scummvm/engines/kyra/script_v3.cpp
2008-04-27 00:42:17 +00:00

1592 lines
45 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "kyra/kyra_v3.h"
#include "kyra/script.h"
#include "kyra/screen_v3.h"
#include "kyra/text_v3.h"
#include "kyra/wsamovie.h"
#include "kyra/timer.h"
#include "common/endian.h"
namespace Kyra {
int KyraEngine_v3::o3_getMalcolmShapes(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_getMaloclmShapes(%p) ()", (const void *)script);
return _malcolmShapes;
}
int KyraEngine_v3::o3_setCharacterPos(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_setCharacterPos(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
int x = stackPos(0);
int y = stackPos(1);
if (x != -1 && y != -1) {
x &= ~3;
y &= ~1;
}
_mainCharacter.x1 = _mainCharacter.x2 = x;
_mainCharacter.y1 = _mainCharacter.y2 = y;
return 0;
}
int KyraEngine_v3::o3_defineObject(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_defineObject(%p) (%d, '%s', %d, %d, %d, %d, %d, %d)", (const void *)script,
stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7));
TalkObject &obj = _talkObjectList[stackPos(0)];
strcpy(obj.filename, stackPosString(1));
obj.sceneAnim = stackPos(2);
obj.sceneScript = stackPos(3);
obj.x = stackPos(4);
obj.y = stackPos(5);
obj.color = stackPos(6);
obj.sceneId = stackPos(7);
return 0;
}
int KyraEngine_v3::o3_refreshCharacter(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_refreshCharacter(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
const int frame = stackPos(0);
const int facing = stackPos(1);
const bool updateNeed = stackPos(2) != 0;
if (facing >= 0)
_mainCharacter.facing = facing;
if (frame >= 0 && frame != 87)
_mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
else
_mainCharacter.animFrame = 87;
updateCharacterAnim(0);
if (updateNeed)
refreshAnimObjectsIfNeed();
return 0;
}
int KyraEngine_v3::o3_getCharacterX(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_getCharacterX(%p) ()", (const void *)script);
return _mainCharacter.x1;
}
int KyraEngine_v3::o3_getCharacterY(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_getCharacterY(%p) ()", (const void *)script);
return _mainCharacter.y1;
}
int KyraEngine_v3::o3_getCharacterFacing(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_getCharacterFacing(%p) ()", (const void *)script);
return _mainCharacter.facing;
}
int KyraEngine_v3::o3_getCharacterScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_getCharacterScene(%p) ()", (const void *)script);
return _mainCharacter.sceneId;
}
int KyraEngine_v3::o3_getMalcolmsMood(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_getMalcolmsMood(%p) ()", (const void *)script);
return _malcolmsMood;
}
int KyraEngine_v3::o3_getCharacterFrameFromFacing(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_getCharacterFrameFromFacing(%p) ()", (const void *)script);
return _characterFrameTable[_mainCharacter.facing];
}
int KyraEngine_v3::o3_setCharacterFacingOverwrite(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_setCharacterFacingOverwrite(%p) (%d)", (const void *)script, stackPos(0));
_mainCharacter.facing = stackPos(0);
_overwriteSceneFacing = true;
return 0;
}
int KyraEngine_v3::o3_trySceneChange(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_trySceneChange(%p) (%d, %d, %d, %d)", (const void *)script,
stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_unkHandleSceneChangeFlag = 1;
int success = inputSceneChange(stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_unkHandleSceneChangeFlag = 0;
if (success) {
_scriptInterpreter->initScript(script, script->dataPtr);
_unk4 = 0;
_unk3 = -1;
_unk5 = 1;
return 0;
} else {
return (_unk4 != 0) ? 1 : 0;
}
}
int KyraEngine_v3::o3_moveCharacter(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_moveCharacter(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
moveCharacter(stackPos(0), stackPos(1), stackPos(2));
return 0;
}
int KyraEngine_v3::o3_setCharacterFacing(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_setCharacterFacing(%p) (%d)", (const void *)script, stackPos(0));
_mainCharacter.facing = stackPos(0);
return 0;
}
int KyraEngine_v3::o3_showSceneFileMessage(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_showSceneFileMessage(%p) (%d)", (const void *)script, stackPos(0));
showMessage((const char*)getTableEntry(_scenesFile, stackPos(0)), 0xFF, 0xF0);
return 0;
}
int KyraEngine_v3::o3_setCharacterAnimFrameFromFacing(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_setCharacterAnimFrameFromFacing(%p) ()", (const void *)script);
updateCharPal(0);
_mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
updateCharacterAnim(0);
refreshAnimObjectsIfNeed();
return 0;
}
int KyraEngine_v3::o3_showBadConscience(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_showBadConscience(%p) ()", (const void *)script);
showBadConscience();
return 0;
}
int KyraEngine_v3::o3_hideBadConscience(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_hideBadConscience(%p) ()", (const void *)script);
hideBadConscience();
return 0;
}
int KyraEngine_v3::o3_setInventorySlot(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_setInventorySlot(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
const int slot = MAX<int16>(0, MIN<int16>(10, stackPos(0)));
return (_mainCharacter.inventory[slot] = stackPos(1));
}
int KyraEngine_v3::o3_getInventorySlot(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_getInventorySlot(%p) (%d)", (const void *)script, stackPos(0));
return _mainCharacter.inventory[stackPos(0)];
}
int KyraEngine_v3::o3_addItemToInventory(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_addItemToInventory(%p) (%d)", (const void *)script, stackPos(0));
int slot = findFreeInventorySlot();
if (slot >= 0) {
_mainCharacter.inventory[slot] = stackPos(0);
if (_inventoryState) {
_screen->hideMouse();
redrawInventory(0);
_screen->showMouse();
}
}
return slot;
}
int KyraEngine_v3::o3_addItemToCurScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_addItemToCurScene(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
const uint16 item = stackPos(0);
int x = stackPos(1);
int y = stackPos(2);
int itemSlot = findFreeItem();
if (x < 20)
x = 20;
else if (x > 299)
x = 299;
if (y < 18)
y = 18;
else if (y > 187)
y = 187;
if (itemSlot >= 0) {
_itemList[itemSlot].x = x;
_itemList[itemSlot].y = y;
_itemList[itemSlot].id = item;
_itemList[itemSlot].sceneId = _mainCharacter.sceneId;
addItemToAnimList(itemSlot);
refreshAnimObjectsIfNeed();
}
return itemSlot;
}
int KyraEngine_v3::o3_objectChat(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_objectChat(%p) (%d)", (const void *)script, stackPos(0));
int id = stackPos(0);
const char *str = (const char*)getTableEntry(_useActorBuffer ? _actorFile : _sceneStrings, id);
if (str) {
objectChat(str, 0, _vocHigh, id);
playStudioSFX(str);
}
return 0;
}
int KyraEngine_v3::o3_checkForItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_checkForItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
return findItem(stackPos(0), stackPos(1)) == -1 ? 0 : 1;
}
int KyraEngine_v3::o3_resetInventory(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_resetInventory(%p) ()", (const void *)script);
memset(_mainCharacter.inventory, -1, sizeof(_mainCharacter.inventory));
return 0;
}
int KyraEngine_v3::o3_defineItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_defineItem(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int freeItem = findFreeItem();
if (freeItem != -1) {
_itemList[freeItem].id = stackPos(0);
_itemList[freeItem].x = stackPos(1);
_itemList[freeItem].y = stackPos(2);
_itemList[freeItem].sceneId = stackPos(3);
}
return freeItem;
}
int KyraEngine_v3::o3_removeInventoryItemInstances(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_removeInventoryItemInstances(%p) (%d)", (const void *)script, stackPos(0));
const int item = stackPos(0);
for (int i = 0; i < 10; ++i) {
if (_mainCharacter.inventory[i] == item)
_mainCharacter.inventory[i] = 0xFFFF;
}
return 0;
}
int KyraEngine_v3::o3_countInventoryItemInstances(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_countInventoryItemInstances(%p) (%d)", (const void *)script, stackPos(0));
const int item = stackPos(0);
int count = 0;
for (int i = 0; i < 10; ++i) {
if (_mainCharacter.inventory[i] == item)
++count;
}
if (_itemInHand == item)
++count;
return count;
}
int KyraEngine_v3::o3_npcChatSequence(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_npcChatSequence(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
const int id = stackPos(0);
const char *str = (const char*)getTableEntry(_sceneStrings, id);
if (str)
npcChatSequence(str, stackPos(1), _vocHigh, id);
return 0;
}
int KyraEngine_v3::o3_queryGameFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_queryGameFlag(%p) (%d)", (const void *)script, stackPos(0));
return queryGameFlag(stackPos(0));
}
int KyraEngine_v3::o3_resetGameFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_resetGameFlag(%p) (%d)", (const void *)script, stackPos(0));
resetGameFlag(stackPos(0));
return 0;
}
int KyraEngine_v3::o3_setGameFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_setGameFlag(%p) (%d)", (const void *)script, stackPos(0));
setGameFlag(stackPos(0));
return 1;
}
int KyraEngine_v3::o3_setHandItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_setHandItem(%p) (%d)", (const void *)script, stackPos(0));
setHandItem(stackPos(0));
return 0;
}
int KyraEngine_v3::o3_removeHandItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_removeHandItem(%p) ()", (const void *)script);
removeHandItem();
return 0;
}
int KyraEngine_v3::o3_handItemSet(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_handItemSet(%p) ()", (const void *)script);
return _handItemSet;
}
int KyraEngine_v3::o3_hideMouse(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_hideMouse(%p) ()", (const void *)script);
_screen->hideMouse();
return 0;
}
int KyraEngine_v3::o3_addSpecialExit(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_addSpecialExit(%p) (%d, %d, %d, %d, %d)", (const void *)script,
stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
if (_specialExitCount < 5) {
_specialExitTable[_specialExitCount+0] = stackPos(0);
_specialExitTable[_specialExitCount+5] = stackPos(1);
_specialExitTable[_specialExitCount+10] = stackPos(2) + stackPos(0) - 1;
_specialExitTable[_specialExitCount+15] = stackPos(3) + stackPos(1) - 1;
_specialExitTable[_specialExitCount+20] = stackPos(4);
++_specialExitCount;
}
return 0;
}
int KyraEngine_v3::o3_setMousePos(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_setMousePos(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
setMousePos(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v3::o3_showMouse(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_showMouse(%p) ()", (const void *)script);
_screen->showMouse();
return 0;
}
int KyraEngine_v3::o3_badConscienceChat(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_badConscienceChat(%p) (%d)", (const void *)script, stackPos(0));
int id = stackPos(0);
const char *str = (const char*)getTableEntry(_useActorBuffer ? _actorFile : _sceneStrings, id);
badConscienceChat(str, _vocHigh, id);
return 0;
}
int KyraEngine_v3::o3_wipeDownMouseItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o3_wipeDownMouseItem(%p) (-, %d, %d)", (const void *)script, stackPos(1), stackPos(2));
_screen->hideMouse();
const int x = stackPos(1) - 12;
const int y = stackPos(2) - 19;
if (_itemInHand >= 0) {
backUpGfxRect32x32(x, y);
uint8 *shape = getShapePtr(_itemInHand+248);
for (int curY = y, height = 20; height > 0; height -= 2, curY += 2) {
restoreGfxRect32x32(x, y);
_screen->setNewShapeHeight(shape, height);
uint32 waitTime = _system->getMillis() + _tickLength;
_screen->drawShape(0, shape, x, curY, 0, 0);
_screen->updateScreen();
delayUntil(waitTime);
}
restoreGfxRect32x32(x, y);
_screen->resetShapeHeight(shape);
}
_screen->showMouse();
removeHandItem();
return 0;
}
int KyraEngine_v3::o3_setMalcolmsMood(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_setMalcolmsMood(%p) (%d)", (const void *)script, stackPos(0));
return (_malcolmsMood = stackPos(0));
}
int KyraEngine_v3::o3_delay(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_delay(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
if (stackPos(1)) {
uint32 maxWaitTime = _system->getMillis() + stackPos(0) * _tickLength;
while (_system->getMillis() < maxWaitTime) {
int inputFlag = checkInput(0);
removeInputTop();
if (inputFlag == 198 || inputFlag == 199)
return 1;
if (_chatText)
updateWithText();
else
update();
_system->delayMillis(10);
}
} else {
delay(stackPos(0) * _tickLength, true);
}
return 0;
}
int KyraEngine_v3::o3_updateScore(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_updateScore(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
return updateScore(stackPos(0), stackPos(1)) ? 1 : 0;
}
int KyraEngine_v3::o3_setSceneFilename(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_setSceneFilename(%p) (%d, '%s')", (const void *)script, stackPos(0), stackPosString(1));
strcpy(_sceneList[stackPos(0)].filename1, stackPosString(1));
_sceneList[stackPos(0)].filename1[9] = 0;
return 0;
}
int KyraEngine_v3::o3_removeItemsFromScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_removeItemsFromScene(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
const uint16 itemId = stackPos(0);
const uint16 sceneId = stackPos(1);
const bool allItems = (stackPos(2) != 0);
int retValue = 0;
for (int i = 0; i < 50; ++i) {
if (_itemList[i].sceneId == sceneId && _itemList[i].id == itemId) {
resetItem(i);
retValue = 1;
if (!allItems)
return 1;
}
}
return retValue;
}
int KyraEngine_v3::o3_disguiseMalcolm(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o3_disguiseMalcolm(%p) (%d)", (const void *)script, stackPos(0));
loadMalcolmShapes(stackPos(0));
updateDlgIndex();
return 0;
}
int KyraEngine_v3::o3_drawSceneShape(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o3_drawSceneShape(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
int shape = stackPos(0);
int flag = (stackPos(1) != 0) ? 1 : 0;
_screen->hideMouse();
restorePage3();
const int x = _sceneShapeDescs[shape].drawX;
const int y = _sceneShapeDescs[shape].drawY;
_screen->drawShape(2, _sceneShapes[shape], x, y, 2, flag);
_screen->copyRegionToBuffer(3, 0, 0, 320, 200, _gamePlayBuffer);
_screen->drawShape(0, _sceneShapes[shape], x, y, 2, flag);
flagAnimObjsForRefresh();
refreshAnimObjectsIfNeed();
_screen->showMouse();
return 0;
}
int KyraEngine_v3::o3_drawSceneShapeOnPage(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_drawSceneShapeOnPage(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
const int shape = stackPos(0);
int x = _sceneShapeDescs[shape].drawX;
int y = _sceneShapeDescs[shape].drawY;
_screen->drawShape(stackPos(2), _sceneShapes[shape], x, y, 2, (stackPos(1) != 0) ? 1 : 0);
return 0;
}
int KyraEngine_v3::o3_checkInRect(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_checkInRect(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script,
stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
const int x1 = stackPos(0);
const int y1 = stackPos(1);
const int x2 = stackPos(2);
const int y2 = stackPos(3);
int x = stackPos(4), y = stackPos(5);
if (_itemInHand >= 0) {
const int8 *desc = &_itemBuffer2[_itemInHand*2];
x -= 12;
x += desc[0];
y -= 19;
y += desc[1];
}
if (x >= x1 && x <= x2 && y >= y1 && y <= y2) {
//XXX
return 1;
} else {
//XXX
return 0;
}
}
int KyraEngine_v3::o3_updateConversations(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_updateConversations(%p) (%d)", (const void *)script, stackPos(0));
int dlgIndex = stackPos(0);
switch (_currentChapter-2) {
case 0:
dlgIndex -= 34;
break;
case 1:
dlgIndex -= 54;
break;
case 2:
dlgIndex -= 55;
break;
case 3:
dlgIndex -= 70;
break;
default:
break;
}
int convs[4];
Common::set_to(convs, convs+4, -1);
if (_currentChapter == 1) {
switch (_mainCharacter.dlgIndex) {
case 0:
convs[0] = 6;
convs[1] = 12;
break;
case 2:
convs[0] = 8;
convs[1] = 14;
break;
case 3:
convs[0] = 9;
convs[1] = 15;
break;
case 4:
convs[0] = 10;
convs[1] = 16;
break;
case 5:
convs[0] = 11;
convs[1] = 17;
break;
case 6:
convs[0] = 0;
convs[1] = 12;
break;
case 8:
convs[0] = 2;
convs[1] = 14;
break;
case 9:
convs[0] = 3;
convs[1] = 15;
break;
case 10:
convs[0] = 4;
convs[1] = 16;
break;
case 11:
convs[0] = 5;
convs[1] = 17;
break;
case 12:
convs[0] = 0;
convs[1] = 6;
break;
case 14:
convs[0] = 2;
convs[1] = 8;
break;
case 15:
convs[0] = 3;
convs[1] = 9;
break;
case 16:
convs[0] = 4;
convs[1] = 10;
break;
case 17:
convs[0] = 5;
convs[1] = 11;
break;
default:
break;
}
} else if (_currentChapter == 2) {
switch (_mainCharacter.dlgIndex) {
case 0:
convs[0] = 4;
convs[1] = 8;
convs[2] = 5;
convs[3] = 9;
break;
case 1:
convs[0] = 4;
convs[1] = 8;
convs[2] = 0;
convs[3] = 5;
break;
case 2:
convs[0] = 6;
convs[2] = 11;
break;
case 3:
convs[0] = 7;
convs[2] = 12;
break;
case 4:
convs[0] = 0;
convs[1] = 8;
convs[2] = 1;
convs[3] = 9;
break;
case 5:
convs[0] = 0;
convs[1] = 8;
convs[2] = 4;
convs[3] = 1;
break;
case 6:
convs[0] = 2;
convs[1] = 10;
break;
case 7:
convs[0] = 3;
convs[1] = 11;
break;
case 8:
convs[0] = 0;
convs[1] = 4;
convs[2] = 1;
break;
case 9:
convs[0] = 0;
convs[1] = 4;
convs[2] = 0;
convs[4] = 1;
break;
case 10:
convs[0] = 2;
convs[1] = 6;
break;
case 11:
convs[0] = 3;
convs[1] = 7;
break;
default:
break;
}
} else if (_currentChapter == 4) {
if (_malcolmsMood == 0) {
convs[0] = _mainCharacter.dlgIndex - 10;
convs[1] = _mainCharacter.dlgIndex - 5;
} else if (_malcolmsMood == 1) {
convs[0] = _mainCharacter.dlgIndex + 5;
convs[1] = _mainCharacter.dlgIndex + 10;
} else if (_malcolmsMood == 2) {
convs[0] = _mainCharacter.dlgIndex - 5;
convs[1] = _mainCharacter.dlgIndex + 5;
}
}
for (int i = 0; i < 4; ++i) {
if (convs[i] != -1)
_conversationState[dlgIndex][convs[i]] = 0;
}
return 1;
}
int KyraEngine_v3::o3_setSceneDim(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_setSceneDim(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
_sceneMinX = stackPos(0);
_sceneMaxX = stackPos(1);
return 0;
}
int KyraEngine_v3::o3_setSceneAnimPosAndFrame(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_setSceneAnimPosAndFrame(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script,
stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
SceneAnim &anim = _sceneAnims[stackPos(0)];
const int newX2 = stackPos(1);
const int newY2 = stackPos(2);
const int newX = stackPos(3);
const int newY = stackPos(4);
if (newX2 >= 0)
anim.x2 = newX2;
if (newY2 >= 0)
anim.y2 = newY2;
if (newX >= 0)
anim.x = newX;
else
anim.x = anim.x2 + (anim.width >> 1);
if (newY >= 0)
anim.y = newY;
else
anim.y = anim.y2 + anim.height - 1;
updateSceneAnim(stackPos(0), stackPos(5));
_specialSceneScriptRunFlag = false;
return 0;
}
int KyraEngine_v3::o3_update(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_update(%p) (%d)", (const void *)script, stackPos(0));
for (int times = stackPos(0); times != 0; --times) {
if (_chatText)
updateWithText();
else
update();
}
return 0;
}
int KyraEngine_v3::o3_removeItemInstances(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_removeItemInstances(%p) (%d)", (const void *)script, stackPos(0));
const int16 item = stackPos(0);
int deleted = 0;
for (int i = 0; i < 10; ++i) {
if (_mainCharacter.inventory[i] == item) {
_mainCharacter.inventory[i] = 0xFFFF;
++deleted;
}
}
if (_itemInHand == item) {
removeHandItem();
++deleted;
}
for (int i = 0; i < 50; ++i) {
if (_itemList[i].id == item) {
_itemList[i].id = 0xFFFF;
++deleted;
}
}
return deleted;
}
int KyraEngine_v3::o3_disableInventory(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_disableInventory(%p) ()", (const void *)script);
_enableInventory = false;
return 0;
}
int KyraEngine_v3::o3_enableInventory(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_enableInventory(%p) ()", (const void *)script);
_enableInventory = true;
return 1;
}
int KyraEngine_v3::o3_enterNewScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_enterNewScene(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0),
stackPos(1), stackPos(2), stackPos(3), stackPos(4));
_screen->hideMouse();
enterNewScene(stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
_unk5 = 1;
if (_mainCharX == -1 || _mainCharY == -1) {
_mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
updateCharacterAnim(0);
}
_screen->showMouse();
return 0;
}
int KyraEngine_v3::o3_switchScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_switchScene(%p) (%d)", (const void *)script, stackPos(0));
setGameFlag(1);
_mainCharX = _mainCharacter.x1;
_mainCharY = _mainCharacter.y1;
_noScriptEnter = false;
enterNewScene(stackPos(0), _mainCharacter.facing, 0, 0, 0);
_noScriptEnter = true;
return 0;
}
int KyraEngine_v3::o3_setMalcolmPos(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_setMalcolmPos(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
_mainCharX = stackPos(0);
_mainCharY = stackPos(1);
if (_mainCharX == -1 && _mainCharY == -1)
_mainCharacter.animFrame = 87;
else
_mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
return 0;
}
int KyraEngine_v3::o3_stopMusic(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_stopMusic(%p) ()", (const void *)script);
stopMusicTrack();
return 0;
}
int KyraEngine_v3::o3_playMusicTrack(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_playMusicTrack(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
playMusicTrack(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v3::o3_playSoundEffect(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_playSoundEffect(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
playSoundEffect(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v3::o3_getScore(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_getScore(%p) ()", (const void *)script);
return _score;
}
int KyraEngine_v3::o3_blockOutRegion(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_blockOutRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
const int x1 = stackPos(0);
int y1 = stackPos(1);
const int x2 = stackPos(2);
int y2 = stackPos(3);
if (y1 < _maskPageMinY)
y1 = _maskPageMinY;
if (y2 > _maskPageMaxY)
y2 = _maskPageMaxY;
_screen->blockOutRegion(x1, y1, x2-x1+1, y2-y1+1);
return 0;
}
int KyraEngine_v3::o3_showSceneStringsMessage(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_showSceneStringsMessage(%p) (%d)", (const void *)script, stackPos(0));
showMessage((const char*)getTableEntry(_sceneStrings, stackPos(0)), 0xFF, 0xF0);
return 0;
}
int KyraEngine_v3::o3_getRand(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_getRand(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
assert(stackPos(0) < stackPos(1));
return _rnd.getRandomNumberRng(stackPos(0), stackPos(1));
}
int KyraEngine_v3::o3_waitForConfirmationClick(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o2_waitForConfirmationClick(%p) (%d)", (const void *)script, stackPos(0));
resetSkipFlag();
uint32 maxWaitTime = _system->getMillis() + stackPos(0) * _tickLength;
while (_system->getMillis() < maxWaitTime) {
int inputFlag = checkInput(0);
removeInputTop();
if (inputFlag == 198 || inputFlag == 199) {
_sceneScriptState.regs[1] = _mouseX;
_sceneScriptState.regs[2] = _mouseY;
return 0;
}
update();
_system->delayMillis(10);
}
_sceneScriptState.regs[1] = _mouseX;
_sceneScriptState.regs[2] = _mouseY;
return 1;
}
int KyraEngine_v3::o3_defineRoomEntrance(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_defineRoomEntrance(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
switch (stackPos(0)) {
case 0:
_sceneEnterX1 = stackPos(1);
_sceneEnterY1 = stackPos(2);
break;
case 1:
_sceneEnterX2 = stackPos(1);
_sceneEnterY2 = stackPos(2);
break;
case 2:
_sceneEnterX3 = stackPos(1);
_sceneEnterY3 = stackPos(2);
break;
case 3:
_sceneEnterX4 = stackPos(1);
_sceneEnterY4 = stackPos(2);
break;
default:
break;
}
return 0;
}
int KyraEngine_v3::o3_runTemporaryScript(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_runTemporaryScript(%p) ('%s', %d, %d, %d)", (const void *)script,
stackPosString(0), stackPos(1), stackPos(2), stackPos(3));
const int newShapes = stackPos(1);
const int unloadShapes = stackPos(2);
const int allowSkip = stackPos(3);
runTemporaryScript(stackPosString(0), allowSkip, (unloadShapes != 0) ? 1 : 0, newShapes, unloadShapes);
return 0;
}
int KyraEngine_v3::o3_setSpecialSceneScriptRunTime(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_setSpecialSceneScriptRunTime(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
assert(stackPos(0) >= 0 && stackPos(0) < 10);
_sceneSpecialScriptsTimer[stackPos(0)] = _system->getMillis() + stackPos(1) * _tickLength;
return 0;
}
int KyraEngine_v3::o3_defineSceneAnim(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_defineSceneAnim(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, '%s')",
(const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7),
stackPos(8), stackPos(9), stackPos(10), stackPos(11), stackPosString(12));
const int animId = stackPos(0);
SceneAnim &anim = _sceneAnims[animId];
musicUpdate(0);
uint16 flags = anim.flags = stackPos(1);
int x = anim.x = stackPos(2);
int y = anim.y = stackPos(3);
int x2 = anim.x2 = stackPos(4);
int y2 = anim.y2 = stackPos(5);
int w = anim.width = stackPos(6);
int h = anim.height = stackPos(7);
anim.unk10 = stackPos(8);
anim.specialSize = stackPos(9);
anim.unk14 = stackPos(10);
anim.shapeIndex = stackPos(11);
const char *filename = stackPosString(12);
if (filename)
strcpy(anim.filename, filename);
if (flags & 8) {
_sceneAnimMovie[animId]->open(filename, 1, 0);
musicUpdate(0);
if (_sceneAnimMovie[animId]->opened()) {
anim.wsaFlag = 1;
if (x2 == -1)
x2 = _sceneAnimMovie[animId]->xAdd();
if (y2 == -1)
y2 = _sceneAnimMovie[animId]->yAdd();
if (w == -1)
w = _sceneAnimMovie[animId]->width();
if (h == -1)
h = _sceneAnimMovie[animId]->height();
if (x == -1)
x = (w >> 1) + x2;
if (y == -1)
y = y2 + h - 1;
anim.x = x;
anim.y = y;
anim.x2 = x2;
anim.y2 = y2;
anim.width = w;
anim.height = h;
}
}
musicUpdate(0);
return 9;
}
int KyraEngine_v3::o3_updateSceneAnim(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_updateSceneAnim(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
updateSceneAnim(stackPos(0), stackPos(1));
_specialSceneScriptRunFlag = false;
return 0;
}
int KyraEngine_v3::o3_runActorScript(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_runActorScript(%p) ()", (const void *)script);
ScriptData data;
ScriptState state;
memset(&data, 0, sizeof(data));
memset(&state, 0, sizeof(state));
_res->exists("_ACTOR.EMC", true);
_scriptInterpreter->loadScript("_ACTOR.EMC", &data, &_opcodes);
_scriptInterpreter->initScript(&state, &data);
_scriptInterpreter->startScript(&state, 0);
state.regs[4] = _itemInHand;
state.regs[0] = _mainCharacter.sceneId;
int vocHigh = _vocHigh;
_vocHigh = 200;
_useActorBuffer = true;
while (_scriptInterpreter->validScript(&state))
_scriptInterpreter->runScript(&state);
_useActorBuffer = false;
_vocHigh = vocHigh;
_scriptInterpreter->unloadScript(&data);
if (queryGameFlag(0x218)) {
resetGameFlag(0x218);
enterNewScene(78, -1, 0, 0, 0);
}
return 0;
}
int KyraEngine_v3::o3_runDialog(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_runDialog(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
runDialog(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v3::o3_malcolmRandomChat(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_malcolmRandomChat(%p) ()", (const void *)script);
malcolmRandomChat();
return 0;
}
int KyraEngine_v3::o3_setDlgIndex(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_setDlgIndex(%p) (%d)", (const void *)script, stackPos(0));
setDlgIndex(stackPos(0));
return 0;
}
int KyraEngine_v3::o3_getDlgIndex(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_getDlgIndex(%p) ()", (const void *)script);
return _mainCharacter.dlgIndex;
}
int KyraEngine_v3::o3_defineScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_defineScene(%p) (%d, '%s', %d, %d, %d, %d, %d, %d)",
(const void *)script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7));
const int scene = stackPos(0);
strcpy(_sceneList[scene].filename1, stackPosString(1));
_sceneList[scene].filename1[9] = 0;
strcpy(_sceneList[scene].filename2, stackPosString(1));
_sceneList[scene].filename2[9] = 0;
_sceneList[scene].exit1 = stackPos(2);
_sceneList[scene].exit2 = stackPos(3);
_sceneList[scene].exit3 = stackPos(4);
_sceneList[scene].exit4 = stackPos(5);
_sceneList[scene].flags = stackPos(6);
_sceneList[scene].sound = stackPos(7);
if (_mainCharacter.sceneId == scene) {
_sceneExit1 = _sceneList[scene].exit1;
_sceneExit2 = _sceneList[scene].exit2;
_sceneExit3 = _sceneList[scene].exit3;
_sceneExit4 = _sceneList[scene].exit4;
}
return 0;
}
int KyraEngine_v3::o3_changeChapter(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_changeChapter(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
changeChapter(stackPos(0), stackPos(1), stackPos(2), stackPos(3));
return 0;
}
int KyraEngine_v3::o3_countItemInstances(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_countItemInstances(%p) (%d)", (const void *)script, stackPos(0));
int count = 0;
const int16 item = stackPos(0);
for (int i = 0; i < 10; ++i) {
if (_mainCharacter.inventory[i] == item)
++count;
}
if (_itemInHand == item)
++count;
for (int i = 0; i < 50; ++i) {
if (_itemList[i].id == item)
++count;
}
return count;
}
int KyraEngine_v3::o3_dialogStartScript(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_dialogStartScript(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
dialogStartScript(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v3::o3_dialogEndScript(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_dialogEndScript(%p) (%d)", (const void *)script, stackPos(0));
dialogEndScript(stackPos(0));
return 0;
}
int KyraEngine_v3::o3_setSpecialSceneScriptState(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_setSpecialSceneScriptState(%p) (%d)", (const void *)script, stackPos(0));
_specialSceneScriptState[stackPos(0)] = 1;
return 1;
}
int KyraEngine_v3::o3_clearSpecialSceneScriptState(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_clearSpecialSceneScriptState(%p) (%d)", (const void *)script, stackPos(0));
_specialSceneScriptState[stackPos(0)] = 0;
return 0;
}
int KyraEngine_v3::o3_querySpecialSceneScriptState(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_querySpecialSceneScriptState(%p) (%d)", (const void *)script, stackPos(0));
return _specialSceneScriptState[stackPos(0)];
}
int KyraEngine_v3::o3_setHiddenItemsEntry(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_setHiddenItemsEntry(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
return (_hiddenItems[stackPos(0)] = (uint16)stackPos(1));
}
int KyraEngine_v3::o3_getHiddenItemsEntry(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_getHiddenItemsEntry(%p) (%d)", (const void *)script, stackPos(0));
return (int16)_hiddenItems[stackPos(0)];
}
int KyraEngine_v3::o3_customChat(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_customChat(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
const int id = stackPos(0);
const int object = stackPos(1);
const char *str = (const char *)getTableEntry(_sceneStrings, id);
if (!str)
return 0;
strcpy(_stringBuffer, str);
_chatText = _stringBuffer;
_chatObject = object;
_chatVocHigh = _chatVocLow = -1;
objectChatInit(_stringBuffer, object, _vocHigh, id);
playVoice(_vocHigh, id);
return 0;
}
int KyraEngine_v3::o3_customChatFinish(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_customChatFinish(%p) ()", (const void *)script);
_text->restoreScreen();
_chatText = 0;
_chatObject = -1;
return 0;
}
int KyraEngine_v3::o3_setupSceneAnimObject(ScriptState *script) {
debugC(9, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_setupSceneAnimObject(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, '%s')", (const void *)script,
stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8), stackPos(9),
stackPos(10), stackPos(11), stackPosString(12));
musicUpdate(0);
setupSceneAnimObject(stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8),
stackPos(9), stackPos(10), stackPos(11), stackPosString(12));
return 0;
}
int KyraEngine_v3::o3_removeSceneAnimObject(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_removeSceneAnimObject(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
removeSceneAnimObject(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v3::o3_disableTimer(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_disableTimer(%p) (%d)", (const void *)script, stackPos(0));
_timer->disable(stackPos(0));
return 0;
}
int KyraEngine_v3::o3_enableTimer(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_enableTimer(%p) (%d)", (const void *)script, stackPos(0));
_timer->enable(stackPos(0));
return 0;
}
int KyraEngine_v3::o3_setTimerCountdown(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_setTimerCountdown(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
_timer->setCountdown(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v3::o3_setVocHigh(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_setVocHigh(%p) (%d)", (const void *)script, stackPos(0));
_vocHigh = stackPos(0);
return 0;
}
int KyraEngine_v3::o3_getVocHigh(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_getVocHigh(%p) ()", (const void *)script);
return _vocHigh;
}
int KyraEngine_v3::o3_dummy(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3_dummy(%p) ()", (const void *)script);
return 0;
}
#pragma mark -
int KyraEngine_v3::o3t_defineNewShapes(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3t_defineNewShapes(%p) ('%s', %d, %d, %d, %d, %d)", (const void *)script,
stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
strcpy(_newShapeFilename, stackPosString(0));
_newShapeLastEntry = stackPos(1);
_newShapeWidth = stackPos(2);
_newShapeHeight = stackPos(3);
_newShapeXAdd = stackPos(4);
_newShapeYAdd = stackPos(5);
return 0;
}
int KyraEngine_v3::o3t_setCurrentFrame(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3t_setCurrentFrame(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
static const uint8 frameTable[] = {
0x58, 0xD8, 0xD8, 0x98, 0x78, 0x78, 0xB8, 0xB8
};
_newShapeAnimFrame = stackPos(0);
if (_useFrameTable)
_newShapeAnimFrame += frameTable[_mainCharacter.facing];
_newShapeDelay = stackPos(1);
_temporaryScriptExecBit = true;
return 0;
}
int KyraEngine_v3::o3t_setNewShapeFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3t_setNewShapeFlag(%p) (%d)", (const void *)script, stackPos(0));
_newShapeFlag = stackPos(0);
return 0;
}
#pragma mark -
int KyraEngine_v3::o3d_updateAnim(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3d_updateAnim(%p) (%d)", (const void *)script, stackPos(0));
if (_dialogSceneAnim >= 0)
updateSceneAnim(_dialogSceneAnim, stackPos(0));
return 0;
}
int KyraEngine_v3::o3d_delay(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v3::o3d_delay(%p) (%d)", (const void *)script, stackPos(0));
const uint32 endTime = _system->getMillis() + stackPos(0) * _tickLength;
while (_system->getMillis() < endTime) {
if (_chatText)
updateWithText();
else
update();
_system->delayMillis(10);
}
return 0;
}
#pragma mark -
typedef Common::Functor1Mem<ScriptState*, int, KyraEngine_v3> OpcodeV3;
#define SetOpcodeTable(x) table = &x;
#define Opcode(x) table->push_back(new OpcodeV3(this, &KyraEngine_v3::x))
#define OpcodeUnImpl() table->push_back(new OpcodeV3(this, 0))
void KyraEngine_v3::setupOpcodeTable() {
Common::Array<const Opcode*> *table = 0;
SetOpcodeTable(_opcodes);
// 0x00
Opcode(o3_getMalcolmShapes);
Opcode(o3_setCharacterPos);
Opcode(o3_defineObject);
Opcode(o3_refreshCharacter);
// 0x04
Opcode(o3_getCharacterX);
Opcode(o3_getCharacterY);
Opcode(o3_getCharacterFacing);
Opcode(o3_getCharacterScene);
// 0x08
Opcode(o3_getMalcolmsMood);
Opcode(o3_dummy);
Opcode(o3_dummy);
Opcode(o3_getCharacterFrameFromFacing);
// 0x0c
Opcode(o3_setCharacterFacingOverwrite);
Opcode(o3_trySceneChange);
Opcode(o3_moveCharacter);
Opcode(o3_setCharacterFacing);
// 0x10
OpcodeUnImpl();
Opcode(o3_showSceneFileMessage);
Opcode(o3_dummy);
Opcode(o3_dummy);
// 0x14
Opcode(o3_setCharacterAnimFrameFromFacing);
Opcode(o3_showBadConscience);
Opcode(o3_dummy);
Opcode(o3_hideBadConscience);
// 0x18
OpcodeUnImpl();
OpcodeUnImpl();
Opcode(o3_setInventorySlot);
Opcode(o3_getInventorySlot);
// 0x1c
Opcode(o3_addItemToInventory);
OpcodeUnImpl();
Opcode(o3_addItemToCurScene);
Opcode(o3_objectChat);
// 0x20
Opcode(o3_checkForItem);
Opcode(o3_dummy);
Opcode(o3_resetInventory);
Opcode(o3_defineItem);
// 0x24
Opcode(o3_removeInventoryItemInstances);
Opcode(o3_countInventoryItemInstances);
Opcode(o3_npcChatSequence);
Opcode(o3_queryGameFlag);
// 0x28
Opcode(o3_resetGameFlag);
Opcode(o3_setGameFlag);
Opcode(o3_setHandItem);
Opcode(o3_removeHandItem);
// 0x2c
Opcode(o3_handItemSet);
Opcode(o3_hideMouse);
Opcode(o3_addSpecialExit);
Opcode(o3_setMousePos);
// 0x30
Opcode(o3_showMouse);
Opcode(o3_badConscienceChat);
Opcode(o3_wipeDownMouseItem);
Opcode(o3_dummy);
// 0x34
Opcode(o3_setMalcolmsMood);
Opcode(o3_playSoundEffect);
Opcode(o3_dummy);
Opcode(o3_delay);
// 0x38
Opcode(o3_updateScore);
OpcodeUnImpl();
Opcode(o3_setSceneFilename);
OpcodeUnImpl();
// 0x3c
Opcode(o3_removeItemsFromScene);
Opcode(o3_disguiseMalcolm);
Opcode(o3_drawSceneShape);
Opcode(o3_drawSceneShapeOnPage);
// 0x40
Opcode(o3_checkInRect);
Opcode(o3_updateConversations);
OpcodeUnImpl();
Opcode(o3_dummy);
// 0x44
Opcode(o3_dummy);
Opcode(o3_setSceneDim);
OpcodeUnImpl();
Opcode(o3_dummy);
// 0x48
Opcode(o3_dummy);
Opcode(o3_dummy);
Opcode(o3_setSceneAnimPosAndFrame);
Opcode(o3_update);
// 0x4c
Opcode(o3_removeItemInstances);
Opcode(o3_dummy);
Opcode(o3_disableInventory);
Opcode(o3_enableInventory);
// 0x50
Opcode(o3_enterNewScene);
Opcode(o3_switchScene);
OpcodeUnImpl();
Opcode(o3_dummy);
// 0x54
Opcode(o3_dummy);
Opcode(o3_dummy);
Opcode(o3_setMalcolmPos);
Opcode(o3_stopMusic);
// 0x58
Opcode(o3_playMusicTrack);
Opcode(o3_playSoundEffect);
Opcode(o3_getScore);
OpcodeUnImpl();
// 0x5c
Opcode(o3_blockOutRegion);
Opcode(o3_dummy);
Opcode(o3_showSceneStringsMessage);
OpcodeUnImpl();
// 0x60
Opcode(o3_getRand);
Opcode(o3_dummy);
OpcodeUnImpl();
OpcodeUnImpl();
// 0x64
OpcodeUnImpl();
OpcodeUnImpl();
Opcode(o3_dummy);
Opcode(o3_dummy);
// 0x68
Opcode(o3_dummy);
Opcode(o3_dummy);
Opcode(o3_dummy);
Opcode(o3_waitForConfirmationClick);
// 0x6c
Opcode(o3_dummy);
Opcode(o3_defineRoomEntrance);
Opcode(o3_runTemporaryScript);
Opcode(o3_setSpecialSceneScriptRunTime);
// 0x70
Opcode(o3_defineSceneAnim);
Opcode(o3_dummy);
Opcode(o3_updateSceneAnim);
Opcode(o3_dummy);
// 0x74
Opcode(o3_runActorScript);
Opcode(o3_runDialog);
Opcode(o3_malcolmRandomChat);
Opcode(o3_setDlgIndex);
// 0x78
Opcode(o3_getDlgIndex);
Opcode(o3_defineScene);
OpcodeUnImpl();
OpcodeUnImpl();
// 0x7c
OpcodeUnImpl();
OpcodeUnImpl();
Opcode(o3_dummy);
Opcode(o3_dummy);
// 0x80
Opcode(o3_dummy);
Opcode(o3_changeChapter);
Opcode(o3_dummy);
Opcode(o3_dummy);
// 0x84
Opcode(o3_dummy);
Opcode(o3_dummy);
Opcode(o3_dummy);
Opcode(o3_dummy);
// 0x88
Opcode(o3_countItemInstances);
Opcode(o3_dummy);
Opcode(o3_dialogStartScript);
Opcode(o3_dummy);
// 0x8c
Opcode(o3_dialogEndScript);
Opcode(o3_dummy);
Opcode(o3_dummy);
Opcode(o3_setSpecialSceneScriptState);
// 0x90
Opcode(o3_clearSpecialSceneScriptState);
Opcode(o3_querySpecialSceneScriptState);
Opcode(o3_dummy);
Opcode(o3_setHiddenItemsEntry);
// 0x94
Opcode(o3_getHiddenItemsEntry);
Opcode(o3_dummy);
Opcode(o3_dummy);
OpcodeUnImpl();
// 0x98
Opcode(o3_customChat);
Opcode(o3_customChatFinish);
Opcode(o3_setupSceneAnimObject);
Opcode(o3_removeSceneAnimObject);
// 0x9c
Opcode(o3_disableTimer);
Opcode(o3_enableTimer);
Opcode(o3_setTimerCountdown);
OpcodeUnImpl();
// 0xa0
Opcode(o3_dummy);
Opcode(o3_dummy);
Opcode(o3_dummy);
Opcode(o3_dummy);
// 0xa4
OpcodeUnImpl();
OpcodeUnImpl();
OpcodeUnImpl();
Opcode(o3_setVocHigh);
// 0xa8
Opcode(o3_getVocHigh);
OpcodeUnImpl();
OpcodeUnImpl();
OpcodeUnImpl();
// 0xac
OpcodeUnImpl();
Opcode(o3_dummy);
OpcodeUnImpl();
Opcode(o3_dummy);
SetOpcodeTable(_opcodesTemporary);
// 0x00
Opcode(o3t_defineNewShapes);
Opcode(o3t_setCurrentFrame);
Opcode(o3_playSoundEffect);
Opcode(o3_dummy);
// 0x0a
Opcode(o3t_setNewShapeFlag);
Opcode(o3_getRand);
Opcode(o3_getMalcolmShapes);
Opcode(o3_dummy);
SetOpcodeTable(_opcodesDialog);
// 0x00
Opcode(o3d_updateAnim);
Opcode(o3d_delay);
Opcode(o3_getRand);
Opcode(o3_queryGameFlag);
// 0x04
Opcode(o3_dummy);
}
} // end of namespace Kyra