mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-23 02:11:38 +00:00
66e9d4f5e8
svn-id: r30664
83 lines
2.6 KiB
C++
83 lines
2.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "kyra/sound.h"
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#include "kyra/kyra_v1.h"
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namespace Kyra {
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void KyraEngine_v1::snd_playSoundEffect(int track) {
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debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v1::snd_playSoundEffect(%d)", track);
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if ((_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) && track == 49) {
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snd_playWanderScoreViaMap(56, 1);
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return;
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}
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KyraEngine::snd_playSoundEffect(track);
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}
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void KyraEngine_v1::snd_playWanderScoreViaMap(int command, int restart) {
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debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v1::snd_playWanderScoreViaMap(%d, %d)", command, restart);
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if (restart)
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_lastMusicCommand = -1;
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if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) {
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if (command == 1) {
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_sound->beginFadeOut();
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} else if (command >= 35 && command <= 38) {
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snd_playSoundEffect(command-20);
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} else if (command >= 2) {
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if (_lastMusicCommand != command) {
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// the original does -2 here we handle this inside _sound->playTrack()
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_sound->playTrack(command);
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}
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} else {
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_sound->haltTrack();
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}
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} else {
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KyraEngine::snd_playWanderScoreViaMap(command, restart);
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}
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}
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void KyraEngine_v1::snd_playVoiceFile(int id) {
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debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v1::snd_playVoiceFile(%d)", id);
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char vocFile[9];
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assert(id >= 0 && id < 9999);
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sprintf(vocFile, "%03d", id);
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_sound->voicePlay(vocFile);
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}
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void KyraEngine_v1::snd_voiceWaitForFinish(bool ingame) {
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debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v1::snd_voiceWaitForFinish(%d)", ingame);
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while (_sound->voiceIsPlaying() && !_skipFlag) {
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if (ingame)
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delay(10, true);
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else
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_system->delayMillis(10);
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}
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}
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} // end of namespace Kyra
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