..
anim.cpp
COMMON: Split common/stream.h into several headers
2010-11-19 17:03:07 +00:00
anim.h
CINE: eliminate global variables
2010-08-09 11:38:01 +00:00
bg_list.cpp
CINE: eliminate global variables
2010-08-09 11:38:01 +00:00
bg_list.h
CINE: eliminate global variables
2010-08-09 11:38:01 +00:00
bg.cpp
CINE: Fix CollisionPage Uninitialised Reads in Operation Stealth.
2010-12-31 09:14:49 +00:00
bg.h
Added loading of temporary Operation Stealth savegames. Needs testing!
2008-07-28 16:02:40 +00:00
cine.cpp
JANITORIAL: Suppress some useless includes
2011-01-02 14:06:42 +00:00
cine.h
CINE: Fix CollisionPage Uninitialised Reads in Operation Stealth.
2010-12-31 09:14:49 +00:00
console.cpp
CINE: Add console command "labyrinthCheat" to help with Operation Stealth Playtesting.
2011-01-09 18:12:30 +00:00
console.h
CINE: Add console command "labyrinthCheat" to help with Operation Stealth Playtesting.
2011-01-09 18:12:30 +00:00
detection_tables.h
Split out detection tables for Cine engine
2010-06-15 10:14:04 +00:00
detection.cpp
CINE: Get rid of g_saveFileMan
2010-07-16 21:56:30 +00:00
gfx.cpp
CINE: eliminate global variables
2010-08-09 11:38:01 +00:00
gfx.h
CINE: Fix bug #2812694 .
2010-06-15 10:17:18 +00:00
main_loop.cpp
CINE: Added basic debugging console to engine
2010-11-07 15:02:41 +00:00
main_loop.h
Implemented game speed changing by pressing - or + to e.g. ease testing.
2008-08-07 21:46:56 +00:00
module.mk
CINE: Added basic debugging console to engine
2010-11-07 15:02:41 +00:00
msg.cpp
CINE: eliminate global variables
2010-08-09 11:38:01 +00:00
msg.h
CINE: eliminate global variables
2010-08-09 11:38:01 +00:00
object.cpp
COMMON: Split common/stream.h into several headers
2010-11-19 17:03:07 +00:00
object.h
CINE: eliminate global variables
2010-08-09 11:38:01 +00:00
pal.cpp
CINE: Get rid of needless static variable.
2010-09-06 21:04:12 +00:00
pal.h
CINE: eliminate global variables
2010-08-09 11:38:01 +00:00
part.cpp
JANITORIAL: Removed most punctuation at end of warning() and error()
2010-09-18 10:55:16 +00:00
part.h
CINE: eliminate global variables
2010-08-09 11:38:01 +00:00
prc.cpp
CINE: eliminate global variables
2010-08-09 11:38:01 +00:00
prc.h
CINE: eliminate global variables
2010-08-09 11:38:01 +00:00
rel.cpp
CINE: eliminate global variables
2010-08-09 11:38:01 +00:00
rel.h
CINE: eliminate global variables
2010-08-09 11:38:01 +00:00
saveload.cpp
COMMON: Split common/stream.h into several headers
2010-11-19 17:03:07 +00:00
saveload.h
CINE: Fix bug #2812694 .
2010-06-15 10:17:18 +00:00
script_fw.cpp
CINE: Add console command "labyrinthCheat" to help with Operation Stealth Playtesting.
2011-01-09 18:12:30 +00:00
script_os.cpp
CINE: eliminate global variables
2010-08-09 11:38:01 +00:00
script.h
CINE: eliminate global variables
2010-08-09 11:38:01 +00:00
sound.cpp
CINE: Close Memory Leak in PCSoundFxPlayer.
2010-12-31 09:07:44 +00:00
sound.h
- minor screen fix for OS
2007-12-09 13:41:59 +00:00
texte.cpp
CINE: Add FIXME about Operation Stealth Memory Leak.
2011-01-09 15:53:03 +00:00
texte.h
Changed foo(void) to foo() in almost all non-backend source files
2009-11-02 21:54:57 +00:00
unpack.cpp
Fix for bug #2057637 : FW: Spaceship glitches in demo (regression).
2008-08-19 11:55:20 +00:00
unpack.h
Change doxygen inline comments from "//!" to "///" as proposed on -devel
2009-10-08 21:28:57 +00:00
various.cpp
CINE: eliminate global variables
2010-08-09 11:38:01 +00:00
various.h
CINE: eliminate global variables
2010-08-09 11:38:01 +00:00
xref.txt
Changed foo(void) to foo() in almost all non-backend source files
2009-11-02 21:54:57 +00:00