÜöçÕÝÞ ïÚ áåÞÒÐÝö"
#: gui/browser.cpp:72
msgid "Go up"
msgstr "²ÓÞàã"
#: gui/browser.cpp:72 gui/browser.cpp:74
msgid "Go to previous directory level"
msgstr "¿ÕàÕÙâØ ÝÐ ßÐßÚã àöÒÝÕÜ ÒØéÕ"
#: gui/browser.cpp:74
msgctxt "lowres"
msgid "Go up"
msgstr "²ÓÞàã"
#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/editrecorddialog.cpp:67
#: gui/KeysDialog.cpp:43 gui/launcher.cpp:351 gui/massadd.cpp:95
#: gui/options.cpp:1237 gui/predictivedialog.cpp:74 gui/recorderdialog.cpp:70
#: gui/recorderdialog.cpp:156 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
#: gui/fluidsynth-dialog.cpp:152 engines/engine.cpp:483
#: backends/platform/wii/options.cpp:48
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865
msgid "Cancel"
msgstr "²öÔÜöÝÐ"
#: gui/browser.cpp:76 gui/browser_osx.mm:103 gui/chooser.cpp:47
#: gui/themebrowser.cpp:56
msgid "Choose"
msgstr "²ØÑàÐâØ"
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr ""
#: gui/editrecorddialog.cpp:59 gui/launcher.cpp:204
msgid "Name:"
msgstr "½Ð×ÒÐ:"
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr ""
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:75
msgid "Ok"
msgstr ""
#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53
#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192
#: engines/scumm/help.cpp:210
msgid "Close"
msgstr "·ÐÚàØâØ"
#: gui/gui-manager.cpp:120
msgid "Mouse click"
msgstr "ºÛöÚ ÜØèÚÞî"
#: gui/gui-manager.cpp:124 base/main.cpp:319
msgid "Display keyboard"
msgstr "¿ÞÚÐ×ÐâØ ÚÛÐÒöÐâãàã"
#: gui/gui-manager.cpp:128 base/main.cpp:323
msgid "Remap keys"
msgstr "¿ÕàÕßàØ×ÝÐçØâØ ÚÛÐÒöèö"
#: gui/gui-manager.cpp:131 base/main.cpp:326 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr "¿ÕàÕÜÚÝãâØ ßÞÒÝÞÕÚàÐÝÝØÙ àÕÖØÜ"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
msgid "Choose an action to map"
msgstr "²ØÑÕàöâì Ôöî ÔÛï ßàØ×ÝÐçÕÝÝï"
#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "¿àØ×ÝÐçØâØ"
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048
#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1238
#: gui/saveload-dialog.cpp:932 gui/fluidsynth-dialog.cpp:153
#: engines/engine.cpp:402 engines/engine.cpp:413
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "²ØÑÕàöâì Ôöî ö ÚÛöÚÝöâì '¿àØ×ÝÐçØâØ'"
#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "¿àØ×ÝÐçÕÝÐ ÚÛÐÒöèÐ : %s"
#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
#, c-format
msgid "Associated key : none"
msgstr "¿àØ×ÝÐçÕÝÐ ÚÛÐÒöèÐ : ÝÕÜÐô"
#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "±ãÔì ÛÐáÚÐ, ÒØÑÕàöâì Ôöî"
#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "½ÐâØáÝöâì ÚÛÐÒöèã ÔÛï ßàØ×ÝÐçÕÝÝï"
#: gui/launcher.cpp:193
msgid "Game"
msgstr "³àÐ"
#: gui/launcher.cpp:197
msgid "ID:"
msgstr "ID:"
#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"ºÞàÞâÚØÙ öÔÕÝâØäöÚÐâÞà, ïÚØÙ ÒØÚÞàØáâÞÒãôâìáï ÔÛï ÝÐ×Ò ×ÑÕàÕÖÕÝØå öÓÞà ö ÔÛï "
"×ÐßãáÚã × ÚÞÜÐÝÔÝÞ÷ áâàöçÚØ"
#: gui/launcher.cpp:199
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207
msgid "Full title of the game"
msgstr "¿ÞÒÝÐ ÝÐ×ÒÐ ÓàØ"
#: gui/launcher.cpp:206
msgctxt "lowres"
msgid "Name:"
msgstr "½Ð×ÒÐ:"
#: gui/launcher.cpp:210
msgid "Language:"
msgstr "¼ÞÒÐ:"
#: gui/launcher.cpp:210 gui/launcher.cpp:211
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"¼ÞÒÐ ÓàØ. ·ÜöÝÐ æìÞÓÞ ÝÐÛÐèâãÒÐÝÝï ÝÕ ßÕàÕâÒÞàØâì Óàã ÐÝÓÛöÙáìÚÞî ÝÐ "
"ãÚàÐ÷ÝáìÚã"
#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87
#: gui/options.cpp:735 gui/options.cpp:748 gui/options.cpp:1208
#: audio/null.cpp:41
msgid "<default>"
msgstr "<×Ð ãÜÞÒçÐÝÝïÜ>"
#: gui/launcher.cpp:222
msgid "Platform:"
msgstr "¿ÛÐâäÞàÜÐ:"
#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225
msgid "Platform the game was originally designed for"
msgstr "¿ÛÐâäÞàÜÐ, ÔÛï ïÚÞ÷ Óàã ÑãÛÞ àÞ×àÞÑÛÕÝÞ ßÞçÐâÚÞÒÞ"
#: gui/launcher.cpp:224
msgctxt "lowres"
msgid "Platform:"
msgstr "¿ÛÐâäÞàÜÐ:"
#: gui/launcher.cpp:237
msgid "Engine"
msgstr "´ÒØÖÞÚ"
#: gui/launcher.cpp:245 gui/options.cpp:1071 gui/options.cpp:1088
msgid "Graphics"
msgstr "³àÐäöÚÐ"
#: gui/launcher.cpp:245 gui/options.cpp:1071 gui/options.cpp:1088
msgid "GFX"
msgstr "³àä"
#: gui/launcher.cpp:248
msgid "Override global graphic settings"
msgstr "¿ÕàÕÚàØâØ ÓÛÞÑÐÛìÝö ãáâÐÝÞÒÚØ ÓàÐäöÚØ"
#: gui/launcher.cpp:250
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "¿ÕàÕÚàØâØ ÓÛÞÑÐÛìÝö ãáâÐÝÞÒÚØ ÓàÐäöÚØ"
#: gui/launcher.cpp:257 gui/options.cpp:1094
msgid "Audio"
msgstr "°ãÔöÞ"
#: gui/launcher.cpp:260
msgid "Override global audio settings"
msgstr "¿ÕàÕÚàØâØ ÓÛÞÑÐÛìÝö ãáâÐÝÞÒÚØ ÐãÔöÞ"
#: gui/launcher.cpp:262
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "¿ÕàÕÚàØâØ ÓÛÞÑÐÛìÝö ãáâÐÝÞÒÚØ ÐãÔöÞ"
#: gui/launcher.cpp:271 gui/options.cpp:1099
msgid "Volume"
msgstr "³ãçÝöáâì"
#: gui/launcher.cpp:273 gui/options.cpp:1101
msgctxt "lowres"
msgid "Volume"
msgstr "³ãçÝ."
#: gui/launcher.cpp:276
msgid "Override global volume settings"
msgstr "¿ÕàÕÚàØâØ ÓÛÞÑÐÛìÝö ãáâÐÝÞÒÚØ ÓãçÝÞáâö"
#: gui/launcher.cpp:278
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "¿ÕàÕÚàØâØ ÓÛÞÑÐÛìÝö ãáâÐÝÞÒÚØ ÓãçÝÞáâö"
#: gui/launcher.cpp:286 gui/options.cpp:1109
msgid "MIDI"
msgstr "MIDI"
#: gui/launcher.cpp:289
msgid "Override global MIDI settings"
msgstr "¿ÕàÕÚàØâØ ÓÛÞÑÐÛìÝö ãáâÐÝÞÒÚØ MIDI"
#: gui/launcher.cpp:291
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "¿ÕàÕÚàØâØ ÓÛÞÑÐÛìÝö ãáâÐÝÞÒÚØ MIDI"
#: gui/launcher.cpp:300 gui/options.cpp:1115
msgid "MT-32"
msgstr "MT-32"
#: gui/launcher.cpp:303
msgid "Override global MT-32 settings"
msgstr "¿ÕàÕÚàØâØ ÓÛÞÑÐÛìÝö ãáâÐÝÞÒÚØ MT-32"
#: gui/launcher.cpp:305
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "¿ÕàÕÚàØâØ ÓÛÞÑÐÛìÝö ãáâÐÝÞÒÚØ MT-32"
#: gui/launcher.cpp:314 gui/options.cpp:1122
msgid "Paths"
msgstr "ÈÛïåØ"
#: gui/launcher.cpp:316 gui/options.cpp:1124
msgctxt "lowres"
msgid "Paths"
msgstr "ÈÛïåØ"
#: gui/launcher.cpp:323
msgid "Game Path:"
msgstr "ÈÛïå ÔÞ ÓàØ:"
#: gui/launcher.cpp:325
msgctxt "lowres"
msgid "Game Path:"
msgstr "ÈÛïå ÔÞ ÓàØ:"
#: gui/launcher.cpp:330 gui/options.cpp:1148
msgid "Extra Path:"
msgstr "´ÞÔÐâÚ. èÛïå:"
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
msgid "Specifies path to additional data used by the game"
msgstr "²ÚÐ×ãô èÛïå ÔÞ ÔÞÔÐâÚÞÒØå äÐÙÛöÒ ÔÐÝØå ÔÛï ÓàØ"
#: gui/launcher.cpp:332 gui/options.cpp:1150
msgctxt "lowres"
msgid "Extra Path:"
msgstr "´ÞÔ. èÛïå:"
#: gui/launcher.cpp:339 gui/options.cpp:1132
msgid "Save Path:"
msgstr "ÈÛïå ×ÑÕà.:"
#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342
#: gui/options.cpp:1132 gui/options.cpp:1134 gui/options.cpp:1135
msgid "Specifies where your saved games are put"
msgstr "²ÚÐ×ãô èÛïå ÔÞ ×ÑÕàÕÖÕÝì ÓàØ"
#: gui/launcher.cpp:341 gui/options.cpp:1134
msgctxt "lowres"
msgid "Save Path:"
msgstr "ÈÛïå ×ÑÕà.:"
#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517
#: gui/launcher.cpp:571 gui/options.cpp:1143 gui/options.cpp:1151
#: gui/options.cpp:1160 gui/options.cpp:1275 gui/options.cpp:1281
#: gui/options.cpp:1289 gui/options.cpp:1319 gui/options.cpp:1325
#: gui/options.cpp:1332 gui/options.cpp:1425 gui/options.cpp:1428
#: gui/options.cpp:1440
msgctxt "path"
msgid "None"
msgstr "½Õ ×ÐÒÔÐÝØÙ"
#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575
#: gui/options.cpp:1269 gui/options.cpp:1313 gui/options.cpp:1431
#: backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "·Ð ãÜÞÒçÐÝÝïÜ"
#: gui/launcher.cpp:510 gui/options.cpp:1434
msgid "Select SoundFont"
msgstr "²ØÑÕàöâì SoundFont"
#: gui/launcher.cpp:529 gui/launcher.cpp:682
msgid "Select directory with game data"
msgstr "²ØÑÕàöâì ßÐßÚã × äÐÙÛÐÜØ ÓàØ"
#: gui/launcher.cpp:547
msgid "Select additional game directory"
msgstr "²ØÑÕàöâì ÔÞÔÐâÚÞÒã ßÐßÚã ÓàØ"
#: gui/launcher.cpp:559 gui/options.cpp:1377
msgid "Select directory for saved games"
msgstr "²ØÑÕàöâì ßÐßÚã ÔÛï ×ÑÕàÕÖÕÝì"
#: gui/launcher.cpp:586
msgid "This game ID is already taken. Please choose another one."
msgstr "ÆÕÙ ID ÓàØ ÒÖÕ ÒØÚÞàØáâÞÒãôâìáï. ±ãÔì ÛÐáÚÐ, ÒØÑÕàöâì öÝèØÙ."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
msgid "~Q~uit"
msgstr "~²~ØåöÔ"
#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95
msgid "Quit ScummVM"
msgstr "²ØåöÔ ×ö ScummVM"
#: gui/launcher.cpp:627
msgid "A~b~out..."
msgstr "¿àÞ ß~à~ÞÓàÐÜã..."
#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69
msgid "About ScummVM"
msgstr "¿àÞ ScummVM"
#: gui/launcher.cpp:628
msgid "~O~ptions..."
msgstr "~½~ÐÛÐèâãÒÐÝÝï"
#: gui/launcher.cpp:628
msgid "Change global ScummVM options"
msgstr "·ÜöÝØâØ ÓÛÞÑÐÛìÝö ÝÐÛÐèâãÒÐÝÝï ScummVM"
#: gui/launcher.cpp:630
msgid "~S~tart"
msgstr "·~Ð~ßãáÚ"
#: gui/launcher.cpp:630
msgid "Start selected game"
msgstr "·ÐßãáâØâØ ÒØÑàÐÝã Óàã"
#: gui/launcher.cpp:633
msgid "~L~oad..."
msgstr "~·~ÐÒÐÝâÐÖØâØ..."
#: gui/launcher.cpp:633
msgid "Load saved game for selected game"
msgstr "·ÐÒÐÝâÐÖØâØ ×ÑÕàÕÖÕÝÝï ÔÛï ÒØÑàÐÝÞ÷ ÓàØ"
#: gui/launcher.cpp:638
msgid "~A~dd Game..."
msgstr "~´~ÞÔÐâØ Óàã..."
#: gui/launcher.cpp:638 gui/launcher.cpp:645
msgid "Hold Shift for Mass Add"
msgstr "ÃâàØÜãÙâÕ ÚÛÐÒöèã Shift ÔÛï âÞÓÞ, éÞÑ ÔÞÔÐâØ ÔÕÚöÛìÚÐ öÓÞà"
#: gui/launcher.cpp:640
msgid "~E~dit Game..."
msgstr "ÀÕÔÐ~Ó~ãÒÐâØ Óàã"
#: gui/launcher.cpp:640 gui/launcher.cpp:647
msgid "Change game options"
msgstr "·ÜöÝØâØ ÝÐÛÐèâãÒÐÝÝï ÓàØ"
#: gui/launcher.cpp:642
msgid "~R~emove Game"
msgstr "~²~ØÔÐÛØâØ Óàã"
#: gui/launcher.cpp:642 gui/launcher.cpp:649
msgid "Remove game from the list. The game data files stay intact"
msgstr "²ØÔÐÛØâØ Óàã ×ö áßØáÚã. ½Õ ÒØÔÐÛïô Óàã × ÖÞàáâÚÞÓÞ ÔØáÚã"
#: gui/launcher.cpp:645
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~´~ÞÔÐâØ Óàã..."
#: gui/launcher.cpp:647
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "ÀÕÔÐ~Ó~. Óàã..."
#: gui/launcher.cpp:649
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~²~ØÔÐÛØâØ Óàã"
#: gui/launcher.cpp:657
msgid "Search in game list"
msgstr "¿ÞèãÚ ã áßØáÚã öÓÞà"
#: gui/launcher.cpp:661 gui/launcher.cpp:1222
msgid "Search:"
msgstr "¿ÞèãÚ:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "·ÐÒÐÝâÐÖØâØ Óàã:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "·ÐÒÐÝâÐÖØâØ"
#: gui/launcher.cpp:792
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"ÇØ ÒØ ÔöÙáÝÞ åÞçÕâÕ ×ÐßãáâØâØ ßÞèãÚ ãáöå öÓÞà? ÆÕ ßÞâÕÝæöÙÝÞ ÜÞÖÕ ÔÞÔÐâØ "
"ÒÕÛØÚã ÚöÛìÚöáâì öÓÞà."
#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000
#: gui/fluidsynth-dialog.cpp:217
#: backends/events/symbiansdl/symbiansdl-events.cpp:186
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "ÂÐÚ"
#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000
#: gui/fluidsynth-dialog.cpp:217
#: backends/events/symbiansdl/symbiansdl-events.cpp:186
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "½ö"
#: gui/launcher.cpp:841
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM ÝÕ ÜÞÖÕ ÒöÔÚàØâØ ÒÚÐ×ÐÝã ßÐßÚã!"
#: gui/launcher.cpp:853
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM ÝÕ ÜÞÖÕ ×ÝÐÙâØ Óàã ã ÒÚÐ×ÐÝöÙ ßÐßæö!"
#: gui/launcher.cpp:867
msgid "Pick the game:"
msgstr "²ØÑÕàöâì Óàã:"
#: gui/launcher.cpp:941
msgid "Do you really want to remove this game configuration?"
msgstr "²Ø ÔöÙáÝÞ åÞçÕâÕ ÒØÔÐÛØâØ ãáâÐÝÞÒÚØ ÔÛï æöô÷ ÓàØ?"
#: gui/launcher.cpp:999
#, fuzzy
msgid "Do you want to load saved game?"
msgstr "²Ø åÞçÕâÕ ×ÐÒÐÝâÐÖØâØ Óàã?"
#: gui/launcher.cpp:1048
msgid "This game does not support loading games from the launcher."
msgstr "Æï ÓàÐ ÝÕ ßöÔâàØÜãô ×ÐÒÐÝâÐÖÕÝÝï ×ÑÕàÕÖÕÝì çÕàÕ× ÓÞÛÞÒÝÕ ÜÕÝî."
#: gui/launcher.cpp:1052
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr "ScummVM ÝÕ ×ÜöÓ ×ÝÐÙâØ ÔÒØÖÞÚ ÔÛï ×ÐßãáÚã ÒØÑàÐÝÞ÷ ÓàØ!"
#: gui/launcher.cpp:1159
msgid "Mass Add..."
msgstr "´ÞÔ. ÑÐÓÐâÞ..."
#: gui/launcher.cpp:1161
msgid "Record..."
msgstr ""
#: gui/massadd.cpp:79 gui/massadd.cpp:82
msgid "... progress ..."
msgstr "... ßÞèãÚ ..."
#: gui/massadd.cpp:259
msgid "Scan complete!"
msgstr "¿ÞèãÚ ×ÐÚöÝçÕÝÞ!"
#: gui/massadd.cpp:262
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "·ÝÐÙÔÕÝÞ %d ÝÞÒØå öÓÞà, ßàÞßãéÕÝÞ %d ßÞßÕàÕÔÝìÞ ÔÞÔÐÝØå öÓÞà."
#: gui/massadd.cpp:266
#, c-format
msgid "Scanned %d directories ..."
msgstr "¿àÞÓÛïÝãâÞ %d ßÐßÞÚ ..."
#: gui/massadd.cpp:269
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr "·ÝÐÙÔÕÝÞ %d ÝÞÒØå öÓÞà, ßàÞßãéÕÝÞ %d ßÞßÕàÕÔÝìÞ ÔÞÔÐÝØå öÓÞà ..."
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr ""
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr ""
#: gui/onscreendialog.cpp:108
#, fuzzy
msgid "Switch to Game"
msgstr "¿ÕàÕÜÚÝãâØ"
#: gui/onscreendialog.cpp:110
#, fuzzy
msgid "Fast replay"
msgstr "ÈÒØÔÚØÙ àÕÖØÜ"
#: gui/options.cpp:85
msgid "Never"
msgstr "½öÚÞÛØ"
#: gui/options.cpp:85
msgid "every 5 mins"
msgstr "ÚÞÖÝö 5 åÒ"
#: gui/options.cpp:85
msgid "every 10 mins"
msgstr "ÚÞÖÝö 10 åÒ"
#: gui/options.cpp:85
msgid "every 15 mins"
msgstr "ÚÞÖÝö 15 åÒ"
#: gui/options.cpp:85
msgid "every 30 mins"
msgstr "ÚÞÖÝö 30 åÒ"
#: gui/options.cpp:87
msgid "8 kHz"
msgstr "8 Ú³æ"
#: gui/options.cpp:87
msgid "11 kHz"
msgstr "11 Ú³æ"
#: gui/options.cpp:87
msgid "22 kHz"
msgstr "22 Ú³æ"
#: gui/options.cpp:87
msgid "44 kHz"
msgstr "44 Ú³æ"
#: gui/options.cpp:87
msgid "48 kHz"
msgstr "48 Ú³æ"
#: gui/options.cpp:255 gui/options.cpp:479 gui/options.cpp:580
#: gui/options.cpp:649 gui/options.cpp:857
msgctxt "soundfont"
msgid "None"
msgstr "½Õ ×ÐÔÐÝØÙ"
#: gui/options.cpp:389
msgid "Failed to apply some of the graphic options changes:"
msgstr "½Õ ÒÔÐÛÞáï ×ÐáâÞáãÒÐâØ ÔÕïÚö ×ö ×ÜöÝ ÓàÐäöçÝØå ÝÐÛÐèâãÒÐÝì:"
#: gui/options.cpp:401
msgid "the video mode could not be changed."
msgstr "ÝÕ ÒÔÐÛÞáï ×ÜöÝØâØ ÓàÐäöçÝØÙ àÕÖØÜ."
#: gui/options.cpp:407
msgid "the fullscreen setting could not be changed"
msgstr "ÝÕ ÒÔÐÛÞáï ×ÜöÝØâØ àÕÖØÜ ßÞÒÝÞÓÞ ÕÚàÐÝã"
#: gui/options.cpp:413
msgid "the aspect ratio setting could not be changed"
msgstr "ÝÕ ÒÔÐÛÞáï ×ÜöÝØâØ àÕÖØÜ ÚÞàÕÚæö÷ áßöÒÒöÔÝÞèÕÝÝï áâÞàöÝ"
#: gui/options.cpp:732
msgid "Graphics mode:"
msgstr "³àÐäöçÝ. àÕÖØÜ:"
#: gui/options.cpp:746
msgid "Render mode:"
msgstr "ÀÕÖØÜ àÐáâàãÒ.:"
#: gui/options.cpp:746 gui/options.cpp:747
msgid "Special dithering modes supported by some games"
msgstr "ÁßÕæöÐÛìÝö àÕÖØÜØ àÐáâàãÒÐÝÝï, ïÚö ßöÔâàØÜãîâì ÔÕïÚö öÓàØ"
#: gui/options.cpp:758
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2298
msgid "Fullscreen mode"
msgstr "¿ÞÒÝÞÕÚàÐÝÝØÙ àÕÖØÜ"
#: gui/options.cpp:761
msgid "Aspect ratio correction"
msgstr "ºÞàÕÚæöï áßöÒÒöÔÝÞèÕÝÝï áâÞàöÝ"
#: gui/options.cpp:761
msgid "Correct aspect ratio for 320x200 games"
msgstr "ºÞàØÓãÒÐâØ áßöÒÒöÔÝÞèÕÝÝï áâÞàöÝ ÔÛï öÓÞà × ÓàÐäöÚÞî 320x200"
#: gui/options.cpp:769
msgid "Preferred Device:"
msgstr "ÃßÞÔÞÑÐÝØÙ ßàØáâàöÙ:"
#: gui/options.cpp:769
msgid "Music Device:"
msgstr "¼ã×Øç. ßàØáâàöÙ:"
#: gui/options.cpp:769 gui/options.cpp:771
msgid "Specifies preferred sound device or sound card emulator"
msgstr "²ÚÐ×ãô ãßÞÔÞÑÐÝØÙ ×ÒãÚÞÒØÙ ßàØáâàöÙ ÐÑÞ ÕÜãÛïâÞà ×ÒãÚÞÒÞ÷ ÚÐàâØ"
#: gui/options.cpp:769 gui/options.cpp:771 gui/options.cpp:772
msgid "Specifies output sound device or sound card emulator"
msgstr "²ÚÐ×ãô ÒØåöÔÝØÙ ×ÒãÚÞÒØÙ ßàØáâàöÙ ÐÑÞ ÕÜãÛïâÞà ×ÒãÚÞÒÞ÷ ÚÐàâØ"
#: gui/options.cpp:771
msgctxt "lowres"
msgid "Preferred Dev.:"
msgstr "ÃßÞÔÞÑ. ßàØáâàöÙ:"
#: gui/options.cpp:771
msgctxt "lowres"
msgid "Music Device:"
msgstr "¼ã×ØçÝØÙ ßàØáâàöÙ:"
#: gui/options.cpp:798
msgid "AdLib emulator:"
msgstr "µÜãÛïâÞà AdLib:"
#: gui/options.cpp:798 gui/options.cpp:799
msgid "AdLib is used for music in many games"
msgstr "·ÒãÚÞÒÐ ÚÐàâÐ AdLib ÒØÚÞàØáâÞÒãôâìáï ÑÐÓÐâìÜÐ öÓàÐÜØ"
#: gui/options.cpp:809
msgid "Output rate:"
msgstr "²ØåöÔÝÐ çÐáâÞâÐ:"
#: gui/options.cpp:809 gui/options.cpp:810
msgid ""
"Higher value specifies better sound quality but may be not supported by your "
"soundcard"
msgstr ""
"²ÕÛØÚö ×ÝÐçÕÝÝï ×ÐÔÐîâì ÚàÐéã ïÚöáâì ×ÒãÚã, ßàÞâÕ ÒÞÝØ ÜÞÖãâì ÝÕ "
"ßöÔâàØÜãÒÐâØáï ÒÐèÞî ×ÒãÚÞÒÞî ÚÐàâÞî"
#: gui/options.cpp:820
msgid "GM Device:"
msgstr "¿àØáâàöÙ GM:"
#: gui/options.cpp:820
msgid "Specifies default sound device for General MIDI output"
msgstr "²ÚÐ×ãô ÒØåöÔÝØÙ ×ÒãÚÞÒØÙ ßàØáâàöÙ ÔÛï General MIDI"
#: gui/options.cpp:831
msgid "Don't use General MIDI music"
msgstr "½Õ ÒØÚÞàØáâÞÒãÒÐâØ Üã×ØÚã General MIDI"
#: gui/options.cpp:842 gui/options.cpp:908
msgid "Use first available device"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ ßÕàèØÙ ÝÐïÒÝØÙ ßàØáâàöÙ"
#: gui/options.cpp:854
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:854 gui/options.cpp:856 gui/options.cpp:857
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""
"SoundFont ßöÔâàØÜãôâìáï ÔÕïÚØÜØ ×ÒãÚÞÒØÜØ ÚÐàâÐÜØ, FluidSynth âÐ Timidity"
#: gui/options.cpp:856
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:862
msgid "Mixed AdLib/MIDI mode"
msgstr "·ÜöèÐÝØÙ àÕÖØÜ AdLib/MIDI"
#: gui/options.cpp:862
msgid "Use both MIDI and AdLib sound generation"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ ö MIDI ö AdLib ÔÛï ÓÕÝÕàÐæö÷ ×ÒãÚã"
#: gui/options.cpp:865
msgid "MIDI gain:"
msgstr "¿ÞáØÛÕÝÝï MIDI:"
#: gui/options.cpp:872
msgid "FluidSynth Settings"
msgstr "½ÐÛÐèâãÒÐÝÝï FluidSynth"
#: gui/options.cpp:879
msgid "MT-32 Device:"
msgstr "¿àØáâàöÙ MT-32:"
#: gui/options.cpp:879
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"²ÚÐ×ãô ×ÒãÚÞÒØÙ ßàØáâàöÙ ×Ð ãÜÞÒçÐÝÝïÜ ÔÛï ÒØÒÞÔã ÝÐ Roland MT-32/LAPC1/"
"CM32l/CM64"
#: gui/options.cpp:884
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "ÁßàÐÒÖÝöÙ Roland MT-32 (ÒØÜÚÝãâØ ÕÜãÛïæØî GM)"
#: gui/options.cpp:884 gui/options.cpp:886
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"²öÔÜöâìâÕ, ïÚéÞ ã ÒÐá ßöÔÚÛîçÕÝÞ Roland-áãÜöáÝØÙ ×ÒãÚÞÒØÙ ßàØáâàöÙ ö ÒØ "
"åÞçÕâÕ ÙÞÓÞ ÒØÚÞàØáâÞÒãÒÐâØ"
#: gui/options.cpp:886
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "ÁßàÐÒÖÝöÙ Roland MT-32 (ÒØÜÚÝãâØ ÕÜãÛïæØî GM)"
#: gui/options.cpp:889
msgid "Roland GS Device (enable MT-32 mappings)"
msgstr "ÀÕÖØÜ Roland GS (ÒÒöÜÚÝãâØ ÜÐßÛÕÝÝï MT-32)"
#: gui/options.cpp:889
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"²öÔÜöâìâÕ, ïÚéÞ åÞçÕâÕ ÒÚÛîçØâØ ÛÐâÚØ ÔÛï öáâàãÜÕÝâöÒ ÔÛï ÕÜãÛïæö÷ MT-32 ÝÐ "
"Roland"
#: gui/options.cpp:898
msgid "Don't use Roland MT-32 music"
msgstr "½Õ ÒØÚÞàØáâÞÒãÒÐâØ Üã×ØÚã ÔÛï Roland MT-32"
#: gui/options.cpp:925
msgid "Text and Speech:"
msgstr "ÂÕÚáâ ö Þ×ÒãçÚÐ:"
#: gui/options.cpp:929 gui/options.cpp:939
msgid "Speech"
msgstr "¾×ÒãçÚÐ"
#: gui/options.cpp:930 gui/options.cpp:940
msgid "Subtitles"
msgstr "ÁãÑâØâàØ"
#: gui/options.cpp:931
msgid "Both"
msgstr "²áÕ"
#: gui/options.cpp:933
msgid "Subtitle speed:"
msgstr "ÈÒØÔ. áãÑâØâàöÒ:"
#: gui/options.cpp:935
msgctxt "lowres"
msgid "Text and Speech:"
msgstr "ÂÕÚáâ ö Þ×ÒãçÚÐ:"
#: gui/options.cpp:939
msgid "Spch"
msgstr "¾×Ò"
#: gui/options.cpp:940
msgid "Subs"
msgstr "狄"
#: gui/options.cpp:941
msgctxt "lowres"
msgid "Both"
msgstr "²áÕ"
#: gui/options.cpp:941
msgid "Show subtitles and play speech"
msgstr "¿ÞÚÐ×ãÒÐâØ áãÑâØâàØ ö ÒöÔâÒÞàîÒÐâØ ÜÞÒã"
#: gui/options.cpp:943
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "ÈÒØÔ. áãÑâØâàöÒ:"
#: gui/options.cpp:959
msgid "Music volume:"
msgstr "³ãçÝöáâì Üã×ØÚØ:"
#: gui/options.cpp:961
msgctxt "lowres"
msgid "Music volume:"
msgstr "³ãçÝöáâì Üã×ØÚØ:"
#: gui/options.cpp:968
msgid "Mute All"
msgstr "²ØÜÚÝãâØ ÒáÕ"
#: gui/options.cpp:971
msgid "SFX volume:"
msgstr "³ãçÝöáâì ÕäÕÚâöÒ:"
#: gui/options.cpp:971 gui/options.cpp:973 gui/options.cpp:974
msgid "Special sound effects volume"
msgstr "³ãçÝöáâì áßÕæöÐÛìÝØå ×ÒãÚÞÒØå ÕäÕÚâöÒ"
#: gui/options.cpp:973
msgctxt "lowres"
msgid "SFX volume:"
msgstr "³ãçÝ. ÕäÕÚâöÒ:"
#: gui/options.cpp:981
msgid "Speech volume:"
msgstr "³ãçÝöáâì Þ×ÒãçÚØ:"
#: gui/options.cpp:983
msgctxt "lowres"
msgid "Speech volume:"
msgstr "³ãçÝ. Þ×ÒãçÚØ:"
#: gui/options.cpp:1140
msgid "Theme Path:"
msgstr "ÈÛïå ÔÞ âÕÜ:"
#: gui/options.cpp:1142
msgctxt "lowres"
msgid "Theme Path:"
msgstr "ÈÛïå ÔÞ âÕÜ:"
#: gui/options.cpp:1148 gui/options.cpp:1150 gui/options.cpp:1151
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
"²ÚÐ×ãô èÛïå ÔÞ ÔÞÔÐâÚÞÒØå äÐÙÛöÒ ÔÐÝØå, ïÚö ÒØÚÞàØáâÞÒãîâìáï ãáöÜÐ öÓàÐÜØ "
"ÐÑÞ ScummVM"
#: gui/options.cpp:1157
msgid "Plugins Path:"
msgstr "ÈÛïå ÔÞ ÒâãÛÚöÒ:"
#: gui/options.cpp:1159
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "ÈÛïå ÔÞ ÒâãÛÚöÒ:"
#: gui/options.cpp:1168 gui/fluidsynth-dialog.cpp:138
msgid "Misc"
msgstr "Àö×ÝÕ"
#: gui/options.cpp:1170
msgctxt "lowres"
msgid "Misc"
msgstr "Àö×ÝÕ"
#: gui/options.cpp:1172
msgid "Theme:"
msgstr "ÂÕÜÐ:"
#: gui/options.cpp:1176
msgid "GUI Renderer:"
msgstr "ÀÐáâÕà. GUI:"
#: gui/options.cpp:1188
msgid "Autosave:"
msgstr "°ÒâÞ×ÑÕàÕÖÕÝÝï:"
#: gui/options.cpp:1190
msgctxt "lowres"
msgid "Autosave:"
msgstr "°ÒâÞ×ÑÕàÕÖ.:"
#: gui/options.cpp:1198
msgid "Keys"
msgstr "ºÛÐÒöèö"
#: gui/options.cpp:1205
msgid "GUI Language:"
msgstr "¼ÞÒÐ öÝâÕàä.:"
#: gui/options.cpp:1205
msgid "Language of ScummVM GUI"
msgstr "¼ÞÒÐ ÓàÐäöçÝÞÓÞ öÝâÕàäÕÙáã ScummVM"
#: gui/options.cpp:1364
msgid "You have to restart ScummVM before your changes will take effect."
msgstr "²Ø ßÞÒØÝÝö ßÕàÕ×ÐßãáâØâØ ScummVM éÞÑ ×ÐáâÞáãÒÐâØ ×ÜöÝØ."
#: gui/options.cpp:1384
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "½Õ ÜÞÖã ßØáÐâØ ã ÒØÑàÐÝã ßÐßÚã. ±ãÔì ÛÐáÚÐ, ÒÚÐÖöâì öÝèã."
#: gui/options.cpp:1393
msgid "Select directory for GUI themes"
msgstr "²ØÑÕàöâì ßÐßÚã ÔÛï âÕÜ GUI"
#: gui/options.cpp:1403
msgid "Select directory for extra files"
msgstr "²ØÑÕàöâì ßÐßÚã × ÔÞÔÐâÚÞÒØÜØ äÐÙÛÐÜØ"
#: gui/options.cpp:1414
msgid "Select directory for plugins"
msgstr "²ØÑÕàöâì ßÐßÚã ×ö ÒâãÛÚÐÜØ"
#: gui/options.cpp:1467
msgid ""
"The theme you selected does not support your current language. If you want "
"to use this theme you need to switch to another language first."
msgstr ""
"²ØÑàÐÝÐ âÕÜÐ ÝÕ ßöÔâàØÜãô ßÞâÞçÝã ÜÞÒã. ÏÚéÞ ÒØ åÞçÕâÕ ÒØÚÞàØáâÞÒãÒÐâØ æî "
"âÕÜã, ßÞâàöÑÝÞ Ò ßÕàèã çÕàÓã ×ÜöÝØâØ ÜÞÒã."
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:87
msgid "# next"
msgstr ""
#: gui/predictivedialog.cpp:88
msgid "add"
msgstr ""
#: gui/predictivedialog.cpp:92
#, fuzzy
msgid "Delete char"
msgstr "²ØÔÐÛØâØ"
#: gui/predictivedialog.cpp:96
msgid "<"
msgstr ""
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:98
msgid "* Pre"
msgstr ""
#: gui/recorderdialog.cpp:64
msgid "Recorder or Playback Gameplay"
msgstr ""
#: gui/recorderdialog.cpp:69 gui/recorderdialog.cpp:156
#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276
msgid "Delete"
msgstr "²ØÔÐÛØâØ"
#: gui/recorderdialog.cpp:71
msgid "Record"
msgstr ""
#: gui/recorderdialog.cpp:72
#, fuzzy
msgid "Playback"
msgstr "³àÐâØ"
#: gui/recorderdialog.cpp:74
msgid "Edit"
msgstr ""
#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:243
#: gui/recorderdialog.cpp:253
msgid "Author: "
msgstr ""
#: gui/recorderdialog.cpp:87 gui/recorderdialog.cpp:244
#: gui/recorderdialog.cpp:254
msgid "Notes: "
msgstr ""
#: gui/recorderdialog.cpp:155
#, fuzzy
msgid "Do you really want to delete this record?"
msgstr "²Ø ÔöÙáÝÞ åÞçÕâÕ ÒØÔÐÛØâØ æÕ ×ÑÕàÕÖÕÝÝï?"
#: gui/recorderdialog.cpp:174
#, fuzzy
msgid "Unknown Author"
msgstr "½ÕÒöÔÞÜÐ ßÞÜØÛÚÐ"
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr "²ØÓÛïÔ áßØáÚã"
#: gui/saveload-dialog.cpp:168
msgid "Grid view"
msgstr "²ØÓÛïÔ áöâÚØ"
#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360
msgid "No date saved"
msgstr "´Ðâã ÝÕ ×ÐßØáÐÝÞ"
#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361
msgid "No time saved"
msgstr "ÇÐá ÝÕ ×ÐßØáÐÝÞ"
#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362
msgid "No playtime saved"
msgstr "ÇÐá ÓàØ ÝÕ ×ÐßØáÐÝÞ"
#: gui/saveload-dialog.cpp:275
msgid "Do you really want to delete this saved game?"
msgstr "²Ø ÔöÙáÝÞ åÞçÕâÕ ÒØÔÐÛØâØ æÕ ×ÑÕàÕÖÕÝÝï?"
#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:884
msgid "Date: "
msgstr "´ÐâÐ: "
#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:890
msgid "Time: "
msgstr "ÇÐá: "
#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:898
msgid "Playtime: "
msgstr "ÇÐá ÓàØ: "
#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496
msgid "Untitled savestate"
msgstr "·ÑÕàÕÖÕÝÝï ÑÕ× öÜÕÝö"
#: gui/saveload-dialog.cpp:548
msgid "Next"
msgstr "½ÐáãâßÝØÙ"
#: gui/saveload-dialog.cpp:551
msgid "Prev"
msgstr "¿ÞßÕàÕÔÝöÙ"
#: gui/saveload-dialog.cpp:748
msgid "New Save"
msgstr "½ÞÒÕ ×ÑÕàÕÖÕÝÝï"
#: gui/saveload-dialog.cpp:748
msgid "Create a new save game"
msgstr "ÁâÒÞàØâØ ÝÞÒØÙ ×ÐßØá ÓàØ"
#: gui/saveload-dialog.cpp:877
msgid "Name: "
msgstr "½Ð×ÒÐ: "
#: gui/saveload-dialog.cpp:949
#, c-format
msgid "Enter a description for slot %d:"
msgstr "²ÒÕÔöâì ÞßØá ÔÛï áÛÞâã %d:"
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "²ØÑÕàöâì âÕÜã"
#: gui/ThemeEngine.cpp:347
msgid "Disabled GFX"
msgstr "±Õ× ÓàÐäöÚØ"
#: gui/ThemeEngine.cpp:347
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "±Õ× ÓàÐäöÚØ"
#: gui/ThemeEngine.cpp:348
msgid "Standard Renderer"
msgstr "ÁâÐÝÔÐàâÝØÙ àÐáâÕàØ×ÐâÞà"
#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:661
msgid "Standard"
msgstr "ÁâÐÝÔÐàâÝØÙ"
#: gui/ThemeEngine.cpp:350
msgid "Antialiased Renderer"
msgstr "ÀÐáâÕàØ×ÐâÞà ×ö ×ÓÛÐÔÖãÒÐÝÝïÜ"
#: gui/ThemeEngine.cpp:350
msgid "Antialiased"
msgstr "·ö ×ÓÛÐÔÖãÒÐÝÝïÜ"
#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333
msgid "Clear value"
msgstr "¾çØáâØâØ ×ÝÐçÕÝÝï"
#: gui/fluidsynth-dialog.cpp:68
msgid "Reverb"
msgstr "ÀÕÒÕàÑÕàÐæöï"
#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
msgid "Active"
msgstr "°ÚâØÒÝÕ"
#: gui/fluidsynth-dialog.cpp:72
msgid "Room:"
msgstr "ºöÜÝÐâÐ:"
#: gui/fluidsynth-dialog.cpp:79
msgid "Damp:"
msgstr "²ÞÛÞÓöáâì:"
#: gui/fluidsynth-dialog.cpp:86
msgid "Width:"
msgstr "ÈØàØÝÐ:"
#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
msgid "Level:"
msgstr "ÀöÒÕÝì:"
#: gui/fluidsynth-dialog.cpp:100
msgid "Chorus"
msgstr "ÅÞà"
#: gui/fluidsynth-dialog.cpp:104
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:118
msgid "Speed:"
msgstr "ÈÒØÔÚöáâì:"
#: gui/fluidsynth-dialog.cpp:125
msgid "Depth:"
msgstr "³ÛØÑØÝÐ:"
#: gui/fluidsynth-dialog.cpp:132
msgid "Type:"
msgstr "ÂØß:"
#: gui/fluidsynth-dialog.cpp:135
msgid "Sine"
msgstr "ÁØÝãáÞ÷ÔÐ"
#: gui/fluidsynth-dialog.cpp:136
msgid "Triangle"
msgstr "ÂàØÚãâÝØÚ"
#: gui/fluidsynth-dialog.cpp:140
msgid "Interpolation:"
msgstr "¦ÝâÕàßÞÛïæöï:"
#: gui/fluidsynth-dialog.cpp:143
msgid "None (fastest)"
msgstr "½ÕÜÐ (ÝÐÙèÒØÔèÕ)"
#: gui/fluidsynth-dialog.cpp:144
msgid "Linear"
msgstr "»öÝöÙÝÐ"
#: gui/fluidsynth-dialog.cpp:145
msgid "Fourth-order"
msgstr "ÇÕâÒÕàâÞÓÞ ßÞàïÔÚã"
#: gui/fluidsynth-dialog.cpp:146
msgid "Seventh-order"
msgstr "ÁìÞÜÞÓÞ ßÞàïÔÚã"
#: gui/fluidsynth-dialog.cpp:150
msgid "Reset"
msgstr "ÁÚØÝãâØ"
#: gui/fluidsynth-dialog.cpp:150
msgid "Reset all FluidSynth settings to their default values."
msgstr "ÁÚØÝãâØ Òáö ÝÐÛÐèâãÒÐÝÝï FluidSynth ÔÞ ÷å ×ÝÐçÕÝì ×Ð ×ÐÜÞÒçÕÝÝïÜ"
#: gui/fluidsynth-dialog.cpp:217
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"²Ø ÔöÙáÝÞ åÞçÕâÕ áÚØÝãâØ Òáö ÝÐÛÐèâãÒÐÝÝï FluidSynth ÔÞ ÷å ×ÝÐçÕÝì ×Ð "
"×ÐÜÞÒçÕÝÝïÜ?"
#: base/main.cpp:228
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "´ÒØÖÞÚ ÝÕ ßöÔâàØÜãô àöÒÕÝì ÒöÔÛÐÔÚØ '%s'"
#: base/main.cpp:306
msgid "Menu"
msgstr "¼ÕÝî"
#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "¿àÞßãáâØâØ"
#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "¿Ðã×Ð"
#: base/main.cpp:315
msgid "Skip line"
msgstr "¿àÞßãáâØâØ àïÔÞÚ"
#: base/main.cpp:507
msgid "Error running game:"
msgstr "¿ÞÜØÛÚÐ ×ÐßãáÚã ÓàØ:"
#: base/main.cpp:554
msgid "Could not find any engine capable of running the selected game"
msgstr "½Õ ÜÞÖã ×ÝÐÙâØ ÔÒØÖÞÚ ÔÛï ×ÐßãáÚã ÒØÑàÐÝÞ÷ ÓàØ"
#: common/error.cpp:38
msgid "No error"
msgstr "½ÕÜÐô ßÞÜØÛÚØ"
#: common/error.cpp:40
msgid "Game data not found"
msgstr "½ÕÜÐô äÐÙÛöÒ ÓàØ"
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "Game id ÝÕ ßöÔâàØÜãôâìáï"
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "ÀÕÖØÜ ÚÞÛìÞàã ÝÕ ßöÔâàØÜãôâìáï"
#: common/error.cpp:47
msgid "Read permission denied"
msgstr "½ÕÔÞáâÐâÝìÞ ßàÐÒ ÔÛï çØâÐÝÝï"
#: common/error.cpp:49
msgid "Write permission denied"
msgstr "½ÕÔÞáâÐâÝìÞ ßàÐÒ ÔÛï ×ÐßØáã"
#: common/error.cpp:52
msgid "Path does not exist"
msgstr "ÈÛïå ÝÕ ×ÝÐÙÔÕÝÞ"
#: common/error.cpp:54
msgid "Path not a directory"
msgstr "ÈÛïå ÝÕ ô ßÐßÚÞî"
#: common/error.cpp:56
msgid "Path not a file"
msgstr "ÈÛïå ÝÕ ô äÐÙÛÞÜ"
#: common/error.cpp:59
msgid "Cannot create file"
msgstr "½Õ ÜÞÖã áâÒÞàØâØ äÐÙÛ"
#: common/error.cpp:61
msgid "Reading data failed"
msgstr "¿ÞÜØÛÚÐ çØâÐÝÝï"
#: common/error.cpp:63
msgid "Writing data failed"
msgstr "¿ÞÜØÛÚÐ ×ÐßØáã ÔÐÝØå"
#: common/error.cpp:66
msgid "Could not find suitable engine plugin"
msgstr "½Õ ÜÞÖã ×ÝÐÙâØ ÝÕÞÑåöÔÝÞÓÞ ÒâãÛÚÐ ÔÛï ÔÒØÖÚÐ"
#: common/error.cpp:68
msgid "Engine plugin does not support save states"
msgstr "²âãÛÞÚ ÔÒØÖÚÐ ÝÕ ßöÔâàØÜãô ×ÑÕàÕÖÕÝÝï öÓÞà"
#: common/error.cpp:71
msgid "User canceled"
msgstr "²öÔÜöÝÕÝÞ ÚÞàØáâãÒÐçÕÜ"
#: common/error.cpp:75
msgid "Unknown error"
msgstr "½ÕÒöÔÞÜÐ ßÞÜØÛÚÐ"
#: engines/advancedDetector.cpp:317
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "³àÐ ã '%s' ÝÕÒöÔÞÜÐ."
#: engines/advancedDetector.cpp:318
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "±ãÔì ÛÐáÚÐ, ßÕàÕÔÐÙâÕ ÝØÖçÕÝÐÒÕÔÕÝã öÝäÞàÜÐæöî ÚÞÜÐÝÔö ScummVM àÐ×ÞÜ ×"
#: engines/advancedDetector.cpp:320
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "ÝÐ×ÒÞî ÓàØ, ïÚã ÒØ ÝÐÜÐÓÐôâÕáì ÔÞÔÐâØ, Ð âÐÚÞÖ ÷÷ ÒÕàáöî/ÜÞÒã/âÐ öÝèÕ:"
#: engines/dialogs.cpp:85
msgid "~R~esume"
msgstr "¿àÞÔÞÒ~Ö~ØâØ"
#: engines/dialogs.cpp:87
msgid "~L~oad"
msgstr "~·~ÐÒÐÝâÐÖØâØ"
#: engines/dialogs.cpp:91
msgid "~S~ave"
msgstr "~·~ÐßØáÐâØ"
#: engines/dialogs.cpp:95
msgid "~O~ptions"
msgstr "~½~ÐÛÐèâãÒÐÝÝï"
#: engines/dialogs.cpp:100
msgid "~H~elp"
msgstr "~´~ÞßÞÜÞÓÐ"
#: engines/dialogs.cpp:102
msgid "~A~bout"
msgstr "¿àÞ ßàÞ~Ó~àÐÜã"
#: engines/dialogs.cpp:105 engines/dialogs.cpp:181
msgid "~R~eturn to Launcher"
msgstr "~¿~ÞÒÕà. Ò ÓÞÛÞÒÝÕ ÜÕÝî"
#: engines/dialogs.cpp:107 engines/dialogs.cpp:183
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~¿~ÞÒÕà.Ò ÓÞÛÞÒÝÕ ÜÕÝî"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:759
#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "·ÑÕàÕÓâØ Óàã: "
#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:759 engines/scumm/dialogs.cpp:188
#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "·ÐßØáÐâØ"
#: engines/dialogs.cpp:145
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"²ØÑÐçâÕ, æÕÙ ÔÒØÖÞÚ ÝÕ ßöÔâàØÜãô ÔÞÒöÔÚã ßÞ öÓàÐÜ. ±ãÔì-ÛÐáÚÐ, ÔØÒöâìáï äÐÙÛ "
"README ÔÛï ÞáÝÞÒÝÞ÷ öÝÞàÜÐæö÷, Ð âÐÚÞÖ öÝáâàãÚæöÙ, ïÚ ÞâàØÜÐâØ ßÞÔÐÛìèã "
"ÔÞßÞÜÞÓã."
#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393
#, c-format
msgid ""
"Gamestate save failed (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"·ÑÕàÕÖÕÝÝï áâÐÝã ÓàØ ÝÕ ÒÔÐÛÞáï (%s)!. ±ãÔì-ÛÐáÚÐ, ÔØÒöâìáï äÐÙÛ README ÔÛï "
"ÞáÝÞÒÝÞ÷ öÝÞàÜÐæö÷, Ð âÐÚÞÖ öÝáâàãÚæöÙ, ïÚ ÞâàØÜÐâØ ßÞÔÐÛìèã ÔÞßÞÜÞÓã."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "²ö~Ô~ÜöÝÐ"
#: engines/dialogs.cpp:311
msgid "~K~eys"
msgstr "~º~ÛÐÒöèö"
#: engines/engine.cpp:276
msgid "Could not initialize color format."
msgstr "½Õ ÜÞÖã ÝÐÛÐèâãÒÐâØ äÞàÜÐâ ÚÞÛìÞàã."
#: engines/engine.cpp:284
msgid "Could not switch to video mode: '"
msgstr "½Õ ÒÔÐÛÞáï ßÕàÕÚÛîçØâØ ÒöÔÕÞàÕÖØÜ: '"
#: engines/engine.cpp:293
msgid "Could not apply aspect ratio setting."
msgstr "½Õ ÒÔÐÛÞáï ×ÐáâÞáãÒÐâØ ÚÞàÕÚæöî áßöÒÒöÔÝÞèÕÝÝï áâÞàöÝ."
#: engines/engine.cpp:298
msgid "Could not apply fullscreen setting."
msgstr "½Õ ÒÔÐÛÞáï ×ÐáâÞáãÒÐâØ ßÞÒÝÞÕÚàÐÝÝØÙ àÕÖØÜ."
#: engines/engine.cpp:398
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"²Ø ÝÐÜÐÓÐôâÕáì ÓàÐâØ Óàã ÑÕ×ßÞáÕàÕÔÝìÞ × CD\n"
"²öÔÞÜÞ, éÞ æÕ ßàØ×ÒÞÔØâì ÔÞ ßàÞÑÛÕÜ, ö âÞÜã\n"
"àÕÚÞÜÕÝÔÞÒÐÝÞ, éÞÑØ ²Ø áÚÞßöîÒÐÛØ äÐÙÛØ ÔÐÝØå\n"
"ÓàØ ÝÐ ÖÞàáâÚØÙ ÔØáÚ.\n"
"´ØÒöâìáï äÐÙÛ README ÔÛï ßÞÔÐÛìèØå öÝáâàãÚæöÙ."
#: engines/engine.cpp:409
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
"Æï ÓàÐ ÜÐô ÐãÔöÞÔÞàöÖÚØ ÝÐ ÔØáÚã. §å ßÞâàöÑÝÞ\n"
"ßÕàÕßØáÐâØ × ÔØáÚã × ÔÞßÞÜÞÓÞî ÒöÔßÞÒöÔÝÞ÷\n"
"ßàÞÓàÐÜØ ÔÛï ÚÞßöîÒÐÝÝï ÐãÔöÞ × CD ÔØáÚöÒ, ÔÛï\n"
"âÞÓÞ, éÞÑ ÜÞÖÝÐ ÑãÛÞ áÛãåÐâØ Üã×ØÚã ã Óàö.\n"
"´ØÒöâìáï äÐÙÛ README ÔÛï ßÞÔÐÛìèØå öÝáâàãÚæöÙ."
#: engines/engine.cpp:467
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"·ÐÒÐÝâÐÖÕÝÝï áâÐÝã ÓàØ ÝÕ ÒÔÐÛÞáï (%s)! . ±ãÔì-ÛÐáÚÐ, ÔØÒöâìáï äÐÙÛ README "
"ÔÛï ÞáÝÞÒÝÞ÷ öÝÞàÜÐæö÷, Ð âÐÚÞÖ öÝáâàãÚæöÙ, ïÚ ÞâàØÜÐâØ ßÞÔÐÛìèã ÔÞßÞÜÞÓã."
#: engines/engine.cpp:480
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
"not work in future versions of ScummVM."
msgstr ""
"¿¾¿µÀµ´¶µ½½Ï: ³àÐ, ïÚã ÒØ åÞçÕâÕ ×ÐßãáâØâØ, éÕ ÝÕ ßöÔâàØÜãôâìáï ßÞÒÝöáâî "
"ScummVM. ÁÚÞàèÕ ×Ð ÒáÕ ÒÞÝÐ ÝÕ ÑãÔÕ ßàÐæîÒÐâØ áâÐÑöÛìÝÞ, ö ×ÑÕàÕÖÕÝÝï öÓÞà, "
"ïÚö ÒØ ×àÞÑØâÕ, ÜÞÖãâì ÝÕ ßàÐæîÒÐâØ ã ßÞÔÐÛìèØå ÒÕàáöïå ScummVM."
#: engines/engine.cpp:483
msgid "Start anyway"
msgstr "²áÕ ÞÔÝÞ ×ÐßãáâØâØ"
#: audio/fmopl.cpp:62
msgid "MAME OPL emulator"
msgstr "µÜãÛïâÞà MAME OPL"
#: audio/fmopl.cpp:64
msgid "DOSBox OPL emulator"
msgstr "µÜãÛïâÞà DOSBox OPL"
#: audio/fmopl.cpp:67
msgid "ALSA Direct FM"
msgstr ""
#: audio/mididrv.cpp:209
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"²ØÑàÐÝØÙ ×ÒãÚÞÒØÙ ßàØáâàöÙ '%s' ÝÕ ÑãÛÞ ×ÝÐÙÔÕÝÞ (âÞÑâÞ, ÙÞÓÞ ÜÞÖÕ ÑãâØ "
"ÒØÜÚÝÕÝÞ ÐÑÞ ÝÕ ßöÔÚÛîçÕÝÞ)."
#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
#: audio/mididrv.cpp:272
msgid "Attempting to fall back to the next available device..."
msgstr "½ÐÜÐÓÐîáï ÒØÚÞàØáâÐâØ ÝÐáâãßÝØÙ ÔÞáâãßÝØÙ ßàØáâàöÙ..."
#: audio/mididrv.cpp:221
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"²ØÑàÐÝØÙ ×ÒãÚÞÒØÙ ßàØáâàöÙ '%s' ÝÕ ÜÞÖÕ ÑãâØ ÒØÚÞàØáâÐÝØÙ. ´ØÒöâìáï äÐÙÛ "
"ÛÞÓã ÔÛï ÔÞÔÐâÚÞÒÞ÷ öÝäÞàÜÐæö÷."
#: audio/mididrv.cpp:257
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"ÃßÞÔÞÑÐÝØÙ ×ÒãÚÞÒØÙ ßàØáâàöÙ '%s' ÝÕ ÑãÛÞ ×ÝÐÙÔÕÝÞ (âÞÑâÞ, ÙÞÓÞ ÜÞÖÕ ÑãâØ "
"ÒØÜÚÝÕÝÞ ÐÑÞ ÝÕ ßöÔÚÛîçÕÝÞ)."
#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"ÃßÞÔÞÑÐÝØÙ ×ÒãÚÞÒØÙ ßàØáâàöÙ '%s' ÝÕ ÜÞÖÕ ÑãâØ ÒØÚÞàØáâÐÝØÙ. ´ØÒöâìáï äÐÙÛ "
"ÛÞÓã ÔÛï ÔÞÔÐâÚÞÒÞ÷ öÝäÞàÜÐæö÷."
#: audio/null.h:44
msgid "No music"
msgstr "±Õ× Üã×ØÚØ"
#: audio/mods/paula.cpp:196
msgid "Amiga Audio Emulator"
msgstr "°ÜöÓÐ °ãÔöÞ µÜãÛïâÞà"
#: audio/adlib.cpp:2291
msgid "AdLib Emulator"
msgstr "µÜãÛïâÞà AdLib"
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
msgstr "Apple II GS µÜãÛïâÞà (½µ Àµ°»¦·¾²°½¾)"
#: audio/softsynth/sid.cpp:1430
msgid "C64 Audio Emulator"
msgstr "C64 °ãÔöÞ µÜãÛïâÞà"
#: audio/softsynth/mt32.cpp:200
msgid "Initializing MT-32 Emulator"
msgstr "½ÐÛÐèâÞÒãî ÕÜãÛïâÞà MT-32"
#: audio/softsynth/mt32.cpp:426
msgid "MT-32 Emulator"
msgstr "µÜãÛïâÞà MT-32"
#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker Emulator"
msgstr "µÜãÛïâÞà PC áßöÚÕàÐ"
#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr Emulator"
msgstr "µÜãÛïâÞà IBM PCjr"
#: backends/keymapper/remap-dialog.cpp:48
msgid "Keymap:"
msgstr "¼ÐßÐ ÚÛÐÒöè:"
#: backends/keymapper/remap-dialog.cpp:67
msgid " (Effective)"
msgstr " (µäÕÚâØÒÝÐ)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Active)"
msgstr " (°ÚâØÒÝÐ)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Blocked)"
msgstr " (·ÐÑÛÞÚÞÒÐÝØÙ)"
#: backends/keymapper/remap-dialog.cpp:120
msgid " (Global)"
msgstr " (³ÛÞÑÐÛìÝÐ)"
#: backends/keymapper/remap-dialog.cpp:128
msgid " (Game)"
msgstr " (¦ÓàØ)"
#: backends/midi/windows.cpp:165
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:291
msgid "~C~lose"
msgstr "~·~ÐÚàØâØ"
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "³ÞÛÞÒÝÕ ÜÕÝî ScummVM"
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "»öÒÞàãÚØÙ àÕÖØÜ"
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "ºÕàãÒÐÝÝï ÑÞïÜØ Ò Indy"
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "¿ÞÚÐ×ãÒÐâØ ÚãàáÞà ÜØèö"
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "¿àØÚàößØâØ ÔÞ ÚàÐ÷Ò"
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "·ÜöéÕÝÝï ÔÞâØÚöÒ ßÞ Þáö X"
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "·ÜöéÕÝÝï ÔÞâØÚöÒ ßÞ Þáö Y"
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ ãßàÐÒÛöÝÝï ÚãàáÞàÞÜ ïÚ ÝÐ âàÕÚßÐÔö ÛÐßâÞßöÒ"
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "ÂÐß ÔÛï ÛöÒÞÓÞ ÚÛÐæÐÝÝï, ßÞÔÒöÙÝØÙ âÐß ÔÛï ßàÐÒÞÓÞ ÚÛÐæÐÝÝï"
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "ÇãâÛØÒöáâì"
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr "¿ÞçÐâÚÞÒØÙ ÜÐáèâÐÑ ÒÕàåÝìÞÓÞ ÕÚàÐÝã:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "¼ÐáèâÐÑ ÓÞÛÞÒÝÞÓÞ ÕÚàÐÝã:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "ÅÐàÔÒÐàÝÕ ÜÐáèâÐÑãÒÐÝÝï (èÒØÔÚÞ, ÐÛÕ ÝØ×ìÚÞ÷ ïÚÞáâö)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "¿àÞÓàÐÜÝÕ ÜÐáèâÐÑãÒÐÝÝï (åÞàÞèÐ ïÚöáâì, ÐÛÕ ßÞÒöÛìÝöèÕ)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "±Õ× ÜÐáèâÐÑãÒÐÝÝï (âàÕÑÐ ÑãÔÕ ßàÞÚàãçãÒÐâØ ÝÐÛöÒÞ ö ÝÐßàÐÒÞ)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "ÏáÚàÐÒöáâì:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr "²ØáÞÚÐ ïÚöáâì ×ÒãÚã (ßÞÒöÛìÝöèÕ) (àÕÑãâ)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "·ÐÑÞàÞÝØâØ ÒØÜÚÝÕÝÝï"
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr "ÀÕÖØÜ ÜØèö ÚÛöÚÝãâØ-âÐ-âïÓÝãâØ ãÒöÜÚÝÕÝÞ."
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr "ÀÕÖØÜ ÜØèö ÚÛöÚÝãâØ-âÐ-âïÓÝãâØ ÒØÜÚÝÕÝÞ."
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "ÀÕÖØÜ âÐçßÐÔã ãÒöÜÚÝÕÝÞ."
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "ÀÕÖØÜ âÐçßÐÔã ÒØÜÚÝÕÝÞ."
#: backends/platform/maemo/maemo.cpp:208
msgid "Click Mode"
msgstr "ÀÕÖØÜ ÚÛöÚöÒ"
#: backends/platform/maemo/maemo.cpp:214
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
#: backends/platform/tizen/form.cpp:275
msgid "Left Click"
msgstr "»öÒØÙ ÚÛöÚ"
#: backends/platform/maemo/maemo.cpp:217
msgid "Middle Click"
msgstr "ÁÕàÕÔÝöÙ ÚÛöÚ"
#: backends/platform/maemo/maemo.cpp:220
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/wince/CEActionsSmartphone.cpp:44
#: backends/platform/tizen/form.cpp:267
msgid "Right Click"
msgstr "¿àÐÒØÙ ÚÛöÚ"
#: backends/platform/sdl/macosx/appmenu_osx.mm:77
msgid "Hide ScummVM"
msgstr "ÁåÞÒÐâØ ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:82
msgid "Hide Others"
msgstr "ÁåÞÒÐâØ ¦Ýèö"
#: backends/platform/sdl/macosx/appmenu_osx.mm:87
msgid "Show All"
msgstr "¿ÞÚÐ×ÐâØ ²áÕ"
#: backends/platform/sdl/macosx/appmenu_osx.mm:109
#: backends/platform/sdl/macosx/appmenu_osx.mm:120
msgid "Window"
msgstr "²öÚÝÞ"
#: backends/platform/sdl/macosx/appmenu_osx.mm:114
msgid "Minimize"
msgstr "¼öÝöÜö×ãÒÐâØ"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:46
msgid "Normal (no scaling)"
msgstr "±Õ× ×ÑöÛìèÕÝÝï"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:65
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "±Õ× ×ÑöÛìèÕÝÝï"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2197
msgid "Enabled aspect ratio correction"
msgstr "ºÞàÕÚæöî áßöÒÒöÔÝÞèÕÝÝï áâÞàöÝ ãÒöÜÚÝÕÝÞ"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2203
msgid "Disabled aspect ratio correction"
msgstr "ºÞàÕÚæöî áßöÒÒöÔÝÞèÕÝÝï áâÞàöÝ ÒØÜÚÝÕÝÞ"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2258
msgid "Active graphics filter:"
msgstr "¿ÞâÞçÝØÙ ÓàÐäöçÝØÙ äöÛìâà:"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2300
msgid "Windowed mode"
msgstr "²öÚÞÝÝØÙ àÕÖØÜ"
#: backends/graphics/opengl/opengl-graphics.cpp:118
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:119
msgid "OpenGL (No filtering)"
msgstr "OpenGL (ÑÕ× äöÛìâàöÒ)"
#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
msgid "Up"
msgstr "´ÞÓÞàØ"
#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
msgid "Down"
msgstr "´ÞÝØ×ã"
#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr "½ÐÛöÒÞ"
#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr "½ÐßàÐÒÞ"
#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr "·ÞÝÐ"
#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr "¼ãÛìâØäãÝÚæöï"
#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "·ÜöÝØâØ ÓÕàÞï"
#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "¿àÞßãáâØâØ âÕÚáâ"
#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "ÈÒØÔÚØÙ àÕÖØÜ"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: backends/events/default/default-events.cpp:218
#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "²ØåöÔ"
#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "²öÔÛÐÔçØÚ"
#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "³ÛÞÑÐÛìÝÕ ÜÕÝî"
#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "²öàâãÐÛìÝÐ ÚÛÐÒöÐâãàÐ"
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "¿àØ×ÝÐçÕÝÝï ÚÛÐÒöè"
#: backends/events/symbiansdl/symbiansdl-events.cpp:186
msgid "Do you want to quit ?"
msgstr "²Ø ÔöÙáÝÞ åÞçÕâÕ ÒØÙâØ?"
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "²öÔÕÞ"
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "¿ÞâÞçÝØÙ ÒöÔÕÞàÕÖØÜ:"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "¿ÞÔÒöÙÝØÙ ãÔÐà"
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "³ÞàØ×ÞÝâÐÛìÝØÙ underscan:"
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "²ÕàâØÚÐÛìÝØÙ underscan:"
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "²ÒöÔ"
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "ÇãâÛØÒöáâì GC ßÐÔã:"
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "¿àØáÚÞàÕÝÝï GC ßÐÔã:"
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "ÁâÐÝ:"
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "½ÕÒöÔÞÜÞ"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "¿öÔÚÛîçØâØ DVD"
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "²öÔÚÛîçØâØ DVD"
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "ÁÕàÒÕà:"
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "¼ÕàÕÖÕÒÐ ßÐßÚÐ:"
#: backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "ºÞàØáâãÒÐç:"
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "¿ÐàÞÛì:"
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "½ÐÛÐèâãÒÐÝÝï ÜÕàÕÖö"
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "¿öÔÚÛîçØâØ SMB"
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "²öÔÚÛîçâØ SMB"
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD ßöÔÚÛîçÕÝÞ ãáßöèÝÞ"
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "¿ÞÜØÛÚÐ ßöÔ çÐá ßöÔÚÛîçÕÝÝï DVD"
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD ÝÕ ßöÔÚÛîçÕÝÞ"
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "¼ÕàÕÖÐ ßàÐæîô, ßÐßÚã ßöÔÚÛîçÕÝÞ"
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "¼ÕàÕÖÐ ßàÐæîô"
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", ßÞÜØÛÚÐ ßöÔ çÐá ßöÔÚÛîçÕÝÝï ßÐßÚØ"
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", ßÐßÚã ÝÕ ßöÔÚÛîçÕÝÞ"
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "¼ÕàÕÖã ÒØÜÚÝÕÝÞ"
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "½ÐÛÐèâÞÒãî ÜÕàÕÖã"
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "ÇÐá ßöÔÚÛîçÕÝÝï ÔÞ ÜÕàÕÖö ÒØÙèÞÒ"
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "¼ÕàÕÖã ÝÕ ÝÐÛÐèâÞÒÐÝÞ (%d)"
#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr "·ÐåÞÒÐâØ ßÐÝÕÛì öÝáâàãÜÕÝâöÒ"
#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr "¿ÞÚÐ×ÐâØ ÚÛÐÒöÐâãàã"
#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr "·ÒãÚ ãÒöÜ/ÒØÜÚ"
#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr "¿àÐÒØÙ ÚÛöÚ"
#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr "¿ÞÚÐ×ÐâØ/áåÞÒÐâØ ÚãàáÞà"
#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr "²öÛìÝØÙ ÞÓÛïÔ"
#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr "·ÑöÛ. ÜÐáèâÐÑ"
#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr "·ÜÝè. ÜÐáèâÐÑ"
#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr "¿àØ×ÝÐçØâØ ÚÛÐÒöèö"
#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr "ºãàáÞà ÔÞÓÞàØ"
#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr "ºãàáÞà ÔÞÝØ×ã"
#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr "ºãàáÞà ÝÐÛöÒÞ"
#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr "ºãàáÞà ÝÐßàÐÒÞ"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr "²Ø åÞçÕâÕ ×ÐÒÐÝâÐÖØâØ ÐÑÞ ×ÑÕàÕÓâØ Óàã?"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid " Are you sure you want to quit ? "
msgstr " ²Ø ãßÕÒÝÕÝö, éÞ åÞçÕâÕ ÒØÙâØ? "
#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr "ºÛÐÒöÐâãàÐ"
#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr "¿ÞÒÕàÝãâØ"
#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr "²ØÚÞàØáâÞÒãî ÔàÐÙÒÕà SDL "
#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr "¿ÞÚÐ×ÐâØ "
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr "²Ø åÞçÕâÕ ×ÔöÙáÝØâØ ÐÒâÞÜÐâØçÝØÙ ßÞèãÚ?"
#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map right click action"
msgstr "¿ÕàÕßàØ×ÝÐçÕÝÝï ßàÐÒÞÓÞ ÚÛöÚã"
#: backends/platform/wince/wince-sdl.cpp:520
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr "²Ø ßÞÒØÝÝö ßàØ×ÝÐçØâØ ÚÝÞßÚã ÔÞ Ôö÷ '¿àÐÒØÙ ÚÛöÚ', éÞÑ ÓàÐâØ ã æî Óàã"
#: backends/platform/wince/wince-sdl.cpp:529
msgid "Map hide toolbar action"
msgstr "¿ÕàÕßàØ×ÝÐçØâØ Ôöî 'ÁåÞÒÐâØ ¿ÐÝÕÛì öÝáâà.'"
#: backends/platform/wince/wince-sdl.cpp:533
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"²Ø ßÞÒØÝÝö ßÕàÕßàØ×ÝÐçØâØ ÚÝÞßÚã ÔÛï Ôö÷ 'ÁåÞÒÐâØ ¿ÐÝÕÛì öÝáâà.', éÞÑ ÓàÐâØ "
"ã æî Óàã"
#: backends/platform/wince/wince-sdl.cpp:542
msgid "Map Zoom Up action (optional)"
msgstr "¿ÕàÕßàØ×ÝÐçØâØ Ôöî ·ÑöÛìèÕÝÝï (ÝÕÞÑÞÒ'ï×ÚÞÒÞ)"
#: backends/platform/wince/wince-sdl.cpp:545
msgid "Map Zoom Down action (optional)"
msgstr "¿ÕàÕßàØ×ÝÐçØâØ Ôöî ·ÜÕÝèÕÝÝï (ÝÕÞÑÞÒ'ï×ÚÞÒÞ)"
#: backends/platform/wince/wince-sdl.cpp:553
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"½Õ ×ÐÑãÔìâÕ ßÕàÕßàØ×ÝÐçØâØ ÚÝÞßÚã ÔÛï Ôö÷ 'ÁåÞÒÐâØ ¿ÐÝÕÛì öÝáâà.' éÞÑ "
"ßÞÑÐçØâØ ÒÕáì öÝÒÕÝâÐà"
#: backends/events/default/default-events.cpp:196
msgid "Do you really want to return to the Launcher?"
msgstr "²Ø ÔöÙáÝÞ åÞçÕâÕ ßÞÒÕàÝãâØáï ÔÞ ÓÞÛÞÒÝÞÓÞ ÜÕÝî?"
#: backends/events/default/default-events.cpp:196
msgid "Launcher"
msgstr "³ÞÛÞÒÝÕ ÜÕÝî"
#: backends/events/default/default-events.cpp:218
msgid "Do you really want to quit?"
msgstr "²Ø ÔöÙáÝÞ åÞçÕâÕ ÒØÙâØ?"
#: backends/events/gph/gph-events.cpp:385
#: backends/events/gph/gph-events.cpp:428
#: backends/events/openpandora/op-events.cpp:168
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "ÀÕÖØÜ ÔÞâØÚã ã âÐçáÚàöÝö - »öÒØÙ ÚÛöÚ"
#: backends/events/gph/gph-events.cpp:387
#: backends/events/gph/gph-events.cpp:430
#: backends/events/openpandora/op-events.cpp:170
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "ÀÕÖØÜ ÔÞâØÚã ã âÐçáÚàöÝö - ¿àÐÒØÙ ÚÛöÚ"
#: backends/events/gph/gph-events.cpp:389
#: backends/events/gph/gph-events.cpp:432
#: backends/events/openpandora/op-events.cpp:172
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "ÀÕÖØÜ ÔÞâØÚã ã âÐçáÚàöÝö - ¿àÞÛöâ (ÑÕ× ÚÛöÚã)"
#: backends/events/gph/gph-events.cpp:409
msgid "Maximum Volume"
msgstr "¼ÐÚáØÜÐÛìÝÐ ³ãçÝöáâì"
#: backends/events/gph/gph-events.cpp:411
msgid "Increasing Volume"
msgstr "¿öÔÒØéÕÝÝï ÓãçÝÞáâö"
#: backends/events/gph/gph-events.cpp:417
msgid "Minimal Volume"
msgstr "¼öÝöÜÐÛìÝÐ ³ãçÝöáâì"
#: backends/events/gph/gph-events.cpp:419
msgid "Decreasing Volume"
msgstr "¿ÞÝØÖÕÝÝï ÓãçÝÞáâö"
#: backends/events/openpandora/op-events.cpp:174
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "ÀÕÖØÜ ÔÞâØÚã ã âÐçáÚàöÝö - ¿àÞÛöâ (ÚÛöÚ DPad)"
#: backends/updates/macosx/macosx-updates.mm:67
msgid "Check for Updates..."
msgstr "¿ÕàÕÒöàïî ÞÝÞÒÛÕÝÝï..."
#: backends/platform/tizen/form.cpp:263
msgid "Right Click Once"
msgstr "¾ÔØÝ ßàÐÒØÙ ÚÛöÚ"
#: backends/platform/tizen/form.cpp:271
msgid "Move Only"
msgstr "ÂöÛìÚØ ßÕàÕÜöáâØâØ"
#: backends/platform/tizen/form.cpp:294
msgid "Escape Key"
msgstr "ºÛÐÒöèÐ ESC"
#: backends/platform/tizen/form.cpp:299
msgid "Game Menu"
msgstr "¼ÕÝî ÓàØ"
#: backends/platform/tizen/form.cpp:304
msgid "Show Keypad"
msgstr "¿ÞÚÐ×ÐâØ ÚÛÐÒöÐâãàã"
#: backends/platform/tizen/form.cpp:309
msgid "Control Mouse"
msgstr "ÃßàÐÒÛöÝÝï ÜØèÕî"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Enabled"
msgstr "ºÛöÚØ ãÒöÜÚÝÕÝÞ"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Disabled"
msgstr "ºÛöÚØ ÒØÜÚÝÕÝÞ"
#: engines/agi/detection.cpp:147 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÞàØÓ. ×ÑÕàÕÖÕÝÝï/×ÐÒÐÝâÐÖÕÝÝï ÕÚàÐÝØ"
#: engines/agi/detection.cpp:148 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"²ØÚÞàØáâÞÒãÒÐâØ ÞàØÓöÝÐÛìÝö ×ÑÕàÕÖÕÝÝï/×ÐÒÐÝâÐÖÕÝÝï ÕÚàÐÝØ, ×ÐÜöáâì ScummVM"
#: engines/agi/detection.cpp:157
#, fuzzy
msgid "Use an alternative palette"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÐÛìâÕàÝÐâØÒÝØÙ Òáâãß ÓàØ (âöÛìÚØ CD ÒÕàáöï)"
#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
#: engines/agi/detection.cpp:167
#, fuzzy
msgid "Mouse support"
msgstr "¿öÔâàØÜãÒÐâØ ¿àÞßãáâØâØ"
#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
#: engines/sci/engine/kfile.cpp:858 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "²öÔÝÞÒØâØ Óàã:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
#: engines/sci/engine/kfile.cpp:858 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "²öÔÝÞÒØâØ"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#, c-format
msgid ""
"Failed to load game state from file:\n"
"\n"
"%s"
msgstr ""
"½Õ ÒÔÐÛÞáï ×ÐÒÐÝâÐÖØâØ áâÐÝ ÓàØ × äÐÙÛã:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#, c-format
msgid ""
"Failed to save game state to file:\n"
"\n"
"%s"
msgstr ""
"½Õ ÒÔÐÛÞáï ×ÑÕàÕÓâØ áâÐÝ ÓàØ ã äÐÙÛ:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Successfully saved game state in file:\n"
"\n"
"%s"
msgstr ""
"ÃáßöèÝÞ ×ÑÕàÖÕÝÞ áâÐÝ ÓàØ ã äÐÙÛö:\n"
"\n"
"%s"
#: engines/agos/animation.cpp:557
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "ÄÐÙÛ àÞÛØÚã '%s' ÝÕ ×ÝÐÙÔÕÝÞ!"
#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101
#, fuzzy
msgid "Color Blind Mode"
msgstr "ÀÕÖØÜ ÚÛöÚöÒ"
#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102
msgid "Enable Color Blind Mode by default"
msgstr ""
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
"converted.\n"
"The old save game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM ×ÝÐÙèÞÒ, éÞ ²Ø ÜÐôâÕ áâÐàö ×ÑÕàÕÖÕÝÝï öÓÞà ÔÛï Drascula.\n"
"·ÑÕàÕÖÕÝÝï ã áâÐàÞÜã äÞàÜÐâö ÝÕ ßöÔâàØÜãîâìáï, ö ²Ø ÝÕ ×ÜÞÖÕâÕ ÷å "
"×ÐÒÐÝâÐÖØâØ, ïÚéÞ ÝÕ ßÕàÕÒÕÔÕâÕ ã ÝÞÒØÙ äÞàÜÐâ.\n"
"\n"
"½ÐâØáÝöâì ¾º, éÞÑ ßÕàÕÒÕáâØ ÷å ×ÐàÐ×, öÝÐÚèÕ ãÕ ßÞÒöÔÞÜÛÕÝÝï ×'ïÒØâìáï ßàØ "
"ÝÐáâãßÝÞÜã ×ÐßãáÚã ÓàØ.\n"
#: engines/dreamweb/detection.cpp:57
msgid "Use bright palette mode"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ ïáÚàÐÒØÙ àÕÖØÜ ßÐÛöâàØ"
#: engines/dreamweb/detection.cpp:58
msgid "Display graphics using the game's bright palette"
msgstr "²öÔÞÑàÐÖÕÝÝï ÓàÐäöÚØ × ÒØÚÞàØáâÐÝÝïÜ ïáÚàÐÒÞ÷ ßÐÛöâàØ öÓà"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "½Õ ÒÔÐÛÞáï ×ÐÒÐÝâÐÖØâØ áâÐÝ ÓàØ × äÐÙÛã."
#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "½Õ ÒÔÐÛÞáï ×ÑÕàÕÓâØ áâÐÝ ÓàØ ã äÐÙÛ."
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "½Õ ÒÔÐÛÞáï ÒØÔÐÛØâØ äÐÙÛ."
#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr "ÀÕÖØÜ èÒØÔÚÞÓÞ ÒöÔÕÞ"
#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr "¿àÞÓàÐÒÐâØ ÒöÔÕÞ × ßöÔÒØéÕÝÝÞî èÒØÔÚöáâî"
#: engines/groovie/script.cpp:408
msgid "Failed to save game"
msgstr "½Õ ÒÔÐÛÞáï ×ÐßØáÐâØ Óàã"
#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
msgstr ""
#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "ÁâãÔöï ÐãÔØâÞàö÷"
#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "ÃÒöÜÚÝãâØ áâãÔöî ÐãÔØâÞàö÷"
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "¿öÔâàØÜãÒÐâØ ¿àÞßãáâØâØ"
#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "´Þ×ÒÞÛØâØ ßàÞßãáÚÐâØ âÕÚáâ ö àÞÛØÚØ"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "ÀÕÖØÜ ³ÕÛöãÜ"
#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "ÃÒöÜÚÝãâØ àÕÖØÜ ³ÕÛöãÜ"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr "¿ÛÐÒÝÐ ßàÞÚàãâÚÐ"
#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr "ÃÒöÜÚÝãâØ ßÛÐÒÝã ßàÞÚàãâÚã ßàØ åÞÔìÑö"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr "¿ÛÐÒÐîçö ÚãàáÞàØ"
#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr "ÃÒöÜÚÝãâØ ßÛÐÒÐîçö ÚãàáÞàØ"
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr "ÁâÞÒßçØÚØ ×ÔÞàÞÒ'ï"
#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr "ÃØöÜÚÝãâØ ÓàÐäöçÝö áâÞÒßØçÚØ ×ÔÞàÞÒ'ï"
#: engines/kyra/lol.cpp:478
msgid "Attack 1"
msgstr "°âÐÚÐ 1"
#: engines/kyra/lol.cpp:479
msgid "Attack 2"
msgstr "°âÐÚÐ 2"
#: engines/kyra/lol.cpp:480
msgid "Attack 3"
msgstr "°âÐÚÐ 3"
#: engines/kyra/lol.cpp:481
msgid "Move Forward"
msgstr "ÀãåÐâØáì ãßÕàÕÔ"
#: engines/kyra/lol.cpp:482
msgid "Move Back"
msgstr "ÀãåÐâØáì ÝÐ×ÐÔ"
#: engines/kyra/lol.cpp:483
msgid "Slide Left"
msgstr "ºÞÒ×ÐâØ ÝÐÛöÒÞ"
#: engines/kyra/lol.cpp:484
msgid "Slide Right"
msgstr "ºÞÒ×ÐâØ ÝÐßàÐÒÞ"
#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509
msgid "Turn Left"
msgstr "¿ÞÒÕàÝãâØáï ÝÐÛöÒÞ"
#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510
msgid "Turn Right"
msgstr "¿ÞÒÕàÝãâØáï ÝÐßàÐÒÞ"
#: engines/kyra/lol.cpp:487
msgid "Rest"
msgstr "²öÔßÞçØâØ"
#: engines/kyra/lol.cpp:488
msgid "Options"
msgstr "½ÐÛÐèâãÒÐÝÝï"
#: engines/kyra/lol.cpp:489
msgid "Choose Spell"
msgstr "²ØÑàÐâØ ×ÐÚÛïââï"
#: engines/kyra/sound_midi.cpp:477
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"·ÔÐôâìáï, éÞ ²Ø ÒØÚÞàØáâÞÒãôâÕ ßàØáâàöÙ General\n"
"MIDI, ÐÛÕ ²ÐèÐ ÓàÐ ßöÔâàØÜãô âöÛìÚØ Roland MT32\n"
"MIDI. ¼Ø áßàÞÑãôÜÞ ×ÐÜÐßØâØ öÝáâàãÜÕÝâØ Roland\n"
"MT32 ÝÐ General MIDI. °ÛÕ Ò àÕ×ãÛìâÐâö ÜÞÖÕ\n"
"áâÐâØáï, éÞ ÔÕïÚö âàÕÚØ ÑãÔãâì ÓàÐâØ ÝÕßàÐÒØÛìÝÞ."
#: engines/kyra/saveload_eob.cpp:557
#, c-format
msgid ""
"The following original save game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this save game file with ScummVM?\n"
"\n"
msgstr ""
#: engines/kyra/saveload_eob.cpp:590
#, c-format
msgid ""
"A save game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
#: engines/kyra/saveload_eob.cpp:623
#, c-format
msgid ""
"%d original save game files have been successfully imported into\n"
"ScummVM. If you want to manually import original save game files later you "
"will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
msgstr "ÀÕÖØÜ èÒØÔÚÞÓÞ ßÕàÕåÞÔã ÐÚâØÒÞÒÐÝÞ"
#: engines/mohawk/dialogs.cpp:93
msgid "~T~ransitions Enabled"
msgstr "¿ÕàÕåÞÔØ ÐÚâØÒÞÒÐÝÞ"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
msgid "~D~rop Page"
msgstr "²ØÚØÝãâØ áâÞàöÝÚã"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
msgstr "¿ÞÚÐ×ÐâØ ÜÐßã"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
msgstr "³ÞÛÞÒÝÕ ÜÕÝî"
#: engines/mohawk/dialogs.cpp:168
msgid "~W~ater Effect Enabled"
msgstr "µäÕÚâØ ÒÞÔØ ãÒöÜÚÝÕÝÞ"
#: engines/neverhood/detection.cpp:167
msgid "Skip the Hall of Records storyboard scenes"
msgstr "¿ÕàÕáÚÐÚãÒÐâØ ·ÐÛã ÀÕÚÞàÔöÒ"
#: engines/neverhood/detection.cpp:168
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr "´Þ×ÒÞÛïô ÓàÐÒæÕÒö ßÕàÕáÚÐÚãÒÐâØ çÕàÕ× áæÕÝØ ã ·ÐÛö ÀÕÚÞàÔöÒ"
#: engines/neverhood/detection.cpp:174
msgid "Scale the making of videos to full screen"
msgstr "ÀÞ×âïÓãÒÐâØ ÒöÔÕÞ ßàÞ áâÒÞàÕÝÝï öÓàØ"
#: engines/neverhood/detection.cpp:175
msgid "Scale the making of videos, so that they use the whole screen"
msgstr "ÀÞ×âïÓãÒÐâØ ÒöÔÕÞ ßàÞ áâÒÞàÕÝÝï öÓàØ âÐÚ, éÞ ÒÞÝÞ ×ÐÙÜÐâØÜÕ ÒÕáì ÕÚàÐÝ"
#: engines/parallaction/saveload.cpp:133
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"½Õ ÜÞÖã ×ÑÕàÕÓâØ Óàã ã áÛÞâ %i\n"
"\n"
#: engines/parallaction/saveload.cpp:204
msgid "Loading game..."
msgstr "·ÐÒÐÝâÐÖãî Óàã..."
#: engines/parallaction/saveload.cpp:219
msgid "Saving game..."
msgstr "·ÑÕàÕÖãî Óàã..."
#: engines/parallaction/saveload.cpp:272
msgid ""
"ScummVM found that you have old savefiles for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM ×ÝÐÙèÞÒ, éÞ ²Ø ÜÐôâÕ áâÐàö ×ÑÕàÕÖÕÝÝï öÓÞà ÔÛï Nippon Safes.\n"
"·ÑÕàÕÖÕÝÝï ã áâÐàÞÜã äÞàÜÐâö ÝÕ ßöÔâàØÜãîâìáï, ö ²Ø ÝÕ ×ÜÞÖÕâÕ ÷å "
"×ÐÒÐÝâÐÖØâØ, ïÚéÞ ÝÕ ßÕàÕÒÕÔÕâÕ ã ÝÞÒØÙ äÞàÜÐâ.\n"
"\n"
"½ÐâØáÝöâì ¾º, éÞÑ ßÕàÕÒÕáâØ ÷å ×ÐàÐ×, öÝÐÚèÕ ãÕ ßÞÒöÔÞÜÛÕÝÝï ×'ïÒØâìáï ßàØ "
"ÝÐáâãßÝÞÜã ×ÐßãáÚã ÓàØ.\n"
#: engines/parallaction/saveload.cpp:319
msgid "ScummVM successfully converted all your savefiles."
msgstr "ScummVM ãáßöèÝÞ ßÕàÕÒöÒ ãáö ²Ðèö ×ÑÕàÕÖÕÝÝï."
#: engines/parallaction/saveload.cpp:321
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM ÝÐÔàãÚãÒÐÒ ÔÕïÚö ßÞßÕàÕÔÖÕÝÝï ã ÒöÚÝö ÚÞÝáÞÛö, ö ÝÕÜÐô ÓÐàÐÝâö÷, éÞ "
"ãáö ²Ðèö äÐÙÛØ ÑãÛÞ ßÕàÕÒÕÔÕÝÞ.\n"
"\n"
"±ãÔì ÛÐáÚÐ, ßÞÒöÔÞÜâÕ ßàÞ æÕ ÚÞÜÐÝÔö."
#: engines/pegasus/pegasus.cpp:714
msgid "Invalid save file name"
msgstr "½ÕßàÐÒØÛìÝÐ ÝÐ×ÒÐ äÐÙÛã ×ÑÕàÕÖÕÝÝï"
#: engines/pegasus/pegasus.cpp:2507
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "´ÞÓÞàØ/·ÜÕÝèØâØ ÜÐáèâÐÑ/²ßÕàÕÔ/²öÔçØÝØâØ ÔÒÕàö"
#: engines/pegasus/pegasus.cpp:2508
msgid "Down/Zoom Out"
msgstr "´ÞÝØ×ã/·ÑöÛ. ÜÐáèâÐÑ"
#: engines/pegasus/pegasus.cpp:2511
msgid "Display/Hide Inventory Tray"
msgstr "¿ÞÚÐ×ÐâØ/ÁåÞÒÐâØ öÝÒÕÝâÐà"
#: engines/pegasus/pegasus.cpp:2512
msgid "Display/Hide Biochip Tray"
msgstr "¿ÞÚÐ×ÐâØ/ÁåÞÒÐâØ ÑöÞçöß"
#: engines/pegasus/pegasus.cpp:2513
msgid "Action/Select"
msgstr "´öï/²ØÑöà"
#: engines/pegasus/pegasus.cpp:2514
msgid "Toggle Center Data Display"
msgstr "¿ÕàÕÜÚÝãâØ ßÞÚÐ×ãÒÐÝÝï Ò æÕÝâàö ÕÚàÐÝã"
#: engines/pegasus/pegasus.cpp:2515
msgid "Display/Hide Info Screen"
msgstr "¿ÞÚÐ×ÐâØ/ÁåÞÒÐâØ öÝäÞÕÚàÐÝ"
#: engines/pegasus/pegasus.cpp:2516
msgid "Display/Hide Pause Menu"
msgstr "¿ÞÚÐ×ãÒÐâØ/ÁåÞÒÐâØ ÜÕÝî ßÐã×Ø"
#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr "°ÛâÕàÝÐâØÒÝØÙ Òáâãß"
#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÐÛìâÕàÝÐâØÒÝØÙ Òáâãß ÓàØ (âöÛìÚØ CD ÒÕàáöï)"
#: engines/sci/detection.cpp:374
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:375
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:384
msgid "Prefer digital sound effects"
msgstr "½ÐÔÐÒÐâØ ßÕàÕÒÐÓã æØäàÞÒØÜ ×ÒãÚÞÒØÜ ÕäÕÚâÐÜ"
#: engines/sci/detection.cpp:385
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "²öÔÔÐÒÐâØ ßÕàÕÒÐÓã æØäàÞÒØÜ ×ÒãÚÞÒØÜ ÕäÕÚâÐÜ, Ð ÝÕ áØÝâÕ×ÞÒÐÝØÜ"
#: engines/sci/detection.cpp:404
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ IMF/Yahama FB-01 ÔÛï MIDI ÒØåÞÔã"
#: engines/sci/detection.cpp:405
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"²ØÚÞàØáâÞÒãÒÐâØ ÔÛïÒ ÒØÒÞÔã MIDI àÕÖØÜ ÚÐàâØ IBM Feature ÐÑÞ FM áöÝâÕ× "
"Yamaha FB-01"
#: engines/sci/detection.cpp:415
msgid "Use CD audio"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ CD ÐãÔöÞ"
#: engines/sci/detection.cpp:416
msgid "Use CD audio instead of in-game audio, if available"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ CD ÐãÔöÞ ×ÐÜöáâì ã-Óàö ÐãÔöÞ, ïÚéÞ âÐÚö ô"
#: engines/sci/detection.cpp:426
msgid "Use Windows cursors"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ Windows ÚãàáÞàØ"
#: engines/sci/detection.cpp:427
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ Windows ÚãàáÞàØ (ÜÕÝèØå ö ÜÞÝÞåàÞÜÝØå), ×ÐÜöáâì DOS"
#: engines/sci/detection.cpp:437
msgid "Use silver cursors"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ áàöÑÝö ÚãàáÞàØ"
#: engines/sci/detection.cpp:438
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
"²ØÚÞàØáâÞÒãÒÐâØ ÐÛìâÕàÝÐâØÒÝØÙ ÝÐÑöà áàöÑÝØå ÚãàáÞàöÒ, ×ÐÜöáâì ×ÒØçÐÙÝØå "
"×ÞÛÞâØå"
#: engines/scumm/dialogs.cpp:176
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "²áâÐÒâÕ ÔØáÚ %c âÐ ÝÐâØáÝöâì ÚÛÐÒöèã ÔÛï ßàÞÔÞÒÖÕÝÝï."
#: engines/scumm/dialogs.cpp:177
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr "½Õ ÒÔÐÛÞáï ×ÝÐÙâØ %s, (%c%d) ½ÐâØáÝöâì ÚÛÐÒöèã."
#: engines/scumm/dialogs.cpp:178
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr "¿ÞÜØÛÚÐ çØâÐÝÝï ÔØáÚã %c, (%c%d) ½ÐâØáÝöâì ÚÛÐÒöèã."
#: engines/scumm/dialogs.cpp:179
msgid "Game Paused. Press SPACE to Continue."
msgstr "¦Óàã ßàØ×ãßØÝÕÝÞ. ½ÐâØáÝöâì ßàÞÑöÛ ÔÛï ßàÞÔÞÒÖÕÝÝï."
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:183
#, fuzzy
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr "²Ø ãßÕÒÝÕÝö, éÞ åÞçÕâÕ àÞ×ßÞçÐâØ áßÞçÐâÚã? (Y/N)"
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:185
#, fuzzy
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr "²Ø ãßÕÒÝÕÝö, éÞ åÞçÕâÕ ÒØÙâØ? (Y/N)"
#: engines/scumm/dialogs.cpp:190
msgid "Play"
msgstr "³àÐâØ"
#: engines/scumm/dialogs.cpp:194
msgid "Insert save/load game disk"
msgstr "²áâÐÒâÕ ÔØáÚ ×ö ×ÑÕàÕÖÕÝÝïÜ öÓÞà"
#: engines/scumm/dialogs.cpp:195
msgid "You must enter a name"
msgstr "²Ø ÜãáØâÕ ÒÒÕáâØ öÜ'ï"
#: engines/scumm/dialogs.cpp:196
msgid "The game was NOT saved (disk full?)"
msgstr "³àã ½µ ±Ã»¾ ×ÐßØáÐÝÞ (ÔØáÚ ßÞÒÝØÙ?)"
#: engines/scumm/dialogs.cpp:197
msgid "The game was NOT loaded"
msgstr "³àã ½µ ±Ã»¾ ×ÐÒÐÝâÐÖÕÝÞ"
#: engines/scumm/dialogs.cpp:198
#, c-format
msgid "Saving '%s'"
msgstr "·ÐßØáãî '%s'"
#: engines/scumm/dialogs.cpp:199
#, c-format
msgid "Loading '%s'"
msgstr "·ÐÒÐÝâÐÖãî '%s'"
#: engines/scumm/dialogs.cpp:200
msgid "Name your SAVE game"
msgstr "½Ð×ÞÒöâì áÒÞô ×ÑÕàÕÖÕÝÝï öÓàØ"
#: engines/scumm/dialogs.cpp:201
msgid "Select a game to LOAD"
msgstr "²ØÑÕàöâì Óàã ÔÛï ×ÐÒÐÝâÐÖÕÝÝï"
#: engines/scumm/dialogs.cpp:202
msgid "Game title)"
msgstr "½Ð×ÒÐ ÓàØ)"
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:288
msgid "~P~revious"
msgstr "~¿~ÞßÕà"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:290
msgid "~N~ext"
msgstr "~½~Ðáâ"
#: engines/scumm/dialogs.cpp:600
msgid "Speech Only"
msgstr "ÂöÛìÚØ Þ×ÒãçÚÐ"
#: engines/scumm/dialogs.cpp:601
msgid "Speech and Subtitles"
msgstr "¾×ÒãçÚÐ âÐ áãÑâØâàØ"
#: engines/scumm/dialogs.cpp:602
msgid "Subtitles Only"
msgstr "ÂöÛìÚØ áãÑâØâàØ"
#: engines/scumm/dialogs.cpp:610
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "¾×ÒãçÚÐ âÐ âÕÚáâ"
#: engines/scumm/dialogs.cpp:656
msgid "Select a Proficiency Level."
msgstr "¾ÑÕàöâì àÕÖØÜ áÚÛÐÔÝÞáâö."
#: engines/scumm/dialogs.cpp:658
msgid "Refer to your Loom(TM) manual for help."
msgstr "·Ð ÔÞßÞÜÞÓÞî ×ÒÕàâÐÙâÕáï ÔÞ öÝáâàãÚæö÷ Loom(TM)."
#: engines/scumm/dialogs.cpp:662
msgid "Practice"
msgstr "¿àÐÚâØÚÐ"
#: engines/scumm/dialogs.cpp:663
msgid "Expert"
msgstr "µÚáßÕàâ"
#: engines/scumm/help.cpp:74
msgid "Common keyboard commands:"
msgstr "¾áÝÞÒÝö ÚÞÜÐÝÔØ ÚÛÐÒöÐâãàØ:"
#: engines/scumm/help.cpp:75
msgid "Save / Load dialog"
msgstr "´öÐÛÞÓ ×ÑÕàÕÖÕÝÝï / ×ÐÒÐÝâÐÖÕÝÝï"
#: engines/scumm/help.cpp:77
msgid "Skip line of text"
msgstr "¿àÞßãáâØâØ àïÔÞÚ âÕÚáâã"
#: engines/scumm/help.cpp:78
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:78
msgid "Skip cutscene"
msgstr "¿àÞßãáâØâØ àÞÛØÚ"
#: engines/scumm/help.cpp:79
msgid "Space"
msgstr "Space"
#: engines/scumm/help.cpp:79
msgid "Pause game"
msgstr "¿Ðã×Ð"
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Ctrl"
msgstr "Ctrl"
#: engines/scumm/help.cpp:80
msgid "Load game state 1-10"
msgstr "·ÐÒÐÝâÐÖØâØ áâÐÝ ÓàØ 1-10"
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:81
msgid "Save game state 1-10"
msgstr "·ÑÕàÕÓâØ áâÐÝ ÓàØ 1-10"
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90
msgid "Enter"
msgstr "Enter"
#: engines/scumm/help.cpp:88
msgid "Music volume up / down"
msgstr "³ãçÝöáâì Üã×ØÚØ ÒØéÕ / ÝØÖçÕ"
#: engines/scumm/help.cpp:89
msgid "Text speed slower / faster"
msgstr "ÈÒØÔÚöáâì âÕÚáâã ßÞÒöÛìÝöèÕ / èÒØÔèÕ"
#: engines/scumm/help.cpp:90
msgid "Simulate left mouse button"
msgstr "ÁØÜãÛîÒÐâØ ÛöÒØÙ ÚÛöÚ"
#: engines/scumm/help.cpp:91
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:91
msgid "Simulate right mouse button"
msgstr "ÁØÜãÛîÒÐâØ ßàÐÒØÙ ÚÛöÚ"
#: engines/scumm/help.cpp:94
msgid "Special keyboard commands:"
msgstr "ÁßÕæöÐÛìÝö ÚÞÜÐÝÔØ ÚÛÐÒöÐâãàØ:"
#: engines/scumm/help.cpp:95
msgid "Show / Hide console"
msgstr "¿ÞÚÐ×ÐâØ / cåÞÒÐâØ ÚÞÝáÞÛì"
#: engines/scumm/help.cpp:96
msgid "Start the debugger"
msgstr "·ÐßãáÚ ÒöÔÛÐÔçØÚÐ"
#: engines/scumm/help.cpp:97
msgid "Show memory consumption"
msgstr "¿ÞÚÐ×ÐâØ áßÞÖØÒÐÝÝï ßÐÜ'ïâö"
#: engines/scumm/help.cpp:98
msgid "Run in fast mode (*)"
msgstr "²ØÚÞÝÐâØ Ò èÒØÔÚÞÜã àÕÖØÜö (*)"
#: engines/scumm/help.cpp:99
msgid "Run in really fast mode (*)"
msgstr "²ØÚÞÝÐâØ Ò ÔãÖÕ èÒØÔÚÞÜã àÕÖØÜö (*)"
#: engines/scumm/help.cpp:100
msgid "Toggle mouse capture"
msgstr "ÃÒöÜÚÝãâØ ×ÐåÞßÛÕÝÝï ÜØèö"
#: engines/scumm/help.cpp:101
msgid "Switch between graphics filters"
msgstr "¿ÕàÕÚÛîçÕÝÝï ÜöÖ ÓàÐäöçÝØÜØ äöÛìâàÐÜØ"
#: engines/scumm/help.cpp:102
msgid "Increase / Decrease scale factor"
msgstr "·ÑöÛìèÕÝÝï / ·ÜÕÝèÕÝÝï ÜÐáèâÐÑã"
#: engines/scumm/help.cpp:103
msgid "Toggle aspect-ratio correction"
msgstr "ºÞàÕÚæöï áßöÒÒöÔÝÞèÕÝÝï áâÞàöÝ"
#: engines/scumm/help.cpp:108
msgid "* Note that using ctrl-f and"
msgstr "* ·ÐãÒÐÖØÜÞ, éÞ ÒØÚÞàØáâÐÝÝï ctrl-f ö"
#: engines/scumm/help.cpp:109
msgid " ctrl-g are not recommended"
msgstr " ctrl-g ÝÕ àÕÚÞÜÕÝÔãôâìáï"
#: engines/scumm/help.cpp:110
msgid " since they may cause crashes"
msgstr " ÞáÚöÛìÚØ ÒÞÝØ ÜÞÖãâì ÒØÚÛØÚÐâØ ×ÑÞ÷"
#: engines/scumm/help.cpp:111
msgid " or incorrect game behavior."
msgstr " ÐÑÞ ÝÕßàÐÒØÛìÝã ßÞÒÕÔöÝÚã ÓàØ."
#: engines/scumm/help.cpp:115
msgid "Spinning drafts on the keyboard:"
msgstr "·ÜöÝÝö çÞàÝÞÒØÚØ ÝÐ ÚÛÐÒöÐâãàö:"
#: engines/scumm/help.cpp:117
msgid "Main game controls:"
msgstr "¾áÝÞÒÝö Þßæö÷ ÚÕàãÒÐÝÝï:"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Push"
msgstr "½ÐâØáÚ"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Pull"
msgstr "ÂïÓâØ"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:208
msgid "Give"
msgstr "´ÐâØ"
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Open"
msgstr "²öÔÚàØâØ"
#: engines/scumm/help.cpp:127
msgid "Go to"
msgstr "¹âØ ÔÞ"
#: engines/scumm/help.cpp:128
msgid "Get"
msgstr "¾âàØÜÐâØ"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:251
msgid "Use"
msgstr "²ØÚÞàØáâÐâØ"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
msgid "Read"
msgstr "ÇØâÐâØ"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
msgid "New kid"
msgstr "½ÞÒÐ ÔØâØÝÐ"
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn on"
msgstr "ÃÒöÜÚÝãâØ"
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn off"
msgstr "²ØÜÚÝãâØ"
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195
msgid "Walk to"
msgstr "¦âØ ÔÞ"
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:228
msgid "Pick up"
msgstr "¿öÔöÑàÐâØ"
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
msgid "What is"
msgstr "ÉÞ ô"
#: engines/scumm/help.cpp:147
msgid "Unlock"
msgstr "ÀÞ×ÑÛÞÚãÒÐâØ"
#: engines/scumm/help.cpp:150
msgid "Put on"
msgstr "¿ÞáâÐÒØâØ ÝÐ"
#: engines/scumm/help.cpp:151
msgid "Take off"
msgstr "·ÝïâØ"
#: engines/scumm/help.cpp:157
msgid "Fix"
msgstr "½ÐÛÐÓÞÔØâØ"
#: engines/scumm/help.cpp:159
msgid "Switch"
msgstr "¿ÕàÕÜÚÝãâØ"
#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229
msgid "Look"
msgstr "³ÛïÝãâØ"
#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224
msgid "Talk"
msgstr "³ÞÒÞàØâØ"
#: engines/scumm/help.cpp:175
msgid "Travel"
msgstr "¿ÞÔÞàÞÖ"
#: engines/scumm/help.cpp:176
msgid "To Henry / To Indy"
msgstr "à ³ÕÝàö / à ¦ÝÔö"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:180
msgid "play C minor on distaff"
msgstr "ÓàÐâØ ÔÞ ÜöÝÞà ÝÐ ßàïÔæö"
#: engines/scumm/help.cpp:181
msgid "play D on distaff"
msgstr "ÓàÐâØ àÕ ÝÐ ßàïÔæö"
#: engines/scumm/help.cpp:182
msgid "play E on distaff"
msgstr "ÓàÐâØ Üö ÝÐ ßàïÔæö"
#: engines/scumm/help.cpp:183
msgid "play F on distaff"
msgstr "ÓàÐâØ äÐ ÝÐ ßàïÔæö"
#: engines/scumm/help.cpp:184
msgid "play G on distaff"
msgstr "ÓàÐâØ áÞÛì ÝÐ ßàïÔæö"
#: engines/scumm/help.cpp:185
msgid "play A on distaff"
msgstr "ÓàÐâØ Ûï ÝÐ ßàïÔæö"
#: engines/scumm/help.cpp:186
msgid "play B on distaff"
msgstr "ÓàÐâØ áö ÝÐ ßàïÔæö"
#: engines/scumm/help.cpp:187
msgid "play C major on distaff"
msgstr "ÓàÐâØ ÔÞ ÜÐÖÞà ÝÐ ßàïÔæö"
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "puSh"
msgstr "¿ÞèâÞÒå"
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "pull (Yank)"
msgstr "âïÓÝãâØ (ÁÜØÚÝãâØ)"
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:249
msgid "Talk to"
msgstr "³ÞÒÞàØâØ ÔÞ"
#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212
msgid "Look at"
msgstr "³ÛïÝãâØ ÝÐ"
#: engines/scumm/help.cpp:201
msgid "turn oN"
msgstr "ÃÒöÜÚÝãâØ"
#: engines/scumm/help.cpp:202
msgid "turn oFf"
msgstr "²ØÜÚÝãâØ"
#: engines/scumm/help.cpp:218
msgid "KeyUp"
msgstr "½ÐâØáÝãâØ"
#: engines/scumm/help.cpp:218
msgid "Highlight prev dialogue"
msgstr "²ØÔöÛØâØ ßÞßÕàÕÔÝöÙ ÔöÐÛÞÓ"
#: engines/scumm/help.cpp:219
msgid "KeyDown"
msgstr "²öÔßãáâØâØ"
#: engines/scumm/help.cpp:219
msgid "Highlight next dialogue"
msgstr "²ØÔöÛØâØ ÝÐáâãßÝØÙ ÔöÐÛÞÓ"
#: engines/scumm/help.cpp:223
msgid "Walk"
msgstr "¦âØ"
#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235
#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250
msgid "Inventory"
msgstr "¦ÝÒÕÝâÐà"
#: engines/scumm/help.cpp:227
msgid "Object"
msgstr "¾Ñ'ôÚâ"
#: engines/scumm/help.cpp:230
msgid "Black and White / Color"
msgstr "ÇÞàÝÞÑöÛØÙ / ºÞÛìÞàÞÒØÙ"
#: engines/scumm/help.cpp:233
msgid "Eyes"
msgstr "¾çö"
#: engines/scumm/help.cpp:234
msgid "Tongue"
msgstr "Ï×ØÚ"
#: engines/scumm/help.cpp:236
msgid "Punch"
msgstr "²ÔÐàØâØ ÚãÛÐÚÞÜ"
#: engines/scumm/help.cpp:237
msgid "Kick"
msgstr "²ÔÐàØâØ ÝÞÓÞî"
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
msgid "Examine"
msgstr "ÀÞ×ÓÛïÝãâØ"
#: engines/scumm/help.cpp:241
msgid "Regular cursor"
msgstr "·ÒØçÐÙÝØÙ ÚãàáÞà"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:244
msgid "Comm"
msgstr "ºÞÜÜ"
#: engines/scumm/help.cpp:247
msgid "Save / Load / Options"
msgstr "·ÑÕàÕÖÕÝÝï / ·ÐÒÐÝâÐÖÕÝÝï / ½ÐÛÐèâãÒÐÝÝï"
#: engines/scumm/help.cpp:256
msgid "Other game controls:"
msgstr "¦ÝèÕ ÚÕàãÒÐÝÝï ÓàÞî:"
#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
msgid "Inventory:"
msgstr "¦ÝÒÕÝâÐà:"
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list up"
msgstr "¿àÞÚàãçÕÝÝï áßØáÚã ÔÞÓÞàØ"
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list down"
msgstr "¿àÞÚàãçÕÝÝï áßØáÚã ÔÞÝØ×ã"
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
msgid "Upper left item"
msgstr "²ÕàåÝï ×ÛöÒÐ àöç"
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Lower left item"
msgstr "½ØÖÝï ×ÛöÒÐ àöç"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Upper right item"
msgstr "²ÕàåÝï áßàÐÒÐ àöç"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Lower right item"
msgstr "½ØÖÝï áßàÐÒÐ àöç"
#: engines/scumm/help.cpp:270
msgid "Middle left item"
msgstr "ÁÕàÕÔÝï ×ÛöÒÐ àöç"
#: engines/scumm/help.cpp:273
msgid "Middle right item"
msgstr "ÁÕàÕÔÝï áßàÐÒÐ àöç"
#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
msgid "Switching characters:"
msgstr "¿ÕàÕÚÛîçÕÝÝï ÓÕàÞ÷Ò:"
#: engines/scumm/help.cpp:282
msgid "Second kid"
msgstr "´àãÓÐ ÔØâØÝÐ"
#: engines/scumm/help.cpp:283
msgid "Third kid"
msgstr "ÂàÕâï ÔØâØÝÐ"
#: engines/scumm/help.cpp:292
#, fuzzy
msgid "Toggle Inventory/IQ Points display"
msgstr "¿ÕàÕÜÚÝãâØ ßÞÚÐ×ãÒÐÝÝï Ò æÕÝâàö ÕÚàÐÝã"
#: engines/scumm/help.cpp:293
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""
#: engines/scumm/help.cpp:295
msgid "* Keyboard Fighting is always on,"
msgstr ""
#: engines/scumm/help.cpp:296
msgid " so despite the in-game message this"
msgstr ""
#: engines/scumm/help.cpp:297
msgid " actually toggles Mouse Fighting Off/On"
msgstr ""
#: engines/scumm/help.cpp:304
msgid "Fighting controls (numpad):"
msgstr "ºÕàãÒÐÝÝï ÑöÙÚÞî (numpad):"
#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
msgid "Step back"
msgstr "ºàÞÚ ÝÐ×ÐÔ"
#: engines/scumm/help.cpp:308
msgid "Block high"
msgstr "±ÛÞÚãÒÐâØ ×ÒÕàåã"
#: engines/scumm/help.cpp:309
msgid "Block middle"
msgstr "±ÛÞÚãÒÐâØ ßÞáÕàÕÔØÝö"
#: engines/scumm/help.cpp:310
msgid "Block low"
msgstr "±ÛÞÚãÒÐâØ ×ÝØ×ã"
#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr "±ØâØ ×ÒÕàåã"
#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr "±ØâØ ßÞáÕàÕÔØÝö"
#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr "±ØâØ ×ÝØ×ã"
#: engines/scumm/help.cpp:315
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:318
msgid "These are for Indy on left."
msgstr "à ÒØßÐÔÚã ÔÛï ¦ÝÔö ×ÛöÒÐ."
#: engines/scumm/help.cpp:319
msgid "When Indy is on the right,"
msgstr "ºÞÛØ ¦ÝÔö ô áßàÐÒÐ,"
#: engines/scumm/help.cpp:320
msgid "7, 4, and 1 are switched with"
msgstr "7, 4, ö 1 ßÕàÕÜØÚÐîâìáï ÝÐ"
#: engines/scumm/help.cpp:321
msgid "9, 6, and 3, respectively."
msgstr "9, 6 ö 3 ÒöÔßÞÒöÔÝÞ."
#: engines/scumm/help.cpp:328
msgid "Biplane controls (numpad):"
msgstr "ºÕàãÒÐÝÝï ÑößÛÐÝÞÜ (numpad):"
#: engines/scumm/help.cpp:329
msgid "Fly to upper left"
msgstr "»ÕâöâØ ÔÞÓÞàØ ÝÐÛöÒÞ"
#: engines/scumm/help.cpp:330
msgid "Fly to left"
msgstr "»ÕâöâØ ÝÐÛöÒÞ"
#: engines/scumm/help.cpp:331
msgid "Fly to lower left"
msgstr "»ÕâöâØ ÝØÖçÕ ÝÐÛöÒÞ"
#: engines/scumm/help.cpp:332
msgid "Fly upwards"
msgstr "»ÕâöâØ ÔÞÓÞàØ"
#: engines/scumm/help.cpp:333
msgid "Fly straight"
msgstr "»ÕâöâØ ßàïÜÞ"
#: engines/scumm/help.cpp:334
msgid "Fly down"
msgstr "»ÕâöâØ ÔÞÝØ×ã"
#: engines/scumm/help.cpp:335
msgid "Fly to upper right"
msgstr "»ÕâöâØ ÔÞÓÞàØ ÝÐßàÐÒÞ"
#: engines/scumm/help.cpp:336
msgid "Fly to right"
msgstr "»ÕâöâØ ÝÐßàÐÒÞ"
#: engines/scumm/help.cpp:337
msgid "Fly to lower right"
msgstr "»ÕâöâØ ÔÞÝØ×ã ÝÐßàÐÒÞ"
#: engines/scumm/input.cpp:572
#, fuzzy
msgid "Snap scroll on"
msgstr "¿ÛÐÒÝÐ ßàÞÚàãâÚÐ"
#: engines/scumm/input.cpp:574
msgid "Snap scroll off"
msgstr ""
#: engines/scumm/input.cpp:587
#, fuzzy
msgid "Music volume: "
msgstr "³ãçÝöáâì Üã×ØÚØ:"
#: engines/scumm/input.cpp:604
#, fuzzy
msgid "Subtitle speed: "
msgstr "ÈÒØÔ. áãÑâØâàöÒ:"
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"ÀÕÖØÜ \"àöÔÝÞÓÞ\" MIDI ßÞâàÕÑãô ßÞÝÞÒÛÕÝÝï Roland Upgrade ÒöÔ\n"
"LucasArts, ßàÞâÕ %s ÒöÔáãâÝöÙ. ¿ÕàÕÜØÚÐîáì ÝÐ AdLib."
#: engines/scumm/scumm.cpp:2644
#, fuzzy
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"·Ð×ÒØçÐÙ, ×ÐàÐ× ÑØ ×ÐßãáâØÒáï Maniac Mansion. ¿àÞâÕ ScummVM éÕ æìÞÓÞ ÝÕ "
"ÒÜöô. ÉÞÑ ÓàÐâØ ã ÝìÞÓÞ, ÞÑÕàöâì '´ÞÔÐâØ Óàã' ã ßÞçÐâÚÞÒÞÜã ÜÕÝî ScummVM, ö "
"ÒØÑÕàöâì ßÐßÚã Maniac ÒáÕàÕÔÕÝö ßÒßÚØ × ÓàÞî Tentacle."
#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
"Please download it from www.scummvm.org"
msgstr ""
"½Õ ÒÔÐÛÞáï ×ÝÐÙâØ äÐÙÛ sky.cpt!\n"
"±ãÔì ÛÐáÚÐ, ×ÐÒÐÝâÐÖâÕ ÙÞÓÞ × www.scummvm.org"
#: engines/sky/compact.cpp:141
msgid ""
"The \"sky.cpt\" file has an incorrect size.\n"
"Please (re)download it from www.scummvm.org"
msgstr ""
"ÄÐÙÛ sky.cpt ÜÐô ÝÕÒöàÝØÙ àÞ×Üöà.\n"
"±ãÔì ÛÐáÚÐ, (ßÕàÕ)×ÐÒÐÝâÐÖâÕ ÙÞÓÞ × www.scummvm.org"
#: engines/sky/detection.cpp:44
msgid "Floppy intro"
msgstr "´ØáÚÕâÝÕ ÒÒÕÔÕÝÝï"
#: engines/sky/detection.cpp:45
msgid "Use the floppy version's intro (CD version only)"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÔØáÚÕâÝö ÒÕàáö÷ ÒÒÕÔÕÝÝï (âöÛìÚØ CD ÒÕàáöï)"
#: engines/sword1/animation.cpp:524
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr " àÞÛØÚ PSX ßÞâÞÚã '%s' ÝÕ ÜÞÖãâì ÑãâØ ÒöÔâÒÞàÕÝö ã àÕÖØÜö ßÐÛöâàØ"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr "·ÝÐÙÔÕÝÞ àÞÛØÚØ DXA, ÐÛÕ ScummVM ÑãÒ ßÞÑãÔÞÒÐÝØÙ ÑÕ× ßöÔâàØÜÚØ zlib"
#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
"·ÝÐÙÔÕÝÞ àÞÛØÚØ MPEG-2, ÐÛÕ ScummVM ÑãÒ ßÞÑãÔÞÒÐÝØÙ ÑÕ× ßöÔâàØÜÚØ MPEG-2"
#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
#, c-format
msgid "Cutscene '%s' not found"
msgstr "ÀÞÛØÚ '%s' ÝÕ ×ÝÐÙÔÕÝÞ"
#: engines/sword1/control.cpp:863
msgid ""
"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
"converted.\n"
"The old save game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM ×ÝÐÙèÞÒ, éÞ ²Ø ÜÐôâÕ áâÐàö ×ÑÕàÕÖÕÝÝï öÓÞà ÔÛï Broken Sword 1.\n"
"·ÑÕàÕÖÕÝÝï ã áâÐàÞÜã äÞàÜÐâö ÝÕ ßöÔâàØÜãîâìáï, ö ²Ø ÝÕ ×ÜÞÖÕâÕ ÷å "
"×ÐÒÐÝâÐÖØâØ, ïÚéÞ ÝÕ ßÕàÕÒÕÔÕâÕ ã ÝÞÒØÙ äÞàÜÐâ.\n"
"\n"
"½ÐâØáÝöâì ¾º, éÞÑ ßÕàÕÒÕáâØ ÷å ×ÐàÐ×, öÝÐÚèÕ ãÕ ßÞÒöÔÞÜÛÕÝÝï ×'ïÒØâìáï ßàØ "
"ÝÐáâãßÝÞÜã ×ÐßãáÚã ÓàØ.\n"
#: engines/sword1/control.cpp:1232
#, c-format
msgid ""
"Target new save game already exists!\n"
"Would you like to keep the old save game (%s) or the new one (%s)?\n"
msgstr ""
"·ÑÕàÕÖÕÝÝï ÓàØ × âÐÚÞî ÝÐ×ÒÞî ÒÖÕ öáÝãô!\n"
"ÇØ ÒØ åÞçÕâÕ ÛØèØâØ áâÐàÕ ×ÑÕàÕÖÕÝÝï (%s) ÐÑÞ ÝÞÒÕ (%s)?\n"
#: engines/sword1/control.cpp:1235
msgid "Keep the old one"
msgstr "»ØèØâØ áâÐàÕ"
#: engines/sword1/control.cpp:1235
msgid "Keep the new one"
msgstr "²×ïâØ ÝÞÒÕ"
#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "½Ð æìÞÜã ×ÐÚöÝçãôâìáï ÔÕÜÞ Broken Sword 1"
#: engines/sword2/animation.cpp:425
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
"·ÝÐÙÔÕÝö PSX àÞÛØÚØ, ÐÛÕ ScummVM ÑãÒ ×öÑàÐÝØÙ ÑÕ× ßöÔâàØÜÚØ RGB ÚÞÛìÞàöÒ"
#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr "¿ÞÚÐ×ãÒÐâØ ÜöâÚØ ÞÑ'ôÚâöÒ"
#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr "¿ÞÚÐ×ãÒÐâØ ÜöâÚØ ÔÛï ÞÑ'ôÚâöÒ ßàØ ÝÐÒÕÔÕÝÝö ÜØèö"
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
msgstr ""
"à ÒÐá ÒöÔáâãÝöÙ äÐÙÛ 'teenagent.dat'. ²ö×ìÜöâì ÙÞÓÞ ÝÐ ÒÕÑáÐÙâö ScummVM"
#: engines/teenagent/resources.cpp:116
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"ÄÐÙÛ teenagent.dat ×ÐßÐÚÞÒÐÝÞ, ÐÛÕ zlib ÝÕ ÑãÛÞ ÒÚÛîçÕÝÞ Ò æî ßàÞÓàÐÜÜã.±ãÔì-"
"ÛÐáÚÐ àÞ×ßÐÚãÙâÕ ÙÞÓÞ"
#: engines/wintermute/detection.cpp:58
msgid "Show FPS-counter"
msgstr ""
#: engines/wintermute/detection.cpp:59
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
#: engines/zvision/detection_tables.h:52
#, fuzzy
msgid "Use the original save/load screens instead of the ScummVM interface"
msgstr ""
"²ØÚÞàØáâÞÒãÒÐâØ ÞàØÓöÝÐÛìÝö ×ÑÕàÕÖÕÝÝï/×ÐÒÐÝâÐÖÕÝÝï ÕÚàÐÝØ, ×ÐÜöáâì ScummVM"
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr ""
#: engines/zvision/detection_tables.h:62
msgid "Increase framerate from 30 to 60 FPS"
msgstr ""
#: engines/zvision/detection_tables.h:71
#, fuzzy
msgid "Enable Venus"
msgstr "ÃÒöÜÚÝãâØ àÕÖØÜ ³ÕÛöãÜ"
#: engines/zvision/detection_tables.h:72
#, fuzzy
msgid "Enable the Venus help system"
msgstr "ÃÒöÜÚÝãâØ àÕÖØÜ ³ÕÛöãÜ"
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning"
msgstr ""
#: engines/zvision/detection_tables.h:82
msgid "Disable animation while turning in panorama mode"
msgstr ""
#: engines/zvision/detection_tables.h:91
msgid "Use high resolution MPEG video"
msgstr ""
#: engines/zvision/detection_tables.h:92
#, fuzzy
msgid "Use MPEG video from the DVD version, instead of lower resolution AVI"
msgstr ""
"²ØÚÞàØáâÞÒãÒÐâØ ÐÛìâÕàÝÐâØÒÝØÙ ÝÐÑöà áàöÑÝØå ÚãàáÞàöÒ, ×ÐÜöáâì ×ÒØçÐÙÝØå "
"×ÞÛÞâØå"
#~ msgid "EGA undithering"
#~ msgstr "EGA ÑÕ× àÐáâàãÒÐÝÝï"
#~ msgid "Enable undithering in EGA games"
#~ msgstr "ÃÒöÜÚÝãâØ ÐÝâØ-×ÓÛÐÔÖãÒÐÝÝï Ò EGA öÓàÐå"
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "·ÝÐÙÔÕÝö àÞÛØÚØ MPEG-2, ÐÛÕ ScummVM ÑãÒ ×öÑàÐÝØÙ ÑÕ× ßöÔâàØÜÚØ MPEG-2"
#~ msgctxt "lowres"
#~ msgid "Mass Add..."
#~ msgstr "´ÞÔ. ÑÐÓÐâÞ..."
#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr ""
#~ "²ØÜØÚÐô ÜÐßöÝÓ General MIDI ÔÛï öÓÞà ×ö ×ÒãÚÞÒÞî ÔÞàöÖÚÞî ÔÛï Roland MT-32"
#~ msgid "Standard (16bpp)"
#~ msgstr "ÁâÐÝÔÐàâÝØÙ àÐáâÕàØ×ÐâÞà (16bpp)"
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "ÀÞÛØÚØ MPEG2 ÑöÛìèÕ ÝÕ ßöÔâàØÜãîâìáï"
#~ msgid "OpenGL Normal"
#~ msgstr "OpenGL ÝÞàÜÐÛìÝØÙ"
#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL ·ÑÕàÕÖÕÝØÙ"
#~ msgid "OpenGL Original"
#~ msgstr "OpenGL ¾àØÓöÝÐÛìÝØÙ"
#~ msgid "Current display mode"
#~ msgstr "¿ÞâÞçÝØÙ ÒöÔÕÞàÕÖØÜ"
#~ msgid "Current scale"
#~ msgstr "¿ÞâÞçÝØÙ ÜÐáèâÐÑ"
#~ msgid "Active filter mode: Linear"
#~ msgstr "°ÚâØÒÝØÙ àÕÖØÜ äöÛìâàÐæö÷: »öÝöÙÝØÙ"
#~ msgid "Active filter mode: Nearest"
#~ msgstr "°ÚâØÒÝØÙ àÕÖØÜ äöÛìâàÐæö÷: ½ÐÙÑÛØÖçÕ"
#~ msgid "Enable Roland GS Mode"
#~ msgstr "ÃÒöÜÚÝãâØ àÕÖØÜ Roland GS"
#~ msgid "Hercules Green"
#~ msgstr "Hercules ·ÕÛÕÝØÙ"
#~ msgid "Hercules Amber"
#~ msgstr "Hercules ±ãàèâØÝÝØÙ"
#~ msgctxt "lowres"
#~ msgid "Hercules Green"
#~ msgstr "Hercules ·ÕÛÕÝØÙ"
#~ msgctxt "lowres"
#~ msgid "Hercules Amber"
#~ msgstr "Hercules ±ãàèâØÝÝØÙ"
#~ msgid "Save game failed!"
#~ msgstr "½Õ ÒÔÐÛÞáï ×ÑÕàÕÓâØ Óàã!"
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "´ÞÔÐâØ Óàã..."
#~ msgid "Add Game..."
#~ msgstr "´ÞÔÐâØ Óàã..."
#~ msgid "Discovered %d new games."
#~ msgstr "·ÝÐÙÔÕÝÞ %d ÝÞÒØå öÓÞà."
#~ msgid "Command line argument not processed"
#~ msgstr "°àÓãÜÕÝâØ ÚÞÜÐÝÔÝÞÓÞ àïÔÚã ÝÕ ÞÑàÞÑÛÕÝö"
#~ msgid "FM Towns Emulator"
#~ msgstr "µÜãÛïâÞà FM Towns"
#~ msgid "Invalid Path"
#~ msgstr "½ÕßàÐÒØÛìÝØÙ èÛïå"