scummvm/sky
Max Horn 60fcd5a171 * Replaced MDT_PREFER_NATIVE/MDT_NATIVE by MDT_PREFER_MIDI/MDT_MIDI).
* Changed MidiDriver::createMidi so that if MD_ADLIB is passed, it
  now *does* instantiate the adlib driver.
* Rewrote MidiDriver::detectMusicDriver (code should be clearer now,
  and hopefully easier to adapt/maintain). Note that the behavior
  changed slightly (this may require some tweaking).
* Added MidiDriver::findMusicDriver which works similar to the old
  MidiDriver::parseMusicDriver but returns the full MidiDriverDescription
  and ignores all characters in the passed driver name following a colon ":".
* Changed MidiDriver::parseMusicDriver to use MidiDriver::findMusicDriver.
* Changed game engines to match the changes made to MidiDriver.
* Modified SCUMM engine to not record the selected midi/music driver
  (in _midiDriver), but rather the music *type* (in _musicType).

svn-id: r19859
2005-12-30 14:18:21 +00:00
..
music cleanup 2005-12-29 21:21:16 +00:00
.cvsignore
autoroute.cpp
autoroute.h
compact.cpp
compact.h make sure all Text compacts were killed after restoring a savegame 2005-12-13 15:27:32 +00:00
control.cpp make sure all Text compacts were killed after restoring a savegame 2005-12-13 15:27:32 +00:00
control.h
debug.cpp
debug.h
disk.cpp
disk.h
grid.cpp
grid.h
hufftext.cpp
intro.cpp
intro.h
logic.cpp
logic.h
module.mk
mouse.cpp
mouse.h
rnc_deco.cpp
rnc_deco.h
screen.cpp
screen.h
sky.cpp * Replaced MDT_PREFER_NATIVE/MDT_NATIVE by MDT_PREFER_MIDI/MDT_MIDI). 2005-12-30 14:18:21 +00:00
sky.h
skydefs.h
sound.cpp
sound.h
struc.h
text.cpp
text.h