scummvm/engines/kyra/gui_v3.h
2008-04-26 21:08:47 +00:00

99 lines
2.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef KYRA_GUI_V3_H
#define KYRA_GUI_V3_H
#include "kyra/gui.h"
namespace Kyra {
#define GUI_V3_BUTTON(button, a, b, c, d, e, f, h, i, j, k, l, m, n, o, p, q, r, s, t) \
button.nextButton = 0; \
button.index = a; \
button.unk6 = b; \
button.unk8 = c; \
button.data0Val1 = d; \
button.data1Val1 = e; \
button.data2Val1 = f; \
button.flags = h; \
button.data0ShapePtr = button.data1ShapePtr = button.data2ShapePtr = 0; \
button.dimTableIndex = i; \
button.x = j; \
button.y = k; \
button.width = l; \
button.height = m; \
button.data0Val2 = n; \
button.data0Val3 = o; \
button.data1Val2 = p; \
button.data1Val3 = q; \
button.data2Val2 = r; \
button.data2Val3 = s; \
button.flags2 = t;
class KyraEngine_v3;
class Screen_v3;
class GUI_v3 : public GUI {
friend class KyraEngine_v3;
public:
GUI_v3(KyraEngine_v3 *engine);
Button *addButtonToList(Button *list, Button *newButton);
void processButton(Button *button);
int processButtonList(Button *button, uint16 inputFlag);
void flagButtonEnable(Button *button);
void flagButtonDisable(Button *button);
private:
const char *getMenuTitle(const Menu &menu) { return 0; }
const char *getMenuItemTitle(const MenuItem &menuItem) { return 0; }
const char *getMenuItemLabel(const MenuItem &menuItem) { return 0; }
Button *getButtonListData() { return 0; }
Button *getScrollUpButton() { return 0; }
Button *getScrollDownButton() { return 0; }
Button::Callback getScrollUpButtonHandler() const { return Button::Callback(); }
Button::Callback getScrollDownButtonHandler() const { return Button::Callback(); }
uint8 defaultColor1() const { return 0xCF; }
uint8 defaultColor2() const { return 0xF8; }
KyraEngine_v3 *_vm;
Screen_v3 *_screen;
bool _buttonListChanged;
Button *_backUpButtonList;
Button *_unknownButtonList;
};
} // end of namespace Kyra
#endif