scummvm/engines/kyra/sound_v1.cpp
Jordi Vilalta Prat 66e9d4f5e8 Removed trailing spaces.
svn-id: r30664
2008-01-27 19:47:41 +00:00

83 lines
2.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "kyra/sound.h"
#include "kyra/kyra_v1.h"
namespace Kyra {
void KyraEngine_v1::snd_playSoundEffect(int track) {
debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v1::snd_playSoundEffect(%d)", track);
if ((_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) && track == 49) {
snd_playWanderScoreViaMap(56, 1);
return;
}
KyraEngine::snd_playSoundEffect(track);
}
void KyraEngine_v1::snd_playWanderScoreViaMap(int command, int restart) {
debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v1::snd_playWanderScoreViaMap(%d, %d)", command, restart);
if (restart)
_lastMusicCommand = -1;
if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) {
if (command == 1) {
_sound->beginFadeOut();
} else if (command >= 35 && command <= 38) {
snd_playSoundEffect(command-20);
} else if (command >= 2) {
if (_lastMusicCommand != command) {
// the original does -2 here we handle this inside _sound->playTrack()
_sound->playTrack(command);
}
} else {
_sound->haltTrack();
}
} else {
KyraEngine::snd_playWanderScoreViaMap(command, restart);
}
}
void KyraEngine_v1::snd_playVoiceFile(int id) {
debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v1::snd_playVoiceFile(%d)", id);
char vocFile[9];
assert(id >= 0 && id < 9999);
sprintf(vocFile, "%03d", id);
_sound->voicePlay(vocFile);
}
void KyraEngine_v1::snd_voiceWaitForFinish(bool ingame) {
debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v1::snd_voiceWaitForFinish(%d)", ingame);
while (_sound->voiceIsPlaying() && !_skipFlag) {
if (ingame)
delay(10, true);
else
_system->delayMillis(10);
}
}
} // end of namespace Kyra