mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-07 18:31:37 +00:00
4b7af0244f
(It's still wrong though :P) svn-id: r54744
243 lines
6.1 KiB
C++
243 lines
6.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#include "common/endian.h"
|
|
#include "common/savefile.h"
|
|
|
|
#include "graphics/conversion.h"
|
|
|
|
#include "gob/gob.h"
|
|
#include "gob/video.h"
|
|
#include "gob/util.h"
|
|
#include "gob/draw.h"
|
|
#include "gob/global.h"
|
|
|
|
namespace Gob {
|
|
|
|
Video_v6::Video_v6(GobEngine *vm) : Video_v2(vm) {
|
|
}
|
|
|
|
char Video_v6::spriteUncompressor(byte *sprBuf, int16 srcWidth, int16 srcHeight,
|
|
int16 x, int16 y, int16 transp, Surface &destDesc) {
|
|
|
|
if ((sprBuf[0] == 1) && (sprBuf[1] == 3)) {
|
|
drawPacked(sprBuf, x, y, destDesc);
|
|
return 1;
|
|
}
|
|
|
|
if (srcWidth & 0xC000) {
|
|
warning("Playtoons Stub: srcWidth & 0xC000 == %04X", srcWidth & 0xC000);
|
|
srcWidth &= 0x3FFF;
|
|
}
|
|
|
|
if ((sprBuf[0] == 1) && (sprBuf[1] == 2)) {
|
|
if (Video_v2::spriteUncompressor(sprBuf, srcWidth, srcHeight, x, y, transp, destDesc))
|
|
return 1;
|
|
|
|
Video::drawPacked(sprBuf, srcWidth, srcHeight, x, y, transp, destDesc);
|
|
return 1;
|
|
}
|
|
|
|
warning("Urban Stub: spriteUncompressor(), sprBuf[0,1,2] = %d,%d,%d",
|
|
sprBuf[0], sprBuf[1], sprBuf[2]);
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
void Video_v6::fillRect(Surface &dest,
|
|
int16 left, int16 top, int16 right, int16 bottom, int16 color) {
|
|
|
|
if (!(color & 0xFF00)) {
|
|
Video::fillRect(dest, left, top, right, bottom, color);
|
|
return;
|
|
}
|
|
|
|
if (!(color & 0x0100)) {
|
|
Video::fillRect(dest, left, top, right, bottom, color);
|
|
return;
|
|
}
|
|
|
|
if (_doRangeClamp) {
|
|
if (left > right)
|
|
SWAP(left, right);
|
|
if (top > bottom)
|
|
SWAP(top, bottom);
|
|
|
|
if ((left >= dest.getWidth()) || (right < 0) ||
|
|
(top >= dest.getHeight()) || (bottom < 0))
|
|
return;
|
|
|
|
left = CLIP(left, (int16)0, (int16)(dest.getWidth() - 1));
|
|
top = CLIP(top, (int16)0, (int16)(dest.getHeight() - 1));
|
|
right = CLIP(right, (int16)0, (int16)(dest.getWidth() - 1));
|
|
bottom = CLIP(bottom, (int16)0, (int16)(dest.getHeight() - 1));
|
|
}
|
|
|
|
byte strength = 16 - (((uint16) color) >> 12);
|
|
shadeRect(dest, left, top, right, bottom, color, strength);
|
|
}
|
|
*/
|
|
|
|
void Video_v6::shadeRect(Surface &dest,
|
|
int16 left, int16 top, int16 right, int16 bottom, byte color, byte strength) {
|
|
|
|
warning("TODO: Video_v6::shadeRect()");
|
|
|
|
/*
|
|
int width = right - left + 1;
|
|
int height = bottom - top + 1;
|
|
int dWidth = dest.getWidth();
|
|
byte *vidMem = dest.getVidMem() + dWidth * top + left;
|
|
|
|
byte sY, sU, sV;
|
|
//_palLUT->getEntry(color, sY, sU, sV);
|
|
|
|
int shadeY = sY * (16 - strength);
|
|
int shadeU = sU * (16 - strength);
|
|
int shadeV = sV * (16 - strength);
|
|
|
|
Graphics::SierraLight *dither =
|
|
new Graphics::SierraLight(width, _palLUT);
|
|
|
|
for (int i = 0; i < height; i++) {
|
|
byte *d = vidMem;
|
|
|
|
for (int j = 0; j < width; j++) {
|
|
byte dY, dU, dV;
|
|
byte dC = *d;
|
|
|
|
_palLUT->getEntry(dC, dY, dU, dV);
|
|
|
|
dY = CLIP<int>((shadeY + strength * dY) >> 4, 0, 255);
|
|
dU = CLIP<int>((shadeU + strength * dU) >> 4, 0, 255);
|
|
dV = CLIP<int>((shadeV + strength * dV) >> 4, 0, 255);
|
|
|
|
*d++ = dither->dither(dY, dU, dV, j);
|
|
}
|
|
|
|
dither->nextLine();
|
|
vidMem += dWidth;
|
|
}
|
|
|
|
delete dither;
|
|
*/
|
|
}
|
|
|
|
void Video_v6::drawPacked(const byte *sprBuf, int16 x, int16 y, Surface &surfDesc) {
|
|
const byte *data = sprBuf + 2;
|
|
|
|
int16 width = READ_LE_UINT16(data);
|
|
int16 height = READ_LE_UINT16(data + 2);
|
|
data += 4;
|
|
|
|
const byte *srcData = data;
|
|
byte *uncBuf = 0;
|
|
|
|
if (*srcData++ != 0) {
|
|
uint32 size = READ_LE_UINT32(data);
|
|
|
|
uncBuf = new byte[size];
|
|
|
|
//spriteUncompressor(data, buf);
|
|
warning("Urban Stub: drawPacked: spriteUncompressor(data, uncBuf)");
|
|
|
|
srcData = uncBuf;
|
|
}
|
|
|
|
drawYUVData(srcData, surfDesc, width, height, x, y);
|
|
|
|
delete[] uncBuf;
|
|
}
|
|
|
|
void Video_v6::drawYUVData(const byte *srcData, Surface &destDesc,
|
|
int16 width, int16 height, int16 x, int16 y) {
|
|
|
|
int16 dataWidth = width;
|
|
int16 dataHeight = height;
|
|
|
|
if (dataWidth & 0xF)
|
|
dataWidth = (dataWidth & 0xFFF0) + 16;
|
|
if (dataHeight & 0xF)
|
|
dataHeight = (dataHeight & 0xFFF0) + 16;
|
|
|
|
const byte *dataY = srcData;
|
|
const byte *dataU = dataY + (dataWidth * dataHeight);
|
|
const byte *dataV = dataU + ((dataWidth * dataHeight) >> 4);
|
|
|
|
drawYUV(destDesc, x, y, dataWidth, dataHeight, width, height, dataY, dataU, dataV);
|
|
|
|
}
|
|
|
|
void Video_v6::drawYUV(Surface &destDesc, int16 x, int16 y,
|
|
int16 dataWidth, int16 dataHeight, int16 width, int16 height,
|
|
const byte *dataY, const byte *dataU, const byte *dataV) {
|
|
|
|
const Graphics::PixelFormat &pixelFormat = _vm->getPixelFormat();
|
|
|
|
if ((x + width - 1) >= destDesc.getWidth())
|
|
width = destDesc.getWidth() - x;
|
|
if ((y + height - 1) >= destDesc.getHeight())
|
|
height = destDesc.getHeight() - y;
|
|
|
|
Pixel dst = destDesc.get(x, y);
|
|
|
|
for (int i = 0; i < height; i++) {
|
|
Pixel dstRow = dst;
|
|
|
|
for (int j = 0; j < width; j++, dstRow++) {
|
|
// Get (7bit) YUV data
|
|
byte dY = dataY[j ] << 1;
|
|
byte dU = dataU[j >> 2] << 1;
|
|
byte dV = dataV[j >> 2] << 1;
|
|
|
|
byte r, g, b;
|
|
Graphics::YUV2RGB(dY, dU, dV, r, g, b);
|
|
|
|
if (dY != 0) {
|
|
// Solid pixel
|
|
uint32 c = pixelFormat.RGBToColor(r, g, b);
|
|
|
|
// If the solid pixel's value is 0, we'll fudge it to 1
|
|
dstRow.set((c == 0) ? 1 : c);
|
|
} else
|
|
// Transparent pixel, we'll use pixel value 0
|
|
dstRow.set(0);
|
|
|
|
}
|
|
|
|
dst += destDesc.getWidth();
|
|
dataY += dataWidth;
|
|
|
|
if ((i & 3) == 3) {
|
|
// Next line of chroma data
|
|
dataU += dataWidth >> 2;
|
|
dataV += dataWidth >> 2;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
} // End of namespace Gob
|