scummvm/engines/kyra
2009-04-04 23:35:00 +00:00
..
animator_hof.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
animator_lok.cpp Added const to some static data. 2008-06-24 13:59:48 +00:00
animator_lok.h Renamed preprocessor constants to match file names. 2008-05-12 04:17:51 +00:00
animator_mr.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
animator_v2.cpp - Moved newShape/temporaryScript code to KyraEngine_v2. 2008-05-03 19:23:45 +00:00
debugger.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
debugger.h - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
detection.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
gui_hof.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
gui_hof.h Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now) 2008-08-20 14:03:34 +00:00
gui_lok.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
gui_lok.h LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) 2009-02-15 03:36:30 +00:00
gui_lol.cpp LOL: implemented compass 2009-04-04 21:10:35 +00:00
gui_lol.h Ease conditional LoL compiling with build systems not based on the default one. 2009-03-04 11:53:25 +00:00
gui_mr.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
gui_mr.h Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now) 2008-08-20 14:03:34 +00:00
gui_v2.cpp LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) 2009-02-15 03:36:30 +00:00
gui_v2.h LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) 2009-02-15 03:36:30 +00:00
gui.cpp LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) 2009-02-15 03:36:30 +00:00
gui.h LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) 2009-02-15 03:36:30 +00:00
items_hof.cpp - Moved some opcodes to KyraEngine_v1 2008-05-12 12:42:10 +00:00
items_lok.cpp Added const to some static data. 2008-06-24 13:59:48 +00:00
items_lol.cpp LOL: - implemented lots of opcodes and fixed a few bugs 2009-03-24 07:18:16 +00:00
items_mr.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
items_v2.cpp - Moved some opcodes to KyraEngine_v1 2008-05-12 12:42:10 +00:00
kyra_hof.cpp - Make Lands of Lore compileable optionally as suggested by _sev. (via ENABLE_LOL define) 2009-03-04 00:45:34 +00:00
kyra_hof.h - Make Lands of Lore compileable optionally as suggested by _sev. (via ENABLE_LOL define) 2009-03-04 00:45:34 +00:00
kyra_lok.cpp Renamed SpecialDebugLevel to DebugChannel 2009-01-30 05:10:24 +00:00
kyra_lok.h Switched kyra1 to use the same input functionality as kyra2 and kyra3. 2008-12-16 17:40:34 +00:00
kyra_mr.cpp Fix for bug #2551436 "KYRA2: ScummVM quits after death". 2009-01-31 12:00:20 +00:00
kyra_mr.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
kyra_v1.cpp - Make Lands of Lore compileable optionally as suggested by _sev. (via ENABLE_LOL define) 2009-03-04 00:45:34 +00:00
kyra_v1.h Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors 2009-03-01 04:30:55 +00:00
kyra_v2.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
kyra_v2.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
lol.cpp LOL: fix magic atlas back/forward buttons 2009-04-04 22:49:14 +00:00
lol.h LOL: implemented opcode for throwing items into or out of the thug's cave 2009-04-04 23:35:00 +00:00
module.mk - Make Lands of Lore compileable optionally as suggested by _sev. (via ENABLE_LOL define) 2009-03-04 00:45:34 +00:00
resource_intern.cpp Cleanup. 2009-03-15 14:55:48 +00:00
resource_intern.h Renamed Archive::openFile to createReadStreamForMember 2009-01-23 04:45:44 +00:00
resource.cpp Renamed Kyra's Resource::getFileStream to createReadStream 2009-01-23 04:57:18 +00:00
resource.h LOL: - added support for magic atlas 2009-04-03 21:32:50 +00:00
saveload_hof.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
saveload_lok.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
saveload_mr.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
saveload.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
scene_hof.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
scene_lok.cpp Switched kyra1 to use the same input functionality as kyra2 and kyra3. 2008-12-16 17:40:34 +00:00
scene_lol.cpp LOL: implemented compass 2009-04-04 21:10:35 +00:00
scene_mr.cpp Renamed Kyra's Resource::getFileStream to createReadStream 2009-01-23 04:57:18 +00:00
scene_v1.cpp - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
scene_v2.cpp Fixed bug in KyraEngine_v2::directLinePassable. This should fix some pathfinder issues in HoF and MR. 2008-05-19 23:04:52 +00:00
screen_hof.cpp Implemented page switch animation in kyra3 album. 2008-05-11 15:57:50 +00:00
screen_hof.h Implemented page switch animation in kyra3 album. 2008-05-11 15:57:50 +00:00
screen_lok.cpp Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now) 2008-08-20 14:03:34 +00:00
screen_lok.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
screen_lol.cpp LOL: - added support for magic atlas 2009-04-03 21:32:50 +00:00
screen_lol.h LOL: - added support for magic atlas 2009-04-03 21:32:50 +00:00
screen_mr.cpp Implemented opcode 91: o3_daggerWarning. 2008-05-05 18:50:42 +00:00
screen_mr.h Implemented opcode 91: o3_daggerWarning. 2008-05-05 18:50:42 +00:00
screen_v2.cpp LOL: Some drawing code and some opcodes so that the first scene will show up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet. 2009-01-18 17:04:24 +00:00
screen_v2.h LOL: Some drawing code and some opcodes so that the first scene will show up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet. 2009-01-18 17:04:24 +00:00
screen.cpp LOL: - added drawing code for certain gfx (blood and slime spots on the floor, teleporters, ice walls) 2009-03-21 20:24:36 +00:00
screen.h LOL: - added drawing code for certain gfx (blood and slime spots on the floor, teleporters, ice walls) 2009-03-21 20:24:36 +00:00
script_hof.cpp o2_loadSoundFile is a dummy for non DOS versions. 2009-01-31 15:16:51 +00:00
script_lok.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
script_lol.cpp LOL: implemented opcode for throwing items into or out of the thug's cave 2009-04-04 23:35:00 +00:00
script_mr.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
script_tim.cpp LOL: - implemented lots of opcodes and fixed a few bugs 2009-03-24 07:18:16 +00:00
script_tim.h LOL: - implemented item throwing 2009-03-16 21:20:34 +00:00
script_v1.cpp Reverted commit #32166. 2008-05-18 13:22:06 +00:00
script_v2.cpp - Yet more opcodes moved to KyraEngine_v1 2008-05-12 12:57:42 +00:00
script.cpp Renamed Kyra's Resource::getFileStream to createReadStream 2009-01-23 04:57:18 +00:00
script.h - Fixed bug in script code of LoL 2009-01-18 17:24:47 +00:00
seqplayer.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
seqplayer.h Consisteny fixes: 2008-05-11 22:32:37 +00:00
sequences_hof.cpp - Make Lands of Lore compileable optionally as suggested by _sev. (via ENABLE_LOL define) 2009-03-04 00:45:34 +00:00
sequences_lok.cpp Fix valgrind warning about mismatched delete. 2009-02-17 18:01:52 +00:00
sequences_lol.cpp Ease conditional LoL compiling with build systems not based on the default one. 2009-03-04 11:53:25 +00:00
sequences_mr.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
sequences_v2.cpp Just allow animation scripts marked as skipable to be skipped. 2008-05-14 14:07:56 +00:00
sound_adlib.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
sound_digital.cpp Renamed Kyra's Resource::getFileStream to createReadStream 2009-01-23 04:57:18 +00:00
sound_lok.cpp Cleanup. 2009-01-20 09:38:55 +00:00
sound_midi.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
sound_towns.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
sound.cpp LOL: minor fix for text displayer (text pages now advance automatically when the speech has reached the next part) 2009-03-09 00:54:27 +00:00
sound.h LOL: some more work on the text displayer so that it handles longer texts (needed for some library books) 2009-03-08 23:28:19 +00:00
sprites_lol.cpp LOL: - added support for magic atlas 2009-04-03 21:32:50 +00:00
sprites.cpp Removed unnecessary #inlcudes 2008-07-10 05:15:19 +00:00
sprites.h Consisteny fixes: 2008-05-11 22:32:37 +00:00
staticres.cpp LOL: - reverted last commit which would break map shape drawing (I have now changed the map shape coordinates to decimal numbers though since some compiler seems to complain about signed hex numbers) 2009-04-04 00:19:34 +00:00
text_hof.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
text_hof.h Renamed preprocessor constants to match file names. 2008-05-12 04:17:51 +00:00
text_lok.cpp Switched kyra1 to use the same input functionality as kyra2 and kyra3. 2008-12-16 17:40:34 +00:00
text_lol.cpp LOL: - Level temp data now get stored in memory so you can now return to a level without everything being broken. Temp data isn't saved to disk. Since total memory requirement for storing this data won't exceed ~100kb I'd rather save memory in other places (like removing some screen page buffers) 2009-03-28 11:58:22 +00:00
text_lol.h LOL: - this should fix a text displayer bug that occured when speaking to the compass gui 2009-04-04 16:13:52 +00:00
text_mr.cpp Allow ScummVM to quit while a character is talking in Kyra3. 2009-02-05 19:25:52 +00:00
text_mr.h Started to refactor kyra2/kyra3 code to a common base. (regressions possible, compiling currently broken) 2008-05-02 14:46:30 +00:00
text.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
text.h - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
timer_hof.cpp - Moved newShape/temporaryScript code to KyraEngine_v2. 2008-05-03 19:23:45 +00:00
timer_lok.cpp - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
timer_lol.cpp LOL: - Level temp data now get stored in memory so you can now return to a level without everything being broken. Temp data isn't saved to disk. Since total memory requirement for storing this data won't exceed ~100kb I'd rather save memory in other places (like removing some screen page buffers) 2009-03-28 11:58:22 +00:00
timer_mr.cpp - Implemented Engine::saveGameState for KYRA 2008-11-09 13:00:40 +00:00
timer.cpp Cleanup. 2009-03-08 13:11:06 +00:00
timer.h LOL: - doors can now be opened and closed 2009-03-06 22:53:08 +00:00
util.cpp Oops added files I forgot in r35553. 2008-12-26 11:07:52 +00:00
util.h Oops added files I forgot in r35553. 2008-12-26 11:07:52 +00:00
vqa.cpp Renamed Kyra's Resource::getFileStream to createReadStream 2009-01-23 04:57:18 +00:00
vqa.h Got rid of all Common::File usages in Kyra. 2008-09-07 22:30:34 +00:00
wsamovie.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
wsamovie.h Fixed typo. 2008-07-27 12:09:10 +00:00