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https://github.com/libretro/scummvm.git
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ce1268b73d
Still doesn't handle videos with multiple edits
780 lines
24 KiB
C++
780 lines
24 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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//
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// Partially based on ffmpeg code.
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//
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// Copyright (c) 2001 Fabrice Bellard.
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// First version by Francois Revol revol@free.fr
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// Seek function by Gael Chardon gael.dev@4now.net
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//
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#include "video/qt_decoder.h"
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#include "audio/audiostream.h"
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#include "common/debug.h"
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#include "common/memstream.h"
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#include "common/system.h"
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#include "common/textconsole.h"
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#include "common/util.h"
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// Video codecs
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#include "video/codecs/cinepak.h"
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#include "video/codecs/mjpeg.h"
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#include "video/codecs/qtrle.h"
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#include "video/codecs/rpza.h"
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#include "video/codecs/smc.h"
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#include "video/codecs/cdtoons.h"
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#include "video/codecs/svq1.h"
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namespace Video {
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////////////////////////////////////////////
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// QuickTimeDecoder
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////////////////////////////////////////////
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QuickTimeDecoder::QuickTimeDecoder() {
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_scaledSurface = 0;
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_width = _height = 0;
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}
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QuickTimeDecoder::~QuickTimeDecoder() {
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close();
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}
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bool QuickTimeDecoder::loadFile(const Common::String &filename) {
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if (!Common::QuickTimeParser::parseFile(filename))
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return false;
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init();
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return true;
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}
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bool QuickTimeDecoder::loadStream(Common::SeekableReadStream *stream) {
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if (!Common::QuickTimeParser::parseStream(stream))
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return false;
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init();
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return true;
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}
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void QuickTimeDecoder::close() {
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VideoDecoder::close();
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Common::QuickTimeParser::close();
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if (_scaledSurface) {
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_scaledSurface->free();
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delete _scaledSurface;
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_scaledSurface = 0;
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}
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}
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const Graphics::Surface *QuickTimeDecoder::decodeNextFrame() {
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const Graphics::Surface *frame = VideoDecoder::decodeNextFrame();
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// Update audio buffers too
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// (needs to be done after we find the next track)
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updateAudioBuffer();
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// We have to initialize the scaled surface
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if (frame && (_scaleFactorX != 1 || _scaleFactorY != 1)) {
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if (!_scaledSurface) {
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_scaledSurface = new Graphics::Surface();
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_scaledSurface->create(_width, _height, getPixelFormat());
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}
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scaleSurface(frame, _scaledSurface, _scaleFactorX, _scaleFactorY);
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return _scaledSurface;
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}
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return frame;
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}
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Common::QuickTimeParser::SampleDesc *QuickTimeDecoder::readSampleDesc(Common::QuickTimeParser::Track *track, uint32 format, uint32 descSize) {
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if (track->codecType == CODEC_TYPE_VIDEO) {
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debug(0, "Video Codec FourCC: \'%s\'", tag2str(format));
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VideoSampleDesc *entry = new VideoSampleDesc(track, format);
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_fd->readUint16BE(); // version
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_fd->readUint16BE(); // revision level
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_fd->readUint32BE(); // vendor
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_fd->readUint32BE(); // temporal quality
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_fd->readUint32BE(); // spacial quality
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uint16 width = _fd->readUint16BE(); // width
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uint16 height = _fd->readUint16BE(); // height
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// The width is most likely invalid for entries after the first one
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// so only set the overall width if it is not zero here.
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if (width)
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track->width = width;
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if (height)
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track->height = height;
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_fd->readUint32BE(); // horiz resolution
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_fd->readUint32BE(); // vert resolution
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_fd->readUint32BE(); // data size, always 0
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_fd->readUint16BE(); // frames per samples
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byte codecName[32];
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_fd->read(codecName, 32); // codec name, pascal string (FIXME: true for mp4?)
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if (codecName[0] <= 31) {
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memcpy(entry->_codecName, &codecName[1], codecName[0]);
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entry->_codecName[codecName[0]] = 0;
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}
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entry->_bitsPerSample = _fd->readUint16BE(); // depth
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entry->_colorTableId = _fd->readUint16BE(); // colortable id
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// figure out the palette situation
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byte colorDepth = entry->_bitsPerSample & 0x1F;
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bool colorGreyscale = (entry->_bitsPerSample & 0x20) != 0;
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debug(0, "color depth: %d", colorDepth);
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// if the depth is 2, 4, or 8 bpp, file is palettized
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if (colorDepth == 2 || colorDepth == 4 || colorDepth == 8) {
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// Initialize the palette
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entry->_palette = new byte[256 * 3];
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memset(entry->_palette, 0, 256 * 3);
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if (colorGreyscale) {
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debug(0, "Greyscale palette");
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// compute the greyscale palette
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uint16 colorCount = 1 << colorDepth;
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int16 colorIndex = 255;
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byte colorDec = 256 / (colorCount - 1);
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for (byte j = 0; j < colorCount; j++) {
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entry->_palette[j * 3] = entry->_palette[j * 3 + 1] = entry->_palette[j * 3 + 2] = colorIndex;
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colorIndex -= colorDec;
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if (colorIndex < 0)
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colorIndex = 0;
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}
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} else if (entry->_colorTableId & 0x08) {
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// if flag bit 3 is set, use the default palette
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//uint16 colorCount = 1 << colorDepth;
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warning("Predefined palette! %dbpp", colorDepth);
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} else {
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debug(0, "Palette from file");
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// load the palette from the file
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uint32 colorStart = _fd->readUint32BE();
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/* uint16 colorCount = */ _fd->readUint16BE();
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uint16 colorEnd = _fd->readUint16BE();
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for (uint32 j = colorStart; j <= colorEnd; j++) {
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// each R, G, or B component is 16 bits;
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// only use the top 8 bits; skip alpha bytes
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// up front
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_fd->readByte();
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_fd->readByte();
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entry->_palette[j * 3] = _fd->readByte();
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_fd->readByte();
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entry->_palette[j * 3 + 1] = _fd->readByte();
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_fd->readByte();
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entry->_palette[j * 3 + 2] = _fd->readByte();
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_fd->readByte();
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}
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}
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}
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return entry;
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}
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// Pass it on up
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return Audio::QuickTimeAudioDecoder::readSampleDesc(track, format, descSize);
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}
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void QuickTimeDecoder::init() {
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Audio::QuickTimeAudioDecoder::init();
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// Initialize all the audio tracks
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for (uint32 i = 0; i < _audioTracks.size(); i++)
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addTrack(new AudioTrackHandler(this, _audioTracks[i]));
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// Initialize all the video tracks
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const Common::Array<Common::QuickTimeParser::Track *> &tracks = Common::QuickTimeParser::_tracks;
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for (uint32 i = 0; i < tracks.size(); i++) {
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if (tracks[i]->codecType == CODEC_TYPE_VIDEO) {
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for (uint32 j = 0; j < tracks[i]->sampleDescs.size(); j++)
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((VideoSampleDesc *)tracks[i]->sampleDescs[j])->initCodec();
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addTrack(new VideoTrackHandler(this, tracks[i]));
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}
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}
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// Prepare the first video track
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VideoTrackHandler *nextVideoTrack = (VideoTrackHandler *)findNextVideoTrack();
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if (nextVideoTrack) {
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if (_scaleFactorX != 1 || _scaleFactorY != 1) {
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// We have to take the scale into consideration when setting width/height
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_width = (nextVideoTrack->getScaledWidth() / _scaleFactorX).toInt();
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_height = (nextVideoTrack->getScaledHeight() / _scaleFactorY).toInt();
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} else {
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_width = nextVideoTrack->getWidth();
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_height = nextVideoTrack->getHeight();
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}
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}
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}
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void QuickTimeDecoder::updateAudioBuffer() {
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// Updates the audio buffers for all audio tracks
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for (TrackListIterator it = getTrackListBegin(); it != getTrackListEnd(); it++)
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if ((*it)->getTrackType() == VideoDecoder::Track::kTrackTypeAudio)
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((AudioTrackHandler *)*it)->updateBuffer();
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}
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void QuickTimeDecoder::scaleSurface(const Graphics::Surface *src, Graphics::Surface *dst, const Common::Rational &scaleFactorX, const Common::Rational &scaleFactorY) {
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assert(src && dst);
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for (int32 j = 0; j < dst->h; j++)
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for (int32 k = 0; k < dst->w; k++)
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memcpy(dst->getBasePtr(k, j), src->getBasePtr((k * scaleFactorX).toInt() , (j * scaleFactorY).toInt()), src->format.bytesPerPixel);
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}
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QuickTimeDecoder::VideoSampleDesc::VideoSampleDesc(Common::QuickTimeParser::Track *parentTrack, uint32 codecTag) : Common::QuickTimeParser::SampleDesc(parentTrack, codecTag) {
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memset(_codecName, 0, 32);
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_colorTableId = 0;
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_palette = 0;
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_videoCodec = 0;
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_bitsPerSample = 0;
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}
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QuickTimeDecoder::VideoSampleDesc::~VideoSampleDesc() {
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delete[] _palette;
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delete _videoCodec;
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}
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void QuickTimeDecoder::VideoSampleDesc::initCodec() {
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switch (_codecTag) {
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case MKTAG('c','v','i','d'):
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// Cinepak: As used by most Myst and all Riven videos as well as some Myst ME videos. "The Chief" videos also use this.
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_videoCodec = new CinepakDecoder(_bitsPerSample & 0x1f);
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break;
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case MKTAG('r','p','z','a'):
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// Apple Video ("Road Pizza"): Used by some Myst videos.
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_videoCodec = new RPZADecoder(_parentTrack->width, _parentTrack->height);
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break;
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case MKTAG('r','l','e',' '):
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// QuickTime RLE: Used by some Myst ME videos.
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_videoCodec = new QTRLEDecoder(_parentTrack->width, _parentTrack->height, _bitsPerSample & 0x1f);
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break;
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case MKTAG('s','m','c',' '):
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// Apple SMC: Used by some Myst videos.
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_videoCodec = new SMCDecoder(_parentTrack->width, _parentTrack->height);
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break;
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case MKTAG('S','V','Q','1'):
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// Sorenson Video 1: Used by some Myst ME videos.
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_videoCodec = new SVQ1Decoder(_parentTrack->width, _parentTrack->height);
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break;
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case MKTAG('S','V','Q','3'):
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// Sorenson Video 3: Used by some Myst ME videos.
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warning("Sorenson Video 3 not yet supported");
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break;
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case MKTAG('j','p','e','g'):
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// Motion JPEG: Used by some Myst ME 10th Anniversary videos.
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_videoCodec = new JPEGDecoder();
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break;
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case MKTAG('Q','k','B','k'):
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// CDToons: Used by most of the Broderbund games.
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_videoCodec = new CDToonsDecoder(_parentTrack->width, _parentTrack->height);
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break;
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default:
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warning("Unsupported codec \'%s\'", tag2str(_codecTag));
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}
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}
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QuickTimeDecoder::AudioTrackHandler::AudioTrackHandler(QuickTimeDecoder *decoder, QuickTimeAudioTrack *audioTrack)
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: _decoder(decoder), _audioTrack(audioTrack) {
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}
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void QuickTimeDecoder::AudioTrackHandler::updateBuffer() {
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if (_decoder->endOfVideoTracks()) // If we have no video left (or no video), there's nothing to base our buffer against
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_audioTrack->queueRemainingAudio();
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else // Otherwise, queue enough to get us to the next frame plus another half second spare
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_audioTrack->queueAudio(Audio::Timestamp(_decoder->getTimeToNextFrame() + 500, 1000));
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}
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Audio::SeekableAudioStream *QuickTimeDecoder::AudioTrackHandler::getSeekableAudioStream() const {
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return _audioTrack;
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}
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QuickTimeDecoder::VideoTrackHandler::VideoTrackHandler(QuickTimeDecoder *decoder, Common::QuickTimeParser::Track *parent) : _decoder(decoder), _parent(parent) {
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_curEdit = 0;
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enterNewEditList(false);
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_holdNextFrameStartTime = false;
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_curFrame = -1;
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_durationOverride = -1;
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_scaledSurface = 0;
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_curPalette = 0;
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_dirtyPalette = false;
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_reversed = false;
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}
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QuickTimeDecoder::VideoTrackHandler::~VideoTrackHandler() {
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if (_scaledSurface) {
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_scaledSurface->free();
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delete _scaledSurface;
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}
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}
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bool QuickTimeDecoder::VideoTrackHandler::endOfTrack() const {
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// A track is over when we've finished going through all edits
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return _reversed ? (_curEdit == 0 && _curFrame < 0) : atLastEdit();
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}
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bool QuickTimeDecoder::VideoTrackHandler::seek(const Audio::Timestamp &requestedTime) {
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uint32 convertedFrames = requestedTime.convertToFramerate(_decoder->_timeScale).totalNumberOfFrames();
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for (_curEdit = 0; !atLastEdit(); _curEdit++)
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if (convertedFrames >= _parent->editList[_curEdit].timeOffset && convertedFrames < _parent->editList[_curEdit].timeOffset + _parent->editList[_curEdit].trackDuration)
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break;
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// If we did reach the end of the track, break out
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if (atLastEdit())
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return true;
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// If this track is in an empty edit, position us at the next non-empty
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// edit. There's nothing else to do after this.
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if (_parent->editList[_curEdit].mediaTime == -1) {
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while (!atLastEdit() && _parent->editList[_curEdit].mediaTime == -1)
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_curEdit++;
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if (!atLastEdit())
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enterNewEditList(true);
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return true;
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}
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enterNewEditList(false);
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// One extra check for the end of a track
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if (atLastEdit())
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return true;
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// Now we're in the edit and need to figure out what frame we need
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Audio::Timestamp time = requestedTime.convertToFramerate(_parent->timeScale);
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while (getRateAdjustedFrameTime() < (uint32)time.totalNumberOfFrames()) {
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_curFrame++;
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if (_durationOverride >= 0) {
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_nextFrameStartTime += _durationOverride;
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_durationOverride = -1;
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} else {
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_nextFrameStartTime += getFrameDuration();
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}
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}
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// All that's left is to figure out what our starting time is going to be
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// Compare the starting point for the frame to where we need to be
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_holdNextFrameStartTime = getRateAdjustedFrameTime() != (uint32)time.totalNumberOfFrames();
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// If we went past the time, go back a frame. _curFrame before this point is at the frame
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// that should be displayed. This adjustment ensures it is on the frame before the one that
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// should be displayed.
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if (_holdNextFrameStartTime)
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_curFrame--;
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if (_reversed) {
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// Call setReverse again to update
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setReverse(true);
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} else {
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// Handle the keyframe here
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int32 destinationFrame = _curFrame + 1;
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assert(destinationFrame < (int32)_parent->frameCount);
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_curFrame = findKeyFrame(destinationFrame) - 1;
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while (_curFrame < destinationFrame - 1)
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bufferNextFrame();
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}
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return true;
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}
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Audio::Timestamp QuickTimeDecoder::VideoTrackHandler::getDuration() const {
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return Audio::Timestamp(0, _parent->duration, _decoder->_timeScale);
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}
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uint16 QuickTimeDecoder::VideoTrackHandler::getWidth() const {
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return getScaledWidth().toInt();
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}
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uint16 QuickTimeDecoder::VideoTrackHandler::getHeight() const {
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return getScaledHeight().toInt();
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}
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Graphics::PixelFormat QuickTimeDecoder::VideoTrackHandler::getPixelFormat() const {
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return ((VideoSampleDesc *)_parent->sampleDescs[0])->_videoCodec->getPixelFormat();
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}
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int QuickTimeDecoder::VideoTrackHandler::getFrameCount() const {
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return _parent->frameCount;
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}
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uint32 QuickTimeDecoder::VideoTrackHandler::getNextFrameStartTime() const {
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if (endOfTrack())
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return 0;
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// Convert to milliseconds so the tracks can be compared
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return getRateAdjustedFrameTime() * 1000 / _parent->timeScale;
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}
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const Graphics::Surface *QuickTimeDecoder::VideoTrackHandler::decodeNextFrame() {
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if (endOfTrack())
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return 0;
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if (_reversed) {
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// Subtract one to place us on the frame before the current displayed frame.
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_curFrame--;
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// We have one "dummy" frame at the end to so the last frame is displayed
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// for the right amount of time.
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if (_curFrame < 0)
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return 0;
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// Decode from the last key frame to the frame before the one we need.
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// TODO: Probably would be wise to do some caching
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int targetFrame = _curFrame;
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_curFrame = findKeyFrame(targetFrame) - 1;
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while (_curFrame != targetFrame - 1)
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bufferNextFrame();
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}
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const Graphics::Surface *frame = bufferNextFrame();
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if (_reversed) {
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if (_holdNextFrameStartTime) {
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// Don't set the next frame start time here; we just did a seek
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_holdNextFrameStartTime = false;
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} else {
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// Just need to subtract the time
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_nextFrameStartTime -= getFrameDuration();
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}
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} else {
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if (_holdNextFrameStartTime) {
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// Don't set the next frame start time here; we just did a seek
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_holdNextFrameStartTime = false;
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} else if (_durationOverride >= 0) {
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// Use our own duration from the edit list calculation
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_nextFrameStartTime += _durationOverride;
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_durationOverride = -1;
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} else {
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_nextFrameStartTime += getFrameDuration();
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}
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// Update the edit list, if applicable
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// HACK: We're also accepting the time minus one because edit lists
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// aren't as accurate as one would hope.
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if (!atLastEdit() && getRateAdjustedFrameTime() >= getCurEditTimeOffset() + getCurEditTrackDuration() - 1) {
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_curEdit++;
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if (!atLastEdit())
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enterNewEditList(true);
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}
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}
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if (frame && (_parent->scaleFactorX != 1 || _parent->scaleFactorY != 1)) {
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if (!_scaledSurface) {
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_scaledSurface = new Graphics::Surface();
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_scaledSurface->create(getScaledWidth().toInt(), getScaledHeight().toInt(), getPixelFormat());
|
|
}
|
|
|
|
_decoder->scaleSurface(frame, _scaledSurface, _parent->scaleFactorX, _parent->scaleFactorY);
|
|
return _scaledSurface;
|
|
}
|
|
|
|
return frame;
|
|
}
|
|
|
|
bool QuickTimeDecoder::VideoTrackHandler::setReverse(bool reverse) {
|
|
_reversed = reverse;
|
|
|
|
if (_reversed) {
|
|
if (_parent->editCount != 1) {
|
|
// TODO: Myst's holo.mov needs this :(
|
|
warning("Can only set reverse without edits");
|
|
return false;
|
|
}
|
|
|
|
if (atLastEdit()) {
|
|
// If we're at the end of the video, go to the penultimate edit.
|
|
// The current frame is set to one beyond the last frame here;
|
|
// one "past" the currently displayed frame.
|
|
_curEdit = _parent->editCount - 1;
|
|
_curFrame = _parent->frameCount;
|
|
_nextFrameStartTime = _parent->editList[_curEdit].trackDuration + _parent->editList[_curEdit].timeOffset;
|
|
} else if (_holdNextFrameStartTime) {
|
|
// We just seeked, so "pivot" around the frame that should be displayed
|
|
_curFrame++;
|
|
_nextFrameStartTime -= getFrameDuration();
|
|
_curFrame++;
|
|
} else {
|
|
// We need to put _curFrame to be the one after the one that should be displayed.
|
|
// Since we're on the frame that should be displaying right now, add one.
|
|
_curFrame++;
|
|
}
|
|
} else {
|
|
// Update the edit list, if applicable
|
|
// HACK: We're also accepting the time minus one because edit lists
|
|
// aren't as accurate as one would hope.
|
|
if (!atLastEdit() && getRateAdjustedFrameTime() >= getCurEditTimeOffset() + getCurEditTrackDuration() - 1) {
|
|
_curEdit++;
|
|
|
|
if (atLastEdit())
|
|
return true;
|
|
}
|
|
|
|
if (_holdNextFrameStartTime) {
|
|
// We just seeked, so "pivot" around the frame that should be displayed
|
|
_curFrame--;
|
|
_nextFrameStartTime += getFrameDuration();
|
|
}
|
|
|
|
// We need to put _curFrame to be the one before the one that should be displayed.
|
|
// Since we're on the frame that should be displaying right now, subtract one.
|
|
// (As long as the current frame isn't -1, of course)
|
|
if (_curFrame > 0) {
|
|
// We then need to handle the keyframe situation
|
|
int targetFrame = _curFrame - 1;
|
|
_curFrame = findKeyFrame(targetFrame) - 1;
|
|
while (_curFrame < targetFrame)
|
|
bufferNextFrame();
|
|
} else if (_curFrame == 0) {
|
|
// Make us start at the first frame (no keyframe needed)
|
|
_curFrame--;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
Common::Rational QuickTimeDecoder::VideoTrackHandler::getScaledWidth() const {
|
|
return Common::Rational(_parent->width) / _parent->scaleFactorX;
|
|
}
|
|
|
|
Common::Rational QuickTimeDecoder::VideoTrackHandler::getScaledHeight() const {
|
|
return Common::Rational(_parent->height) / _parent->scaleFactorY;
|
|
}
|
|
|
|
Common::SeekableReadStream *QuickTimeDecoder::VideoTrackHandler::getNextFramePacket(uint32 &descId) {
|
|
// First, we have to track down which chunk holds the sample and which sample in the chunk contains the frame we are looking for.
|
|
int32 totalSampleCount = 0;
|
|
int32 sampleInChunk = 0;
|
|
int32 actualChunk = -1;
|
|
uint32 sampleToChunkIndex = 0;
|
|
|
|
for (uint32 i = 0; i < _parent->chunkCount; i++) {
|
|
if (sampleToChunkIndex < _parent->sampleToChunkCount && i >= _parent->sampleToChunk[sampleToChunkIndex].first)
|
|
sampleToChunkIndex++;
|
|
|
|
totalSampleCount += _parent->sampleToChunk[sampleToChunkIndex - 1].count;
|
|
|
|
if (totalSampleCount > _curFrame) {
|
|
actualChunk = i;
|
|
descId = _parent->sampleToChunk[sampleToChunkIndex - 1].id;
|
|
sampleInChunk = _parent->sampleToChunk[sampleToChunkIndex - 1].count - totalSampleCount + _curFrame;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (actualChunk < 0) {
|
|
warning("Could not find data for frame %d", _curFrame);
|
|
return 0;
|
|
}
|
|
|
|
// Next seek to that frame
|
|
Common::SeekableReadStream *stream = _decoder->_fd;
|
|
stream->seek(_parent->chunkOffsets[actualChunk]);
|
|
|
|
// Then, if the chunk holds more than one frame, seek to where the frame we want is located
|
|
for (int32 i = _curFrame - sampleInChunk; i < _curFrame; i++) {
|
|
if (_parent->sampleSize != 0)
|
|
stream->skip(_parent->sampleSize);
|
|
else
|
|
stream->skip(_parent->sampleSizes[i]);
|
|
}
|
|
|
|
// Finally, read in the raw data for the frame
|
|
//debug("Frame Data[%d]: Offset = %d, Size = %d", _curFrame, stream->pos(), _parent->sampleSizes[_curFrame]);
|
|
|
|
if (_parent->sampleSize != 0)
|
|
return stream->readStream(_parent->sampleSize);
|
|
|
|
return stream->readStream(_parent->sampleSizes[_curFrame]);
|
|
}
|
|
|
|
uint32 QuickTimeDecoder::VideoTrackHandler::getFrameDuration() {
|
|
uint32 curFrameIndex = 0;
|
|
for (int32 i = 0; i < _parent->timeToSampleCount; i++) {
|
|
curFrameIndex += _parent->timeToSample[i].count;
|
|
if ((uint32)_curFrame < curFrameIndex) {
|
|
// Ok, now we have what duration this frame has.
|
|
return _parent->timeToSample[i].duration;
|
|
}
|
|
}
|
|
|
|
// This should never occur
|
|
error("Cannot find duration for frame %d", _curFrame);
|
|
return 0;
|
|
}
|
|
|
|
uint32 QuickTimeDecoder::VideoTrackHandler::findKeyFrame(uint32 frame) const {
|
|
for (int i = _parent->keyframeCount - 1; i >= 0; i--)
|
|
if (_parent->keyframes[i] <= frame)
|
|
return _parent->keyframes[i];
|
|
|
|
// If none found, we'll assume the requested frame is a key frame
|
|
return frame;
|
|
}
|
|
|
|
void QuickTimeDecoder::VideoTrackHandler::enterNewEditList(bool bufferFrames) {
|
|
// Bypass all empty edit lists first
|
|
while (!atLastEdit() && _parent->editList[_curEdit].mediaTime == -1)
|
|
_curEdit++;
|
|
|
|
if (atLastEdit())
|
|
return;
|
|
|
|
uint32 frameNum = 0;
|
|
bool done = false;
|
|
uint32 totalDuration = 0;
|
|
uint32 prevDuration = 0;
|
|
|
|
// Track down where the mediaTime is in the media
|
|
// This is basically time -> frame mapping
|
|
// Note that this code uses first frame = 0
|
|
for (int32 i = 0; i < _parent->timeToSampleCount && !done; i++) {
|
|
for (int32 j = 0; j < _parent->timeToSample[i].count; j++) {
|
|
if (totalDuration == (uint32)_parent->editList[_curEdit].mediaTime) {
|
|
done = true;
|
|
prevDuration = totalDuration;
|
|
break;
|
|
} else if (totalDuration > (uint32)_parent->editList[_curEdit].mediaTime) {
|
|
done = true;
|
|
frameNum--;
|
|
break;
|
|
}
|
|
|
|
prevDuration = totalDuration;
|
|
totalDuration += _parent->timeToSample[i].duration;
|
|
frameNum++;
|
|
}
|
|
}
|
|
|
|
if (bufferFrames) {
|
|
// Track down the keyframe
|
|
// Then decode until the frame before target
|
|
_curFrame = findKeyFrame(frameNum) - 1;
|
|
while (_curFrame < (int32)frameNum - 1)
|
|
bufferNextFrame();
|
|
} else {
|
|
// Since frameNum is the frame that needs to be displayed
|
|
// we'll set _curFrame to be the "last frame displayed"
|
|
_curFrame = frameNum - 1;
|
|
}
|
|
|
|
_nextFrameStartTime = getCurEditTimeOffset();
|
|
|
|
// Set an override for the duration since we came up in-between two frames
|
|
if (prevDuration != totalDuration)
|
|
_durationOverride = totalDuration - prevDuration;
|
|
else
|
|
_durationOverride = -1;
|
|
}
|
|
|
|
const Graphics::Surface *QuickTimeDecoder::VideoTrackHandler::bufferNextFrame() {
|
|
_curFrame++;
|
|
|
|
// Get the next packet
|
|
uint32 descId;
|
|
Common::SeekableReadStream *frameData = getNextFramePacket(descId);
|
|
|
|
if (!frameData || !descId || descId > _parent->sampleDescs.size())
|
|
return 0;
|
|
|
|
// Find which video description entry we want
|
|
VideoSampleDesc *entry = (VideoSampleDesc *)_parent->sampleDescs[descId - 1];
|
|
|
|
if (!entry->_videoCodec)
|
|
return 0;
|
|
|
|
const Graphics::Surface *frame = entry->_videoCodec->decodeImage(frameData);
|
|
delete frameData;
|
|
|
|
// Update the palette
|
|
if (entry->_videoCodec->containsPalette()) {
|
|
// The codec itself contains a palette
|
|
if (entry->_videoCodec->hasDirtyPalette()) {
|
|
_curPalette = entry->_videoCodec->getPalette();
|
|
_dirtyPalette = true;
|
|
}
|
|
} else {
|
|
// Check if the video description has been updated
|
|
byte *palette = entry->_palette;
|
|
|
|
if (palette != _curPalette) {
|
|
_curPalette = palette;
|
|
_dirtyPalette = true;
|
|
}
|
|
}
|
|
|
|
return frame;
|
|
}
|
|
|
|
uint32 QuickTimeDecoder::VideoTrackHandler::getRateAdjustedFrameTime() const {
|
|
// Figure out what time the next frame is at taking the edit list rate into account
|
|
uint32 convertedTime = (Common::Rational(_nextFrameStartTime - getCurEditTimeOffset()) / _parent->editList[_curEdit].mediaRate).toInt();
|
|
return convertedTime + getCurEditTimeOffset();
|
|
}
|
|
|
|
uint32 QuickTimeDecoder::VideoTrackHandler::getCurEditTimeOffset() const {
|
|
// Need to convert to the track scale
|
|
|
|
// We have to round the time off to the nearest in the scale, otherwise
|
|
// bad things happen. QuickTime docs are pretty silent on all this stuff,
|
|
// so this was found from samples. It doesn't help that this is really
|
|
// the only open source implementation of QuickTime edits.
|
|
|
|
uint32 mult = _parent->editList[_curEdit].timeOffset * _parent->timeScale;
|
|
uint32 result = mult / _decoder->_timeScale;
|
|
|
|
if ((mult % _decoder->_timeScale) > (_decoder->_timeScale / 2))
|
|
result++;
|
|
|
|
return result;
|
|
}
|
|
|
|
uint32 QuickTimeDecoder::VideoTrackHandler::getCurEditTrackDuration() const {
|
|
// Need to convert to the track scale
|
|
return _parent->editList[_curEdit].trackDuration * _parent->timeScale / _decoder->_timeScale;
|
|
}
|
|
|
|
bool QuickTimeDecoder::VideoTrackHandler::atLastEdit() const {
|
|
return _curEdit == _parent->editCount;
|
|
}
|
|
|
|
} // End of namespace Video
|